A Complete Guide to Primary and Secondary Research in UX Design

secondary research can be done on design thinking

To succeed in UX design, you must know what UX research methods to use for your projects.

This impacts how you:

  • Understand and meet user needs
  • Execute strategic and business-driven solutions
  • Differentiate yourself from other designers
  • Be more efficient in your resources
  • Innovate within your market

Primary and secondary research methods are crucial to uncovering this. The former is when you gather firsthand data directly from sources, while the latter synthesizes existing data and translates them into insights and recommendations.

Let's dive deep into each type of research method and its role in UX research.

If you are still hungry to learn more, specifically how to apply it practically in the real world, you should check out Michael Wong's UX research course . He teaches you  the exact process and tactics he used that helped him build a UX agency that generated over $10M+ million in revenue.

What is p rimary research in UX design

Primary UX research gathers data directly from the users to understand their needs, behaviors, and preferences.

It's done through interviews, surveys, and observing users as they interact with a product.

Primary research in UX: When and why to use it

Primary research typically starts at the start of a UX project. This is so that the design process is grounded in a deep understanding of user needs and behaviors.

By collecting firsthand information early on, teams can tailor their designs to address real user problems.

Here are the reasons why primary research is important in UX design: ‍

1. It fast-tracks your industry understanding

Your knowledge about the industry may be limited at the start of the project. Primary research helps you get up to speed because you interact directly with real customers. As a result, this allows you to work more effectively.

Example: Imagine you're designing an app for coffee lovers. But you're not a coffee drinker yourself. Through user interviews, you learn how they prefer to order their favorite drink, what they love or hate about existing coffee apps, and their "wishlist" features by talking directly to them.

This crucial information will guide you on what to focus on in later stages when you do the actual designing. ‍

2. You'll gain clarity and fill knowledge gaps

There are always areas we know less about than we'd like. Primary research helps fill these gaps by observing user preferences and needs directly.

Example: Let's say you're working on a website for online learning. You might assume that users prefer video lessons over written content, but your survey results show that many users prefer written material because they can learn at their own pace.

With that in mind, you'll prioritize creating user-friendly design layouts for written lessons. ‍

3. You get to test and validate any uncertainties

When unsure about a feature, design direction, or user preference, primary research allows you to test these elements with real users.

This validation process helps you confidently move forward since you have data backing your decisions.

Example: You're designing a fitness app and can't decide between a gamified experience (with points and levels) or a more straightforward tracking system.

By prototyping both options and testing them with a group of users, you discover that the gamified experience concept resonates more.

Users are more motivated when they gain points and progress levels. As a result, you pivot to designing a better-gamified experience.

Types of primary research methods in UX design

Here's a detailed look at common primary research methods in UX:

1. User interviews

  • What is it: User interviews involve one-on-one conversations with users to gather detailed insights, opinions, and feedback about their experiences with a product or service.
  • Best used for: Gathering qualitative insights on user needs, motivations, and pain points.
  • Tools: Zoom and Google Meet for remote interviews; Calendly for scheduling; Otter.ai for transcription. ‍
  • What is it: Surveys are structured questionnaires designed to collect quantitative data on user preferences, behaviors, and demographics.
  • Best used for: Collecting data from many users to identify patterns and trends.
  • Tools: Google Forms, SurveyMonkey, and Typeform for survey creation; Google Sheets and Notion for note taking. ‍

3. Usability testing

  • What is it: Usability testing involves observing users interact with a prototype or the actual product to identify usability issues and areas for improvement.
  • Best used for: Identifying and addressing usability problems.
  • Tools: FigJam, Lookback.io , UserTesting, Hotjar for conducting and recording sessions; InVision, Figma for prototype testing; Google Sheets to log usability issues and track task completion rates. ‍

4. Contextual inquiry

  • What is it: This method involves observing and interviewing users in their natural environment to understand how they use a product in real-life situations.
  • Best used for: Gaining deep insights into user behavior and the context in which a product is used.
  • Tools: GoPro or other wearable cameras for in-field recording; Evernote for note-taking; Miro for organizing insights. ‍

5. Card sorting

  • What is it: Card sorting is when users organize and categorize content or information.
  • Best used for: Designing or evaluating the information architecture of a website or application.
  • Tools: FigJam, Optimal Workshop, UXPin, and Trello for digital card sorting; Mural for collaborative sorting sessions. ‍

6. Focus groups

  • What is it: Group discussions with users that explore their perceptions, attitudes, and opinions about a product.
  • Best used for: Gathering various user opinions and ideas in an interactive setting.
  • Tools: Zoom, Microsoft Teams for remote focus groups; Menti or Slido for real-time polling and feedback. ‍

7. Diary studies

  • What is it: A method where users record their experiences, thoughts, and frustrations while interacting with a product over a certain period of time.
  • Best used for: Understanding long-term user behavior, habits, and needs.
  • Tools: Dscout, ExperienceFellow for mobile diary entries; Google Docs for simple text entries. ‍

8. Prototype testing

  • What is it: Prototype testing is when users evaluate the usability and design of early product prototypes with users.
  • Best used for: Identifying usability issues and gathering feedback on design concepts
  • Tools: Figma for creating and sharing prototypes; Maze for unmoderated testing and analytics. ‍

9. Eye-tracking

  • What is it: A method that analyzes where and how long users look at different areas on a screen.
  • Best used for: Understanding user attention, readability, and visual hierarchy effectiveness.
  • Tools: Tobii, iMotions for hardware; Crazy Egg for website heatmaps as a simpler alternative. ‍

10. A/B testing

  • What is it: A/B testing compares two or more versions of a webpage or app feature to determine which performs better in achieving specific goals.
  • Best used for: Making data-driven decisions on design elements that impact user behavior.
  • Tools: Optimizely, Google Optimize for web-based A/B testing; VWO for more in-depth analysis and segmentation. ‍

11. Field studies

  • What is it: Research done in real-world settings to observe and analyze user behavior and interactions in their natural environment.
  • Best used for: Gaining insights into how products are used in real-world contexts and identifying unmet user needs.
  • Tools: Notability, OneNote for note-taking; Voice Memos for audio recording; Trello for organizing observations. ‍

12. Think-aloud protocols

  • What is it: A method involves users verbalizing their thought process while interacting with a product. It helps uncover their decision-making process and pain points.
  • Best used for: Understanding user reasoning, expectations, and experiences when using the product.
  • Tools: UsabilityHub, Morae for recording think-aloud sessions; Zoom for remote testing with screen sharing.

Challenges of primary research in UX

Here are the obstacles that UX professionals may face with primary research:

  • Time-consuming : Primary research requires significant planning, conducting, and analyzing. This is particularly relevant for methods that involve a lot of user interaction.
  • Resource intensive : A considerable amount of resources is needed, including specialized tools or skills for data collection and analysis.
  • Recruitment difficulties : Finding and recruiting suitable participants willing to put in the effort can be challenging and costly.
  • Bias and validity : The risk of bias in collecting and interpreting data highlights the importance of carefully designing the research strategy. This is so that the findings are accurate and reliable. ‍

What is secondary research in UX design

Once primary research is conducted, secondary research analyzes and converts this data into insights. They may also find common themes and ideas and convert them into meaningful recommendations.

Using journey maps, personas, and affinity diagrams can help them better understand the problem.

Secondary research also involves reviewing existing research, published books, articles, studies, and online information. This includes competitor websites and online analytics to support design ideas and concepts. ‍

Secondary research in UX: Knowing when and why to use it

Secondary research is a flexible method in the design process. It fits in both before and after primary research.

At the project's start, looking at existing research and what's already known can help shape your design strategy. This groundwork helps you understand the design project in a broader context.

After completing your primary research, secondary research comes into play again. This time, it's about synthesizing your findings and forming insights or recommendations for your stakeholders.

Here's why it's important in your design projects:

1. It gives you a deeper understanding of your existing research

Secondary research gathers your primary research findings to identify common themes and patterns. This allows for a more informed approach and uncovers opportunities in your design process.

Example: When creating personas or proto-personas for a fitness app, you might find common desires for personalized workout plans and motivational features.

This data shapes personas like "Fitness-focused Fiona," a detailed profile that embodies a segment of your audience with her own set of demographics, fitness objectives, challenges, and likes. ‍

2. Learn more about competitors

Secondary research in UX is also about leveraging existing data in the user landscape and competitors.

This may include conducting a competitor or SWOT analysis so that your design decisions are not just based on isolated findings but are guided by a comprehensive overview. This highlights opportunities for differentiation and innovation.

Example: Suppose you're designing a budgeting app for a startup. You can check Crunchbase, an online database of startup information, to learn about your competitors' strengths and weaknesses.

If your competitor analysis reveals that all major budgeting apps lack personalized advice features, this shows an opportunity for yours to stand out by offering customized budgeting tips and financial guidance. ‍

Types of secondary research methods in UX

1. competitive analysis.

  • What is it: Competitive analysis involves systematically comparing your product with its competitors in the market. It's a strategic tool that helps identify where your product stands about the competition and what unique value proposition it can offer.
  • Best used for: Identifying gaps in the market that your product can fill, understanding user expectations by analyzing what works well in existing products, and pinpointing areas for improvement in your own product.
  • Tools: Google Sheets to organize and visualize your findings; Crunchbase and SimilarWeb to look into competitor performance and market positioning; and UserVoice to get insights into what users say about your competitors.

2. Affinity mapping

  • What is it: A collaborative sorting technique used to organize large sets of information into groups based on their natural relationships.
  • Best used for: Grouping insights from user research, brainstorming sessions, or feedback to identify patterns, themes, and priorities. It helps make sense of qualitative data, such as user interview transcripts, survey responses, or usability test observations.
  • Tools: Miro and FigJam for remote affinity mapping sessions.

3. Customer journey mapping

  • What is it: The process of creating a visual representation of the customer's experience with a product or service over time and across different touchpoints.
  • Best used for: Visualizing the user's path from initial engagement through various interactions to the final goal.
  • Tools: FigJam and Google Sheets for collaborative journey mapping efforts.

4. Literature and academic review

  • What is it: This involves examining existing scholarly articles, books, and other academic publications relevant to your design project. The goal is to deeply understand your project's theoretical foundations, past research findings, and emerging trends.
  • Best used for: Establishing a solid theoretical framework for your design decisions. A literature review can uncover insights into user behavior and design principles that inform your design strategy.
  • Tools: Academic databases like Google Scholar, JSTOR, and specific UX/UI research databases. Reference management tools like Zotero and Mendeley can help organize your sources and streamline the review process.

Challenges of secondary research in UX design

These are the challenges that UX professionals might encounter when carrying out secondary research:

  • Outdated information : In a world where technology changes fast, the information you use must be current, or it might not be helpful.
  • Challenges with pre-existing data : Using data you didn't collect yourself can be tricky because you have less control over its quality. Always review how it was gathered to avoid mistakes.
  • Data isn't just yours : Since secondary data is available to everyone, you won't be the only one using it. This means your competitors can access similar findings or insights.
  • Trustworthiness : Look into where your information comes from so that it's reliable. Watch out for any bias in the data as well. ‍

The mixed-method approach: How primary and secondary research work together

Primary research lays the groundwork, while secondary research weaves a cohesive story and connects the findings to create a concrete design strategy.

Here's how this mixed-method approach works in a sample UX project for a health tech app:

Phase 1: Groundwork and contextualization

  • User interviews and surveys (Primary research) : The team started their project by interviewing patients and healthcare providers. The objective was to uncover the main issues with current health apps and what features could enhance patient care.
  • Industry and academic literature review (Secondary research) : The team also reviewed existing literature on digital health interventions, industry reports on health app trends, and case studies on successful health apps. ‍

Phase 2: Analysis and strategy formulation

  • Affinity mapping (Secondary research) : Insights from the interviews and surveys were organized using affinity mapping. It revealed key pain points like needing more personalized and interactive care plans.
  • Competitive benchmarking (Secondary research) : The team also analyzed competitors’ apps through secondary research to identify common functionalities and gaps. They noticed a lack of personalized patient engagement and, therefore, positioned their app to fill this void in the market. ‍

Phase 3: Design and validation

  • Prototyping (Secondary research) : With a good grasp of what users need and the opportunities in the market, the startup created prototypes. These prototypes include AI-powered personalized care plans, reminders for medications, and interactive tools to track health.
  • Usability testing (Primary research) : The prototypes were tested with a sample of the target user group, including patients and healthcare providers. Feedback was mostly positive, especially for the personalized care plans. This shows that the app has the potential to help patients get more involved in their health. ‍

Phase 4: Refinement and market alignment

  • Improving design through iterations: The team continuously refined the app's design based on feedback from ongoing usability testing.
  • Ongoing market review (Secondary research) : The team watched for new studies, healthcare reports, and competitors' actions. This helped them make sure their app stayed ahead in digital health innovation. ‍

Amplify your design impact and impress your stakeholders in 10+ hours

Primary and secondary research methods are part of a much larger puzzle in UX research.

However, understanding the theoretical part is not enough to make it as a UX designer nowadays.

The reason?

UX design is highly practical and constantly evolving. To succeed in the field, UX designers must do more than just design.

They understand the bigger picture and know how to deliver business-driven design solutions rather than designs that look pretty.

Sometimes, the best knowledge comes from those who have been there themselves. That's why finding the right mentor with experience and who can give practical advice is crucial.

In just 10+ hours, the Practical UX Research & Strategy Course dives deep into strategic problem-solving. By the end, you'll know exactly how to make data-backed solutions your stakeholders will get on board with.

Master the end-to-end UX research workflow, from formulating the right user questions to executing your research strategy and effectively presenting your findings to stakeholders.

Learn straight from Mizko—a seasoned industry leader with a track record as a successful designer, $10M+ former agency owner, and advisor for tech startups.

This course equips you with the skills to:

  • Derive actionable insights through objective-driven questions.
  • Conduct unbiased, structured interviews.
  • Select ideal participants for quality data.
  • Create affinity maps from research insights.
  • Execute competitor analysis with expertise.
  • Analyze large data sets and user insights systematically.
  • Transform research and data into actionable frameworks and customer journey maps.
  • Communicate findings effectively and prioritize tasks for your team.
  • Present metrics and objectives that resonate with stakeholders.

Designed for flexible and independent learning, this course allows you to progress independently.

With 4000+ designers from top tech companies like Google, Meta, and Squarespace among its alumni, this course empowers UX designers to integrate research skills into their design practices.

Here's what students have to say about the 4.9/5 rated course:

"I'm 100% more confident when talking to stakeholders about User Research & Strategy and the importance of why it needs to be included in the process. I also have gained such a beautiful new understanding of my users that greatly influences my designs. All of the "guesswork" that I was doing is now real, meaningful work that has stats and research behind it." - Booking.com Product Designer Alyssa Durante

"I had no proper clarity of how to conduct a research in a systematically form which actually aligns to the project. Now I have a Step by Step approach from ground 0 to final synthesis." - UX/UI Designer Kaustav Das Biswas

"The most impactful element has been the direct application of the learnings in my recent projects at Amazon. Integrating the insights gained from the course into two significant projects yielded outstanding results, significantly influencing both my career and personal growth. This hands-on experience not only enhanced my proficiency in implementing UX strategies but also bolstered my confidence in guiding, coaching, mentoring, and leading design teams." - Amazon.com UX designer Zohdi Rizvi

Gain expert UX research skills and outshine your competitors.

secondary research can be done on design thinking

Mizko, also known as Michael Wong, brings a 14-year track record as a Founder, Educator, Investor, and Designer. His career evolved from lead designer to freelancer, and ultimately to the owner of a successful agency, generating over $10M in revenue from Product (UX/UI) Design, Web Design, and No-code Development. His leadership at the agency contributed to the strategy and design for over 50 high-growth startups, aiding them in raising a combined total of over $400M+ in venture capital.

Notable projects include: Autotrader (Acquired. by eBay), PhoneWagon (Acquired by CallRails), Spaceship ($1B in managed funds), Archistar ($15M+ raised) and many more.

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The 4 types of research methods in ui/ux design (and when to use them).

  • User Experience
  • 4 minute read
  • by Rich Staats

Design research is a necessary part of creating a user-centered product. When done right, you’re able to gather data that helps you:

  • Identify and solve relevant design problems.
  • Better understand the product’s end users.
  • Improve your designs based on data-driven research.

Though there are many different ways to collect data and do design research, they can broadly be categorized as either primary, secondary, exploratory, or evaluative research. In this article, we’ll explain these four types of research methods in the context of UI/UX design and when you should use them in your design process.

Primary research

Primary Research

Primary research is the simplest (and perhaps most effective) way to come up with data to get a better understanding of the audience for which you’re designing. The purpose of primary research is to validate design ideas and concepts early on in the design process. The data you collect from primary research allows you to design meaningful, user-centered solutions.

Let’s take a look at some examples of primary research:

Conducting interviews with individuals or in small groups is a great starting point, and there are many ways to go about it. Depending on your project, you might conduct direct interviews or indirect interviews. Direct interviews are simple question-answer format interviews whereas indirect interviews are set up in a more conversational style. You’ll also have to decide whether you’ll interview people in-person or remotely.

Focus groups

Focus groups are structured, group interviews in which a moderator guides the discussion. As a UI/UX designer, you might consider using this research method when you need to gather user insight quickly.

Usability testing

Once you develop a prototype, you can recruit test participants and conduct usability tests  to uncover foundational issues with the product’s user experience and gather user feedback. The idea is to define user goals and turn them into realistic task scenarios  that the test participants would have to complete using your prototype.

Secondary research

Secondary Research

Secondary research is when you use existing books, articles, or research material to validate your design ideas and concepts or support your primary research. For example, you might want to use the material you gather from secondary research to:

  • Explain the context behind your UI design.
  • Build a case for your design decisions.
  • Reinforce the data you gathered from primary research.

Generally speaking, secondary research is much easier (and faster) to do than primary research. You’ll be able to find most of the information you need on the internet, in the library, or your company’s archives. Here are some places you can collect secondary research from:

  • Your company’s internal data, which may include information contained in your company’s files, databases and project reports.
  • Client’s research department, e.g. the data your client has regarding user behavior with previous versions of the website/application, user interests, etc.
  • Industry statistics, i.e. the industry’s general consensus, standards and conventions.
  • Relevant books, articles, case studies and magazines.

Websites have evolved a great deal over the last two decades, and so has the way users interact with them. This is why one of the most common challenges with secondary research in UI/UX design is outdated data. In such cases, UI/UX designers resort to other research methods (such as primary research or exploratory research) to gather the data they need.

Exploratory research

Exploratory Research

Exploratory research is usually conducted at the start of the design process with a purpose to help designers understand the problem they’re trying to solve. As such, it focuses on gathering a thorough understanding of the end user’s needs and goals.

In the Define the Problem stage of the design thinking process , you can use exploratory research techniques to develop a design hypothesis and validate it with the product’s intended user base. By doing so, you’ll be in a better position to make hypothesis-driven design decisions throughout the design process.

You can validate your hypothesis by running experiments. Here are some of the ways you can validate your assumptions depending on where you are in the design process:

  • Conducting interviews and surveys
  • Organizing focus groups
  • Conducting usability tests
  • Running various A/B tests

Essentially, you’re combining exploratory research and primary research techniques to define the problem accurately. You can do this by asking questions that encourage interview participants to explore different design concepts and think outside the box.

Before you begin collecting data, remember to write down the experiment you’re running and define the outcomes that validate your design hypothesis. After doing exploratory research, you should have enough data to begin designing a solution.

Evaluative research

Evaluative Research

Exploratory research gives you enough data to begin designing a solution. Once you have a prototype on hand, you can use evaluative research to test that solution with real users. The goal of evaluative research is to help designers gather feedback that allows them to improve  their product’s design.

There are two main functions of evaluative research: summative and formative .

  • Summative evaluation is all about making a judgment regarding the efficacy of the product once it’s complete.
  • Formative evaluation, on the other hand, focuses on evaluating the product and making improvements (i.e., detecting and eliminating usability problems) during the development process.

For example, you can conduct usability tests in which you ask test participants to use the product to perform a set of tasks. Keep in mind that the purpose of evaluative research is to gather feedback from users regarding your product’s design. In case you’re short on time or low on budget, you can choose to conduct usability studies that fit in your time and budget constraints (such as guerrilla usability testing ).

Deciding which research method to use depends on what data you’re trying to gather and where you are in the design process. The information you collect through your design research will enable you to make informed design decisions and create better user-centered products.

Let’s quickly recap the four types of research methods UI/UX designers can use in the design process:

  • Primary research  is used to generate data by conducting interviews, surveys, and usability tests and/or organizing focus group sessions.
  • With secondary research,  you’re able to use existing research material to validate your design ideas and support your primary research.
  • Exploratory research  is when you come up with a design hypothesis and run experiments to validate it.
  • Once you have a prototype, you can use evaluative research  to see if there’s any room for improvement.

Which of these research methods do you use in your design process and how? Let us know in the comments section below.

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Design thinking in practice: research methodology.

secondary research can be done on design thinking

January 10, 2021 2021-01-10

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Project Overview 

Over the last decade, we have seen design thinking gain popularity across industries. Nielsen Norman Group conducted a long-term research project to understand design thinking in practice. The research project included 3 studies involving more than 1000 participants and took place from 2018 to 2020: 

  • Intercepts and interviews with 87 participants
  • Digital survey with 1067 respondents
  • In-depth case study at an institution practicing design thinking 

The primary goals of the project were to investigate the following:

  • How do practitioners learn and use design thinking?
  • How does design thinking provide value to individuals and organizations?
  • What makes design thinking successful or unsuccessful? 

This description of what we did may be useful in helping you interpret our results and apply them to your own design-thinking practice. 

Project Findings

The findings from this research are shared in the following articles and videos:

  • What Is Design Thinking, Really? (What Practitioners Say) (Article) 
  • How UX Professionals Define Design Thinking in Practice (Video) 
  • Design Thinking: The Learner’s Journey (Article)

In This Article:

Study 1: intercepts and interviews , study 2:  digital survey, study 3: case study .

In the first study we investigated how UX and design professionals define design thinking.  

This study consisted of 71 in-person intercepts in Washington DC, San Francisco, Boston, and North Carolina and 16 remote interviews over the phone and via video conferencing. These 87 participants were UX professionals from a diverse range of countries with varying roles and experience.

Intercepts consisted of two questions:

  • What do think of when you hear the phrase “design thinking”?
  • How would you define design thinking?

Interviews consisted of 10 questions, excluding demographic-related questions:

  • What are the first words that come to mind when I say “design thinking”?
  • Can you tell me more about [word they supplied in response to question 1]?
  • How would you define design thinking? Why?
  • What does it mean to practice design thinking?
  • What are the positive or negative effects of design thinking?
  • Products and services
  • Clients/customers
  • Using this scale, what is your experience using design thinking?
  • Using this same scale, how successful has design thinking been in your experience?
  • What could have been better?
  • What is good about design thinking? What is bad about design thinking?

Our second study consisted of a qualitative digital survey that ran for two months and had 1067 professional respondents primarily from UX-related fields. The survey had 14 questions, excluding demographic-related questions. An alternative set of 4 questions was shown to those with little to no experience using design thinking.  

  • Which of the following best describes your experience with design thinking?
  • Where did you learn design thinking?  
  • UX maturity 
  • Frequency of crossteam collaboration 
  • User-centered approach 
  • Research-driven decision making
  • How often do you, yourself, practice design thinking?
  • In your own words, what does it mean to practice design thinking? 
  • When do you use design thinking?
  • What methods or exercises are used?
  • In what situations is each one used and why?
  • Which ones are done individually versus as a group?
  • How is each exercise executed?
  • Gives your organization a competitive advantage
  • Drives innovation
  • Fosters collaboration
  • Provides structure to the organization
  • Increases likelihood of success
  • Please describe a situation where design thinking positively influenced your organization and why it was successful. 
  • Please describe a situation where design thinking may have negatively influenced your organization and why it was negative. 
  • Design thinking negatively affects efficiency.
  • Design thinking requires a collaborative environment to work well.
  • Anyone can learn and practice design thinking.
  • Design thinking is rigid.
  • Design thinking requires all involved to be human-centered.
  • Design thinking takes a lot of time.
  • Design thinking has low return on investment.
  • Design thinking empowers personal growth.
  • Design thinking grows interpersonal relationships.
  • Design thinking improves organizational progress.

The 1067 survey participants had diverse backgrounds: they held varying roles across industries and were located across the globe. 94 responses were invalid, so we excluded them from our analysis.  

The majority of participants (33%) were UX designers, followed by UX researchers (13%) and UX consultants (12%). 

Percentages of Different Job Roles

Of participants who responded “Other”, the most common response provided was an executive role (n=20). This included roles such as CEO, VP, director, founder, and “head of.” Other mentioned roles included service designer (n=17), manager (n=14), business designer or business analyst (n=11), and educator (including teacher, instructor, and curriculum designer) (n=11).

Geographically, we had respondents from 67 different countries. The majority of survey participants work in the United States (34%), followed by India (8%), United Kingdom (7%), and Canada (5%). 

Percentage of Participants by Country

Our survey participants also represented diverse industries, with the majority in software (22%) and finance or insurance (14%). 

Percentage of Participants by Each Industry

Of participants who responded Other , the most common response provided was agency or consulting (n=26), followed by telecommunications (n=17), marketing (n=8), and tourism (n=7).

Our third and final study consisted of an in-person case study at a large, public ecommerce company. The case study involved 9 interviews with company employees, 6 observation sessions of design-thinking (or related) workshops, and an internal resource and literature audit. 

The interviews were 1-hour long and semistructured. Of the 8 participants, 3 were on the same team but had different roles: 1 UX designer, 1 product manager, and 1 engineer. The other 5 interviewees (3 design leaders and 2 UX designers) worked in different groups across the organization. Each participant completed the same digital survey from the second study prior to interviewing.    

In addition to interviews, we conducted 6 observation sessions: 3 design-thinking workshops, 2 meetings, and 1 lunch-and-learn. After the workshops, all participants were invited to fill out a survey about the workshop. The survey had 5 questions: 

  • We achieved our goal of [x]. 
  • The time and resources spent to conduct the workshop were worth it.
  • What aspects were of greatest value to you, and why? 
  • Where there any aspects you felt were not useful, and why?
  • Will the workshop or its output impact any of your future work? If so, how?
  • What is your role?

Lastly, we conducted a resource and literature audit of the company’s internal resources related to design thinking available to employees.  

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Primary and Secondary Research

secondary research can be done on design thinking

You may be hearing and reading a lot about the terms “primary and secondary research.” Actually, they are fancy terms to describe very simple concepts. This video does a nice job of explaining the concepts.

So basically…

If you heard it from  someone else , as “second-hand” information, it’s  secondary research .

If  you were the first person  (the primary person) to discover something, then it’s  primary research .

Secondary research is important because it allows you to catch up on what everyone else has already found and researched (hopefully thoroughly). After a literature review or other form of secondary research, you will be prepared to venture into the topic with confidence because you will know the existing knowledge on the topic.

Primary research is special because you are the first (or one of the few) people to study the phenomena. Considering design is always changing and the ways people react to it are seldom the same (depending on culture, time period, context, and many other factors), it’s very likely your research may be exploring uncharted territory.

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Miami University

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Secondary Research

Getting smart around your challenge is crucial to success in the field., suggested time, level of difficulty, materials needed.

Internet connection, pen, notebook, research materials

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Process Phase

secondary research can be done on design thinking

Human-centered design is all about talking with people about their challenges, ambitions, and constraints. But as you move through the Inspiration Phase there will be moments where you’ll need more context, history, or data than a man-on-the-street style Interview can afford. Social sector challenges can be really thorny, which is why Secondary Research, whether done online, by reading books, or by crunching numbers, can help you ask the right questions. At IDEO.org , we find time and again that a firm foundation of knowledge is the best place from which to tackle a design challenge.

  • Once you know your design challenge, it’s time to start learning about its broader context. You can bone up quickly by exploring the most recent news in the field. Use the Internet, newspapers, magazines, or journals to know what’s new.
  • Try to find recent innovations in your particular area. They could be technological, behavioral, or cultural. Understanding the edge of what’s possible will help you ask great questions.
  • Take a look at other solutions in your area. Which ones worked? Which ones didn’t? Are there any that feel similar to what you might design? Any solutions that have inspired you to make one of your own?
  • Because interviews can be highly qualitative, use your Secondary Research to get the facts and figures you need to understand the context of your challenge.

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The Role of Research in Design Thinking

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  • First Online: 21 November 2013

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Data can be intimidating, elusive, and enlightening. Obtaining it, specifically taking the time to conduct meaningful research, can seem like an obstacle to progress. It’s not. Research facilitates progress’s emergence from the primordial soup of data so it can begin to take shape and form a solution.

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Ingle, B.R. (2013). The Role of Research in Design Thinking. In: Design Thinking for Entrepreneurs and Small Businesses. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-6182-7_2

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Illustration showing five icons, each one represents a different stage in the design thinking process.

The 5 Stages in the Design Thinking Process

Design thinking is a methodology which provides a solution-based approach to solving problems. It’s extremely useful when used to tackle complex problems that are ill-defined or unknown—because it serves to understand the human needs involved, reframe the problem in human-centric ways, create numerous ideas in brainstorming sessions and adopt a hands-on approach to prototyping and testing. When you know how to apply the five stages of design thinking you will be impowered because you can apply the methodology to solve complex problems that occur in our companies, our countries, and across the world.

Design thinking is a non-linear, iterative process that can have anywhere from three to seven phases, depending on whom you talk to. We focus on the five-stage design thinking model proposed by the Hasso Plattner Institute of Design at Stanford (the d.school) because they are world-renowned for the way they teach and apply design thinking.

What are the 5 Stages of the Design Thinking Process

The five stages of design thinking, according to the d.school, are:

Empathize : research your users' needs .

Define : state your users' needs and problems.

Ideate : challenge assumptions and create ideas.

Prototype : start to create solutions.

Test : try your solutions out.

Let’s dive into each stage of the design thinking process.

  • Transcript loading…

Hasso-Platner Institute Panorama

Ludwig Wilhelm Wall, CC BY-SA 3.0 <https://creativecommons.org/licenses/by-sa/3.0>, via Wikimedia Commons

Stage 1: Empathize—Research Your Users' Needs

Illustration of Empathize showing two profile heads looking at each other and overlapping about 25%.

Empathize: the first phase of design thinking, where you gain real insight into users and their needs.

© Teo Yu Siang and the Interaction Design Foundation, CC BY-NC-SA 3.0.

The first stage of the design thinking process focuses on user-centric research . You want to gain an empathic understanding of the problem you are trying to solve. Consult experts to find out more about the area of concern and conduct observations to engage and empathize with your users. You may also want to immerse yourself in your users’ physical environment to gain a deeper, personal understanding of the issues involved—as well as their experiences and motivations . Empathy is crucial to problem solving and a human-centered design process as it allows design thinkers to set aside their own assumptions about the world and gain real insight into users and their needs.

Depending on time constraints, you will gather a substantial amount of information to use during the next stage. The main aim of the Empathize stage is to develop the best possible understanding of your users, their needs and the problems that underlie the development of the product or service you want to create.

Stage 2: Define—State Your Users' Needs and Problems

Illustration of a target with an arrow in the center to represent the Define stage of the Design Thinking process.

Define: the second phase of design thinking, where you define the problem statement in a human-centered manner.

In the Define stage, you will organize the information you have gathered during the Empathize stage. You’ll analyze your observations to define the core problems you and your team have identified up to this point. Defining the problem and problem statement must be done in a human-centered manner .

For example, you should not define the problem as your own wish or need of the company: “We need to increase our food-product market share among young teenage girls by 5%.”

You should pitch the problem statement from your perception of the users’ needs: “Teenage girls need to eat nutritious food in order to thrive, be healthy and grow.”

The Define stage will help the design team collect great ideas to establish features, functions and other elements to solve the problem at hand—or, at the very least, allow real users to resolve issues themselves with minimal difficulty. In this stage, you will start to progress to the third stage, the ideation phase, where you ask questions to help you look for solutions: “How might we encourage teenage girls to perform an action that benefits them and also involves your company’s food-related product or service?” for instance.

Stage 3: Ideate—Challenge Assumptions and Create Ideas

Illustration of three light bulbs going off as a representation of the Ideate part of the design process.

Ideate: the third phase of design thinking, where you identify innovative solutions to the problem statement you’ve created.

During the third stage of the design thinking process, designers are ready to generate ideas. You’ve grown to understand your users and their needs in the Empathize stage, and you’ve analyzed your observations in the Define stage to create a user centric problem statement. With this solid background, you and your team members can start to look at the problem from different perspectives and ideate innovative solutions to your problem statement .

There are hundreds of ideation techniques you can use—such as Brainstorm, Brainwrite , Worst Possible Idea and SCAMPER . Brainstorm and Worst Possible Idea techniques are typically used at the start of the ideation stage to stimulate free thinking and expand the problem space. This allows you to generate as many ideas as possible at the start of ideation. You should pick other ideation techniques towards the end of this stage to help you investigate and test your ideas, and choose the best ones to move forward with—either because they seem to solve the problem or provide the elements required to circumvent it.

Stage 4: Prototype—Start to Create Solutions

Illustration of the Prototype phase of the design process showing a pencil, wireframes on paper, and a ruler.

Prototype: the fourth phase of design thinking, where you identify the best possible solution.

The design team will now produce a number of inexpensive, scaled down versions of the product (or specific features found within the product) to investigate the key solutions generated in the ideation phase. These prototypes can be shared and tested within the team itself, in other departments or on a small group of people outside the design team.

This is an experimental phase, and the aim is to identify the best possible solution for each of the problems identified during the first three stages . The solutions are implemented within the prototypes and, one by one, they are investigated and then accepted, improved or rejected based on the users’ experiences.

By the end of the Prototype stage, the design team will have a better idea of the product’s limitations and the problems it faces. They’ll also have a clearer view of how real users would behave, think and feel when they interact with the end product.

Stage 5: Test—Try Your Solutions Out

Illustration of the Test phase of the design process showing a checklist on a clipboard.

Test: the fifth and final phase of the design thinking process, where you test solutions to derive a deep understanding of the product and its users.

Designers or evaluators rigorously test the complete product using the best solutions identified in the Prototype stage. This is the final stage of the five-stage model; however, in an iterative process such as design thinking, the results generated are often used to redefine one or more further problems. This increased level of understanding may help you investigate the conditions of use and how people think, behave and feel towards the product, and even lead you to loop back to a previous stage in the design thinking process. You can then proceed with further iterations and make alterations and refinements to rule out alternative solutions. The ultimate goal is to get as deep an understanding of the product and its users as possible.

Did You Know Design Thinking is a Non-Linear Process?

We’ve outlined a direct and linear design thinking process here, in which one stage seemingly leads to the next with a logical conclusion at user testing . However, in practice, the process is carried out in a more flexible and non-linear fashion . For example, different groups within the design team may conduct more than one stage concurrently, or designers may collect information and prototype throughout each stage of the project to bring their ideas to life and visualize the problem solutions as they go. What’s more, results from the Test stage may reveal new insights about users which lead to another brainstorming session (Ideate) or the development of new prototypes (Prototype).

Design Thinking: A Non-Linear process. Empathy helps define problem, Prototype sparks a new idea, tests reveal insights that redefine the problem, tests create new ideas for project, learn about users (empathize) through testing.

It is important to note the five stages of design thinking are not always sequential. They do not have to follow a specific order, and they can often occur in parallel or be repeated iteratively. The stages should be understood as different modes which contribute to the entire design project, rather than sequential steps.

The design thinking process should not be seen as a concrete and inflexible approach to design; the component stages identified should serve as a guide to the activities you carry out. The stages might be switched, conducted concurrently or repeated several times to gain the most informative insights about your users, expand the solution space and hone in on innovative solutions.

This is one of the main benefits of the five-stage model. Knowledge acquired in the latter stages of the process can inform repeats of earlier stages . Information is continually used to inform the understanding of the problem and solution spaces, and to redefine the problem itself. This creates a perpetual loop, in which the designers continue to gain new insights, develop new ways to view the product (or service) and its possible uses and develop a far more profound understanding of their real users and the problems they face.

Design Thinking: A Non-Linear Process

The Take Away

Design thinking is an iterative, non-linear process which focuses on a collaboration between designers and users. It brings innovative solutions to life based on how real users think, feel and behave.

This human-centered design process consists of five core stages Empathize, Define, Ideate, Prototype and Test.

It’s important to note that these stages are a guide. The iterative, non-linear nature of design thinking means you and your design team can carry these stages out simultaneously, repeat them and even circle back to previous stages at any point in the design thinking process.

References & Where to Learn More

Take our Design Thinking course which is the ultimate guide when you want to learn how to you can apply design thinking methods throughout a design thinking process. Herbert Simon, The Sciences of the Artificial (3rd Edition), 1996.

d.school, An Introduction to Design Thinking PROCESS GUIDE , 2010.

Gerd Waloszek, Introduction to Design Thinking , 2012.

Hero Image: © the Interaction Design Foundation, CC BY-NC-SA 3.0.

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Methodology

  • What is Secondary Research? | Definition, Types, & Examples

What is Secondary Research? | Definition, Types, & Examples

Published on January 20, 2023 by Tegan George . Revised on January 12, 2024.

Secondary research is a research method that uses data that was collected by someone else. In other words, whenever you conduct research using data that already exists, you are conducting secondary research. On the other hand, any type of research that you undertake yourself is called primary research .

Secondary research can be qualitative or quantitative in nature. It often uses data gathered from published peer-reviewed papers, meta-analyses, or government or private sector databases and datasets.

Table of contents

When to use secondary research, types of secondary research, examples of secondary research, advantages and disadvantages of secondary research, other interesting articles, frequently asked questions.

Secondary research is a very common research method, used in lieu of collecting your own primary data. It is often used in research designs or as a way to start your research process if you plan to conduct primary research later on.

Since it is often inexpensive or free to access, secondary research is a low-stakes way to determine if further primary research is needed, as gaps in secondary research are a strong indication that primary research is necessary. For this reason, while secondary research can theoretically be exploratory or explanatory in nature, it is usually explanatory: aiming to explain the causes and consequences of a well-defined problem.

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Secondary research can take many forms, but the most common types are:

Statistical analysis

Literature reviews, case studies, content analysis.

There is ample data available online from a variety of sources, often in the form of datasets. These datasets are often open-source or downloadable at a low cost, and are ideal for conducting statistical analyses such as hypothesis testing or regression analysis .

Credible sources for existing data include:

  • The government
  • Government agencies
  • Non-governmental organizations
  • Educational institutions
  • Businesses or consultancies
  • Libraries or archives
  • Newspapers, academic journals, or magazines

A literature review is a survey of preexisting scholarly sources on your topic. It provides an overview of current knowledge, allowing you to identify relevant themes, debates, and gaps in the research you analyze. You can later apply these to your own work, or use them as a jumping-off point to conduct primary research of your own.

Structured much like a regular academic paper (with a clear introduction, body, and conclusion), a literature review is a great way to evaluate the current state of research and demonstrate your knowledge of the scholarly debates around your topic.

A case study is a detailed study of a specific subject. It is usually qualitative in nature and can focus on  a person, group, place, event, organization, or phenomenon. A case study is a great way to utilize existing research to gain concrete, contextual, and in-depth knowledge about your real-world subject.

You can choose to focus on just one complex case, exploring a single subject in great detail, or examine multiple cases if you’d prefer to compare different aspects of your topic. Preexisting interviews , observational studies , or other sources of primary data make for great case studies.

Content analysis is a research method that studies patterns in recorded communication by utilizing existing texts. It can be either quantitative or qualitative in nature, depending on whether you choose to analyze countable or measurable patterns, or more interpretive ones. Content analysis is popular in communication studies, but it is also widely used in historical analysis, anthropology, and psychology to make more semantic qualitative inferences.

Primary Research and Secondary Research

Secondary research is a broad research approach that can be pursued any way you’d like. Here are a few examples of different ways you can use secondary research to explore your research topic .

Secondary research is a very common research approach, but has distinct advantages and disadvantages.

Advantages of secondary research

Advantages include:

  • Secondary data is very easy to source and readily available .
  • It is also often free or accessible through your educational institution’s library or network, making it much cheaper to conduct than primary research .
  • As you are relying on research that already exists, conducting secondary research is much less time consuming than primary research. Since your timeline is so much shorter, your research can be ready to publish sooner.
  • Using data from others allows you to show reproducibility and replicability , bolstering prior research and situating your own work within your field.

Disadvantages of secondary research

Disadvantages include:

  • Ease of access does not signify credibility . It’s important to be aware that secondary research is not always reliable , and can often be out of date. It’s critical to analyze any data you’re thinking of using prior to getting started, using a method like the CRAAP test .
  • Secondary research often relies on primary research already conducted. If this original research is biased in any way, those research biases could creep into the secondary results.

Many researchers using the same secondary research to form similar conclusions can also take away from the uniqueness and reliability of your research. Many datasets become “kitchen-sink” models, where too many variables are added in an attempt to draw increasingly niche conclusions from overused data . Data cleansing may be necessary to test the quality of the research.

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secondary research can be done on design thinking

If you want to know more about statistics , methodology , or research bias , make sure to check out some of our other articles with explanations and examples.

  • Normal distribution
  • Degrees of freedom
  • Null hypothesis
  • Discourse analysis
  • Control groups
  • Mixed methods research
  • Non-probability sampling
  • Quantitative research
  • Inclusion and exclusion criteria

Research bias

  • Rosenthal effect
  • Implicit bias
  • Cognitive bias
  • Selection bias
  • Negativity bias
  • Status quo bias

A systematic review is secondary research because it uses existing research. You don’t collect new data yourself.

The research methods you use depend on the type of data you need to answer your research question .

  • If you want to measure something or test a hypothesis , use quantitative methods . If you want to explore ideas, thoughts and meanings, use qualitative methods .
  • If you want to analyze a large amount of readily-available data, use secondary data. If you want data specific to your purposes with control over how it is generated, collect primary data.
  • If you want to establish cause-and-effect relationships between variables , use experimental methods. If you want to understand the characteristics of a research subject, use descriptive methods.

Quantitative research deals with numbers and statistics, while qualitative research deals with words and meanings.

Quantitative methods allow you to systematically measure variables and test hypotheses . Qualitative methods allow you to explore concepts and experiences in more detail.

Sources in this article

We strongly encourage students to use sources in their work. You can cite our article (APA Style) or take a deep dive into the articles below.

George, T. (2024, January 12). What is Secondary Research? | Definition, Types, & Examples. Scribbr. Retrieved August 26, 2024, from https://www.scribbr.com/methodology/secondary-research/
Largan, C., & Morris, T. M. (2019). Qualitative Secondary Research: A Step-By-Step Guide (1st ed.). SAGE Publications Ltd.
Peloquin, D., DiMaio, M., Bierer, B., & Barnes, M. (2020). Disruptive and avoidable: GDPR challenges to secondary research uses of data. European Journal of Human Genetics , 28 (6), 697–705. https://doi.org/10.1038/s41431-020-0596-x

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Secondary research: definition, methods, & examples.

19 min read This ultimate guide to secondary research helps you understand changes in market trends, customers buying patterns and your competition using existing data sources.

In situations where you’re not involved in the data gathering process ( primary research ), you have to rely on existing information and data to arrive at specific research conclusions or outcomes. This approach is known as secondary research.

In this article, we’re going to explain what secondary research is, how it works, and share some examples of it in practice.

Free eBook: The ultimate guide to conducting market research

What is secondary research?

Secondary research, also known as desk research, is a research method that involves compiling existing data sourced from a variety of channels . This includes internal sources (e.g.in-house research) or, more commonly, external sources (such as government statistics, organizational bodies, and the internet).

Secondary research comes in several formats, such as published datasets, reports, and survey responses , and can also be sourced from websites, libraries, and museums.

The information is usually free — or available at a limited access cost — and gathered using surveys , telephone interviews, observation, face-to-face interviews, and more.

When using secondary research, researchers collect, verify, analyze and incorporate it to help them confirm research goals for the research period.

As well as the above, it can be used to review previous research into an area of interest. Researchers can look for patterns across data spanning several years and identify trends — or use it to verify early hypothesis statements and establish whether it’s worth continuing research into a prospective area.

How to conduct secondary research

There are five key steps to conducting secondary research effectively and efficiently:

1.    Identify and define the research topic

First, understand what you will be researching and define the topic by thinking about the research questions you want to be answered.

Ask yourself: What is the point of conducting this research? Then, ask: What do we want to achieve?

This may indicate an exploratory reason (why something happened) or confirm a hypothesis. The answers may indicate ideas that need primary or secondary research (or a combination) to investigate them.

2.    Find research and existing data sources

If secondary research is needed, think about where you might find the information. This helps you narrow down your secondary sources to those that help you answer your questions. What keywords do you need to use?

Which organizations are closely working on this topic already? Are there any competitors that you need to be aware of?

Create a list of the data sources, information, and people that could help you with your work.

3.    Begin searching and collecting the existing data

Now that you have the list of data sources, start accessing the data and collect the information into an organized system. This may mean you start setting up research journal accounts or making telephone calls to book meetings with third-party research teams to verify the details around data results.

As you search and access information, remember to check the data’s date, the credibility of the source, the relevance of the material to your research topic, and the methodology used by the third-party researchers. Start small and as you gain results, investigate further in the areas that help your research’s aims.

4.    Combine the data and compare the results

When you have your data in one place, you need to understand, filter, order, and combine it intelligently. Data may come in different formats where some data could be unusable, while other information may need to be deleted.

After this, you can start to look at different data sets to see what they tell you. You may find that you need to compare the same datasets over different periods for changes over time or compare different datasets to notice overlaps or trends. Ask yourself: What does this data mean to my research? Does it help or hinder my research?

5.    Analyze your data and explore further

In this last stage of the process, look at the information you have and ask yourself if this answers your original questions for your research. Are there any gaps? Do you understand the information you’ve found? If you feel there is more to cover, repeat the steps and delve deeper into the topic so that you can get all the information you need.

If secondary research can’t provide these answers, consider supplementing your results with data gained from primary research. As you explore further, add to your knowledge and update your findings. This will help you present clear, credible information.

Primary vs secondary research

Unlike secondary research, primary research involves creating data first-hand by directly working with interviewees, target users, or a target market. Primary research focuses on the method for carrying out research, asking questions, and collecting data using approaches such as:

  • Interviews (panel, face-to-face or over the phone)
  • Questionnaires or surveys
  • Focus groups

Using these methods, researchers can get in-depth, targeted responses to questions, making results more accurate and specific to their research goals. However, it does take time to do and administer.

Unlike primary research, secondary research uses existing data, which also includes published results from primary research. Researchers summarize the existing research and use the results to support their research goals.

Both primary and secondary research have their places. Primary research can support the findings found through secondary research (and fill knowledge gaps), while secondary research can be a starting point for further primary research. Because of this, these research methods are often combined for optimal research results that are accurate at both the micro and macro level.

First-hand research to collect data. May require a lot of time The research collects existing, published data. May require a little time
Creates raw data that the researcher owns The researcher has no control over data method or ownership
Relevant to the goals of the research May not be relevant to the goals of the research
The researcher conducts research. May be subject to researcher bias The researcher collects results. No information on what researcher bias existsSources of secondary research
Can be expensive to carry out More affordable due to access to free data

Sources of Secondary Research

There are two types of secondary research sources: internal and external. Internal data refers to in-house data that can be gathered from the researcher’s organization. External data refers to data published outside of and not owned by the researcher’s organization.

Internal data

Internal data is a good first port of call for insights and knowledge, as you may already have relevant information stored in your systems. Because you own this information — and it won’t be available to other researchers — it can give you a competitive edge . Examples of internal data include:

  • Database information on sales history and business goal conversions
  • Information from website applications and mobile site data
  • Customer-generated data on product and service efficiency and use
  • Previous research results or supplemental research areas
  • Previous campaign results

External data

External data is useful when you: 1) need information on a new topic, 2) want to fill in gaps in your knowledge, or 3) want data that breaks down a population or market for trend and pattern analysis. Examples of external data include:

  • Government, non-government agencies, and trade body statistics
  • Company reports and research
  • Competitor research
  • Public library collections
  • Textbooks and research journals
  • Media stories in newspapers
  • Online journals and research sites

Three examples of secondary research methods in action

How and why might you conduct secondary research? Let’s look at a few examples:

1.    Collecting factual information from the internet on a specific topic or market

There are plenty of sites that hold data for people to view and use in their research. For example, Google Scholar, ResearchGate, or Wiley Online Library all provide previous research on a particular topic. Researchers can create free accounts and use the search facilities to look into a topic by keyword, before following the instructions to download or export results for further analysis.

This can be useful for exploring a new market that your organization wants to consider entering. For instance, by viewing the U.S Census Bureau demographic data for that area, you can see what the demographics of your target audience are , and create compelling marketing campaigns accordingly.

2.    Finding out the views of your target audience on a particular topic

If you’re interested in seeing the historical views on a particular topic, for example, attitudes to women’s rights in the US, you can turn to secondary sources.

Textbooks, news articles, reviews, and journal entries can all provide qualitative reports and interviews covering how people discussed women’s rights. There may be multimedia elements like video or documented posters of propaganda showing biased language usage.

By gathering this information, synthesizing it, and evaluating the language, who created it and when it was shared, you can create a timeline of how a topic was discussed over time.

3.    When you want to know the latest thinking on a topic

Educational institutions, such as schools and colleges, create a lot of research-based reports on younger audiences or their academic specialisms. Dissertations from students also can be submitted to research journals, making these places useful places to see the latest insights from a new generation of academics.

Information can be requested — and sometimes academic institutions may want to collaborate and conduct research on your behalf. This can provide key primary data in areas that you want to research, as well as secondary data sources for your research.

Advantages of secondary research

There are several benefits of using secondary research, which we’ve outlined below:

  • Easily and readily available data – There is an abundance of readily accessible data sources that have been pre-collected for use, in person at local libraries and online using the internet. This data is usually sorted by filters or can be exported into spreadsheet format, meaning that little technical expertise is needed to access and use the data.
  • Faster research speeds – Since the data is already published and in the public arena, you don’t need to collect this information through primary research. This can make the research easier to do and faster, as you can get started with the data quickly.
  • Low financial and time costs – Most secondary data sources can be accessed for free or at a small cost to the researcher, so the overall research costs are kept low. In addition, by saving on preliminary research, the time costs for the researcher are kept down as well.
  • Secondary data can drive additional research actions – The insights gained can support future research activities (like conducting a follow-up survey or specifying future detailed research topics) or help add value to these activities.
  • Secondary data can be useful pre-research insights – Secondary source data can provide pre-research insights and information on effects that can help resolve whether research should be conducted. It can also help highlight knowledge gaps, so subsequent research can consider this.
  • Ability to scale up results – Secondary sources can include large datasets (like Census data results across several states) so research results can be scaled up quickly using large secondary data sources.

Disadvantages of secondary research

The disadvantages of secondary research are worth considering in advance of conducting research :

  • Secondary research data can be out of date – Secondary sources can be updated regularly, but if you’re exploring the data between two updates, the data can be out of date. Researchers will need to consider whether the data available provides the right research coverage dates, so that insights are accurate and timely, or if the data needs to be updated. Also, fast-moving markets may find secondary data expires very quickly.
  • Secondary research needs to be verified and interpreted – Where there’s a lot of data from one source, a researcher needs to review and analyze it. The data may need to be verified against other data sets or your hypotheses for accuracy and to ensure you’re using the right data for your research.
  • The researcher has had no control over the secondary research – As the researcher has not been involved in the secondary research, invalid data can affect the results. It’s therefore vital that the methodology and controls are closely reviewed so that the data is collected in a systematic and error-free way.
  • Secondary research data is not exclusive – As data sets are commonly available, there is no exclusivity and many researchers can use the same data. This can be problematic where researchers want to have exclusive rights over the research results and risk duplication of research in the future.

When do we conduct secondary research?

Now that you know the basics of secondary research, when do researchers normally conduct secondary research?

It’s often used at the beginning of research, when the researcher is trying to understand the current landscape . In addition, if the research area is new to the researcher, it can form crucial background context to help them understand what information exists already. This can plug knowledge gaps, supplement the researcher’s own learning or add to the research.

Secondary research can also be used in conjunction with primary research. Secondary research can become the formative research that helps pinpoint where further primary research is needed to find out specific information. It can also support or verify the findings from primary research.

You can use secondary research where high levels of control aren’t needed by the researcher, but a lot of knowledge on a topic is required from different angles.

Secondary research should not be used in place of primary research as both are very different and are used for various circumstances.

Questions to ask before conducting secondary research

Before you start your secondary research, ask yourself these questions:

  • Is there similar internal data that we have created for a similar area in the past?

If your organization has past research, it’s best to review this work before starting a new project. The older work may provide you with the answers, and give you a starting dataset and context of how your organization approached the research before. However, be mindful that the work is probably out of date and view it with that note in mind. Read through and look for where this helps your research goals or where more work is needed.

  • What am I trying to achieve with this research?

When you have clear goals, and understand what you need to achieve, you can look for the perfect type of secondary or primary research to support the aims. Different secondary research data will provide you with different information – for example, looking at news stories to tell you a breakdown of your market’s buying patterns won’t be as useful as internal or external data e-commerce and sales data sources.

  • How credible will my research be?

If you are looking for credibility, you want to consider how accurate the research results will need to be, and if you can sacrifice credibility for speed by using secondary sources to get you started. Bear in mind which sources you choose — low-credibility data sites, like political party websites that are highly biased to favor their own party, would skew your results.

  • What is the date of the secondary research?

When you’re looking to conduct research, you want the results to be as useful as possible , so using data that is 10 years old won’t be as accurate as using data that was created a year ago. Since a lot can change in a few years, note the date of your research and look for earlier data sets that can tell you a more recent picture of results. One caveat to this is using data collected over a long-term period for comparisons with earlier periods, which can tell you about the rate and direction of change.

  • Can the data sources be verified? Does the information you have check out?

If you can’t verify the data by looking at the research methodology, speaking to the original team or cross-checking the facts with other research, it could be hard to be sure that the data is accurate. Think about whether you can use another source, or if it’s worth doing some supplementary primary research to replicate and verify results to help with this issue.

We created a front-to-back guide on conducting market research, The ultimate guide to conducting market research , so you can understand the research journey with confidence.

In it, you’ll learn more about:

  • What effective market research looks like
  • The use cases for market research
  • The most important steps to conducting market research
  • And how to take action on your research findings

Download the free guide for a clearer view on secondary research and other key research types for your business.

Related resources

Market intelligence 10 min read, marketing insights 11 min read, ethnographic research 11 min read, qualitative vs quantitative research 13 min read, qualitative research questions 11 min read, qualitative research design 12 min read, primary vs secondary research 14 min read, request demo.

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Senior Design Challenge

Students using design for positive impact.

What is design thinking, and why is it useful?

Teams of students in the Senior Design Challenge tackle projects using the methodology of design thinking. Design thinking is a creative strategy that focuses on putting the end-user at the forefront of problem-solving. By focusing on uncovering and understanding core user needs, human-centered design thinking leads to more meaningful and impactful solutions.

Versatile innovation.

In recent years, the innovative power of design thinking has been harnessed by tech companies, social enterprises, NGOs, and many other kinds of organizations, with impressive results. Solutions that can be created using this methodology may take the form of physical or digital products, services, or experiences.

A proven process for problem-solving.

Here is what the students will do over the course of the project:

secondary research can be done on design thinking

  • Empathize : Conduct primary and secondary research to understand the unmet needs of a specific group of people.
  • Define : Synthesize their research findings to articulate a precise problem or opportunity.
  • Ideate : Brainstorm a diverse set of solution ideas, which may include new products, services, and experiences.
  • Prototype : Make their ideas tangible with quick, low-resolution mock-ups.
  • Test : Take their prototypes back to the people for whom they are designing, in order to get feedback and refine their ideas.

To learn more:

  • IDEO U: " The What, How, and Why of Design Thinking "
  • Ask us! We'd be more than happy to point you to additional resources to enhance your understanding of design thinking and human-centered design.

Design Thinking

Primary and secondary research.

Primary research (also called field research ) involves the collection of data that does not already exist. This can be through numerous forms, including questionnaires and telephone interviews amongst others. Secondary research (also known as desk research ) involves the summary, collation and/or synthesis of existing research rather than primary research, where data is collected from, for example, research subjects or experiments.

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Definitions

  • Design methods
  • Experience Prototyping
  • NABC, Needs, Approach, Benefits, Competition
  • Service Blueprint
  • Service Design
  • Value chain

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  1. A Complete Guide to Primary and Secondary Research in UX Design

    Here's why it's important in your design projects: 1. It gives you a deeper understanding of your existing research. Secondary research gathers your primary research findings to identify common themes and patterns. This allows for a more informed approach and uncovers opportunities in your design process.

  2. Secondary Research in UX

    Secondary research is an essential foundation for UX work, necessary to explore the problem space and scope of prior projects and to identify important questions and best practices in the field of study. It also helps to focus the scope of your own project and often saves money.

  3. Secondary Research to the Rescue. Secondary Research can be a powerful

    But what is Secondary Research? Unlike Primary Research, which you conduct yourself, Secondary Research is any form of research that uses existing information collected by someone else. This could come in form of exploring UX research done by others for a different product/purpose, reviewing academic journals, books, expert talks, articles, etc. It is also referred to as 'desk research' or ...

  4. The 4 types of research methods in UI/UX design (and when to use them)

    Though there are many different ways to collect data and do design research, they can broadly be categorized as either primary, secondary, exploratory, or evaluative research. In this article, we'll explain these four types of research methods in the context of UI/UX design and when you should use them in your design process.

  5. Design Thinking in Practice: Research Methodology

    Over the last decade, we have seen design thinking gain popularity across industries. Nielsen Norman Group conducted a long-term research project to understand design thinking in practice. The research project included 3 studies involving more than 1000 participants and took place from 2018 to 2020: Intercepts and interviews with 87 participants.

  6. Primary and Secondary Research

    After a literature review or other form of secondary research, you will be prepared to venture into the topic with confidence because you will know the existing knowledge on the topic. Primary research is special because you are the first (or one of the few) people to study the phenomena. Considering design is always changing and the ways ...

  7. Harness the Power of Secondary Research in UX

    Secondary research is also commonly known as desk research. As mentioned above, it is research that other people conducted for a different project, product, or purpose. However, the data the prior researchers collected is relevant to what you are trying to learn. The main purpose of desk research is to collect data and insights that deepen your ...

  8. The Power of Secondary Research in UX Design: Leveraging ...

    In the realm of user experience (UX) design, research plays a vital role in creating products and services that truly meet the needs and expectations of users. While primary research involves ...

  9. To Frame or Reframe: Where Might Design Thinking Research Go Next

    Abstract. Design thinking is gaining widespread attention in the practitioner and academic literature. Successful implementation has been documented, and its value shown in empirical studies. There is little examination, however, of how design thinking practices fit with other approaches from which firms might choose to frame and solve problems ...

  10. Secondary research

    When combined with primary research conducted directly with users, insights from this secondary research can put you well on the way to understanding the overall landscape of your problem/opportunity and prepare you for digging into user journeys, pain points, ideal states, and other empathetic work.

  11. How to use desk research to kick-start your design process

    Research can generally be split into two categories: Primary: observations in the field, conducting interviews, usability tests, collecting surveys, diaries. Secondary: desk research. Primary research is time consuming and as I hope you've experienced yourself, exhausting. Furthermore, if results are not summarised and presented well, all ...

  12. Secondary Research

    Social sector challenges can be really thorny, which is why Secondary Research, whether done online, by reading books, or by crunching numbers, can help you ask the right questions. At IDEO.org, we find time and again that a firm foundation of knowledge is the best place from which to tackle a design challenge.

  13. The Role of Research in Design Thinking

    The Four Roles of Research. Research in design thinking plays the roles of Equalizer, Archeologist, Interpreter, and Devil's Advocate. Research levels the knowledge field and puts all of your team members on the same page, understanding your business challenge from the same data set.

  14. The 5 Stages in the Design Thinking Process

    What are the 5 Stages of the Design Thinking Process The five stages of design thinking, according to the d.school, are: Empathize: research your users' needs. Define: state your users' needs and problems. Ideate: challenge assumptions and create ideas. Prototype: start to create solutions. Test: try your solutions out.

  15. What is Secondary Research?

    Secondary research is a research method that uses data that was collected by someone else. In other words, whenever you conduct research using data that already exists, you are conducting secondary research. On the other hand, any type of research that you undertake yourself is called primary research. Example: Secondary research.

  16. Secondary Research: Definition, Methods & Examples

    Secondary research, also known as desk research, is a research method that involves compiling existing data sourced from a variety of channels. This includes internal sources (e.g.in-house research) or, more commonly, external sources (such as government statistics, organizational bodies, and the internet).

  17. Design Thinking and Research

    Learn more! Research Design: Why Thinking About Design Matters: This text engages in a dialogue with the reader, providing a serious but accessible introduction to research design, for use as a guide when designing your own research or when reading the research of others. You can preview two chapters, and use the code COMMUNITY3 for a 20% discoung, valid worldwide until 31/03/24..

  18. What is design thinking, and why is it useful?

    Teams of students in the Senior Design Challenge tackle projects using the methodology of design thinking. Design thinking is a creative strategy that focuses on putting the end-user at the forefront of problem-solving. By focusing on uncovering and understanding core user needs, human-centered design thinking leads to more meaningful and ...

  19. Full article: Design-based research: What it is and why it matters to

    Conclusion. Design-based research methods are a thirty-year old tradition from the learning sciences that have been taken up in many domains as a way to study designed interventions that challenge the traditional relationship between research and design, as is the case with online learning.

  20. Secondary Qualitative Research Methodology Using Online Data within the

    The data analysis method comprises of content analysis for dataset categorization and thematic discourse analysis to answer the pre-set research questions. Additionally, the methodology covers the ethical and legal considerations relating to secondary online data and reporting the research findings of such data.

  21. Secondary Research for Your Dissertation: A Research Guide

    Learn how to conduct efficient and effective secondary research for your dissertation with our comprehensive step-by-step guide. Master research skills, identify credible sources, employ advanced search strategies, and integrate secondary data with primary research for a robust dissertation.

  22. Design Thinking: Primary and Secondary Research

    This can be through numerous forms, including questionnaires and telephone interviews amongst others. Secondary research (also known as desk research) involves the summary, collation and/or synthesis of existing research rather than primary research, where data is collected from, for example, research subjects or experiments.

  23. Design science research

    Thus, we propose that it is important that engineering research education study engineering research methods such as design science. The following discussion begins with a literature review covering some important findings in design research, design science research and design-based research.