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PEP 572 – Assignment Expressions

The importance of real code, exceptional cases, scope of the target, relative precedence of :=, change to evaluation order, differences between assignment expressions and assignment statements, specification changes during implementation, _pydecimal.py, datetime.py, sysconfig.py, simplifying list comprehensions, capturing condition values, changing the scope rules for comprehensions, alternative spellings, special-casing conditional statements, special-casing comprehensions, lowering operator precedence, allowing commas to the right, always requiring parentheses, why not just turn existing assignment into an expression, with assignment expressions, why bother with assignment statements, why not use a sublocal scope and prevent namespace pollution, style guide recommendations, acknowledgements, a numeric example, appendix b: rough code translations for comprehensions, appendix c: no changes to scope semantics.

This is a proposal for creating a way to assign to variables within an expression using the notation NAME := expr .

As part of this change, there is also an update to dictionary comprehension evaluation order to ensure key expressions are executed before value expressions (allowing the key to be bound to a name and then re-used as part of calculating the corresponding value).

During discussion of this PEP, the operator became informally known as “the walrus operator”. The construct’s formal name is “Assignment Expressions” (as per the PEP title), but they may also be referred to as “Named Expressions” (e.g. the CPython reference implementation uses that name internally).

Naming the result of an expression is an important part of programming, allowing a descriptive name to be used in place of a longer expression, and permitting reuse. Currently, this feature is available only in statement form, making it unavailable in list comprehensions and other expression contexts.

Additionally, naming sub-parts of a large expression can assist an interactive debugger, providing useful display hooks and partial results. Without a way to capture sub-expressions inline, this would require refactoring of the original code; with assignment expressions, this merely requires the insertion of a few name := markers. Removing the need to refactor reduces the likelihood that the code be inadvertently changed as part of debugging (a common cause of Heisenbugs), and is easier to dictate to another programmer.

During the development of this PEP many people (supporters and critics both) have had a tendency to focus on toy examples on the one hand, and on overly complex examples on the other.

The danger of toy examples is twofold: they are often too abstract to make anyone go “ooh, that’s compelling”, and they are easily refuted with “I would never write it that way anyway”.

The danger of overly complex examples is that they provide a convenient strawman for critics of the proposal to shoot down (“that’s obfuscated”).

Yet there is some use for both extremely simple and extremely complex examples: they are helpful to clarify the intended semantics. Therefore, there will be some of each below.

However, in order to be compelling , examples should be rooted in real code, i.e. code that was written without any thought of this PEP, as part of a useful application, however large or small. Tim Peters has been extremely helpful by going over his own personal code repository and picking examples of code he had written that (in his view) would have been clearer if rewritten with (sparing) use of assignment expressions. His conclusion: the current proposal would have allowed a modest but clear improvement in quite a few bits of code.

Another use of real code is to observe indirectly how much value programmers place on compactness. Guido van Rossum searched through a Dropbox code base and discovered some evidence that programmers value writing fewer lines over shorter lines.

Case in point: Guido found several examples where a programmer repeated a subexpression, slowing down the program, in order to save one line of code, e.g. instead of writing:

they would write:

Another example illustrates that programmers sometimes do more work to save an extra level of indentation:

This code tries to match pattern2 even if pattern1 has a match (in which case the match on pattern2 is never used). The more efficient rewrite would have been:

Syntax and semantics

In most contexts where arbitrary Python expressions can be used, a named expression can appear. This is of the form NAME := expr where expr is any valid Python expression other than an unparenthesized tuple, and NAME is an identifier.

The value of such a named expression is the same as the incorporated expression, with the additional side-effect that the target is assigned that value:

There are a few places where assignment expressions are not allowed, in order to avoid ambiguities or user confusion:

This rule is included to simplify the choice for the user between an assignment statement and an assignment expression – there is no syntactic position where both are valid.

Again, this rule is included to avoid two visually similar ways of saying the same thing.

This rule is included to disallow excessively confusing code, and because parsing keyword arguments is complex enough already.

This rule is included to discourage side effects in a position whose exact semantics are already confusing to many users (cf. the common style recommendation against mutable default values), and also to echo the similar prohibition in calls (the previous bullet).

The reasoning here is similar to the two previous cases; this ungrouped assortment of symbols and operators composed of : and = is hard to read correctly.

This allows lambda to always bind less tightly than := ; having a name binding at the top level inside a lambda function is unlikely to be of value, as there is no way to make use of it. In cases where the name will be used more than once, the expression is likely to need parenthesizing anyway, so this prohibition will rarely affect code.

This shows that what looks like an assignment operator in an f-string is not always an assignment operator. The f-string parser uses : to indicate formatting options. To preserve backwards compatibility, assignment operator usage inside of f-strings must be parenthesized. As noted above, this usage of the assignment operator is not recommended.

An assignment expression does not introduce a new scope. In most cases the scope in which the target will be bound is self-explanatory: it is the current scope. If this scope contains a nonlocal or global declaration for the target, the assignment expression honors that. A lambda (being an explicit, if anonymous, function definition) counts as a scope for this purpose.

There is one special case: an assignment expression occurring in a list, set or dict comprehension or in a generator expression (below collectively referred to as “comprehensions”) binds the target in the containing scope, honoring a nonlocal or global declaration for the target in that scope, if one exists. For the purpose of this rule the containing scope of a nested comprehension is the scope that contains the outermost comprehension. A lambda counts as a containing scope.

The motivation for this special case is twofold. First, it allows us to conveniently capture a “witness” for an any() expression, or a counterexample for all() , for example:

Second, it allows a compact way of updating mutable state from a comprehension, for example:

However, an assignment expression target name cannot be the same as a for -target name appearing in any comprehension containing the assignment expression. The latter names are local to the comprehension in which they appear, so it would be contradictory for a contained use of the same name to refer to the scope containing the outermost comprehension instead.

For example, [i := i+1 for i in range(5)] is invalid: the for i part establishes that i is local to the comprehension, but the i := part insists that i is not local to the comprehension. The same reason makes these examples invalid too:

While it’s technically possible to assign consistent semantics to these cases, it’s difficult to determine whether those semantics actually make sense in the absence of real use cases. Accordingly, the reference implementation [1] will ensure that such cases raise SyntaxError , rather than executing with implementation defined behaviour.

This restriction applies even if the assignment expression is never executed:

For the comprehension body (the part before the first “for” keyword) and the filter expression (the part after “if” and before any nested “for”), this restriction applies solely to target names that are also used as iteration variables in the comprehension. Lambda expressions appearing in these positions introduce a new explicit function scope, and hence may use assignment expressions with no additional restrictions.

Due to design constraints in the reference implementation (the symbol table analyser cannot easily detect when names are re-used between the leftmost comprehension iterable expression and the rest of the comprehension), named expressions are disallowed entirely as part of comprehension iterable expressions (the part after each “in”, and before any subsequent “if” or “for” keyword):

A further exception applies when an assignment expression occurs in a comprehension whose containing scope is a class scope. If the rules above were to result in the target being assigned in that class’s scope, the assignment expression is expressly invalid. This case also raises SyntaxError :

(The reason for the latter exception is the implicit function scope created for comprehensions – there is currently no runtime mechanism for a function to refer to a variable in the containing class scope, and we do not want to add such a mechanism. If this issue ever gets resolved this special case may be removed from the specification of assignment expressions. Note that the problem already exists for using a variable defined in the class scope from a comprehension.)

See Appendix B for some examples of how the rules for targets in comprehensions translate to equivalent code.

The := operator groups more tightly than a comma in all syntactic positions where it is legal, but less tightly than all other operators, including or , and , not , and conditional expressions ( A if C else B ). As follows from section “Exceptional cases” above, it is never allowed at the same level as = . In case a different grouping is desired, parentheses should be used.

The := operator may be used directly in a positional function call argument; however it is invalid directly in a keyword argument.

Some examples to clarify what’s technically valid or invalid:

Most of the “valid” examples above are not recommended, since human readers of Python source code who are quickly glancing at some code may miss the distinction. But simple cases are not objectionable:

This PEP recommends always putting spaces around := , similar to PEP 8 ’s recommendation for = when used for assignment, whereas the latter disallows spaces around = used for keyword arguments.)

In order to have precisely defined semantics, the proposal requires evaluation order to be well-defined. This is technically not a new requirement, as function calls may already have side effects. Python already has a rule that subexpressions are generally evaluated from left to right. However, assignment expressions make these side effects more visible, and we propose a single change to the current evaluation order:

  • In a dict comprehension {X: Y for ...} , Y is currently evaluated before X . We propose to change this so that X is evaluated before Y . (In a dict display like {X: Y} this is already the case, and also in dict((X, Y) for ...) which should clearly be equivalent to the dict comprehension.)

Most importantly, since := is an expression, it can be used in contexts where statements are illegal, including lambda functions and comprehensions.

Conversely, assignment expressions don’t support the advanced features found in assignment statements:

  • Multiple targets are not directly supported: x = y = z = 0 # Equivalent: (z := (y := (x := 0)))
  • Single assignment targets other than a single NAME are not supported: # No equivalent a [ i ] = x self . rest = []
  • Priority around commas is different: x = 1 , 2 # Sets x to (1, 2) ( x := 1 , 2 ) # Sets x to 1
  • Iterable packing and unpacking (both regular or extended forms) are not supported: # Equivalent needs extra parentheses loc = x , y # Use (loc := (x, y)) info = name , phone , * rest # Use (info := (name, phone, *rest)) # No equivalent px , py , pz = position name , phone , email , * other_info = contact
  • Inline type annotations are not supported: # Closest equivalent is "p: Optional[int]" as a separate declaration p : Optional [ int ] = None
  • Augmented assignment is not supported: total += tax # Equivalent: (total := total + tax)

The following changes have been made based on implementation experience and additional review after the PEP was first accepted and before Python 3.8 was released:

  • for consistency with other similar exceptions, and to avoid locking in an exception name that is not necessarily going to improve clarity for end users, the originally proposed TargetScopeError subclass of SyntaxError was dropped in favour of just raising SyntaxError directly. [3]
  • due to a limitation in CPython’s symbol table analysis process, the reference implementation raises SyntaxError for all uses of named expressions inside comprehension iterable expressions, rather than only raising them when the named expression target conflicts with one of the iteration variables in the comprehension. This could be revisited given sufficiently compelling examples, but the extra complexity needed to implement the more selective restriction doesn’t seem worthwhile for purely hypothetical use cases.

Examples from the Python standard library

env_base is only used on these lines, putting its assignment on the if moves it as the “header” of the block.

  • Current: env_base = os . environ . get ( "PYTHONUSERBASE" , None ) if env_base : return env_base
  • Improved: if env_base := os . environ . get ( "PYTHONUSERBASE" , None ): return env_base

Avoid nested if and remove one indentation level.

  • Current: if self . _is_special : ans = self . _check_nans ( context = context ) if ans : return ans
  • Improved: if self . _is_special and ( ans := self . _check_nans ( context = context )): return ans

Code looks more regular and avoid multiple nested if. (See Appendix A for the origin of this example.)

  • Current: reductor = dispatch_table . get ( cls ) if reductor : rv = reductor ( x ) else : reductor = getattr ( x , "__reduce_ex__" , None ) if reductor : rv = reductor ( 4 ) else : reductor = getattr ( x , "__reduce__" , None ) if reductor : rv = reductor () else : raise Error ( "un(deep)copyable object of type %s " % cls )
  • Improved: if reductor := dispatch_table . get ( cls ): rv = reductor ( x ) elif reductor := getattr ( x , "__reduce_ex__" , None ): rv = reductor ( 4 ) elif reductor := getattr ( x , "__reduce__" , None ): rv = reductor () else : raise Error ( "un(deep)copyable object of type %s " % cls )

tz is only used for s += tz , moving its assignment inside the if helps to show its scope.

  • Current: s = _format_time ( self . _hour , self . _minute , self . _second , self . _microsecond , timespec ) tz = self . _tzstr () if tz : s += tz return s
  • Improved: s = _format_time ( self . _hour , self . _minute , self . _second , self . _microsecond , timespec ) if tz := self . _tzstr (): s += tz return s

Calling fp.readline() in the while condition and calling .match() on the if lines make the code more compact without making it harder to understand.

  • Current: while True : line = fp . readline () if not line : break m = define_rx . match ( line ) if m : n , v = m . group ( 1 , 2 ) try : v = int ( v ) except ValueError : pass vars [ n ] = v else : m = undef_rx . match ( line ) if m : vars [ m . group ( 1 )] = 0
  • Improved: while line := fp . readline (): if m := define_rx . match ( line ): n , v = m . group ( 1 , 2 ) try : v = int ( v ) except ValueError : pass vars [ n ] = v elif m := undef_rx . match ( line ): vars [ m . group ( 1 )] = 0

A list comprehension can map and filter efficiently by capturing the condition:

Similarly, a subexpression can be reused within the main expression, by giving it a name on first use:

Note that in both cases the variable y is bound in the containing scope (i.e. at the same level as results or stuff ).

Assignment expressions can be used to good effect in the header of an if or while statement:

Particularly with the while loop, this can remove the need to have an infinite loop, an assignment, and a condition. It also creates a smooth parallel between a loop which simply uses a function call as its condition, and one which uses that as its condition but also uses the actual value.

An example from the low-level UNIX world:

Rejected alternative proposals

Proposals broadly similar to this one have come up frequently on python-ideas. Below are a number of alternative syntaxes, some of them specific to comprehensions, which have been rejected in favour of the one given above.

A previous version of this PEP proposed subtle changes to the scope rules for comprehensions, to make them more usable in class scope and to unify the scope of the “outermost iterable” and the rest of the comprehension. However, this part of the proposal would have caused backwards incompatibilities, and has been withdrawn so the PEP can focus on assignment expressions.

Broadly the same semantics as the current proposal, but spelled differently.

Since EXPR as NAME already has meaning in import , except and with statements (with different semantics), this would create unnecessary confusion or require special-casing (e.g. to forbid assignment within the headers of these statements).

(Note that with EXPR as VAR does not simply assign the value of EXPR to VAR – it calls EXPR.__enter__() and assigns the result of that to VAR .)

Additional reasons to prefer := over this spelling include:

  • In if f(x) as y the assignment target doesn’t jump out at you – it just reads like if f x blah blah and it is too similar visually to if f(x) and y .
  • import foo as bar
  • except Exc as var
  • with ctxmgr() as var

To the contrary, the assignment expression does not belong to the if or while that starts the line, and we intentionally allow assignment expressions in other contexts as well.

  • NAME = EXPR
  • if NAME := EXPR

reinforces the visual recognition of assignment expressions.

This syntax is inspired by languages such as R and Haskell, and some programmable calculators. (Note that a left-facing arrow y <- f(x) is not possible in Python, as it would be interpreted as less-than and unary minus.) This syntax has a slight advantage over ‘as’ in that it does not conflict with with , except and import , but otherwise is equivalent. But it is entirely unrelated to Python’s other use of -> (function return type annotations), and compared to := (which dates back to Algol-58) it has a much weaker tradition.

This has the advantage that leaked usage can be readily detected, removing some forms of syntactic ambiguity. However, this would be the only place in Python where a variable’s scope is encoded into its name, making refactoring harder.

Execution order is inverted (the indented body is performed first, followed by the “header”). This requires a new keyword, unless an existing keyword is repurposed (most likely with: ). See PEP 3150 for prior discussion on this subject (with the proposed keyword being given: ).

This syntax has fewer conflicts than as does (conflicting only with the raise Exc from Exc notation), but is otherwise comparable to it. Instead of paralleling with expr as target: (which can be useful but can also be confusing), this has no parallels, but is evocative.

One of the most popular use-cases is if and while statements. Instead of a more general solution, this proposal enhances the syntax of these two statements to add a means of capturing the compared value:

This works beautifully if and ONLY if the desired condition is based on the truthiness of the captured value. It is thus effective for specific use-cases (regex matches, socket reads that return '' when done), and completely useless in more complicated cases (e.g. where the condition is f(x) < 0 and you want to capture the value of f(x) ). It also has no benefit to list comprehensions.

Advantages: No syntactic ambiguities. Disadvantages: Answers only a fraction of possible use-cases, even in if / while statements.

Another common use-case is comprehensions (list/set/dict, and genexps). As above, proposals have been made for comprehension-specific solutions.

This brings the subexpression to a location in between the ‘for’ loop and the expression. It introduces an additional language keyword, which creates conflicts. Of the three, where reads the most cleanly, but also has the greatest potential for conflict (e.g. SQLAlchemy and numpy have where methods, as does tkinter.dnd.Icon in the standard library).

As above, but reusing the with keyword. Doesn’t read too badly, and needs no additional language keyword. Is restricted to comprehensions, though, and cannot as easily be transformed into “longhand” for-loop syntax. Has the C problem that an equals sign in an expression can now create a name binding, rather than performing a comparison. Would raise the question of why “with NAME = EXPR:” cannot be used as a statement on its own.

As per option 2, but using as rather than an equals sign. Aligns syntactically with other uses of as for name binding, but a simple transformation to for-loop longhand would create drastically different semantics; the meaning of with inside a comprehension would be completely different from the meaning as a stand-alone statement, while retaining identical syntax.

Regardless of the spelling chosen, this introduces a stark difference between comprehensions and the equivalent unrolled long-hand form of the loop. It is no longer possible to unwrap the loop into statement form without reworking any name bindings. The only keyword that can be repurposed to this task is with , thus giving it sneakily different semantics in a comprehension than in a statement; alternatively, a new keyword is needed, with all the costs therein.

There are two logical precedences for the := operator. Either it should bind as loosely as possible, as does statement-assignment; or it should bind more tightly than comparison operators. Placing its precedence between the comparison and arithmetic operators (to be precise: just lower than bitwise OR) allows most uses inside while and if conditions to be spelled without parentheses, as it is most likely that you wish to capture the value of something, then perform a comparison on it:

Once find() returns -1, the loop terminates. If := binds as loosely as = does, this would capture the result of the comparison (generally either True or False ), which is less useful.

While this behaviour would be convenient in many situations, it is also harder to explain than “the := operator behaves just like the assignment statement”, and as such, the precedence for := has been made as close as possible to that of = (with the exception that it binds tighter than comma).

Some critics have claimed that the assignment expressions should allow unparenthesized tuples on the right, so that these two would be equivalent:

(With the current version of the proposal, the latter would be equivalent to ((point := x), y) .)

However, adopting this stance would logically lead to the conclusion that when used in a function call, assignment expressions also bind less tight than comma, so we’d have the following confusing equivalence:

The less confusing option is to make := bind more tightly than comma.

It’s been proposed to just always require parentheses around an assignment expression. This would resolve many ambiguities, and indeed parentheses will frequently be needed to extract the desired subexpression. But in the following cases the extra parentheses feel redundant:

Frequently Raised Objections

C and its derivatives define the = operator as an expression, rather than a statement as is Python’s way. This allows assignments in more contexts, including contexts where comparisons are more common. The syntactic similarity between if (x == y) and if (x = y) belies their drastically different semantics. Thus this proposal uses := to clarify the distinction.

The two forms have different flexibilities. The := operator can be used inside a larger expression; the = statement can be augmented to += and its friends, can be chained, and can assign to attributes and subscripts.

Previous revisions of this proposal involved sublocal scope (restricted to a single statement), preventing name leakage and namespace pollution. While a definite advantage in a number of situations, this increases complexity in many others, and the costs are not justified by the benefits. In the interests of language simplicity, the name bindings created here are exactly equivalent to any other name bindings, including that usage at class or module scope will create externally-visible names. This is no different from for loops or other constructs, and can be solved the same way: del the name once it is no longer needed, or prefix it with an underscore.

(The author wishes to thank Guido van Rossum and Christoph Groth for their suggestions to move the proposal in this direction. [2] )

As expression assignments can sometimes be used equivalently to statement assignments, the question of which should be preferred will arise. For the benefit of style guides such as PEP 8 , two recommendations are suggested.

  • If either assignment statements or assignment expressions can be used, prefer statements; they are a clear declaration of intent.
  • If using assignment expressions would lead to ambiguity about execution order, restructure it to use statements instead.

The authors wish to thank Alyssa Coghlan and Steven D’Aprano for their considerable contributions to this proposal, and members of the core-mentorship mailing list for assistance with implementation.

Appendix A: Tim Peters’s findings

Here’s a brief essay Tim Peters wrote on the topic.

I dislike “busy” lines of code, and also dislike putting conceptually unrelated logic on a single line. So, for example, instead of:

instead. So I suspected I’d find few places I’d want to use assignment expressions. I didn’t even consider them for lines already stretching halfway across the screen. In other cases, “unrelated” ruled:

is a vast improvement over the briefer:

The original two statements are doing entirely different conceptual things, and slamming them together is conceptually insane.

In other cases, combining related logic made it harder to understand, such as rewriting:

as the briefer:

The while test there is too subtle, crucially relying on strict left-to-right evaluation in a non-short-circuiting or method-chaining context. My brain isn’t wired that way.

But cases like that were rare. Name binding is very frequent, and “sparse is better than dense” does not mean “almost empty is better than sparse”. For example, I have many functions that return None or 0 to communicate “I have nothing useful to return in this case, but since that’s expected often I’m not going to annoy you with an exception”. This is essentially the same as regular expression search functions returning None when there is no match. So there was lots of code of the form:

I find that clearer, and certainly a bit less typing and pattern-matching reading, as:

It’s also nice to trade away a small amount of horizontal whitespace to get another _line_ of surrounding code on screen. I didn’t give much weight to this at first, but it was so very frequent it added up, and I soon enough became annoyed that I couldn’t actually run the briefer code. That surprised me!

There are other cases where assignment expressions really shine. Rather than pick another from my code, Kirill Balunov gave a lovely example from the standard library’s copy() function in copy.py :

The ever-increasing indentation is semantically misleading: the logic is conceptually flat, “the first test that succeeds wins”:

Using easy assignment expressions allows the visual structure of the code to emphasize the conceptual flatness of the logic; ever-increasing indentation obscured it.

A smaller example from my code delighted me, both allowing to put inherently related logic in a single line, and allowing to remove an annoying “artificial” indentation level:

That if is about as long as I want my lines to get, but remains easy to follow.

So, in all, in most lines binding a name, I wouldn’t use assignment expressions, but because that construct is so very frequent, that leaves many places I would. In most of the latter, I found a small win that adds up due to how often it occurs, and in the rest I found a moderate to major win. I’d certainly use it more often than ternary if , but significantly less often than augmented assignment.

I have another example that quite impressed me at the time.

Where all variables are positive integers, and a is at least as large as the n’th root of x, this algorithm returns the floor of the n’th root of x (and roughly doubling the number of accurate bits per iteration):

It’s not obvious why that works, but is no more obvious in the “loop and a half” form. It’s hard to prove correctness without building on the right insight (the “arithmetic mean - geometric mean inequality”), and knowing some non-trivial things about how nested floor functions behave. That is, the challenges are in the math, not really in the coding.

If you do know all that, then the assignment-expression form is easily read as “while the current guess is too large, get a smaller guess”, where the “too large?” test and the new guess share an expensive sub-expression.

To my eyes, the original form is harder to understand:

This appendix attempts to clarify (though not specify) the rules when a target occurs in a comprehension or in a generator expression. For a number of illustrative examples we show the original code, containing a comprehension, and the translation, where the comprehension has been replaced by an equivalent generator function plus some scaffolding.

Since [x for ...] is equivalent to list(x for ...) these examples all use list comprehensions without loss of generality. And since these examples are meant to clarify edge cases of the rules, they aren’t trying to look like real code.

Note: comprehensions are already implemented via synthesizing nested generator functions like those in this appendix. The new part is adding appropriate declarations to establish the intended scope of assignment expression targets (the same scope they resolve to as if the assignment were performed in the block containing the outermost comprehension). For type inference purposes, these illustrative expansions do not imply that assignment expression targets are always Optional (but they do indicate the target binding scope).

Let’s start with a reminder of what code is generated for a generator expression without assignment expression.

  • Original code (EXPR usually references VAR): def f (): a = [ EXPR for VAR in ITERABLE ]
  • Translation (let’s not worry about name conflicts): def f (): def genexpr ( iterator ): for VAR in iterator : yield EXPR a = list ( genexpr ( iter ( ITERABLE )))

Let’s add a simple assignment expression.

  • Original code: def f (): a = [ TARGET := EXPR for VAR in ITERABLE ]
  • Translation: def f (): if False : TARGET = None # Dead code to ensure TARGET is a local variable def genexpr ( iterator ): nonlocal TARGET for VAR in iterator : TARGET = EXPR yield TARGET a = list ( genexpr ( iter ( ITERABLE )))

Let’s add a global TARGET declaration in f() .

  • Original code: def f (): global TARGET a = [ TARGET := EXPR for VAR in ITERABLE ]
  • Translation: def f (): global TARGET def genexpr ( iterator ): global TARGET for VAR in iterator : TARGET = EXPR yield TARGET a = list ( genexpr ( iter ( ITERABLE )))

Or instead let’s add a nonlocal TARGET declaration in f() .

  • Original code: def g (): TARGET = ... def f (): nonlocal TARGET a = [ TARGET := EXPR for VAR in ITERABLE ]
  • Translation: def g (): TARGET = ... def f (): nonlocal TARGET def genexpr ( iterator ): nonlocal TARGET for VAR in iterator : TARGET = EXPR yield TARGET a = list ( genexpr ( iter ( ITERABLE )))

Finally, let’s nest two comprehensions.

  • Original code: def f (): a = [[ TARGET := i for i in range ( 3 )] for j in range ( 2 )] # I.e., a = [[0, 1, 2], [0, 1, 2]] print ( TARGET ) # prints 2
  • Translation: def f (): if False : TARGET = None def outer_genexpr ( outer_iterator ): nonlocal TARGET def inner_generator ( inner_iterator ): nonlocal TARGET for i in inner_iterator : TARGET = i yield i for j in outer_iterator : yield list ( inner_generator ( range ( 3 ))) a = list ( outer_genexpr ( range ( 2 ))) print ( TARGET )

Because it has been a point of confusion, note that nothing about Python’s scoping semantics is changed. Function-local scopes continue to be resolved at compile time, and to have indefinite temporal extent at run time (“full closures”). Example:

This document has been placed in the public domain.

Source: https://github.com/python/peps/blob/main/peps/pep-0572.rst

Last modified: 2023-10-11 12:05:51 GMT

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Variables and Assignment ¶

When programming, it is useful to be able to store information in variables. A variable is a string of characters and numbers associated with a piece of information. The assignment operator , denoted by the “=” symbol, is the operator that is used to assign values to variables in Python. The line x=1 takes the known value, 1, and assigns that value to the variable with name “x”. After executing this line, this number will be stored into this variable. Until the value is changed or the variable deleted, the character x behaves like the value 1.

TRY IT! Assign the value 2 to the variable y. Multiply y by 3 to show that it behaves like the value 2.

A variable is more like a container to store the data in the computer’s memory, the name of the variable tells the computer where to find this value in the memory. For now, it is sufficient to know that the notebook has its own memory space to store all the variables in the notebook. As a result of the previous example, you will see the variable “x” and “y” in the memory. You can view a list of all the variables in the notebook using the magic command %whos .

TRY IT! List all the variables in this notebook

Note that the equal sign in programming is not the same as a truth statement in mathematics. In math, the statement x = 2 declares the universal truth within the given framework, x is 2 . In programming, the statement x=2 means a known value is being associated with a variable name, store 2 in x. Although it is perfectly valid to say 1 = x in mathematics, assignments in Python always go left : meaning the value to the right of the equal sign is assigned to the variable on the left of the equal sign. Therefore, 1=x will generate an error in Python. The assignment operator is always last in the order of operations relative to mathematical, logical, and comparison operators.

TRY IT! The mathematical statement x=x+1 has no solution for any value of x . In programming, if we initialize the value of x to be 1, then the statement makes perfect sense. It means, “Add x and 1, which is 2, then assign that value to the variable x”. Note that this operation overwrites the previous value stored in x .

There are some restrictions on the names variables can take. Variables can only contain alphanumeric characters (letters and numbers) as well as underscores. However, the first character of a variable name must be a letter or underscores. Spaces within a variable name are not permitted, and the variable names are case-sensitive (e.g., x and X will be considered different variables).

TIP! Unlike in pure mathematics, variables in programming almost always represent something tangible. It may be the distance between two points in space or the number of rabbits in a population. Therefore, as your code becomes increasingly complicated, it is very important that your variables carry a name that can easily be associated with what they represent. For example, the distance between two points in space is better represented by the variable dist than x , and the number of rabbits in a population is better represented by nRabbits than y .

Note that when a variable is assigned, it has no memory of how it was assigned. That is, if the value of a variable, y , is constructed from other variables, like x , reassigning the value of x will not change the value of y .

EXAMPLE: What value will y have after the following lines of code are executed?

WARNING! You can overwrite variables or functions that have been stored in Python. For example, the command help = 2 will store the value 2 in the variable with name help . After this assignment help will behave like the value 2 instead of the function help . Therefore, you should always be careful not to give your variables the same name as built-in functions or values.

TIP! Now that you know how to assign variables, it is important that you learn to never leave unassigned commands. An unassigned command is an operation that has a result, but that result is not assigned to a variable. For example, you should never use 2+2 . You should instead assign it to some variable x=2+2 . This allows you to “hold on” to the results of previous commands and will make your interaction with Python must less confusing.

You can clear a variable from the notebook using the del function. Typing del x will clear the variable x from the workspace. If you want to remove all the variables in the notebook, you can use the magic command %reset .

In mathematics, variables are usually associated with unknown numbers; in programming, variables are associated with a value of a certain type. There are many data types that can be assigned to variables. A data type is a classification of the type of information that is being stored in a variable. The basic data types that you will utilize throughout this book are boolean, int, float, string, list, tuple, dictionary, set. A formal description of these data types is given in the following sections.

Variables in Python

Variables in Python

Table of Contents

Variable Assignment

Variable types in python, object references, object identity, variable names, reserved words (keywords).

Watch Now This tutorial has a related video course created by the Real Python team. Watch it together with the written tutorial to deepen your understanding: Variables in Python

In the previous tutorial on Basic Data Types in Python , you saw how values of various Python data types can be created. But so far, all the values shown have been literal or constant values:

If you’re writing more complex code, your program will need data that can change as program execution proceeds.

Here’s what you’ll learn in this tutorial: You will learn how every item of data in a Python program can be described by the abstract term object , and you’ll learn how to manipulate objects using symbolic names called variables .

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Take the Quiz: Test your knowledge with our interactive “Python Variables” quiz. You’ll receive a score upon completion to help you track your learning progress:

Interactive Quiz

Test your understanding of Python variables and object references.

Think of a variable as a name attached to a particular object. In Python, variables need not be declared or defined in advance, as is the case in many other programming languages. To create a variable, you just assign it a value and then start using it. Assignment is done with a single equals sign ( = ):

This is read or interpreted as “ n is assigned the value 300 .” Once this is done, n can be used in a statement or expression, and its value will be substituted:

Just as a literal value can be displayed directly from the interpreter prompt in a REPL session without the need for print() , so can a variable:

Later, if you change the value of n and use it again, the new value will be substituted instead:

Python also allows chained assignment, which makes it possible to assign the same value to several variables simultaneously:

The chained assignment above assigns 300 to the variables a , b , and c simultaneously.

In many programming languages, variables are statically typed. That means a variable is initially declared to have a specific data type, and any value assigned to it during its lifetime must always have that type.

Variables in Python are not subject to this restriction. In Python, a variable may be assigned a value of one type and then later re-assigned a value of a different type:

What is actually happening when you make a variable assignment? This is an important question in Python, because the answer differs somewhat from what you’d find in many other programming languages.

Python is a highly object-oriented language . In fact, virtually every item of data in a Python program is an object of a specific type or class. (This point will be reiterated many times over the course of these tutorials.)

Consider this code:

When presented with the statement print(300) , the interpreter does the following:

  • Creates an integer object
  • Gives it the value 300
  • Displays it to the console

You can see that an integer object is created using the built-in type() function:

A Python variable is a symbolic name that is a reference or pointer to an object. Once an object is assigned to a variable, you can refer to the object by that name. But the data itself is still contained within the object.

For example:

This assignment creates an integer object with the value 300 and assigns the variable n to point to that object.

Variable reference diagram

The following code verifies that n points to an integer object:

Now consider the following statement:

What happens when it is executed? Python does not create another object. It simply creates a new symbolic name or reference, m , which points to the same object that n points to.

Python variable references to the same object (illustration)

Next, suppose you do this:

Now Python creates a new integer object with the value 400 , and m becomes a reference to it.

References to separate objects in Python (diagram)

Lastly, suppose this statement is executed next:

Now Python creates a string object with the value "foo" and makes n reference that.

Python variable reference illustration

There is no longer any reference to the integer object 300 . It is orphaned, and there is no way to access it.

Tutorials in this series will occasionally refer to the lifetime of an object. An object’s life begins when it is created, at which time at least one reference to it is created. During an object’s lifetime, additional references to it may be created, as you saw above, and references to it may be deleted as well. An object stays alive, as it were, so long as there is at least one reference to it.

When the number of references to an object drops to zero, it is no longer accessible. At that point, its lifetime is over. Python will eventually notice that it is inaccessible and reclaim the allocated memory so it can be used for something else. In computer lingo, this process is referred to as garbage collection .

In Python, every object that is created is given a number that uniquely identifies it. It is guaranteed that no two objects will have the same identifier during any period in which their lifetimes overlap. Once an object’s reference count drops to zero and it is garbage collected, as happened to the 300 object above, then its identifying number becomes available and may be used again.

The built-in Python function id() returns an object’s integer identifier. Using the id() function, you can verify that two variables indeed point to the same object:

After the assignment m = n , m and n both point to the same object, confirmed by the fact that id(m) and id(n) return the same number. Once m is reassigned to 400 , m and n point to different objects with different identities.

Deep Dive: Caching Small Integer Values From what you now know about variable assignment and object references in Python, the following probably won’t surprise you: Python >>> m = 300 >>> n = 300 >>> id ( m ) 60062304 >>> id ( n ) 60062896 Copied! With the statement m = 300 , Python creates an integer object with the value 300 and sets m as a reference to it. n is then similarly assigned to an integer object with value 300 —but not the same object. Thus, they have different identities, which you can verify from the values returned by id() . But consider this: Python >>> m = 30 >>> n = 30 >>> id ( m ) 1405569120 >>> id ( n ) 1405569120 Copied! Here, m and n are separately assigned to integer objects having value 30 . But in this case, id(m) and id(n) are identical! For purposes of optimization, the interpreter creates objects for the integers in the range [-5, 256] at startup, and then reuses them during program execution. Thus, when you assign separate variables to an integer value in this range, they will actually reference the same object.

The examples you have seen so far have used short, terse variable names like m and n . But variable names can be more verbose. In fact, it is usually beneficial if they are because it makes the purpose of the variable more evident at first glance.

Officially, variable names in Python can be any length and can consist of uppercase and lowercase letters ( A-Z , a-z ), digits ( 0-9 ), and the underscore character ( _ ). An additional restriction is that, although a variable name can contain digits, the first character of a variable name cannot be a digit.

Note: One of the additions to Python 3 was full Unicode support , which allows for Unicode characters in a variable name as well. You will learn about Unicode in greater depth in a future tutorial.

For example, all of the following are valid variable names:

But this one is not, because a variable name can’t begin with a digit:

Note that case is significant. Lowercase and uppercase letters are not the same. Use of the underscore character is significant as well. Each of the following defines a different variable:

There is nothing stopping you from creating two different variables in the same program called age and Age , or for that matter agE . But it is probably ill-advised. It would certainly be likely to confuse anyone trying to read your code, and even you yourself, after you’d been away from it awhile.

It is worthwhile to give a variable a name that is descriptive enough to make clear what it is being used for. For example, suppose you are tallying the number of people who have graduated college. You could conceivably choose any of the following:

All of them are probably better choices than n , or ncg , or the like. At least you can tell from the name what the value of the variable is supposed to represent.

On the other hand, they aren’t all necessarily equally legible. As with many things, it is a matter of personal preference, but most people would find the first two examples, where the letters are all shoved together, to be harder to read, particularly the one in all capital letters. The most commonly used methods of constructing a multi-word variable name are the last three examples:

  • Example: numberOfCollegeGraduates
  • Example: NumberOfCollegeGraduates
  • Example: number_of_college_graduates

Programmers debate hotly, with surprising fervor, which of these is preferable. Decent arguments can be made for all of them. Use whichever of the three is most visually appealing to you. Pick one and use it consistently.

You will see later that variables aren’t the only things that can be given names. You can also name functions, classes, modules, and so on. The rules that apply to variable names also apply to identifiers, the more general term for names given to program objects.

The Style Guide for Python Code , also known as PEP 8 , contains Naming Conventions that list suggested standards for names of different object types. PEP 8 includes the following recommendations:

  • Snake Case should be used for functions and variable names.
  • Pascal Case should be used for class names. (PEP 8 refers to this as the “CapWords” convention.)

There is one more restriction on identifier names. The Python language reserves a small set of keywords that designate special language functionality. No object can have the same name as a reserved word.

In Python 3.6, there are 33 reserved keywords:

Python
Keywords
     

You can see this list any time by typing help("keywords") to the Python interpreter. Reserved words are case-sensitive and must be used exactly as shown. They are all entirely lowercase, except for False , None , and True .

Trying to create a variable with the same name as any reserved word results in an error:

This tutorial covered the basics of Python variables , including object references and identity, and naming of Python identifiers.

You now have a good understanding of some of Python’s data types and know how to create variables that reference objects of those types.

Next, you will see how to combine data objects into expressions involving various operations .

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Learning Python by doing

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Variables, Expressions, and Assignments

Variables, expressions, and assignments 1 #, introduction #.

In this chapter, we introduce some of the main building blocks needed to create programs–that is, variables, expressions, and assignments. Programming related variables can be intepret in the same way that we interpret mathematical variables, as elements that store values that can later be changed. Usually, variables and values are used within the so-called expressions. Once again, just as in mathematics, an expression is a construct of values and variables connected with operators that result in a new value. Lastly, an assignment is a language construct know as an statement that assign a value (either as a constant or expression) to a variable. The rest of this notebook will dive into the main concepts that we need to fully understand these three language constructs.

Values and Types #

A value is the basic unit used in a program. It may be, for instance, a number respresenting temperature. It may be a string representing a word. Some values are 42, 42.0, and ‘Hello, Data Scientists!’.

Each value has its own type : 42 is an integer ( int in Python), 42.0 is a floating-point number ( float in Python), and ‘Hello, Data Scientists!’ is a string ( str in Python).

The Python interpreter can tell you the type of a value: the function type takes a value as argument and returns its corresponding type.

Observe the difference between type(42) and type('42') !

Expressions and Statements #

On the one hand, an expression is a combination of values, variables, and operators.

A value all by itself is considered an expression, and so is a variable.

When you type an expression at the prompt, the interpreter evaluates it, which means that it calculates the value of the expression and displays it.

In boxes above, m has the value 27 and m + 25 has the value 52 . m + 25 is said to be an expression.

On the other hand, a statement is an instruction that has an effect, like creating a variable or displaying a value.

The first statement initializes the variable n with the value 17 , this is a so-called assignment statement .

The second statement is a print statement that prints the value of the variable n .

The effect is not always visible. Assigning a value to a variable is not visible, but printing the value of a variable is.

Assignment Statements #

We have already seen that Python allows you to evaluate expressions, for instance 40 + 2 . It is very convenient if we are able to store the calculated value in some variable for future use. The latter can be done via an assignment statement. An assignment statement creates a new variable with a given name and assigns it a value.

The example in the previous code contains three assignments. The first one assigns the value of the expression 40 + 2 to a new variable called magicnumber ; the second one assigns the value of π to the variable pi , and; the last assignment assigns the string value 'Data is eatig the world' to the variable message .

Programmers generally choose names for their variables that are meaningful. In this way, they document what the variable is used for.

Do It Yourself!

Let’s compute the volume of a cube with side \(s = 5\) . Remember that the volume of a cube is defined as \(v = s^3\) . Assign the value to a variable called volume .

Well done! Now, why don’t you print the result in a message? It can say something like “The volume of the cube with side 5 is \(volume\) ”.

Beware that there is no checking of types ( type checking ) in Python, so a variable to which you have assigned an integer may be re-used as a float, even if we provide type-hints .

Names and Keywords #

Names of variable and other language constructs such as functions (we will cover this topic later), should be meaningful and reflect the purpose of the construct.

In general, Python names should adhere to the following rules:

It should start with a letter or underscore.

It cannot start with a number.

It must only contain alpha-numeric (i.e., letters a-z A-Z and digits 0-9) characters and underscores.

They cannot share the name of a Python keyword.

If you use illegal variable names you will get a syntax error.

By choosing the right variables names you make the code self-documenting, what is better the variable v or velocity ?

The following are examples of invalid variable names.

These basic development principles are sometimes called architectural rules . By defining and agreeing upon architectural rules you make it easier for you and your fellow developers to understand and modify your code.

If you want to read more on this, please have a look at Code complete a book by Steven McConnell [ McC04 ] .

Every programming language has a collection of reserved keywords . They are used in predefined language constructs, such as loops and conditionals . These language concepts and their usage will be explained later.

The interpreter uses keywords to recognize these language constructs in a program. Python 3 has the following keywords:

False class finally is return

None continue for lambda try

True def from nonlocal while

and del global not with

as elif if or yield

assert else import pass break

except in raise

Reassignments #

It is allowed to assign a new value to an existing variable. This process is called reassignment . As soon as you assign a value to a variable, the old value is lost.

The assignment of a variable to another variable, for instance b = a does not imply that if a is reassigned then b changes as well.

You have a variable salary that shows the weekly salary of an employee. However, you want to compute the monthly salary. Can you reassign the value to the salary variable according to the instruction?

Updating Variables #

A frequently used reassignment is for updating puposes: the value of a variable depends on the previous value of the variable.

This statement expresses “get the current value of x , add one, and then update x with the new value.”

Beware, that the variable should be initialized first, usually with a simple assignment.

Do you remember the salary excercise of the previous section (cf. 13. Reassignments)? Well, if you have not done it yet, update the salary variable by using its previous value.

Updating a variable by adding 1 is called an increment ; subtracting 1 is called a decrement . A shorthand way of doing is using += and -= , which stands for x = x + ... and x = x - ... respectively.

Order of Operations #

Expressions may contain multiple operators. The order of evaluation depends on the priorities of the operators also known as rules of precedence .

For mathematical operators, Python follows mathematical convention. The acronym PEMDAS is a useful way to remember the rules:

Parentheses have the highest precedence and can be used to force an expression to evaluate in the order you want. Since expressions in parentheses are evaluated first, 2 * (3 - 1) is 4 , and (1 + 1)**(5 - 2) is 8 . You can also use parentheses to make an expression easier to read, even if it does not change the result.

Exponentiation has the next highest precedence, so 1 + 2**3 is 9 , not 27 , and 2 * 3**2 is 18 , not 36 .

Multiplication and division have higher precedence than addition and subtraction . So 2 * 3 - 1 is 5 , not 4 , and 6 + 4 / 2 is 8 , not 5 .

Operators with the same precedence are evaluated from left to right (except exponentiation). So in the expression degrees / 2 * pi , the division happens first and the result is multiplied by pi . To divide by 2π, you can use parentheses or write: degrees / 2 / pi .

In case of doubt, use parentheses!

Let’s see what happens when we evaluate the following expressions. Just run the cell to check the resulting value.

Floor Division and Modulus Operators #

The floor division operator // divides two numbers and rounds down to an integer.

For example, suppose that driving to the south of France takes 555 minutes. You might want to know how long that is in hours.

Conventional division returns a floating-point number.

Hours are normally not represented with decimal points. Floor division returns the integer number of hours, dropping the fraction part.

You spend around 225 minutes every week on programming activities. You want to know around how many hours you invest to this activity during a month. Use the \(//\) operator to give the answer.

The modulus operator % works on integer values. It computes the remainder when dividing the first integer by the second one.

The modulus operator is more useful than it seems.

For example, you can check whether one number is divisible by another—if x % y is zero, then x is divisible by y .

String Operations #

In general, you cannot perform mathematical operations on strings, even if the strings look like numbers, so the following operations are illegal: '2'-'1' 'eggs'/'easy' 'third'*'a charm'

But there are two exceptions, + and * .

The + operator performs string concatenation, which means it joins the strings by linking them end-to-end.

The * operator also works on strings; it performs repetition.

Speedy Gonzales is a cartoon known to be the fastest mouse in all Mexico . He is also famous for saying “Arriba Arriba Andale Arriba Arriba Yepa”. Can you use the following variables, namely arriba , andale and yepa to print the mentioned expression? Don’t forget to use the string operators.

Asking the User for Input #

The programs we have written so far accept no input from the user.

To get data from the user through the Python prompt, we can use the built-in function input .

When input is called your whole program stops and waits for the user to enter the required data. Once the user types the value and presses Return or Enter , the function returns the input value as a string and the program continues with its execution.

Try it out!

You can also print a message to clarify the purpose of the required input as follows.

The resulting string can later be translated to a different type, like an integer or a float. To do so, you use the functions int and float , respectively. But be careful, the user might introduce a value that cannot be converted to the type you required.

We want to know the name of a user so we can display a welcome message in our program. The message should say something like “Hello \(name\) , welcome to our hello world program!”.

Script Mode #

So far we have run Python in interactive mode in these Jupyter notebooks, which means that you interact directly with the interpreter in the code cells . The interactive mode is a good way to get started, but if you are working with more than a few lines of code, it can be clumsy. The alternative is to save code in a file called a script and then run the interpreter in script mode to execute the script. By convention, Python scripts have names that end with .py .

Use the PyCharm icon in Anaconda Navigator to create and execute stand-alone Python scripts. Later in the course, you will have to work with Python projects for the assignments, in order to get acquainted with another way of interacing with Python code.

This Jupyter Notebook is based on Chapter 2 of the books Python for Everybody [ Sev16 ] and Think Python (Sections 5.1, 7.1, 7.2, and 5.12) [ Dow15 ] .

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1.6. Variables and Assignment ¶

Each set-off line in this section should be tried in the Shell.

Nothing is displayed by the interpreter after this entry, so it is not clear anything happened. Something has happened. This is an assignment statement , with a variable , width , on the left. A variable is a name for a value. An assignment statement associates a variable name on the left of the equal sign with the value of an expression calculated from the right of the equal sign. Enter

Once a variable is assigned a value, the variable can be used in place of that value. The response to the expression width is the same as if its value had been entered.

The interpreter does not print a value after an assignment statement because the value of the expression on the right is not lost. It can be recovered if you like, by entering the variable name and we did above.

Try each of the following lines:

The equal sign is an unfortunate choice of symbol for assignment, since Python’s usage is not the mathematical usage of the equal sign. If the symbol ↤ had appeared on keyboards in the early 1990’s, it would probably have been used for assignment instead of =, emphasizing the asymmetry of assignment. In mathematics an equation is an assertion that both sides of the equal sign are already, in fact, equal . A Python assignment statement forces the variable on the left hand side to become associated with the value of the expression on the right side. The difference from the mathematical usage can be illustrated. Try:

so this is not equivalent in Python to width = 10 . The left hand side must be a variable, to which the assignment is made. Reversed, we get a syntax error . Try

This is, of course, nonsensical as mathematics, but it makes perfectly good sense as an assignment, with the right-hand side calculated first. Can you figure out the value that is now associated with width? Check by entering

In the assignment statement, the expression on the right is evaluated first . At that point width was associated with its original value 10, so width + 5 had the value of 10 + 5 which is 15. That value was then assigned to the variable on the left ( width again) to give it a new value. We will modify the value of variables in a similar way routinely.

Assignment and variables work equally well with strings. Try:

Try entering:

Note the different form of the error message. The earlier errors in these tutorials were syntax errors: errors in translation of the instruction. In this last case the syntax was legal, so the interpreter went on to execute the instruction. Only then did it find the error described. There are no quotes around fred , so the interpreter assumed fred was an identifier, but the name fred was not defined at the time the line was executed.

It is both easy to forget quotes where you need them for a literal string and to mistakenly put them around a variable name that should not have them!

Try in the Shell :

There fred , without the quotes, makes sense.

There are more subtleties to assignment and the idea of a variable being a “name for” a value, but we will worry about them later, in Issues with Mutable Objects . They do not come up if our variables are just numbers and strings.

Autocompletion: A handy short cut. Idle remembers all the variables you have defined at any moment. This is handy when editing. Without pressing Enter, type into the Shell just

Assuming you are following on the earlier variable entries to the Shell, you should see f autocompleted to be

This is particularly useful if you have long identifiers! You can press Alt-/ several times if more than one identifier starts with the initial sequence of characters you typed. If you press Alt-/ again you should see fred . Backspace and edit so you have fi , and then and press Alt-/ again. You should not see fred this time, since it does not start with fi .

1.6.1. Literals and Identifiers ¶

Expressions like 27 or 'hello' are called literals , coming from the fact that they literally mean exactly what they say. They are distinguished from variables, whose value is not directly determined by their name.

The sequence of characters used to form a variable name (and names for other Python entities later) is called an identifier . It identifies a Python variable or other entity.

There are some restrictions on the character sequence that make up an identifier:

The characters must all be letters, digits, or underscores _ , and must start with a letter. In particular, punctuation and blanks are not allowed.

There are some words that are reserved for special use in Python. You may not use these words as your own identifiers. They are easy to recognize in Idle, because they are automatically colored orange. For the curious, you may read the full list:

There are also identifiers that are automatically defined in Python, and that you could redefine, but you probably should not unless you really know what you are doing! When you start the editor, we will see how Idle uses color to help you know what identifies are predefined.

Python is case sensitive: The identifiers last , LAST , and LaSt are all different. Be sure to be consistent. Using the Alt-/ auto-completion shortcut in Idle helps ensure you are consistent.

What is legal is distinct from what is conventional or good practice or recommended. Meaningful names for variables are important for the humans who are looking at programs, understanding them, and revising them. That sometimes means you would like to use a name that is more than one word long, like price at opening , but blanks are illegal! One poor option is just leaving out the blanks, like priceatopening . Then it may be hard to figure out where words split. Two practical options are

  • underscore separated: putting underscores (which are legal) in place of the blanks, like price_at_opening .
  • using camel-case : omitting spaces and using all lowercase, except capitalizing all words after the first, like priceAtOpening

Use the choice that fits your taste (or the taste or convention of the people you are working with).

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Variables & Assignment 

There are reading-comprehension exercises included throughout the text. These are meant to help you put your reading to practice. Solutions for the exercises are included at the bottom of this page.

Variables permit us to write code that is flexible and amendable to repurpose. Suppose we want to write code that logs a student’s grade on an exam. The logic behind this process should not depend on whether we are logging Brian’s score of 92% versus Ashley’s score of 94%. As such, we can utilize variables, say name and grade , to serve as placeholders for this information. In this subsection, we will demonstrate how to define variables in Python.

In Python, the = symbol represents the “assignment” operator. The variable goes to the left of = , and the object that is being assigned to the variable goes to the right:

Attempting to reverse the assignment order (e.g. 92 = name ) will result in a syntax error. When a variable is assigned an object (like a number or a string), it is common to say that the variable is a reference to that object. For example, the variable name references the string "Brian" . This means that, once a variable is assigned an object, it can be used elsewhere in your code as a reference to (or placeholder for) that object:

Valid Names for Variables 

A variable name may consist of alphanumeric characters ( a-z , A-Z , 0-9 ) and the underscore symbol ( _ ); a valid name cannot begin with a numerical value.

var : valid

_var2 : valid

ApplePie_Yum_Yum : valid

2cool : invalid (begins with a numerical character)

I.am.the.best : invalid (contains . )

They also cannot conflict with character sequences that are reserved by the Python language. As such, the following cannot be used as variable names:

for , while , break , pass , continue

in , is , not

if , else , elif

def , class , return , yield , raises

import , from , as , with

try , except , finally

There are other unicode characters that are permitted as valid characters in a Python variable name, but it is not worthwhile to delve into those details here.

Mutable and Immutable Objects 

The mutability of an object refers to its ability to have its state changed. A mutable object can have its state changed, whereas an immutable object cannot. For instance, a list is an example of a mutable object. Once formed, we are able to update the contents of a list - replacing, adding to, and removing its elements.

To spell out what is transpiring here, we:

Create (initialize) a list with the state [1, 2, 3] .

Assign this list to the variable x ; x is now a reference to that list.

Using our referencing variable, x , update element-0 of the list to store the integer -4 .

This does not create a new list object, rather it mutates our original list. This is why printing x in the console displays [-4, 2, 3] and not [1, 2, 3] .

A tuple is an example of an immutable object. Once formed, there is no mechanism by which one can change of the state of a tuple; and any code that appears to be updating a tuple is in fact creating an entirely new tuple.

Mutable & Immutable Types of Objects 

The following are some common immutable and mutable objects in Python. These will be important to have in mind as we start to work with dictionaries and sets.

Some immutable objects

numbers (integers, floating-point numbers, complex numbers)

“frozen”-sets

Some mutable objects

dictionaries

NumPy arrays

Referencing a Mutable Object with Multiple Variables 

It is possible to assign variables to other, existing variables. Doing so will cause the variables to reference the same object:

What this entails is that these common variables will reference the same instance of the list. Meaning that if the list changes, all of the variables referencing that list will reflect this change:

We can see that list2 is still assigned to reference the same, updated list as list1 :

In general, assigning a variable b to a variable a will cause the variables to reference the same object in the system’s memory, and assigning c to a or b will simply have a third variable reference this same object. Then any change (a.k.a mutation ) of the object will be reflected in all of the variables that reference it ( a , b , and c ).

Of course, assigning two variables to identical but distinct lists means that a change to one list will not affect the other:

Reading Comprehension: Does slicing a list produce a reference to that list?

Suppose x is assigned a list, and that y is assigned a “slice” of x . Do x and y reference the same list? That is, if you update part of the subsequence common to x and y , does that change show up in both of them? Write some simple code to investigate this.

Reading Comprehension: Understanding References

Based on our discussion of mutable and immutable objects, predict what the value of y will be in the following circumstance:

Reading Comprehension Exercise Solutions: 

Does slicing a list produce a reference to that list?: Solution

Based on the following behavior, we can conclude that slicing a list does not produce a reference to the original list. Rather, slicing a list produces a copy of the appropriate subsequence of the list:

Understanding References: Solutions

Integers are immutable, thus x must reference an entirely new object ( 9 ), and y still references 3 .

Mouse Vs Python

Python 101 – Assignment Expressions

Assignment expressions were added to Python in version 3.8 . The general idea is that an assignment expression allows you to assign to variables within an expression.

The syntax for doing this is:

This operator has been called the “walrus operator”, although their real name is “assignment expression”. Interestingly, the CPython internals also refer to them as “named expressions”.

You can read all about assignment expressions in PEP 572 . Let’s find out how to use assignment expressions!

Using Assignment Expressions

Assignment expressions are still relatively rare. However, you need to know about assignment expressions because you will probably come across them from time to time. PEP 572 has some good examples of assignment expressions.

In these 3 examples, you are creating a variable in the expression statement itself. The first example creates the variable match by assigning it the result of the regex pattern search. The second example assigns the variable value to the result of calling a function in the while loop’s expression. Finally, you assign the result of calling f(x) to the variable y inside of a list comprehension.

It would probably help to see the difference between code that doesn’t use an assignment expression and one that does. Here’s an example of reading a file in chunks:

This code will open up a file of indeterminate size and process it 1024 bytes at a time. You will find this useful when working with very large files as it prevents you from loading the entire file into memory. If you do, you can run out of memory and cause your application or even the computer to crash.

You can shorten this code up a bit by using an assignment expression:

Here you assign the result of the read() to data within the while loop’s expression. This allows you to then use that variable inside of the while loop’s code block. It also checks that some data was returned so you don’t have to have the if not data: break stanza.

Another good example that is mentioned in PEP 572 is taken from Python’s own site.py . Here’s how the code was originally:

And this is how it could be simplified by using an assignment expression:

You move the assignment into the conditional statement’s expression, which shortens the code up nicely.

Now let’s discover some of the situations where assignment expressions can’t be used.

What You Cannot Do With Assignment Expressions

There are several cases where assignment expressions cannot be used.

One of the most interesting features of assignment expressions is that they can be used in contexts that an assignment statement cannot, such as in a lambda or the previously mentioned comprehension. However, they do NOT support some things that assignment statements can do. For example, you cannot do multiple target assignment:

Another prohibited use case is using an assignment expression at the top level of an expression statement. Here is an example from PEP 572:

There is a detailed list of other cases where assignment expressions are prohibited or discouraged in the PEP. You should check that document out if you plan to use assignment expressions often.

Wrapping Up

Assignment expressions are an elegant way to clean up certain parts of your code. The feature’s syntax is kind of similar to type hinting a variable. Once you have the hang of one, the other should become easier to do as well.

In this article, you saw some real-world examples of using the “walrus operator”. You also learned when assignment expressions shouldn’t be used. This syntax is only available in Python 3.8 or newer, so if you happen to be forced to use an older version of Python, this feature won’t be of much use to you.

Related Reading

This article is based on a chapter from Python 101, 2nd Edition , which you can purchase on Leanpub or Amazon .

If you’d like to learn more Python, then check out these tutorials:

Python 101 – How to Work with Images

Python 101 – Documenting Your Code

Python 101: An Intro to Working with JSON

Python 101 – Creating Multiple Processes

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7. Simple statements ¶

A simple statement is comprised within a single logical line. Several simple statements may occur on a single line separated by semicolons. The syntax for simple statements is:

7.1. Expression statements ¶

Expression statements are used (mostly interactively) to compute and write a value, or (usually) to call a procedure (a function that returns no meaningful result; in Python, procedures return the value None ). Other uses of expression statements are allowed and occasionally useful. The syntax for an expression statement is:

An expression statement evaluates the expression list (which may be a single expression).

In interactive mode, if the value is not None , it is converted to a string using the built-in repr() function and the resulting string is written to standard output on a line by itself (except if the result is None , so that procedure calls do not cause any output.)

7.2. Assignment statements ¶

Assignment statements are used to (re)bind names to values and to modify attributes or items of mutable objects:

(See section Primaries for the syntax definitions for attributeref , subscription , and slicing .)

An assignment statement evaluates the expression list (remember that this can be a single expression or a comma-separated list, the latter yielding a tuple) and assigns the single resulting object to each of the target lists, from left to right.

Assignment is defined recursively depending on the form of the target (list). When a target is part of a mutable object (an attribute reference, subscription or slicing), the mutable object must ultimately perform the assignment and decide about its validity, and may raise an exception if the assignment is unacceptable. The rules observed by various types and the exceptions raised are given with the definition of the object types (see section The standard type hierarchy ).

Assignment of an object to a target list, optionally enclosed in parentheses or square brackets, is recursively defined as follows.

If the target list is a single target with no trailing comma, optionally in parentheses, the object is assigned to that target.

If the target list contains one target prefixed with an asterisk, called a “starred” target: The object must be an iterable with at least as many items as there are targets in the target list, minus one. The first items of the iterable are assigned, from left to right, to the targets before the starred target. The final items of the iterable are assigned to the targets after the starred target. A list of the remaining items in the iterable is then assigned to the starred target (the list can be empty).

Else: The object must be an iterable with the same number of items as there are targets in the target list, and the items are assigned, from left to right, to the corresponding targets.

Assignment of an object to a single target is recursively defined as follows.

If the target is an identifier (name):

If the name does not occur in a global or nonlocal statement in the current code block: the name is bound to the object in the current local namespace.

Otherwise: the name is bound to the object in the global namespace or the outer namespace determined by nonlocal , respectively.

The name is rebound if it was already bound. This may cause the reference count for the object previously bound to the name to reach zero, causing the object to be deallocated and its destructor (if it has one) to be called.

If the target is an attribute reference: The primary expression in the reference is evaluated. It should yield an object with assignable attributes; if this is not the case, TypeError is raised. That object is then asked to assign the assigned object to the given attribute; if it cannot perform the assignment, it raises an exception (usually but not necessarily AttributeError ).

Note: If the object is a class instance and the attribute reference occurs on both sides of the assignment operator, the right-hand side expression, a.x can access either an instance attribute or (if no instance attribute exists) a class attribute. The left-hand side target a.x is always set as an instance attribute, creating it if necessary. Thus, the two occurrences of a.x do not necessarily refer to the same attribute: if the right-hand side expression refers to a class attribute, the left-hand side creates a new instance attribute as the target of the assignment:

This description does not necessarily apply to descriptor attributes, such as properties created with property() .

If the target is a subscription: The primary expression in the reference is evaluated. It should yield either a mutable sequence object (such as a list) or a mapping object (such as a dictionary). Next, the subscript expression is evaluated.

If the primary is a mutable sequence object (such as a list), the subscript must yield an integer. If it is negative, the sequence’s length is added to it. The resulting value must be a nonnegative integer less than the sequence’s length, and the sequence is asked to assign the assigned object to its item with that index. If the index is out of range, IndexError is raised (assignment to a subscripted sequence cannot add new items to a list).

If the primary is a mapping object (such as a dictionary), the subscript must have a type compatible with the mapping’s key type, and the mapping is then asked to create a key/value pair which maps the subscript to the assigned object. This can either replace an existing key/value pair with the same key value, or insert a new key/value pair (if no key with the same value existed).

For user-defined objects, the __setitem__() method is called with appropriate arguments.

If the target is a slicing: The primary expression in the reference is evaluated. It should yield a mutable sequence object (such as a list). The assigned object should be a sequence object of the same type. Next, the lower and upper bound expressions are evaluated, insofar they are present; defaults are zero and the sequence’s length. The bounds should evaluate to integers. If either bound is negative, the sequence’s length is added to it. The resulting bounds are clipped to lie between zero and the sequence’s length, inclusive. Finally, the sequence object is asked to replace the slice with the items of the assigned sequence. The length of the slice may be different from the length of the assigned sequence, thus changing the length of the target sequence, if the target sequence allows it.

CPython implementation detail: In the current implementation, the syntax for targets is taken to be the same as for expressions, and invalid syntax is rejected during the code generation phase, causing less detailed error messages.

Although the definition of assignment implies that overlaps between the left-hand side and the right-hand side are ‘simultaneous’ (for example a, b = b, a swaps two variables), overlaps within the collection of assigned-to variables occur left-to-right, sometimes resulting in confusion. For instance, the following program prints [0, 2] :

The specification for the *target feature.

7.2.1. Augmented assignment statements ¶

Augmented assignment is the combination, in a single statement, of a binary operation and an assignment statement:

(See section Primaries for the syntax definitions of the last three symbols.)

An augmented assignment evaluates the target (which, unlike normal assignment statements, cannot be an unpacking) and the expression list, performs the binary operation specific to the type of assignment on the two operands, and assigns the result to the original target. The target is only evaluated once.

An augmented assignment statement like x += 1 can be rewritten as x = x + 1 to achieve a similar, but not exactly equal effect. In the augmented version, x is only evaluated once. Also, when possible, the actual operation is performed in-place , meaning that rather than creating a new object and assigning that to the target, the old object is modified instead.

Unlike normal assignments, augmented assignments evaluate the left-hand side before evaluating the right-hand side. For example, a[i] += f(x) first looks-up a[i] , then it evaluates f(x) and performs the addition, and lastly, it writes the result back to a[i] .

With the exception of assigning to tuples and multiple targets in a single statement, the assignment done by augmented assignment statements is handled the same way as normal assignments. Similarly, with the exception of the possible in-place behavior, the binary operation performed by augmented assignment is the same as the normal binary operations.

For targets which are attribute references, the same caveat about class and instance attributes applies as for regular assignments.

7.2.2. Annotated assignment statements ¶

Annotation assignment is the combination, in a single statement, of a variable or attribute annotation and an optional assignment statement:

The difference from normal Assignment statements is that only a single target is allowed.

The assignment target is considered “simple” if it consists of a single name that is not enclosed in parentheses. For simple assignment targets, if in class or module scope, the annotations are evaluated and stored in a special class or module attribute __annotations__ that is a dictionary mapping from variable names (mangled if private) to evaluated annotations. This attribute is writable and is automatically created at the start of class or module body execution, if annotations are found statically.

If the assignment target is not simple (an attribute, subscript node, or parenthesized name), the annotation is evaluated if in class or module scope, but not stored.

If a name is annotated in a function scope, then this name is local for that scope. Annotations are never evaluated and stored in function scopes.

If the right hand side is present, an annotated assignment performs the actual assignment before evaluating annotations (where applicable). If the right hand side is not present for an expression target, then the interpreter evaluates the target except for the last __setitem__() or __setattr__() call.

The proposal that added syntax for annotating the types of variables (including class variables and instance variables), instead of expressing them through comments.

The proposal that added the typing module to provide a standard syntax for type annotations that can be used in static analysis tools and IDEs.

Changed in version 3.8: Now annotated assignments allow the same expressions in the right hand side as regular assignments. Previously, some expressions (like un-parenthesized tuple expressions) caused a syntax error.

7.3. The assert statement ¶

Assert statements are a convenient way to insert debugging assertions into a program:

The simple form, assert expression , is equivalent to

The extended form, assert expression1, expression2 , is equivalent to

These equivalences assume that __debug__ and AssertionError refer to the built-in variables with those names. In the current implementation, the built-in variable __debug__ is True under normal circumstances, False when optimization is requested (command line option -O ). The current code generator emits no code for an assert statement when optimization is requested at compile time. Note that it is unnecessary to include the source code for the expression that failed in the error message; it will be displayed as part of the stack trace.

Assignments to __debug__ are illegal. The value for the built-in variable is determined when the interpreter starts.

7.4. The pass statement ¶

pass is a null operation — when it is executed, nothing happens. It is useful as a placeholder when a statement is required syntactically, but no code needs to be executed, for example:

7.5. The del statement ¶

Deletion is recursively defined very similar to the way assignment is defined. Rather than spelling it out in full details, here are some hints.

Deletion of a target list recursively deletes each target, from left to right.

Deletion of a name removes the binding of that name from the local or global namespace, depending on whether the name occurs in a global statement in the same code block. If the name is unbound, a NameError exception will be raised.

Deletion of attribute references, subscriptions and slicings is passed to the primary object involved; deletion of a slicing is in general equivalent to assignment of an empty slice of the right type (but even this is determined by the sliced object).

Changed in version 3.2: Previously it was illegal to delete a name from the local namespace if it occurs as a free variable in a nested block.

7.6. The return statement ¶

return may only occur syntactically nested in a function definition, not within a nested class definition.

If an expression list is present, it is evaluated, else None is substituted.

return leaves the current function call with the expression list (or None ) as return value.

When return passes control out of a try statement with a finally clause, that finally clause is executed before really leaving the function.

In a generator function, the return statement indicates that the generator is done and will cause StopIteration to be raised. The returned value (if any) is used as an argument to construct StopIteration and becomes the StopIteration.value attribute.

In an asynchronous generator function, an empty return statement indicates that the asynchronous generator is done and will cause StopAsyncIteration to be raised. A non-empty return statement is a syntax error in an asynchronous generator function.

7.7. The yield statement ¶

A yield statement is semantically equivalent to a yield expression . The yield statement can be used to omit the parentheses that would otherwise be required in the equivalent yield expression statement. For example, the yield statements

are equivalent to the yield expression statements

Yield expressions and statements are only used when defining a generator function, and are only used in the body of the generator function. Using yield in a function definition is sufficient to cause that definition to create a generator function instead of a normal function.

For full details of yield semantics, refer to the Yield expressions section.

7.8. The raise statement ¶

If no expressions are present, raise re-raises the exception that is currently being handled, which is also known as the active exception . If there isn’t currently an active exception, a RuntimeError exception is raised indicating that this is an error.

Otherwise, raise evaluates the first expression as the exception object. It must be either a subclass or an instance of BaseException . If it is a class, the exception instance will be obtained when needed by instantiating the class with no arguments.

The type of the exception is the exception instance’s class, the value is the instance itself.

A traceback object is normally created automatically when an exception is raised and attached to it as the __traceback__ attribute. You can create an exception and set your own traceback in one step using the with_traceback() exception method (which returns the same exception instance, with its traceback set to its argument), like so:

The from clause is used for exception chaining: if given, the second expression must be another exception class or instance. If the second expression is an exception instance, it will be attached to the raised exception as the __cause__ attribute (which is writable). If the expression is an exception class, the class will be instantiated and the resulting exception instance will be attached to the raised exception as the __cause__ attribute. If the raised exception is not handled, both exceptions will be printed:

A similar mechanism works implicitly if a new exception is raised when an exception is already being handled. An exception may be handled when an except or finally clause, or a with statement, is used. The previous exception is then attached as the new exception’s __context__ attribute:

Exception chaining can be explicitly suppressed by specifying None in the from clause:

Additional information on exceptions can be found in section Exceptions , and information about handling exceptions is in section The try statement .

Changed in version 3.3: None is now permitted as Y in raise X from Y .

Added the __suppress_context__ attribute to suppress automatic display of the exception context.

Changed in version 3.11: If the traceback of the active exception is modified in an except clause, a subsequent raise statement re-raises the exception with the modified traceback. Previously, the exception was re-raised with the traceback it had when it was caught.

7.9. The break statement ¶

break may only occur syntactically nested in a for or while loop, but not nested in a function or class definition within that loop.

It terminates the nearest enclosing loop, skipping the optional else clause if the loop has one.

If a for loop is terminated by break , the loop control target keeps its current value.

When break passes control out of a try statement with a finally clause, that finally clause is executed before really leaving the loop.

7.10. The continue statement ¶

continue may only occur syntactically nested in a for or while loop, but not nested in a function or class definition within that loop. It continues with the next cycle of the nearest enclosing loop.

When continue passes control out of a try statement with a finally clause, that finally clause is executed before really starting the next loop cycle.

7.11. The import statement ¶

The basic import statement (no from clause) is executed in two steps:

find a module, loading and initializing it if necessary

define a name or names in the local namespace for the scope where the import statement occurs.

When the statement contains multiple clauses (separated by commas) the two steps are carried out separately for each clause, just as though the clauses had been separated out into individual import statements.

The details of the first step, finding and loading modules, are described in greater detail in the section on the import system , which also describes the various types of packages and modules that can be imported, as well as all the hooks that can be used to customize the import system. Note that failures in this step may indicate either that the module could not be located, or that an error occurred while initializing the module, which includes execution of the module’s code.

If the requested module is retrieved successfully, it will be made available in the local namespace in one of three ways:

If the module name is followed by as , then the name following as is bound directly to the imported module.

If no other name is specified, and the module being imported is a top level module, the module’s name is bound in the local namespace as a reference to the imported module

If the module being imported is not a top level module, then the name of the top level package that contains the module is bound in the local namespace as a reference to the top level package. The imported module must be accessed using its full qualified name rather than directly

The from form uses a slightly more complex process:

find the module specified in the from clause, loading and initializing it if necessary;

for each of the identifiers specified in the import clauses:

check if the imported module has an attribute by that name

if not, attempt to import a submodule with that name and then check the imported module again for that attribute

if the attribute is not found, ImportError is raised.

otherwise, a reference to that value is stored in the local namespace, using the name in the as clause if it is present, otherwise using the attribute name

If the list of identifiers is replaced by a star ( '*' ), all public names defined in the module are bound in the local namespace for the scope where the import statement occurs.

The public names defined by a module are determined by checking the module’s namespace for a variable named __all__ ; if defined, it must be a sequence of strings which are names defined or imported by that module. The names given in __all__ are all considered public and are required to exist. If __all__ is not defined, the set of public names includes all names found in the module’s namespace which do not begin with an underscore character ( '_' ). __all__ should contain the entire public API. It is intended to avoid accidentally exporting items that are not part of the API (such as library modules which were imported and used within the module).

The wild card form of import — from module import * — is only allowed at the module level. Attempting to use it in class or function definitions will raise a SyntaxError .

When specifying what module to import you do not have to specify the absolute name of the module. When a module or package is contained within another package it is possible to make a relative import within the same top package without having to mention the package name. By using leading dots in the specified module or package after from you can specify how high to traverse up the current package hierarchy without specifying exact names. One leading dot means the current package where the module making the import exists. Two dots means up one package level. Three dots is up two levels, etc. So if you execute from . import mod from a module in the pkg package then you will end up importing pkg.mod . If you execute from ..subpkg2 import mod from within pkg.subpkg1 you will import pkg.subpkg2.mod . The specification for relative imports is contained in the Package Relative Imports section.

importlib.import_module() is provided to support applications that determine dynamically the modules to be loaded.

Raises an auditing event import with arguments module , filename , sys.path , sys.meta_path , sys.path_hooks .

7.11.1. Future statements ¶

A future statement is a directive to the compiler that a particular module should be compiled using syntax or semantics that will be available in a specified future release of Python where the feature becomes standard.

The future statement is intended to ease migration to future versions of Python that introduce incompatible changes to the language. It allows use of the new features on a per-module basis before the release in which the feature becomes standard.

A future statement must appear near the top of the module. The only lines that can appear before a future statement are:

the module docstring (if any),

blank lines, and

other future statements.

The only feature that requires using the future statement is annotations (see PEP 563 ).

All historical features enabled by the future statement are still recognized by Python 3. The list includes absolute_import , division , generators , generator_stop , unicode_literals , print_function , nested_scopes and with_statement . They are all redundant because they are always enabled, and only kept for backwards compatibility.

A future statement is recognized and treated specially at compile time: Changes to the semantics of core constructs are often implemented by generating different code. It may even be the case that a new feature introduces new incompatible syntax (such as a new reserved word), in which case the compiler may need to parse the module differently. Such decisions cannot be pushed off until runtime.

For any given release, the compiler knows which feature names have been defined, and raises a compile-time error if a future statement contains a feature not known to it.

The direct runtime semantics are the same as for any import statement: there is a standard module __future__ , described later, and it will be imported in the usual way at the time the future statement is executed.

The interesting runtime semantics depend on the specific feature enabled by the future statement.

Note that there is nothing special about the statement:

That is not a future statement; it’s an ordinary import statement with no special semantics or syntax restrictions.

Code compiled by calls to the built-in functions exec() and compile() that occur in a module M containing a future statement will, by default, use the new syntax or semantics associated with the future statement. This can be controlled by optional arguments to compile() — see the documentation of that function for details.

A future statement typed at an interactive interpreter prompt will take effect for the rest of the interpreter session. If an interpreter is started with the -i option, is passed a script name to execute, and the script includes a future statement, it will be in effect in the interactive session started after the script is executed.

The original proposal for the __future__ mechanism.

7.12. The global statement ¶

The global statement is a declaration which holds for the entire current code block. It means that the listed identifiers are to be interpreted as globals. It would be impossible to assign to a global variable without global , although free variables may refer to globals without being declared global.

Names listed in a global statement must not be used in the same code block textually preceding that global statement.

Names listed in a global statement must not be defined as formal parameters, or as targets in with statements or except clauses, or in a for target list, class definition, function definition, import statement, or variable annotation.

CPython implementation detail: The current implementation does not enforce some of these restrictions, but programs should not abuse this freedom, as future implementations may enforce them or silently change the meaning of the program.

Programmer’s note: global is a directive to the parser. It applies only to code parsed at the same time as the global statement. In particular, a global statement contained in a string or code object supplied to the built-in exec() function does not affect the code block containing the function call, and code contained in such a string is unaffected by global statements in the code containing the function call. The same applies to the eval() and compile() functions.

7.13. The nonlocal statement ¶

When the definition of a function or class is nested (enclosed) within the definitions of other functions, its nonlocal scopes are the local scopes of the enclosing functions. The nonlocal statement causes the listed identifiers to refer to names previously bound in nonlocal scopes. It allows encapsulated code to rebind such nonlocal identifiers. If a name is bound in more than one nonlocal scope, the nearest binding is used. If a name is not bound in any nonlocal scope, or if there is no nonlocal scope, a SyntaxError is raised.

The nonlocal statement applies to the entire scope of a function or class body. A SyntaxError is raised if a variable is used or assigned to prior to its nonlocal declaration in the scope.

The specification for the nonlocal statement.

Programmer’s note: nonlocal is a directive to the parser and applies only to code parsed along with it. See the note for the global statement.

7.14. The type statement ¶

The type statement declares a type alias, which is an instance of typing.TypeAliasType .

For example, the following statement creates a type alias:

This code is roughly equivalent to:

annotation-def indicates an annotation scope , which behaves mostly like a function, but with several small differences.

The value of the type alias is evaluated in the annotation scope. It is not evaluated when the type alias is created, but only when the value is accessed through the type alias’s __value__ attribute (see Lazy evaluation ). This allows the type alias to refer to names that are not yet defined.

Type aliases may be made generic by adding a type parameter list after the name. See Generic type aliases for more.

type is a soft keyword .

Added in version 3.12.

Introduced the type statement and syntax for generic classes and functions.

Table of Contents

  • 7.1. Expression statements
  • 7.2.1. Augmented assignment statements
  • 7.2.2. Annotated assignment statements
  • 7.3. The assert statement
  • 7.4. The pass statement
  • 7.5. The del statement
  • 7.6. The return statement
  • 7.7. The yield statement
  • 7.8. The raise statement
  • 7.9. The break statement
  • 7.10. The continue statement
  • 7.11.1. Future statements
  • 7.12. The global statement
  • 7.13. The nonlocal statement
  • 7.14. The type statement

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6. Expressions

8. Compound statements

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Python for absolute beginners, next episode, variables and assignment.

Overview Teaching: 15 min Exercises: 15 min Questions How can I store data in programs? Objectives Write scripts that assign values to variables and perform calculations with those values. Correctly trace value changes in scripts that use assignment.

Use variables to store values

Variables are one of the fundamental building blocks of Python. A variable is like a tiny container where you store values and data, such as filenames, words, numbers, collections of words and numbers, and more.

The variable name will point to a value that you “assign” it. You might think about variable assignment like putting a value “into” the variable, as if the variable is a little box 🎁

(In fact, a variable is not a container as such but more like an adress label that points to a container with a given value. This difference will become relevant once we start talking about lists and mutable data types.)

You assign variables with an equals sign ( = ). In Python, a single equals sign = is the “assignment operator.” (A double equals sign == is the “real” equals sign.)

  • Variables are names for values.
  • In Python the = symbol assigns the value on the right to the name on the left.
  • The variable is created when a value is assigned to it.
  • Here, Python assigns an age to a variable age and a name in quotation marks to a variable first_name :

Variable names

Variable names can be as long or as short as you want, but there are certain rules you must follow.

  • Cannot start with a digit.
  • Cannot contain spaces, quotation marks, or other punctuation.
  • May contain an underscore (typically used to separate words in long variable names).
  • Having an underscore at the beginning of a variable name like _alistairs_real_age has a special meaning. So we won’t do that until we understand the convention.
  • The standard naming convention for variable names in Python is the so-called “snake case”, where each word is separated by an underscore. For example my_first_variable . You can read more about naming conventions in Python here .

Use meaningful variable names

Python doesn’t care what you call variables as long as they obey the rules (alphanumeric characters and the underscore). As you start to code, you will almost certainly be tempted to use extremely short variables names like f . Your fingers will get tired. Your coffee will wear off. You will see other people using variables like f . You’ll promise yourself that you’ll definitely remember what f means. But you probably won’t.

So, resist the temptation of bad variable names! Clear and precisely-named variables will:

  • Make your code more readable (both to yourself and others).
  • Reinforce your understanding of Python and what’s happening in the code.
  • Clarify and strengthen your thinking.

Use meaningful variable names to help other people understand what the program does. The most important “other person” is your future self!

Python is case-sensitive

Python thinks that upper- and lower-case letters are different, so Name and name are different variables. There are conventions for using upper-case letters at the start of variable names so we will use lower-case letters for now.

Off-Limits Names

The only variable names that are off-limits are names that are reserved by, or built into, the Python programming language itself — such as print , True , and list . Some of these you can overwrite into variable names (not ideal!), but Jupyter Lab (and many other environments and editors) will catch this by colour coding your variable. If your would-be variable is colour-coded green, rethink your name choice. This is not something to worry too much about. You can get the object back by resetting your kernel.

Use print() to display values

We can check to see what’s “inside” variables by running a cell with the variable’s name. This is one of the handiest features of a Jupyter notebook. Outside the Jupyter environment, you would need to use the print() function to display the variable.

You can run the print() function inside the Jupyter environment, too. This is sometimes useful because Jupyter will only display the last variable in a cell, while print() can display multiple variables. Additionally, Jupyter will display text with \n characters (which means “new line”), while print() will display the text appropriately formatted with new lines.

  • Python has a built-in function called print() that prints things as text.
  • Provide values to the function (i.e., the things to print) in parentheses.
  • To add a string to the printout, wrap the string in single or double quotations.
  • The values passed to the function are called ‘arguments’ and are separated by commas.
  • When using the print() function, we can also separate with a ‘+’ sign. However, when using ‘+’ we have to add spaces in between manually.
  • print() automatically puts a single space between items to separate them.
  • And wraps around to a new line at the end.

Variables must be created before they are used

If a variable doesn’t exist yet, or if the name has been misspelled, Python reports an error (unlike some languages, which “guess” a default value).

The last line of an error message is usually the most informative. This message lets us know that there is no variable called eye_color in the script.

Variables Persist Between Cells Variables defined in one cell exist in all other cells once executed, so the relative location of cells in the notebook do not matter (i.e., cells lower down can still affect those above). Notice the number in the square brackets [ ] to the left of the cell. These numbers indicate the order, in which the cells have been executed. Cells with lower numbers will affect cells with higher numbers as Python runs the cells chronologically. As a best practice, we recommend you keep your notebook in chronological order so that it is easier for the human eye to read and make sense of, as well as to avoid any errors if you close and reopen your project, and then rerun what you have done. Remember: Notebook cells are just a way to organize a program! As far as Python is concerned, all of the source code is one long set of instructions.

Variables can be used in calculations

  • We can use variables in calculations just as if they were values. Remember, we assigned 42 to age a few lines ago.

This code works in the following way. We are reassigning the value of the variable age by taking its previous value (42) and adding 3, thus getting our new value of 45.

Use an index to get a single character from a string

  • The characters (individual letters, numbers, and so on) in a string are ordered. For example, the string ‘AB’ is not the same as ‘BA’. Because of this ordering, we can treat the string as a list of characters.
  • Each position in the string (first, second, etc.) is given a number. This number is called an index or sometimes a subscript.
  • Indices are numbered from 0 rather than 1.
  • Use the position’s index in square brackets to get the character at that position.

Use a slice to get a substring

A part of a string is called a substring. A substring can be as short as a single character. A slice is a part of a string (or, more generally, any list-like thing). We take a slice by using [start:stop] , where start is replaced with the index of the first element we want and stop is replaced with the index of the element just after the last element we want. Mathematically, you might say that a slice selects [start:stop] . The difference between stop and start is the slice’s length. Taking a slice does not change the contents of the original string. Instead, the slice is a copy of part of the original string.

Use the built-in function len() to find the length of a string

The built-in function len() is used to find the length of a string (and later, of other data types, too).

Note that the result is 6 and not 7. This is because it is the length of the value of the variable (i.e. 'helium' ) that is being counted and not the name of the variable (i.e. element )

Also note that nested functions are evaluated from the inside out, just like in mathematics. Thus, Python first reads the len() function, then the print() function.

Choosing a Name Which is a better variable name, m , min , or minutes ? Why? Hint: think about which code you would rather inherit from someone who is leaving the library: ts = m * 60 + s tot_sec = min * 60 + sec total_seconds = minutes * 60 + seconds Solution minutes is better because min might mean something like “minimum” (and actually does in Python, but we haven’t seen that yet).
Swapping Values Draw a table showing the values of the variables in this program after each statement is executed. In simple terms, what do the last three lines of this program do? x = 1.0 y = 3.0 swap = x x = y y = swap Solution swap = x # x->1.0 y->3.0 swap->1.0 x = y # x->3.0 y->3.0 swap->1.0 y = swap # x->3.0 y->1.0 swap->1.0 These three lines exchange the values in x and y using the swap variable for temporary storage. This is a fairly common programming idiom.
Predicting Values What is the final value of position in the program below? (Try to predict the value without running the program, then check your prediction.) initial = "left" position = initial initial = "right" Solution initial = "left" # Initial is assigned the string "left" position = initial # Position is assigned the variable initial, currently "left" initial = "right" # Initial is assigned the string "right" print(position) left The last assignment to position was “left”
Can you slice integers? If you assign a = 123 , what happens if you try to get the second digit of a ? Solution Numbers are not stored in the written representation, so they can’t be treated like strings. a = 123 print(a[1]) TypeError: 'int' object is not subscriptable
Slicing What does the following program print? library_name = 'social sciences' print('library_name[1:3] is:', library_name[1:3]) If thing is a variable name, low is a low number, and high is a high number: What does thing[low:high] do? What does thing[low:] (without a value after the colon) do? What does thing[:high] (without a value before the colon) do? What does thing[:] (just a colon) do? What does thing[number:negative-number] do? Solution library_name[1:3] is: oc It will slice the string, starting at the low index and ending an element before the high index It will slice the string, starting at the low index and stopping at the end of the string It will slice the string, starting at the beginning on the string, and ending an element before the high index It will print the entire string It will slice the string, starting the number index, and ending a distance of the absolute value of negative-number elements from the end of the string
Key Points Use variables to store values. Use meaningful variable names. Python is case-sensitive. Use print() to display values. Variables must be created before they are used. Variables persist between cells. Variables can be used in calculations. Use an index to get a single character from a string. Use a slice to get a substring. Use the built-in function len to find the length of a string.

Python Variables and Assignment

Python variables, variable assignment rules, every value has a type, memory and the garbage collector, variable swap, variable names are superficial labels, assignment = is shallow, decomp by var.

TutorialsTonight Logo

Python Conditional Assignment

When you want to assign a value to a variable based on some condition, like if the condition is true then assign a value to the variable, else assign some other value to the variable, then you can use the conditional assignment operator.

In this tutorial, we will look at different ways to assign values to a variable based on some condition.

1. Using Ternary Operator

The ternary operator is very special operator in Python, it is used to assign a value to a variable based on some condition.

It goes like this:

Here, the value of variable will be value_if_true if the condition is true, else it will be value_if_false .

Let's see a code snippet to understand it better.

You can see we have conditionally assigned a value to variable c based on the condition a > b .

2. Using if-else statement

if-else statements are the core part of any programming language, they are used to execute a block of code based on some condition.

Using an if-else statement, we can assign a value to a variable based on the condition we provide.

Here is an example of replacing the above code snippet with the if-else statement.

3. Using Logical Short Circuit Evaluation

Logical short circuit evaluation is another way using which you can assign a value to a variable conditionally.

The format of logical short circuit evaluation is:

It looks similar to ternary operator, but it is not. Here the condition and value_if_true performs logical AND operation, if both are true then the value of variable will be value_if_true , or else it will be value_if_false .

Let's see an example:

But if we make condition True but value_if_true False (or 0 or None), then the value of variable will be value_if_false .

So, you can see that the value of c is 20 even though the condition a < b is True .

So, you should be careful while using logical short circuit evaluation.

While working with lists , we often need to check if a list is empty or not, and if it is empty then we need to assign some default value to it.

Let's see how we can do it using conditional assignment.

Here, we have assigned a default value to my_list if it is empty.

Assign a value to a variable conditionally based on the presence of an element in a list.

Now you know 3 different ways to assign a value to a variable conditionally. Any of these methods can be used to assign a value when there is a condition.

The cleanest and fastest way to conditional value assignment is the ternary operator .

if-else statement is recommended to use when you have to execute a block of code based on some condition.

Happy coding! 😊

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How to do variable assignment inside a while(expression) loop in Python?

I have the variable assignment in order to return the assigned value and compare that to an empty string, directly in the while loop.

Here is how I'm doing it in PHP:

What I'm trying to do is identical to this in functionality:

Is there any way to do this in Python?

kenorb's user avatar

6 Answers 6

or if you want a list:

nosklo's user avatar

  • Not an answer; I still don't know: do you bind a variable in a while in Python? –  Kaz Commented Apr 5, 2017 at 20:46

You can wrap raw_input() to turn it into a generator:

which means we're back to square one but with more complex code. So if you need to wrap an existing method, you need to use nosklo 's approach.

Community's user avatar

  • +1: Beat me by seconds. Please add the definition of "raw_input as generator" to your answer, though. –  S.Lott Commented Feb 12, 2009 at 16:50
  • Cool thanks! First time using stack overflow btw, never knew it was this awesome, a perfect answer within minutes :) –  Andreas Karlsson Commented Feb 12, 2009 at 16:53
  • Can you detail how to "turn raw_input into a generator" in a very pythonic way? –  physicsmichael Commented Feb 12, 2009 at 19:45
  • do you turn it to a generator or use it as a generator? btw nice answer, didn't you know raw_input can be used that way :) –  hasen Commented Feb 12, 2009 at 20:22
  • 1 This solution will assign a list of characters in the first response to names. It's incorrect. –  recursive Commented Feb 13, 2009 at 4:02

No, sorry. It's a FAQ, explained well here:

In Pydocs , and Fredrik Lundh's blog .

The reason for not allowing assignment in Python expressions is a common, hard-to-find bug in those other languages. Many alternatives have been proposed. Most are hacks that save some typing but use arbitrary or cryptic syntax or keywords, and fail the simple criterion for language change proposals: it should intuitively suggest the proper meaning to a human reader who has not yet been introduced to the construct. An interesting phenomenon is that most experienced Python programmers recognize the while True idiom and don’t seem to be missing the assignment in expression construct much; it’s only newcomers who express a strong desire to add this to the language. There’s an alternative way of spelling this that seems attractive: line = f.readline() while line: ... # do something with line... line = f.readline()

Philip Reynolds's user avatar

  • this link appears to be broken –  Mark Heath Commented Nov 8, 2010 at 16:37

I'm only 7 years late, but there's another solution. It's not the best solution I can think of, but it highlights an interesting use of the StopIteration exception. You can do a similar loop for chunk reading files/sockets and handle Timeouts and whatnot nicely.

synthesizerpatel's user avatar

PEP 572 proposes Assignment Expressions and has already been accepted. Starting with Python 3.8, you will be able to write:

Quoting the Syntax and semantics part of the PEP for some more examples:

timgeb's user avatar

  • I use this all the time and discovered this by accident with trial and error. Although this works with Python, Cython doesn't recognize this and throws an error. Error compiling Cython file: ------------------------------------------------------------ ... while my_var := "".join( ^ ------------------------------------------------------------ –  FifthAxiom Commented Jun 13, 2022 at 9:10

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valid variable assignment expression in python

Microsoft Docs: Assignment Expression Value

Understanding Assignment Expression Value in Microsoft Docs

Abstract: In this article, we will discuss the concept of Assignment Expression Value as presented in Microsoft Docs.

In this article, we will explore the concept of Assignment Expression Value in Microsoft Docs. We will cover the key concepts related to this topic and provide detailed explanations using subtitles and paragraphs. We will also include code blocks to help illustrate the concepts more clearly.

What is an Assignment Expression?

An assignment expression is a statement that assigns a value to a variable. In C#, for example, the assignment operator ( = ) is used to assign a value to a variable. Here is an example:

In this example, the value 10 is assigned to the variable x using the assignment operator.

What is an Assignment Expression Value?

An assignment expression value is the value that is assigned to a variable as a result of an assignment expression. In the example above, the value 10 is the assignment expression value. In C#, the assignment expression value can be used in other expressions, such as in arithmetic expressions.

In this example, the value of x (10) is added to 5, and the result (15) is assigned to the variable y .

Using Assignment Expression Values in Other Expressions

As mentioned earlier, assignment expression values can be used in other expressions. Here is an example:

In this example, the value of x (10) is multiplied by 2, and the result (20) is then added to 5. The final result (25) is assigned to the variable y .

In this article, we have explored the concept of Assignment Expression Value in Microsoft Docs. We have covered the key concepts related to this topic and provided detailed explanations using subtitles and paragraphs. We have also included code blocks to help illustrate the concepts more clearly. Assignment Expression Values are an important concept in programming, and understanding how they work is essential for writing effective code.

  • Assignment operator (C# reference)
  • Assignment expressions (C# language specification)

Explore the details of Assignment Expression Value with practical examples and code snippets.

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Tags: :  Microsoft Docs Programming Assignment Expression

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IMAGES

  1. Learn Python Programming Tutorial 4

    valid variable assignment expression in python

  2. Variable Assignment in Python

    valid variable assignment expression in python

  3. SOLUTION: Expression variable assignment statement variable naming

    valid variable assignment expression in python

  4. How to declare variable and assign the value in python?

    valid variable assignment expression in python

  5. What are Python Assignment Expressions and Using the Walrus Operator

    valid variable assignment expression in python

  6. SOLUTION: Expression variable assignment statement variable naming

    valid variable assignment expression in python

COMMENTS

  1. python

    In any context where arbitrary Python expressions can be used, a named expression can appear. This is of the form name := expr where expr is any valid Python expression, and name is an identifier. The value of such a named expression is the same as the incorporated expression, with the additional side-effect that the target is assigned that value

  2. How To Use Assignment Expressions in Python

    Python 3.8, released in October 2019, adds assignment expressions to Python via the := syntax. The assignment expression syntax is also sometimes called "the walrus operator" because := vaguely resembles a walrus with tusks. Assignment expressions allow variable assignments to occur inside of larger expressions.

  3. Python's Assignment Operator: Write Robust Assignments

    Here, variable represents a generic Python variable, while expression represents any Python object that you can provide as a concrete value—also known as a literal—or an expression that evaluates to a value. To execute an assignment statement like the above, Python runs the following steps: Evaluate the right-hand expression to produce a concrete value or object.

  4. PEP 572

    Unparenthesized assignment expressions are prohibited for the value of a keyword argument in a call. Example: foo(x = y := f(x)) # INVALID foo(x=(y := f(x))) # Valid, though probably confusing. This rule is included to disallow excessively confusing code, and because parsing keyword arguments is complex enough already.

  5. Assignment Expressions: The Walrus Operator

    Assignment expression are written with a new notation (:=).This operator is often called the walrus operator as it resembles the eyes and tusks of a walrus on its side. Assignment expressions allow you to assign and return a value in the same expression. For example, if you want to assign to a variable and print its value, then you typically do ...

  6. Assignment Operators in Python

    The Walrus Operator in Python is a new assignment operator which is introduced in Python version 3.8 and higher. This operator is used to assign a value to a variable within an expression. Syntax: a := expression. Example: In this code, we have a Python list of integers. We have used Python Walrus assignment operator within the Python while loop.

  7. Variables and Assignment

    Variables and Assignment¶. When programming, it is useful to be able to store information in variables. A variable is a string of characters and numbers associated with a piece of information. The assignment operator, denoted by the "=" symbol, is the operator that is used to assign values to variables in Python.The line x=1 takes the known value, 1, and assigns that value to the variable ...

  8. 6. Expressions

    Expressions — Python 3.12.5 documentation. 6. Expressions ¶. This chapter explains the meaning of the elements of expressions in Python. Syntax Notes: In this and the following chapters, extended BNF notation will be used to describe syntax, not lexical analysis. When (one alternative of) a syntax rule has the form.

  9. Variables in Python

    To create a variable, you just assign it a value and then start using it. Assignment is done with a single equals sign ( = ): Python. >>> n = 300. This is read or interpreted as " n is assigned the value 300 .". Once this is done, n can be used in a statement or expression, and its value will be substituted: Python.

  10. Variables, Expressions, and Assignments

    As soon as you assign a value to a variable, the old value is lost. x: int = 42. print(x) x = 43. print(x) The assignment of a variable to another variable, for instance b = a does not imply that if a is reassigned then b changes as well. a: int = 42. b: int = a # a and b have now the same value. print('a =', a)

  11. 1.6. Variables and Assignment

    A variable is a name for a value. An assignment statement associates a variable name on the left of the equal sign with the value of an expression calculated from the right of the equal sign. Enter. width. Once a variable is assigned a value, the variable can be used in place of that value. The response to the expression width is the same as if ...

  12. Variables & Assignment

    Valid Names for Variables . A variable name may consist of alphanumeric characters (a-z, A-Z, 0-9) and the underscore symbol (_); a valid name cannot begin with a numerical value.var: valid _var2: valid. ApplePie_Yum_Yum: valid. 2cool: invalid (begins with a numerical character). I.am.the.best: invalid (contains .. They also cannot conflict with character sequences that are reserved by the ...

  13. Python 101

    Assignment expressions were added to Python in version 3.8. The general idea is that an assignment expression allows you to assign to variables within an expression. The syntax for doing this is: NAME := expr. This operator has been called the "walrus operator", although their real name is "assignment expression".

  14. variables

    If you need None, 0, False, or "" to be valid values however, you will need to change this behavior, for instance: valid_vals = ("", 0, False) # We want None to be the only un-set value x = 'default' if not x and x not in valid_vals else x ... assignment expressions with conditional expression. 0. Ternary Operator Python single variable ...

  15. 7. Simple statements

    Although the definition of assignment implies that overlaps between the left-hand side and the right-hand side are 'simultaneous' (for example a, b = b, a swaps two variables), overlaps within the collection of assigned-to variables occur left-to-right, sometimes resulting in confusion. For instance, the following program prints [0, 2]:

  16. Variables and Assignment

    In Python, a single equals sign = is the "assignment operator." (A double equals sign == is the "real" equals sign.) Variables are names for values. In Python the = symbol assigns the value on the right to the name on the left. The variable is created when a value is assigned to it. Here, Python assigns an age to a variable age and a ...

  17. python

    For the future time traveler from Google, here is a new way (available from Python 3.8 onward): b = 1 if a := b: # this section is only reached if b is not 0 or false. # Also, a is set to b print(a, b) This is known as "the walrus operator". More info at the What's New In Python 3.8 page.

  18. Python Variables and Assignment

    Python Variables. A Python variable is a named bit of computer memory, keeping track of a value as the code runs. A variable is created with an "assignment" equal sign =, with the variable's name on the left and the value it should store on the right: x = 42 In the computer's memory, each variable is like a box, identified by the name of the ...

  19. Different Forms of Assignment Statements in Python

    Multiple- target assignment: x = y = 75. print(x, y) In this form, Python assigns a reference to the same object (the object which is rightmost) to all the target on the left. OUTPUT. 75 75. 7. Augmented assignment : The augmented assignment is a shorthand assignment that combines an expression and an assignment.

  20. Python Conditional Assignment (in 3 Ways)

    Let's see a code snippet to understand it better. a = 10. b = 20 # assigning value to variable c based on condition. c = a if a > b else b. print(c) # output: 20. You can see we have conditionally assigned a value to variable c based on the condition a > b. 2. Using if-else statement.

  21. Python Variables

    Python Variable is containers that store values. Python is not "statically typed". We do not need to declare variables before using them or declare their type. A variable is created the moment we first assign a value to it. A Python variable is a name given to a memory location. It is the basic unit of storage in a program.

  22. How to do variable assignment inside a while(expression) loop in Python?

    The reason for not allowing assignment in Python expressions is a common, hard-to-find bug in those other languages. Many alternatives have been proposed. Most are hacks that save some typing but use arbitrary or cryptic syntax or keywords, and fail the simple criterion for language change proposals: it should intuitively suggest the proper ...

  23. Understanding Assignment Expression Value in Microsoft Docs

    An assignment expression value is the value that is assigned to a variable as a result of an assignment expression. In the example above, the value 10 is the assignment expression value. In C#, the assignment expression value can be used in other expressions, such as in arithmetic expressions. int x = 10; int y = x + 5; In this example, the ...

  24. How to fix SyntaxError

    This JavaScript exception invalid assignment to const occurs if a user tries to change a constant value. Const declarations in JavaScript can not be re-assigned or re-declared. Message: TypeError: invalid assignment to const "x" (Firefox) TypeError: Assignment to constant variable. (Chrome) TypeError: Assignment to const (Edge) TypeError: Redeclara