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3D Modeler Resume Examples: Proven To Get You Hired In 2024

Hiring Manager for 3D Modeler Roles

Jump to a template:

  • Digital Sculptor
  • Character Animator
  • 3D Animator
  • 3D Visualizer
  • 3D Layout Artist

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  • 3D Modeler Resume Tips

3D Modeler Resume Template

Download in google doc, word or pdf for free. designed to pass resume screening software in 2022., 3d modeler resume sample.

A 3D modeler is someone who creates proportional and realistic 3D models using computer software. They can work in a variety of fields, such as cinema or architecture. The job duties can change based on the industry. Generally, as a 3D modeler, you will use software to create realistic renderings, collaborate internally to ensure your renderings meet the needs of the project and present 3D designs for prototyping. To become a 3D modeler, you will need a bachelor's degree in a related field such as animation, architecture, industrial design, or electronic visualization. From there, you will want to get experience creating 3D models either through an internship or freelance work. Hiring managers will look for someone with related work experience, such as prior roles as an illustrator, product designer, or animator. Overall, hiring managers will be looking for a candidate who is creative and technically inclined with superb communication skills.

A 3D Modeler resume highlighting experience in creating 3D models, using design software, and collaborating with teams to bring designs to life.

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Recruiter Insight: Why this resume works in 2022

Tips to help you write your 3d modeler resume in 2024,    tailor your resume to the industry you want to be in.

Since 3D modelers can work in a variety of fields, it makes sense to choose one or two industries you want to work in, and tailor your resume to the industry. For example, if you want a 3D modeler job at a construction firm, you will want to showcase projects where you have created models of buildings on your resume.

Tailor your resume to the industry you want to be in - 3D Modeler Resume

   Get certified in autoCAD

AutoCAD is a common and key software tool 3D modelers use to create digital designs. It's extremely important to understand how to use autoCAD to land this role. You can get certifications in autoCAD to show hiring managers you are knowledgeable in this area.

Get certified in autoCAD - 3D Modeler Resume

A 3D modeler is a special type of animator that uses software to create 3D models for television, gaming, movies or websites. As a 3D modeler, your technical skills are your greatest assets. By displaying a wide breadth of skills, you show that you are adaptable and can learn new skills. Also, while job titles can vary, pay close attention to the verbiage of how managers list the titles.

3D Modeler resume example for 2023 job hunters

   Add the specific 3D modeler job title

If you decide to include your job title on your resume, you should always make the job title on your resume exactly the same as it is listed in the job description. This will help with the Applicant Tracking System and will make it clear to recruiters that you have exactly the experience they’re looking for. If your title has multiple names you can use a slash and include both titles.

Add the specific 3D modeler job title - 3D Modeler Resume

   Highlight important 3D modeler skills

You will need to have strong technical and software skills to succeed as a 3D modeler. You can list the programs that you’ve worked on. If you don’t want to mention them all, look at the job description and list the ones that the job requires. You could even provide a link to an online portfolio to show more examples.

Highlight important 3D modeler skills - 3D Modeler Resume

3d Modeler Resume Sample

Digital sculptor resume sample, character animator resume sample, 3d animator resume sample, 3d artist resume sample, 3d visualizer resume sample, 3d layout artist resume sample.

As a hiring manager who has recruited 3D modelers at top studios like Pixar, DreamWorks, and Industrial Light & Magic, I've seen countless resumes over the years. The best 3D modeler resumes showcase a candidate's technical skills, artistic abilities, and passion for the craft. Here are some tips to help your resume stand out from the competition and land your dream job in the 3D modeling industry.

   Highlight your 3D modeling software proficiency

Employers want to know that you have mastery of the essential 3D modeling software used in the industry. Don't just list the software names; provide specific examples of how you've used them to create impressive 3D models.

  • Proficient in Maya, with 5+ years of experience creating high-poly character models for AAA video games, including sculpting, texturing, and rigging
  • Expert in ZBrush, utilizing advanced techniques like polypainting and displacement maps to create highly detailed creature models for feature films
  • Skilled in Blender, having used it to create over 50 low-poly environment assets for a successful Kickstarter-funded indie game

Bullet Point Samples for 3D Modeler

   Show off your specialization and style

While being a generalist is valuable, many studios are looking for 3D modelers with a specific specialization or unique style. Highlight your area of expertise and the distinct look of your models.

  • Created various 3D models for different projects
  • Modeled characters, environments, and props

Instead, emphasize your specialization and style like this:

  • Specializes in creating stylized, cartoon-like character models with exaggerated proportions and vibrant color palettes
  • Known for highly realistic, detail-oriented hard surface modeling, with a focus on sci-fi vehicles and weapons
  • Excels at creating whimsical, fantasy-inspired creature designs with intricate organic shapes and textures

   Include metrics to quantify your impact

Use numbers and metrics to give context to your achievements and show the impact of your work. This helps employers understand the scale and significance of your contributions.

  • Modeled characters for a video game
  • Created 3D assets for an animated short film

Improve your bullet points by adding specific metrics:

  • Modeled and textured 20+ characters for a video game that sold over 500,000 copies in its first month
  • Created 150+ 3D assets for an animated short film that received 1M+ views on YouTube and won Best Animation at the Los Angeles Film Awards
  • Developed a library of 200+ reusable hard surface models, reducing asset creation time by 30% for future projects

   Showcase your artistic foundations

While technical skills are crucial, employers also want to see that you have a strong artistic foundation. Highlight your traditional art skills and how they inform your 3D modeling work.

Skilled 3D modeler with a strong background in traditional sculpture and anatomy. Combines classical art principles with cutting-edge 3D technology to create expressive, believable character models. Proficient in ZBrush, Maya, and Substance Painter, with a keen eye for form, proportion, and detail.

Mentioning your traditional art skills shows that you have a well-rounded understanding of art and design principles, which can elevate your 3D modeling work.

   Demonstrate your understanding of the 3D pipeline

Employers value 3D modelers who understand how their work fits into the larger production pipeline. Show that you can collaborate effectively with other team members and departments.

  • Worked closely with concept artists to translate 2D designs into 3D models, ensuring accurate representation of the intended style and aesthetic
  • Collaborated with rigging and animation teams to create clean, optimized models that performed well in action-heavy scenes
  • Communicated regularly with the texturing department to ensure UV layouts and topology supported efficient, high-quality texture mapping

By demonstrating your understanding of the 3D pipeline and your ability to collaborate with other specialists, you show that you're a team player who can contribute to the success of the entire project.

   Tailor your portfolio to the job

Your portfolio is the most important part of your application as a 3D modeler. Make sure to tailor your portfolio to the specific job and studio you're applying to.

  • Portfolio link: www.johnsmith3d.com
  • Check out my portfolio to see my 3D modeling work

Instead, curate your portfolio and highlight relevant projects:

  • Portfolio (character modeling focus): www.janedoe3d.com/characters - Features 10 of my best character models, showcasing a range of styles from realistic to stylized
  • Portfolio (environment modeling focus): www.janedoe3d.com/environments - Includes 5 detailed environment scenes, demonstrating proficiency in modular asset creation and world-building

By tailoring your portfolio to the job and providing specific examples of your most relevant and impressive work, you increase your chances of catching the employer's attention and landing an interview.

Writing Your 3D Modeler Resume: Section By Section

  summary.

A resume summary is an optional section that appears at the top of your resume, just below your contact information. It provides a brief overview of your professional experience, skills, and achievements, giving hiring managers a quick snapshot of what you bring to the table. While a summary is not strictly necessary, it can be particularly useful if you are a career changer or have extensive experience in the field. However, avoid using an objective statement, as it is outdated and focuses on what you want rather than what you can offer the employer.

When crafting your summary for a 3D modeler position, focus on highlighting your most relevant skills, experiences, and accomplishments. Tailor your language to the specific requirements of the job and industry, and avoid repeating information that is already covered in other sections of your resume. Keep your summary concise, typically no more than a short paragraph, and refrain from using bullet points or mentioning soft skills directly.

How to write a resume summary if you are applying for a 3D Modeler resume

To learn how to write an effective resume summary for your 3D Modeler resume, or figure out if you need one, please read 3D Modeler Resume Summary Examples , or 3D Modeler Resume Objective Examples .

1. Showcase your 3D modeling expertise

Your summary should immediately convey your proficiency in 3D modeling and the specific software you are skilled in. Hiring managers want to see that you have the technical skills necessary to excel in the role. Consider mentioning the following:

  • 3D modeling software you are proficient in (e.g., Maya, 3ds Max, Blender)
  • Types of 3D models you have created (e.g., characters, environments, props)
  • Industries or projects you have worked on (e.g., video games, films, product visualization)

Here's an example of a summary that effectively showcases 3D modeling expertise:

Skilled 3D modeler with 5+ years of experience creating high-quality assets for video games and virtual reality applications. Proficient in Maya, 3ds Max, and Unreal Engine. Proven track record of delivering complex, optimized models within tight deadlines.

Avoid vague or generic statements that do not specifically relate to your 3D modeling skills, such as:

  • Experienced professional with a passion for creativity
  • Hardworking individual with strong attention to detail

2. Highlight your artistic and technical abilities

As a 3D modeler, you need to possess both artistic and technical skills to create visually appealing and functional models. Your summary should touch on both aspects of your expertise. Consider including:

  • Artistic skills such as design, composition, and attention to detail
  • Technical skills like UV mapping, texturing, and optimization
  • Ability to collaborate with cross-functional teams (e.g., designers, animators, developers)

Here's an example of a summary that balances artistic and technical abilities:

Creative and detail-oriented 3D modeler with a strong background in art and design. Skilled in creating visually stunning and technically sound models for architectural visualization and product design. Experienced in collaborating with designers and engineers to bring concepts to life.

Avoid focusing solely on one aspect of your skills, such as:

  • Technical 3D modeler with expertise in polygon modeling and UV mapping
  • Artistic professional with a keen eye for design and composition

  Experience

The work experience section is the heart of your 3D modeler resume. It's where you highlight your most relevant and impressive 3D modeling projects, skills, and achievements. Hiring managers want to see the impact you've made in your previous roles and how you've grown as a 3D modeler.

To make your work experience section stand out, focus on showcasing your technical skills, artistic abilities, and problem-solving skills. Use specific examples and metrics to demonstrate your impact and value.

1. Highlight your 3D modeling skills and tools

Showcase your proficiency in 3D modeling software and tools that are relevant to the job you're applying for. Highlight specific tools you've used and how you've applied them to create high-quality 3D models.

  • Created detailed 3D models of characters, environments, and props using Maya, ZBrush, and Substance Painter for a AAA game title
  • Designed and modeled 50+ realistic 3D assets for an architectural visualization project using 3ds Max and V-Ray
  • Developed a complex 3D model of a medical device using SolidWorks, resulting in a 25% reduction in production costs

2. Use strong action verbs to describe your 3D modeling work

When describing your 3D modeling experience, use powerful action verbs that showcase your skills and accomplishments. Avoid generic verbs like "responsible for" or "worked on."

  • Designed, modeled, and textured a series of highly detailed 3D characters for a feature film
  • Developed and implemented a new 3D modeling workflow that increased team productivity by 30%
  • Collaborated with a team of 10 artists to create a library of reusable 3D assets for a video game project

Compare these to weaker, more generic descriptions:

  • Responsible for creating 3D models for a feature film
  • Worked on improving the 3D modeling workflow
  • Part of a team that created 3D assets for a video game

Action Verbs for 3D Modeler

Tip: Use our Score My Resume tool to get instant feedback on your resume's action verbs and other key criteria hiring managers look for.

3. Quantify your 3D modeling achievements with metrics

Whenever possible, use metrics and numbers to quantify your 3D modeling achievements and impact. This helps hiring managers understand the scale and significance of your work.

  • Created 200+ high-quality 3D models for a virtual reality training simulation, contributing to a 90% success rate in user testing
  • Optimized 3D models for a mobile game, reducing file sizes by 50% and improving app performance by 25%
  • Managed a team of 5 junior 3D modelers, delivering all projects on time and 10% under budget

If you don't have access to specific metrics, you can still provide context and scale for your achievements:

  • Created a large library of 3D furniture models for a major retailer's e-commerce platform
  • Developed a complex, detailed 3D model of a historic building for a museum exhibit

4. Show your career growth and progression

Highlight your career growth and progression as a 3D modeler. Show how you've taken on more responsibilities, led projects, or mentored others.

Senior 3D Modeler, ABC Studios (2018-2022) - Led a team of 10 3D modelers to create high-quality assets for a feature film, delivering the project on time and within budget - Developed and implemented a new 3D modeling pipeline that increased team efficiency by 25% - Mentored and trained 5 junior 3D modelers, providing guidance on best practices and technical skills 3D Modeler, XYZ Gaming (2015-2018) - Created 3D models of characters, environments, and props for 3 successful video game titles - Collaborated with designers and animators to ensure 3D models met creative and technical requirements - Contributed to the development of a new 3D asset management system that streamlined production workflows

Tip: If you've been promoted within the same company, make sure to highlight this in your resume. It demonstrates your value and growth as a 3D modeler. You can also use our Targeted Resume tool to optimize your resume for a specific job by checking for relevant skills and keywords.

  Education

The education section of your 3D modeler resume should be concise and highlight your relevant training. It's an important section that shows hiring managers you have the necessary educational background for the role. Here are some key tips for writing a strong education section:

How To Write An Education Section - 3D Modeler Roles

1. Put education at the top if you're a recent grad

If you graduated within the last few years, place your education section above your work experience. This is because your education is likely your strongest qualification at this stage in your career.

Include the following details for each degree:

  • Name of school
  • Degree earned
  • Graduation year
  • Relevant coursework, honors, or awards
Bachelor of Fine Arts in 3D Design and Animation, ABC University, 2022 Relevant coursework: 3D Modeling, Character Design, Texturing and Lighting Dean's List, 2020-2022

2. Highlight relevant coursework and projects

As a 3D modeler, your technical skills are crucial. Use your education section to showcase relevant coursework, projects, or software you learned.

Here's an example of how to highlight coursework:

  • Relevant coursework: 3D Modeling, Character Design, Texturing and Lighting

In contrast, avoid listing generic or irrelevant classes:

  • Courses: English 101, Psychology 101, Art History

If you completed any notable 3D modeling projects in school, briefly mention them and the software used.

3. Keep it short and sweet if you're experienced

If you have several years of 3D modeling experience, your education section should be brief. Hiring managers will be more interested in your professional accomplishments.

Here's an example of a concise education section for a senior 3D modeler:

BFA in Computer Animation, XYZ College

Notice how the graduation year is omitted to avoid potential age discrimination. In contrast, avoid listing outdated or irrelevant details:

Bachelor of Fine Arts in Computer Animation, XYZ College, 1998 Relevant coursework: Art History, Color Theory, Intro to Computers GPA: 3.2

4. Include relevant certifications

3D modeling certifications show you've mastered specific software or techniques. If you have any, include them in your education section or in a separate "Certifications" section.

Some popular 3D modeling certifications include:

  • Autodesk Certified User: Maya
  • Autodesk Certified Professional: 3ds Max
  • SolidWorks Certification
  • Blender Certification

Here's an example of how to list a certification in your education section:

Bachelor of Arts in Graphic Design, University of ABC, 2018 Autodesk Certified User in Maya, 2019

  Skills

The skills section of your 3D modeler resume is where you showcase your technical proficiencies and software expertise. It's a critical section that hiring managers and recruiters scan to quickly assess if you have the right skills for the job. Here are some tips to make sure your skills section is effective and helps you stand out from other candidates.

How To Write Your Skills Section - 3D Modeler Roles

1. Highlight your 3D modeling software skills

As a 3D modeler, your proficiency in industry-standard software is one of the most important things hiring managers look for. Make sure to list out the specific 3D modeling software you're skilled in, such as:

  • Autodesk Maya

Avoid simply listing "3D modeling software" without mentioning the specific tools. Hiring managers want to know exactly which programs you're proficient in to assess if you're a good fit for their pipeline and workflow.

Consider using a skills-based resume format if you have a lot of technical skills to showcase. This format puts more emphasis on your abilities and expertise, which can be especially effective for 3D modeling roles.

2. Use proficiency levels to indicate your expertise

Not all skills are created equal. You might be an expert in some 3D modeling software but only have basic knowledge of others. Use proficiency levels to give hiring managers a better sense of your capabilities.

Here's an example of what to avoid:

Autodesk Maya Blender ZBrush 3ds Max Cinema 4D

Instead, try something like this:

Autodesk Maya (Expert) Blender (Advanced) ZBrush (Intermediate) 3ds Max (Beginner) Cinema 4D (Beginner)

This gives hiring managers a much clearer picture of where your strengths lie and helps them determine if you're a good match for the role.

Tailor your skills section to the job description. Look for keywords and specific software mentioned in the posting, and make sure to include them in your resume if you have those skills. This will help you get past applicant tracking systems (ATS) that screen resumes for relevant keywords.

3. Don't forget about related technical skills

While 3D modeling software proficiency is crucial, don't neglect other relevant technical skills that can set you apart. Depending on the role and industry, consider including skills like:

  • Programming : Python, C++, MEL scripting
  • Game Engines : Unity, Unreal Engine
  • Rendering : V-Ray, Arnold, Renderman
  • Texturing : Substance Painter, Mari

Including these complementary skills shows that you have a well-rounded skill set and can handle various aspects of the 3D modeling pipeline.

Want to see how your resume skills section stacks up? Try out Resume Worded's Targeted Resume tool. It analyzes your resume against a specific job description and gives you feedback on which skills and keywords you might be missing.

4. Avoid listing outdated or irrelevant skills

3D modeling technology evolves quickly, and hiring managers want to see that you're up-to-date with the latest tools and techniques. Avoid listing outdated software or skills that are no longer relevant in the industry.

Autodesk Softimage (discontinued in 2014) Alias PowerAnimator (discontinued in 1998) Microsoft Paint (not relevant for professional 3D modeling)

Stick to current, industry-standard software and skills that are actively used in 3D modeling workflows today. This shows that you're invested in staying current and adapting to new technologies in your field.

Be strategic about which skills you include. Focus on the ones that are most relevant to the specific job you're applying for and that showcase your unique value proposition as a 3D modeler.

Skills For 3D Modeler Resumes

Here are examples of popular skills from 3D Modeler job descriptions that you can include on your resume.

  • 3D Modeling
  • Digital Sculpting
  • Character Animation
  • 3D Rendering
  • Adobe Photoshop
  • Adobe Illustrator

Skills Word Cloud For 3D Modeler Resumes

This word cloud highlights the important keywords that appear on 3D Modeler job descriptions and resumes. The bigger the word, the more frequently it appears on job postings, and the more likely you should include it in your resume.

Top 3D Modeler Skills and Keywords to Include On Your Resume

How to use these skills?

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Resume Guide: Detailed Insights From Recruiters

  • 3D Artist Resume Guide & Examples for 2022

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•  Get a resume score compared to other 3D Modeler resumes in your industry.

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•  Find the 3D Modeler skills your resume is missing.

•  Get rid of hidden red flags the hiring managers and resume screeners look for.

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3D Modeler Resumes

  • Template #1: 3D Modeler
  • Template #2: 3D Modeler
  • Template #3: 3d Modeler
  • Template #4: Digital Sculptor
  • Template #5: Character Animator
  • Template #6: 3D Animator
  • Template #7: 3D Artist
  • Template #8: 3D Visualizer
  • Template #9: 3D Layout Artist
  • Skills for 3D Modeler Resumes
  • Free 3D Modeler Resume Review
  • Other Design Resumes
  • 3D Modeler Interview Guide
  • 3D Modeler Sample Cover Letters
  • Alternative Careers to a 3D Modeler
  • All Resumes
  • Resume Action Verbs

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3D Artist Resume Examples + Complete Guide

Stephen Greet

3D Artist Resume

3d game artist resume, 3d character artist resume.

  • Write Your 3D Artist Resume

As a 3D artist, you breathe life into digital worlds and objects, crafting stunning animations, characters, and environments. Your technical skills in software like Maya, Blender, and ZBrush enable you to sculpt intricate details and textures. 

Your ability to work with lighting, shading, and rendering brings out the realism in your creations. While your portfolio speaks for itself in many ways, composing a resume that effectively showcases your talent and work ethic is still essential. 

No worries—we can help with that. Our 3D artist resume examples are written by professionals and have helped many artists land the jobs of their dreams. Just follow our resume tips and level up your resume game and write a cover letter that wins!

or download as PDF

3D artist resume example with animation experience

Why this resume works

  • Also, be sure to prove that it is not just about quantity but quality of your projects by proving how impactful your skills in character realism (cue: 47% improvement in character realism) were in your previous projects.

3D game artist resume example with 10 years of experience

  • Be sure to quantify these success rates – 37% increase in positive user reviews, 21% increase in visual fidelity – to prove your skill mastery.

3D character artist resume example with 11 years of experience

  • To stand out, metrics such as 39% increase in cloth realism, augmenting reality projects by 53%, and more should be highlighted.

Related resume examples

  • Graphic designer
  • Illustrator
  • Freelance artist

Adapt Your 3D Artist Resume to Fit Your Dream Job

Job seeker stands with hands in air, questioning how to fill out job materials

While your portfolio is busy showcasing your talent, your resume needs to show companies that you can use the right tools, create on a schedule, and collaborate with others. 

Focus on your technical abilities, including software proficiency such as Maya, 3ds Max, or Cinema 4D, as well as your expertise in modeling, texturing, lighting, and rendering.

If you’re a master at rigging characters or creating lifelike animations, make sure to highlight those specialized skills. Don’t forget to emphasize your understanding of 3D modeling techniques, sculpting, and the use of various shaders.

Need any ideas?

15 popular 3D artist skills

  • Autodesk Maya
  • Autodesk 3ds Max
  • Substance Painter
  • Unreal Engine
  • Adobe Photoshop
  • Marvelous Designer
  • Substance Designer
  • Marmoset Toolbag

resume format for 3d model

Your 3D artist work experience bullet points

When you work on a project, your days are filled with crafting intricate models that breathe life into characters and immerse audiences in captivating visuals. To impress employers with your work experience section, you must prove that your work achieves these goals. 

Use this part of your resume to highlight your proudest moments, like creating lifelike character animations, boosting project efficiency, or delivering stunning visual effects. 

Add metrics to substantiate your accomplishments and choose active verbs to make your achievements shine. Your achievements in the world of 3D modeling and art are the key to making your resume stand out and grab the attention of potential employers.

  • Highlight how you optimized processes, resulting in reduced render times for projects. 
  • Showcase your ability to create efficient 3D models by specifying the number of polygons you reduced or optimized. 
  • Demonstrate your efficiency in meeting project deadlines by specifying the average time it took to complete various projects.
  • Describe how your artistic contributions positively impacted user or client satisfaction. You could mention an increase in positive feedback, ratings, or engagement metrics following the implementation of your 3D assets.

See what we mean?

  • Integrated Marvelous Designer for cloth simulation, resulting in a 39% increase in cloth realism
  • Created captivating game environments using Unity, resulting in a 37% increase in positive user reviews
  • Collaborated closely with storyboard artists and directors to bring concepts to life, ensuring alignment with project vision
  • Employed V-Ray for realistic rendering, which resulted in a 32% improvement in the overall visual fidelity of projects

9 active verbs to start your 3D artist work experience bullet points

  • Sculpted 
  • Collaborated
  • Conceptualized
  • Implemented

3 Tips for Writing a 3D Artist Resume with Limited Experience

  • If you have limited work experience , your online portfolio can be a powerful asset. Include a link to your portfolio in your resume, where potential employers can view your 3D art projects, character designs, animations, and more. 
  • Passion for 3D art often extends beyond the classroom or studio. Mention any related personal projects that you’ve undertaken or hobbies and interests . Whether creating 3D models in your free time or contributing to online art communities, it reflects your dedication and love for the craft.
  • When you’re just starting out as a 3D artist, your coursework and projects can be invaluable. Create a section on your resume that showcases personal or class projects where you applied your 3D skills. Describe the challenges you tackled, your creative process, and the results you achieved. 

3 Tips for Writing a 3D Artist Resume as a Professional

  • If you have earned certifications that are pertinent to 3D art, include them on your resume. For example, mention your Autodesk Certified Professional (ACP) or any specialized 3D modeling or animation certs.
  • To stand out, showcase your commitment to staying up-to-date. Mention recent workshops you’ve completed, and highlight your involvement in open-source 3D art projects or communities. Attending industry events, such as SIGGRAPH or local art expos, can also illustrate your dedication to continuous learning and networking.
  • Ensure that the skills you list on your resume are tailored to the job you’re applying for. Research the specific requirements of the position and align your job skills with those needs. Emphasize your proficiency in relevant software, techniques, and artistic styles.

To pass through applicant tracking systems (ATS), ensure that your resume is full of keywords from the job description . This includes 3D art software and specific techniques.

You can, but it’s optional. If you choose to include one, ensure it’s tailored to the job you’re applying for. Mention the specific company and role by name, and highlight your strengths, such as 3D modeling, animation, or software proficiency.

Research the job description and tailor your skills to match the specific requirements of the position. Emphasize your proficiency in relevant software, 3D modeling techniques, texturing, and rendering, aligning your skills with the needs of the job you’re applying for. Focus on technical abilities—your soft skills can shine in the cover letter.

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  • • Spearheaded the development and implementation of the game's dynamic lighting model, contributing to a 30% enhancement in visual fidelity.
  • • Directed a team of 10 artists in crafting production-level game environment art, resulting in a consistent increase in game immersion and player engagement metrics.
  • • Developed and led the execution of a new modular construction technique that reduced environment creation time by 40%.
  • • Innovated world concept art creation, diversifying game environments which led to a 25% increase in game world variability for players.
  • • Initiated and refined shader manipulation processes that improved texture detail and art quality, leading to praise in several industry reviews.
  • • Designed and integrated 50+ hand-painted textures tailored for PBR rendering, providing a distinct and admired aesthetic to our flagship game.
  • • Played a key role in the architecture of game levels, enhancing the storytelling and game flow leading to a 20% increase in positive player reviews.
  • • Led the creation of over 100 block-out assets that streamlined level design, effectively reducing production time by 15%.
  • • Managed real-time rendering techniques, improving frame rate performance on consoles by 10% without compromising visual quality.
  • • Pioneered the use of Substance Painter in our workflow, increasing texture creation efficiency by 35%.
  • • Implemented a comprehensive environment lighting strategy that was adopted studio-wide and improved overall environmental aesthetics.
  • • Contributed to the development of high-poly game-res meshes, achieving greater detail and realism in environmental assets.
  • • Optimized post effects techniques, enhancing game visuals while maintaining optimal performance achieving a 50% reduction in load times.
  • • Collaborated on end-to-end game development for a major title, which went on to sell over 5 million copies worldwide.
  • • Formulated diverse ideas for stylized art resulting in a widely acclaimed game environment adopted in a key franchise.

5 3D Artist Resume Examples & Guide for 2024

As a 3D artist, your resume must showcase a solid grasp of software proficiency. Highlight your expertise in industry-standard tools like Autodesk Maya, Blender, or Adobe Suite. Your portfolio should also exhibit a diverse range of projects. Let your work demonstrate your ability to create detailed models, textures, and animations.

All resume examples in this guide

resume format for 3d model

Traditional

resume format for 3d model

Resume Guide

Resume Format Tips

Resume Experience

Skills on Resume

Education & Certifications

Resume Summary Tips

Additional Resume Sections

Key Takeaways

3D Artist resume example

As a 3D artist, effectively showcasing the depth and breadth of your skills in a resume can be a significant challenge. Our guide will provide you with targeted advice to structure your resume so that your unique talents capture the attention of potential employers and stand out in the competitive industry.

  • Find different 3d artist resume examples to serve as inspiration to your professional presentation.
  • How to use the summary or objective to highlight your career achievements.
  • How to create the experience section to tell your story.
  • Must have certificates and what to include in the education section of your resume.

If the 3d artist resume isn't the right one for you, take a look at other related guides we have:

  • Costume Designer Resume Example
  • Multimedia Designer Resume Example
  • Magazine Designer Resume Example
  • CAD Designer Resume Example
  • Production Designer Resume Example
  • Electrical Designer Resume Example
  • Print Designer Resume Example
  • Plumbing Designer Resume Example
  • Footwear Designer Resume Example
  • Kitchen Designer Resume Example

Formatting the layout of your 3d artist resume: design, length, and more

  • If you have plenty of experience, you'd like to showcase, invest in the reverse-chronological resume format . This format focuses on your latest experience items and skills you've learned during your relevant (and recent) jobs.
  • Don't go over the two-page limit, when creating your professional 3d artist resume. Curate within it mainly experience and skills that are relevant to the job.
  • Make sure your 3d artist resume header includes all of your valid contact information. You could also opt to display your professional portfolio or LinkedIn profile.
  • Submit or send out your 3d artist resume as a PDF, so you won't lose its layout and design.

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The more trusted the organization you've attained your certificate (or degree) from, the more credible your skill set would be.

The six in-demand sections for your 3d artist resume:

  • Top one-third should be filled with a header, listing your contact details, and with a summary or objective, briefly highlighting your professional accolades
  • Experience section, detailing how particular jobs have helped your professional growth
  • Notable achievements that tie in your hard or soft skills with tangible outcomes
  • Popular industry certificates to further highlight your technical knowledge or people capabilities
  • Education to showcase your academic background in the field

What recruiters want to see on your resume:

  • Proficiency with relevant 3D modeling and animation software (e.g., Autodesk Maya, 3ds Max, Blender, Cinema 4D)
  • Strong portfolio showcasing modeling, texturing, lighting, rigging, and animation skills
  • Understanding of art principles (e.g., color theory, lighting, shadow, composition and perspective)
  • Experience with game engines (e.g., Unity, Unreal Engine) and real-time rendering techniques
  • Knowledge of the production pipeline in game development, VFX, or animation studios

Creating your 3d artist resume experience to catch recruiters' attention

Remember that for the 3d artist role, hiring managers are looking to see how your expertise aligns with their requirements. Here's where your resume experience section can help out. Make sure you:

  • Include mainly roles that are relevant to the 3d artist job you're applying for;
  • Don't go too far back in your experience - recruiters will only care what you did a decade ago if it's really important for the 3d artist role;
  • Each bullet you include should say what you did, followed by the skills you used and the actual end result of your efforts;
  • Quantify each of your achievements with numbers and possibly the overall effect it had on the organization;
  • Highlight transferrable skills - or personal skills you've attained thanks to past jobs - that could be applicable within your potential workplace. This would showcase your unique value as a professional.

Formatting the experience section of your resume doesn't have to be an over-the-top deep dive into your whole career. Follow the 3d artist resume examples below to see how industry-leading professionals are presenting their experience:

  • Spearheaded character modeling and texturing for the award-winning video game series 'Epic Quest,' significantly enhancing visual appeal and character engagement for players.
  • Collaborated with a team of 20 designers, contributing to a 30% reduction in production time through the introduction of efficient workflow techniques using ZBrush and Substance Painter.
  • Developed detailed 3D assets for use in interactive virtual reality simulations, elevating the immersive experience and receiving recognition for innovation in VR design.
  • Managed a department of 3D artists, overseeing project assignments and performance, which directly impacted team productivity and project delivery by 25%.
  • Implemented new training programs that enhanced team skills in Unity and Unreal Engine, resulting in the production of high-quality game environments and assets.
  • Initiated and led the development of a proprietary tool for real-time 3D asset generation, which streamlined the content creation pipeline and significantly reduced manual modeling hours.
  • Designed and produced over 50 different 3D models of interior furniture for IKEA's augmented reality app, driving a 15% increase in app downloads and user engagement.
  • Played a key role in developing an automated texturing system that cut down asset creation time by 40%, aligning production processes with the company's fast-paced release schedules.
  • Actively participated in cross-departmental meetings to ensure 3D asset compatibility with IKEA's online platform, enhancing the overall user interface and shopping experience.
  • Led the design of an innovative 3D simulation for surgical training, which was adopted by several medical institutions and credited for improving surgery preparation efficiency by 35%.
  • Mentored junior 3D artists, enhancing team expertise in medical visualization and boosting the department's project execution rate by 20%.
  • Optimized 3D asset delivery by integrating cloud-based sharing systems, which facilitated remote collaboration and reduced project turnaround time.
  • Created high-quality, photorealistic 3D renders for over 30 commercial real estate properties, which aided in attracting potential investors and led to a sizeable increase in the company's market outreach efforts.
  • Implemented 3D scanning technology to produce virtual tours, driving a 50% improvement in client engagement metrics and supporting the company's digital transformation initiatives.
  • Worked closely with marketing teams to deliver customized 3D visuals for online campaigns, successfully boosting web traffic by 25% within a six-month timeframe.
  • Conceptualized and executed dynamic 3D animations for television commercials, contributing to a 10% increase in client satisfaction scores and repeat business.
  • Performed rigorous character rigging for animated sequences, ensuring smooth and lifelike movements that surpassed client expectations and industry standards.
  • Mastered motion capture technology to translate real-world performances into digital animations, providing clients with cutting-edge marketing material and a competitive edge.
  • Orchestrated the creation of a virtual showroom using Unreal Engine 4 for an automotive client, which was credited with a 20% increase in customer engagement and facilitated remote vehicle demonstrations.
  • Developed and managed an asset library containing thousands of car models and parts, reducing search and retrieval time by 60%, thus optimizing the teams' operational efficiency.
  • Leveraged scripting and automation skills to improve the accuracy of 3D modeling from CAD data, thereby enhancing the visual fidelity of the final product.
  • Produced a wide array of 3D assets, including characters, environments, and props for a mobile gaming studio, which contributed to the app hitting 1 million downloads within the first year of release.
  • Pioneered the use of a stylized art direction for the mobile game, 'Tiny Adventures,' that helped differentiate it in a crowded marketplace and increased player retention by 30%.
  • Led the integration of 3D models into the gaming engine, optimizing game performance and reducing load times by 40%, enhancing the user experience for players on various devices.

Quantifying impact on your resume

  • Highlight the number of 3D models created for various projects to showcase volume of work and proficiency.
  • Include the percentage reduction of render times achieved through optimization techniques to demonstrate efficiency gains.
  • Mention the amount of time saved on projects due to improved workflows or automation to quantify productivity improvements.
  • Document the number of textures and assets developed, emphasizing the diversity and scalability of your skillset.
  • Specify the dollar value of projects worked on to highlight your experience with significant budgets and fiscal responsibility.
  • Detail the number of collaborative projects and the size of teams worked with to show your teamwork and communication abilities.
  • Indicate the percentage increase in social media engagement or sales for projects where your 3D work was a key feature to illustrate real-world impact.
  • Report any awards or contests won with numeric ranking, if applicable, to provide a measurable standard of excellence.

Action verbs for your 3d artist resume

Target Illustration

How to shift the focus from your 3d artist resume experience section to your professional profile

If you're at the start of your career journey or transitioning industries, you might be concerned about the lack of professional experience while crafting your 3d artist resume.

How can you effectively present your 3d artist resume experience section under these circumstances?

Rather than a traditional, extensive experience section, demonstrate your expertise through:

  • Emphasizing your education. Your academic background might impress recruiters, especially if it includes recent, industry-relevant knowledge;
  • Creating a compelling objective statement. The first few sentences of your resume should map out your motivations and career aspirations, offering insight into your goals;
  • Highlighting your transferable skills. For example, if you've honed communication skills through volunteering, illustrate on your 3d artist resume how these can benefit a potential employer;
  • Detailing your technical background in certifications and skills sections. As a recent graduate, your technological foundations might be particularly attractive to employers looking to develop these skills further.

It's important to remember that employers sometimes prefer candidates with less experience but who are a better cultural fit for their organization.

Recommended reads:

  • How To Include Your Relevant Coursework On A Resume
  • Should I Put In An Incomplete Degree On A Resume?

List your educational qualifications and certifications in reverse chronological order.

The right balance between hard skills and soft skills for your 3d artist resume

Wondering what the perfect 3d artist resume looks like? The candidate's profile meets job requirements by balancing both hard skills and soft skills across their resume.

  • Hard skills are all the technologies you're apt at using . Prove you have the right technical background by listing key industry hardware/software in your 3d artist resume skills section and noteworthy certifications.
  • Soft skills are both your personal, mindset, communication, analytical, and problem-solving talents . Use your 3d artist resume achievements section to show how you've used a particular soft skill to reach a tangible outcome.

When writing about your unique skill set, always make sure to refer back to the job advert to see what are the key requirements. This ensures you've tailored your resume so that it matches closer to what the ideal candidate profile is.

Top skills for your 3d artist resume:

3D Modeling

Knowledge of 3D software (e.g., Maya, Blender, 3ds Max)

Lighting Techniques

Digital Sculpting (e.g., ZBrush)

Attention to Detail

Problem-Solving

Time Management

Communication

Adaptability

Continuous Learning

Critical Thinking

Project Management

Bold the names of educational institutions and certifying bodies for emphasis.

The 3d artist resume sections you may underestimate: certifications and education

Your education and certifications provide insight into both your technical capabilities and personal attributes, such as perseverance. When crafting your 3d artist resume, consider how you present these elements:

  • For your higher education degrees , prioritize listing those most relevant to the job or indicative of your academic dedication;
  • Include applicable coursework as a stand-in for relevant experience or if it might impress recruiters;
  • Include incomplete higher education only if it's pertinent to meeting job requirements;
  • If your degree is from a renowned university, mention how often you made the Dean's list to underline academic excellence.

Regarding certifications, it's not necessary to list all of them. Instead, match up to three of your most recent or significant certificates with the technical skills required in the job description.

Below, we've selected some of the top industry certifications that could be vital additions to your 3d artist resume.

The top 5 certifications for your 3d artist resume:

  • Autodesk Certified Professional: 3ds Max (ACP) — Autodesk
  • Autodesk Certified Professional: Maya (ACP) — Autodesk
  • ZBrush Certified User (ZCU) — Pixologic
  • Adobe Certified Expert in Photoshop (ACE) — Adobe
  • Houdini Certification Program (HCP) — SideFX
  • Perfecting the Education Section on Your Resume
  • Should You Include Eagle Scout On Your Resume?

The ideal 3d artist candidate resume summary or objective

You may have heard that your resume top one-third plays an important part in your application.

It basically needs to show strong alignment with the job advert, your unique skill set, and your expertise.

Both the resume summary and resume objective could be used to ensure you've shown why you're the best candidate for the role.

  • Resume objective to pinpoint your current successes, that are applicable to the field, and your vision for your career. Remember to state how you see yourself growing within this new career opportunity.
  • Resume summary as an instrument to pinpoint what is most applicable and noteworthy form your professional profile. Keep your summary to be no more than five sentences long.

At the end of the day, the resume summary or objective is your golden opportunity to shine a light on your personality as a professional and the unique value of what it's like to work with you.

Get inspired with these 3d artist resume examples:

Resume summaries for a 3d artist job

  • Seasoned 3D Artist with over 8 years of experience in creating visually stunning environments and characters for AAA games. Proficient with Maya, ZBrush, and Substance Painter, with a portfolio that includes work recognized in the Global Game Awards. Adept at leading teams to push the boundaries of digital artistry in the gaming industry.
  • Former industrial designer pivoting to a 3D art career, bringing 5 years of design conceptualization and production experience. Proficient with CAD tools and a quick study in 3D modeling software. Proven track record of creating innovative design solutions that enhance user experience and engagement.
  • As a digital marketing professional with 4 years of experience, transitioning to 3D art offers a blend of creative and technical expertise. Skilled in Adobe Creative Suite, looking to leverage understanding of brand storytelling into crafting compelling 3D visuals for interactive media. Recognized for award-winning campaign visuals in previous roles.
  • Embarking on a 3D artistry career path with a fresh and eager perspective, aiming to contribute creatively to projects that encompass a strong artistic vision. A recent graduate with a BA in Fine Arts, specializing in digital mediums, seeking to apply theoretical knowledge and honed aesthetic sensibilities in practical, professional settings.
  • With a dedicated passion for 3D modeling and animation, and recently having completed an intensive course in 3D design, eager to join a team that values fresh talent and perspectives. Possessing a foundation in Maya, 3ds Max, and Blender, the objective is to grow under guidance and contribute to impactful, visually impressive projects.

What else can you add to your 3d artist resume

What most candidates don't realize is that their 3d artist resumes should be tailored both for the job and their own skillset and personality.

To achieve this balance between professional and personal traits, you can add various other sections across your resume.

Your potential employers may be impressed by your:

  • Awards - spotlight any industry-specific achievements and recognitions that have paved your path to success;
  • Languages - dedicate some space on your 3d artist resume to list your multilingual capabilities , alongside your proficiency level;
  • Publications - with links and descriptions to both professional and academic ones , relevant to the role;
  • Your prioritization framework - include a "My Time" pie chart, that shows how you spend your at-work and free time, would serve to further backup your organization skill set.

Key takeaways

We trust that this Enhancv guide has been informative and useful. To summarize the essential points:

  • Opt for a simple and readable format, focusing more on your 3d artist achievements rather than just duties;
  • Emphasize your accomplishments in the 3d artist experience section over mere responsibilities;
  • If lacking relevant experience, utilize various resume sections like education and volunteering to demonstrate your suitable skill set;
  • Never overlook the significance of pertinent higher education, training, and certifications;
  • Incorporate diverse sections in your resume to highlight not just your skills expertise but also your personality.

3d artist resume example

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Click here to directly go to the complete 3D artist resume sample.

What should you write in a 3D Artist Resume?

You should present the details of your 3D artist work experience, contact information, educational background, skills, and relevant certifications, training, and internships, etc. in your resume for 3D artist jobs.

Moreover, you should champion your ability to create an effective 3D experience for your end-users.

That said, presenting basic details in your 3D artist resume template is not enough as it won't get you the job. Deploying the right resume tactics will.

The simplest of tricks can help you dramatically make an impact on the recruiter and beat the competition.

So here is an insight into our blog that can help you curate an effective 3D artist resume:

  • Briefly describe your work experience using one-liners in your 3d artist resume template.
  • Mention if you have worked on a project or got certified in relevant courses.
  • Throw light on your key skills along with your technical skills.
  • Compile the points describing your roles and responsibilities in similar groups
  • Summarize the entire resume content once you complete drafting your resume.

Implementing these resume tips will enhance your 3D artist resume.

In addition to this, we will also show you:

  • How to get a job as a 3D artist?

How do you make a 3D artist CV?

  • What do 3D artists do?

What skills do 3D artists need?

  • How to decide whether to include a resume summary or objective?

The knowledge of all this put together will help you put together an impactful 3D designer resume that recruiters will love.

In this blog, we have mentioned section-wise instructions to help you curate an impeccable resume from scratch. We have also presented section-wise 3D artist resume examples at the end of each section to show you what they should look like when perfected.

Hiration's Online Resume Builder can help you inch closer to your dream job by creating the best 3d artist resume and a 3d artist resume cover letter.

You can also go through the following blogs to check out 50+ resume examples and samples provided across the guide blogs:

What is 3D Artist Resume and Why Do You Need It?

According to BLS, the 3D Artist industry will see a 4% job growth within 2029. With an average annual salary of $75,270, a 3D artist is one of the most demanding creative jobs in the market.

However, in current times, the job market is saturated with highly skilled 3D artists. In this fierce competition, if you wish to get a job as a 3D artist, you need to have relevant skills, technical knowledge, relevant education, and a stellar 3D artist resume.

A 3D artist resume is a professional document that contains detailed information about your experience, skills, and accomplishment.

Here are some of the requirements for the job:

  • Bachelor's degree in graphic design or related field
  • Relevant certification related to 3D graphics
  • Strong technical knowledge of tools like 3D Max, V-Ray, SketchUp, May

Scope of Employment:

As a 3D artist, you can get a job in different fields such as the entertainment industry, marketing, architecture, video game production, etc. You can also find employment as:

  • 3D concept designer
  • Motion Graphic designer
  • 3D print designer
  • Interior Designer
  • Medical Illustrator

The average salary of 3D Artists in the US:

3D-Artist-Salary-Statistics

SOURCE: Salary Explorer

Choose the Right 3D Artist Resume Format

The first thing you need to do is pick the right resume format .

If you're writing a 3D designer resume, you probably fall in one of the following professional categories:

  • You have an uninterrupted career trajectory
  • You have career gaps
  • You have switched jobs too frequently

Because most professionals have a unique career trajectory, choosing the right junior 3D artist resume format becomes crucial. It helps you present information strategically. Moreover, it also helps you conceal information if needed.

3D-Artist-Resume-Formats

So here goes a list of the three formats you should choose based on the nature of your career trajectory as presented above:

  • Reverse-Chronological: This format displays your most recent career information first. As such, it helps you show the timeline of your career trajectory seamlessly by prioritizing the most recent ones first. This is ideal for 3 Artists with an uninterrupted career trajectory. We advise you to choose this format as your 3d artist resume format.
  • Functional: This resume format is function-based. This means that this format uses your skills as the defining metric to organize your 3D designer resume. The result? It helps conceal career gaps. As such, this is considered the ideal format for frequent job switchers and professionals with career gaps. But that said, we do not recommend the use of this format as it is not ATS-friendly.
  • Combination: The combination resume format combines the time-line based approach and skill-based approach of the earlier two resumes. As such, it is considered ideal for all professionals. It is also ideal for professionals who are writing a 3d artist fresher resume.

Basics of a 3D Artist Resume

Before you start working on your 3D artist resume, make sure that you have your basics covered.

We will be briefly discussing the following points:

Difference between a 3D artist resume and a 3D artist CV

Difference between a 3d artist resume and a junior 3d artist resume.

Let's begin.

If you've been wondering what the difference between a 3D artist resume and a 3D artist CV is, read on to learn the difference between the two:

  • A 3D artist resume is a concise summary of your professional career. It is generally one to two pages long.
  • A resume is generally written for career-specific objectives.
  • In other words, it is written by professionals or fresh graduates who are looking for jobs in 3D artists jobs- be it 3D designing, 3D modeling, or animation.
  • A 3D artist CV chronicles the details of your entire academic and professional career to date. There is no page limit on how your CV can be.
  • It is generally used when you are applying for internships, grants, scholarships, research-based profiles, or academia in general.

Is there a difference between a 3D artist resume and a junior 3d artist resume?

Yes, there is.

We have covered it below:

  • A 3D artist resume is written by 3D professionals who have previous experience in working as a professional 3D Designer or 3D Modeler.
  • On the contrary, a 3D artist fresher resume is written by fresh design graduates who don't have any relevant professional experience.
  • It is also written by those 3D artists who have done an internship in 3D designing or 3D modeling but have no official work experience. In other words, it is written by those 3D artists who have not worked in a professional office setup.

Use Sections to Organize Your 3D Artist Resume

Every well-written 3D designer resume is well-formatted and well presented. Using sections to organize the content of your 3D artist resume is a great way to achieve this.

Here is a list of the 7 must-have sections for your 3D designer resume:

  • Personal Information
  • Profile Title
  • Summary/Objective
  • Professional Experience

In addition to this, you can also include the following sections:

  • Certifications (if any)
  • Awards & Recognition (if any)
  • Additional Information (if any)

To learn more about them, read our Blog on resume sections .

For pre-arranged and perfectly positioned resume sections, use our in-built 3D artist resume template on our Online Resume Builder .

With our resume-building tool, you don't have to worry about what sections to add to the best 3d artist resume. You also don't have to worry about the positioning of different sections in your resume anymore.

Our in-built 3D artist resume template takes care of it for you.

Moreover, we also offer a one-click design change to help you choose the aesthetics you want to go with.

Use our resume tool now!

Perfect the Header, Personal Information, and Profile Title Sections

To make an impeccable 3D designer resume, you need to perfect each section of your resume. Let us first discuss the first three sections namely:

3D Artist Resume: Header

The resume header is the first thing that goes on your 3D designer resume.

Here are a few tips that you should follow to correctly write your resume header:

  • Do not label your resume with a generic 'CV' or 'Resume'. Why? Because it is implicit that you are writing a resume.
  • Instead, write your real full name at the top-most part of your 3D designer resume.
  • Write your name in the largest font size ( 16-20 points ) so that the recruiter knows that the resume belongs to you in the first go.
  • If you have a middle name, write your first name, followed by the first initial of your middle name in capital letters, followed by your last name. Example "Lara K. Melwin"

Here's a 3D artist resume sample showing the perfect header of your resume should look like in your perfect resume:

3D-artist-resume-header

This is a snapshot of a 3D artist resume template that is in-built in our Online Resume Builder .

You can use this in-built resume template and modify it to suit your career trajectory and work timeline.

That said, read on to learn from our section-wise 3D artist resume examples to learn what each section of your resume should look like once it follows the rules of resume writing.

3D Artist Resume: Personal Information

The personal information section should be concise and informative. It should ideally consist of basic contact details such as:

  • Updated mobile number
  • Professional email ID
  • Current location

In addition to this, you can also give a link to your LinkedIn profile + link(s) to your online portfolio on Kaggle, GitHub, or any professional website if you have any.

3D-Artist-Resume-Contact-Details

Read our resume contact information guide to get a better understanding of this section.

Here's a 3d artist resume sample showcasing a perfectly composed personal information section for your resume:

3D-artist-resume-personal-information

Does all this seem confusing?

Do you want to get a second opinion on your existing 3D designer resume?

If it's a yes, give our Resume Review Service a chance.

With over 3 years of experience in reviewing resumes for professionals all over the world, our resume strategists have perfected the art of giving valuable feedback.

Our clients have gotten shortlists from top companies like BCG, Goldman Sachs, and Facebook!

3D Artist Resume: Profile Title

The third section is the profile title.

This is where you communicate important career-specific information about you such as:

  • Your current/most recent job title : Example: 3D Artist, 3D Gaming Artist, 3D Designer, etc.
  • Your functional industry : In this case, you are in the design industry.
  • Your seniority level : The profile title also showcases your career hierarchy and the level of seniority you have attained.

Understandably, your profile title is important.

We advise you to write it in the second largest text of 14-16 point sizes to ensure that recruiters notice it the first chance they get.

Hiration Pro Tip : Do not exaggerate your profile title. Doing this will lead to a loss of credibility.

Must this be of interest to you, we strongly advise you to go all out on our AI-powered Resume Review Service to get an in-depth and constructive analysis of your resume within minutes of uploading it on our tool!

Here's a 3D artist resume sample showing a correctly-composed profile title:

3D-artist-resume-profile-title

In the meanwhile, we advise you to use our Online Resume Builder.

You can download a 3D artist resume pdf.

PDF resumes do a brilliant job at retaining the structural integrity of your 3D designer resume. And with us, you can download multiple 3D artist resume pdf files!

Optimize Your 3D Artist Resume Professional Experience Section

The path to resume shortlists runs through the professional experience section.

Perfect this section, and you will have a shortlist to your name.

In today's world, writing an average 3D designer resume is not enough. Giving a bland account of your work responsibilities won't do much to get you shortlisted.

This is why you need to perfect this section at all costs.

3D-Artist-Resume-Work-Experience-Tips

Here are three ways to do it:

  • Frame Points
  • Use the STAR Format
  • Use Grouping & Highlighting

FRAMING POINTS

To write a perfect resume, your resume should be palatable.

To make a palatable resume, it should be easy to read.

This is why we recommend using one-liner points to communicate the details of your work responsibilities.

Here are two 3D artist resume examples to demonstrate our point.

AVOID THIS:

3D Artist Resume Example 1:

"As a 3D Animator at XYZ Animation Corp, I was responsible for collaborating with senior teams and UI designers to create both PC and mobile-based games. I fit into this equation by deploying software to build 3D models, create visual effects, and develop storyboards for upcoming games. I was also responsible for researching the marketing and evaluating competition to brainstorm & execute strategies to improve pre-existing games. I have also generated 3 models by using real-world objects as reference examples to create realistic visual effects for PC games".

PRACTICE THIS:

3D Artist Resume Example 2:

  • Conducted market research and studied 3D arts to improve existing games
  • Designed 3D visual effects for animation movies for top 5 premium clients
  • Generated 3D models from real-world objects to create realistic effects for 10+ PC games

Framing Points: Analysis

Here are the key takeaways of both 3D artist resume examples:

So to make the best 3d artist resume that gets evaluated, we advise you to use the point-based approach to writing your resume.

STAR FORMAT

Good readability simply encourages the recruiter to evaluate your resume. It does nothing to impact the recruiter into hiring you.

So in addition to good readability, you need to engineer shortlist-worthy content.

This means that all your points should be optimized for impact-making.

You can achieve this by drawing a relation between your work and the value you brought to your organization with your work.

A great way to do this is through the STAR format of structuring sentences. Here's what the STAR format stands for:

  • Situation : The situation/backdrop/context of your contributions
  • Task : The actual task that was assigned to you
  • Action : The strategy you used to execute the assigned task
  • Result : The result/outcome of your action in the form of an achievement figure

That you can do 3D designing is expected. Recruiters don't want to know the skills you already have. On the contrary, they want to know what you can achieve using your skills. The results of your professional contributions are what matters.

Our advice:

Use the STAR format to optimize each one-liner point.

Doing this will help you showcase the value of your expertise.

GROUPING & HIGHLIGHTING

The next step to curating a shortlist-worthy resume is presentability.

Your work experience details should be palatable.

It should not be haphazardly presented.

While one-liner points are reader-friendly, stacking multiple one-liner points one after another makes it hard to absorb content.

Not every recruiter who evaluates your resume will take the pain to carefully evaluate each point.

So your job here is to draw the recruiter's attention to relevant words & career pressure points. Grouping & highlighting helps you achieve this.

Before we get into the nuances of what it is, let us look at the two 3D artist resume examples that we have presented below.

LESS IMPACT:

  • Developed storyboards & researched in-trend designs to design 3D animation
  • Deployed AutoCAD and Maya software to design 5+ graphics for social media posts
  • Produced high-quality texture content and images to map 3D objects for PC games
  • Generated modeling, texturing, animating, and lighting for 10+ mobile-based games

HIGH IMPACT:

Social Media Graphics & Storyboard Design

  • Developed storyboards & researched in-trend designs for 3D animation
  • Deployed AutoCAD and Maya to** design 5+ graphics** for social media posts

3D Modeling & Animation

Grouping & Highlighting: Analysis

If the two 3D artist resume examples we have outlined above can teach us anything, it is this:

3D Artist Resume Sample for Professional Experience

Read our Blog on the resume work experience section to get a better understanding of this section.

Read on to learn how to perfect other sections with our section-wise instructions + 3D artist resume examples.

Moving on, here's a 3d artist resume sample showcasing a perfectly optimized professional experience.

3D-artist-resume-professional-experience

Present Your Education Details in Your 3D Artist Resume

The education section is a must-have section of any resume. You cannot skip it.

Graduating from a reputed design school and presenting it in your resume gives your job search a boost if you are kickstarting your career in 3D designing.

Here's a list of what to include in this section:

  • Name of grad school
  • Name of pursued course
  • Location of grad school
  • Enrollment & Graduation dates

Uncover education section-specific resume tips in our exclusive Guide to presenting education on resume .

Here's a 3D artist resume sample showcasing the ideal resume education section:

3D-artist-resume-education

In the meanwhile, use our resume builder to get a 3d artist resume download in PDF format. PDF formats retain the design & content of your resume, making it easy for ATS software to read and parse your resume for 3D artist jobs

Use a Distinct Section to Present Your 3D Artist Skills

As a 3D Artist, you might have a wide range of skills such as:

Present your core 3D Artist skills under a distinct 'key skills' section. These are skills that are expected of every 3D Artist.

In addition to these skills, you should add your technical skills that represent your expertise in using software & online apps and tools to accomplish your core skills. This knowledge of tools is your technical skill.

Present them under a distinct 'technical sub-section' within the 'key skills' section to show your technical expertise & tool expertise.

For a better understanding of curating the right 3d artist resume skills section, read our Blog on what skills to put on a resume .

Here's a 3D artist resume sample showcasing the perfect 3d artist resume skills section:

3D-artist-resume-key-skills

Conclude Your Resume with a 3D Artist Resume Summary

The summary statement is the legs on which your resume stands.

As such, your 3D artist resume summary needs to be impactful, tasteful, effective, and impressive. Most importantly, it should act as a sales pitch.

The goal is to convert your target jobs.

Here are some resume tips you can apply to write a game-changing 3D artist resume summary:

  • To avoid the trouble of repeatedly working on your summary statement, draft it at the end. This will save time and help you write an intuitive summary in one step.
  • Composing your resume summary at the end also helps you pick the key highlights & career achievements from the professional experience section.
  • This eliminates the chances of relying on your memory to summarize your most impressive work achievements & accomplishments.
  • Keep your 3D artist resume summary short & crisp. A 3-5 line paragraph summary is ideal. Do not exceed the 5 line paragraph limit.
  • Write a resume summary only if you have a minimum work experience of 3 years. If you don't, write a 3D artist resume objective instead.
  • If you're writing a 3D artist resume objective, follow the same tips that we have outlined above for drafting a resume summary.

Learn the difference between a resume summary & resume objective, read the blogs we have mentioned below:

  • Resume Summary Blog
  • Resume Objective Blog

Attached below is a 3D designer resume sample showcasing the ideal resume summary for your resume.

3D-artist-resume-summary

To simplify the task of resume writing, use our Online Resume Builder.

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Online Resume Builder for 3D Artist Resume

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Our resume builder facilitates a 3d artist resume download in a PDF format.

PDF format resumes preserving the structural integrity and design of your resume for 3D artist jobs.

With us, creating & downloading 3d artist resume pdf becomes a walk in the park.

Hiration Cover Letters & Other Services

Always add your 3d artist resume cover letter along with your resume as it gives you a higher chance of being shortlisted.

Hiration's Cover Letter Builder enhances your 3d artist resume cover letter with:

  • 10+ ready to use templates
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  • Create multiple cover letters
  • Easy downloading

You can make use of the given features to polish your professional stand:

  • Digital Portfolio Builder
  • LinkedIn Review
  • Interview Preparation

3D Artist Sample Resume

Here's the best 3D artist resume sample.

If you follow all the rules and tips of resume writing, your resume for 3D artist jobs will ideally look like this:

  • Developed high quality and cutting edge 3D arts which include animated characters and objects for 35+ clients
  • Created visual elements for ~10 weekly designs by deploying 3D modeling, mapping, texturing, lighting techniques, etc.
  • Generated 3D models from photos & real-world objects and optimized 3D arts for creating a realistic environment
  • Conducted market research and reviewed 3D arts to provide recommendations to management; led to 27% improvement
  • Designed 5+ graphics or animations for social media posts (Twitter & Facebook) via software such as AutoCAD, Maya, etc.
  • Edited animations or effects based on the client's comments or suggestions; improved customer ratings from 3 to 4.5
  • Researched upcoming projects to find new ways to create designs/animation and developed storyboards
  • Cooperated with clients to review projects, collaborating on design ideas and coming up with new suggestions for improving the projects
  • Conceptualized, designed & implemented in-game visual effects such as modeling, texturing, animating, lighting, etc.
  • Produced high-quality texture content and other related maps/images for mapping on 3D objects for the game world
  • Created character concepts, environments & backgrounds and designed the interface for 5+ games
  • Played a key role in creating the art pipeline while understanding target platform constraints
  • Interacted with the clients (10+ ) and created textures, illustrations, and concepts based on their project needs
  • Coordinated with the managers to ensure that the quality meets the client's expectations; achieved 100% client satisfaction
  • Coordinated with the seniors & content team to develop graphic designs & illustrations for 5 clients
  • Developed graphic designs (5+ in a day) for the company's social media platforms; increased user engageability by 20%
  • Created logos for 150+ products and designed high-quality images, videos, infographics, etc. for the company's website
  • Created marketing collaterals such as posters, flyers, calendars, and visiting cards via Photoshop, InDesign, etc.
  • Designed catalog, pamphlets , posters, banners and templates for 15+ clients; achieved 4/5 client rating
  • GPA: 4.5/5.0

Key Takeaways

Here are the key takeaways of this blog:

  • If you have uninterrupted work experience with no career gaps, use the reverse-chronological resume format to structure your 3D designer resume.
  • A 3d artist resume is written by experienced 3D Designers and 3D Modelers who have experience in working as a full-time employee with any company.
  • A 3d artist fresher resume is written by design graduates who want to kickstart their career in 3D design and modeling. They are generally those professionals who don't have zero to minimal professional experience.
  • To write an impeccable 3D designer resume, you need to perfect each section.
  • To perfect the professional experience section , present information using one-liner points. This enhances the readability of your resume.
  • Why it matters: reader-friendly resumes are ATS-compliant . This means that your resume will be easily parsed by ATS software.
  • Optimize each point by adding numbers or achievement figures to showcase your accomplishments. Divert the recruiter's attention to important career highlights by marking them in bold.
  • Provide the details of your educational background in your 3D designer resume.
  • Conclude your resume with a summary. Use it as a sales pitch. Outline your key achievements to highlight the value you have brought to your current organization.

With this, you have reached the end of this blog.

Go to Hiration resume builder and create a professional resume for yourself. Additionally, reach out to us at [email protected] and you can get 24/7 professional assistance with all your job & career-related queries.

Let us know what more we can cover to help you perfect your resume and make your career transition a fruitful one.

Happy resume writing!

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  • Career Blog

3D Artist Resume Writing Guide: 20+ Tips for 2024 Success

resume format for 3d model

If you’re a 3D artist looking to land your dream job, crafting a well-written resume is crucial. A strong resume can set you apart from the competition and secure you a spot on the shortlist for interviews.

In this comprehensive guide, we’ll explore the key elements of a successful 3D artist resume. From outlining your skills and relevant experience to showcasing your portfolio, we’ll cover everything you need to know to create a compelling document that impresses employers.

Our guide is broken down into the following sections:

  • Understanding the basics of a 3D artist resume
  • Crafting an impactful summary statement
  • Highlighting your skills and experience
  • Showcasing your portfolio
  • Formatting and design tips
  • Common mistakes to avoid
  • Additional resources for job seekers

With over 20 tips for success, this guide offers a comprehensive roadmap to help you create a standout 3D artist resume. So let’s dive in and get started!

Understanding the Role of a 3D Artist

As a 3D artist, there are certain duties and responsibilities that you need to fulfill to succeed in this field. These can include designing and creating 3D models, textures, lighting, and animations for a variety of industries such as film, gaming, advertising, and architecture.

The skills required to be a successful 3D artist include knowledge of 3D modeling software such as Maya, 3ds Max, and ZBrush, as well as proficiency in texturing, lighting, and animation. A solid understanding of artistic principles such as color theory, composition, and perspective is also crucial.

In addition to these technical skills, strong communication and collaboration skills are a must for a 3D artist to effectively work alongside other members of a team such as designers and developers.

There are different types of 3D artists, each with their own particular skill sets. These include:

1. Character Artists

Character artists specialize in creating 3D characters for games and films. They possess a deep understanding of anatomy and character design, and are skilled in modeling, texturing, and rigging.

2. Environment Artists

Environment artists create 3D environments such as landscapes, buildings, and interiors for games and film. They possess excellent skills in 3D modeling, texturing, and lighting, and are able to create realistic and immersive environments.

3. Technical Artists

Technical artists bridge the gap between artists and programmers. They possess knowledge of scripting and programming languages, and are skilled in creating tools and workflows that allow artists to work more efficiently.

4. Animator

Animators use their skills in 3D modeling and rigging to bring characters and objects to life through movement and action. They possess a deep understanding of motion and timing, and are skilled in keyframe animation and motion capture.

5. Lighting Artist

Lighting artists specialize in creating lighting for 3D scenes and environments. They possess a deep understanding of lighting and color theory, and are skilled in creating mood and atmosphere through lighting.

To be a successful 3D artist, it is important to possess a strong combination of technical skills and artistic ability. With the right skills and experience, you can excel in this exciting and growing industry.

Analyzing the Job Posting

As an aspiring 3D artist, it’s important to tailor your resume to the specific job posting you’re applying for. To do this, you need to analyze the job posting carefully to identify the most important skills and attributes employers are looking for. Here are some tips on how to do this effectively:

Tips on How to Analyze the Job Posting to Tailor Your Resume

Read the job description multiple times: The first step in analyzing a job posting is to read the job description at least a few times. Look for keywords, phrases, and requirements that the employer has mentioned.

Understand the employer’s needs: Try to understand what the employer is looking for in a candidate. Ask yourself what skills and attributes are necessary for the job and why.

Identify the must-haves: Look for the qualifications and skills that the employer has emphasized as must-haves. These are likely the most important attributes they are looking for.

Focus on the job requirements: Make sure you understand the job requirements and tailor your resume to show how you meet those requirements.

Research the company: Look up the company you are applying to and tailor your resume to reflect their values, mission, and goals.

Strategies for Identifying the Most Important Skills and Attributes Employers are Looking for

Look for recurring keywords: Pay attention to the recurring keywords and phrases used in the job posting. These are the skills and attributes the employer deems as most important.

Analyze the job duties: Look at the job duties and responsibilities listed in the job posting. The skills required to do those tasks are likely the ones the employer values the most.

Check the qualifications: Read the qualifications section of the job posting carefully. This will give you a good idea of the skills and experience the employer prioritizes.

Look at similar job postings: Analyze similar job postings to see if there are any recurring skills and attributes desired for jobs in your industry.

Analyzing job postings thoroughly and tailoring your resume to the employer’s needs is crucial to securing your dream 3D artist job. Use these tips and strategies to highlight your qualifications and stand out from the competition.

Essential Elements of a 3D Artist Resume

A 3D artist resume should highlight the skills, experience, and achievements that make you a strong candidate for the job. Here are the core components of a successful 3D artist resume:

1. Professional Summary

This brief section at the top of your resume should summarize your experience as a 3D artist and highlight your key skills and achievements. Keep it concise and focused on the position you’re applying for.

Your skills section should highlight your technical abilities as a 3D artist. This includes proficiency in software such as Maya, 3ds Max, and Zbrush, as well as experience with 3D modeling, texturing, and lighting.

3. Experience

Your experience section should highlight your relevant work history as a 3D artist. This includes any freelance or professional work you’ve done, as well as any personal projects that demonstrate your skills.

4. Education and Certifications

Your education and certifications section should highlight any relevant degrees or certifications you’ve earned in the field of 3D art. This can include degrees in graphic design, computer science, or animation.

5. Portfolio

Your portfolio should showcase your best work as a 3D artist. This can include screenshots, animations, or interactive models that demonstrate your technical abilities and creativity.

When crafting your 3D artist resume, there are a few things you should include and exclude:

What to Include

  • Relevant experience: Any work experience that demonstrates your skills as a 3D artist should be included on your resume.
  • Educational background: Degrees or certifications in fields related to 3D art can help demonstrate your knowledge and proficiency in the field.
  • Portfolio: Your portfolio should be easily accessible to potential employers and should showcase your best work.

What to Exclude

  • Irrelevant job experience: If you have work experience that is not relevant to the position you’re applying for, it’s best to leave it off your resume.
  • Unrelated skills: Focus on highlighting your technical skills as a 3D artist. Other skills that are not relevant to 3D art can be left off your resume.
  • Personal details: Things like your age, marital status, or hobbies are not relevant to your skills as a 3D artist and should be left off your resume.

By following these tips and including the core components of a successful 3D artist resume, you can increase your chances of landing your dream job in the field of 3D art.

Resume Format and Layout

Your resume format and layout are just as important as the content when it comes to making a positive first impression on potential employers. A well-designed resume can help you stand out from other candidates and make a lasting impact.

Here are some tips on formatting and layout to help make your resume stand out:

Use a clean, modern template that is easy to read and visually appealing. Avoid using overly elaborate designs or fonts that are difficult to read.

Use bullet points and short phrases to make your resume easy to scan. Avoid using long paragraphs or sentences that may be overwhelming for the reader.

Use plenty of white space to give your resume a clean and uncluttered look. This can also help draw attention to important information.

Tailor your resume to the job you are applying for. Highlight your relevant skills and experience, and make sure these are the most prominent sections on your resume.

When it comes to choosing the best resume format for your career level, consider the following options:

Chronological: This is the most traditional resume format, and it lists your work experience in reverse chronological order. This is a good option if you have a solid work history and are looking to showcase your career progression.

Functional: This format focuses on your skills and accomplishments rather than your work history. This can be a good option if you have gaps in your work history or if you are changing careers.

Combination: This format combines elements of both the chronological and functional formats, highlighting both your skills and work history. This can be a good option if you have a strong work history but also want to emphasize your skills and achievements.

Ultimately, the best resume format for you will depend on your individual circumstances and career goals. Consider your work history, skills, and the job you are applying for when deciding on the best format for your resume.

By following these tips and choosing the right format for your resume, you can create a powerful tool that will help you stand out in a crowded job market and land your dream job as a 3D artist.

Writing a Strong Objective or Summary Statement

When it comes to 3D artist resume writing, the objective or summary statement is one of the most critical components. It is an opportunity for you to showcase your unique value as a candidate and make a strong first impression on your potential employer.

Importance of an Objective or Summary Statement

The objective or summary statement at the top of your resume enables the recruiter to quickly understand who you are, what you can offer, and whether you are a good fit for the position. A well-crafted statement can set you apart from other applicants by highlighting your most relevant qualifications and achievements, and demonstrating how you can contribute to the company’s success.

Tips on Crafting an Impactful Statement

Creating a compelling objective or summary statement requires careful consideration and attention to detail. Here are some tips to help you craft an impactful statement:

1. Tailor your statement to the job advertisement.

As a 3D artist, you may have a wide range of skills and experiences to offer. However, it’s essential to tailor your statement to the specific requirements of the job you’re applying for. Research the company’s needs and expectations, and use the job description to guide your writing.

2. Keep it concise and straightforward.

Your statement should be brief, concise, and easy to read. Don’t use more than two or three sentences to convey your message. Choose your words carefully and avoid using jargon, acronyms, or buzzwords that may confuse the reader.

3. Highlight your most relevant skills and experiences.

Make sure to showcase your most relevant skills and experiences that align with the job requirements. Emphasize your strengths, such as your proficiency in 3D software, knowledge of design principles, or experience in collaborating with clients or team members.

4. Use keywords for search engine optimization (SEO).

Many companies use applicant tracking systems (ATS) to scan resumes for keywords that match the job requirements. To increase your chances of being selected, include relevant industry-specific keywords like “3D modeling” or “rendering” in your statement.

5. Show enthusiasm for the job and the company.

Demonstrate your interest and enthusiasm for the job and the company by using positive and engaging language in your statement. Show that you understand the company’s mission and values and express how you can contribute to their success.

Writing a strong objective or summary statement is essential for a successful 3D artist resume. By tailoring your statement to the job requirements, being concise and relevant, highlighting your relevant skills and experiences, using the right keywords, and showing enthusiasm for the job and the company, you can impress your potential employer and land your dream job.

Highlighting Your Skills and Achievements

Tips on showcasing your skills in a compelling manner.

In order to stand out in the competitive field of 3D artistry, it is important to showcase your skills in a compelling manner. Here are some tips to help you do just that:

  • Use action verbs to describe your skills, such as “created,” “designed,” or “produced.” This helps convey a sense of accomplishment and demonstrates your ability to take initiative.
  • Focus on specific skills that are relevant to the job you are applying for. If the position requires proficiency in a particular software or technique, make sure to highlight your experience and expertise in that area.
  • Use concise language to describe your skills. Avoid vague terms like “adept” or “skilled,” and instead provide concrete examples of your abilities in action.

Strategies for highlighting your achievements and quantifying your results

In addition to showcasing your skills, it is important to highlight your achievements and quantify your results in order to demonstrate your value as a 3D artist. Here are some strategies to help you do just that:

  • Use numbers, percentages, and other metrics to quantify your impact. For example, if you designed a 3D model that was used in a successful marketing campaign, provide data on the campaign’s reach or ROI.
  • Emphasize the most impressive or high-impact achievements. If you have multiple accomplishments to list, prioritize those that are most relevant to the job you are applying for.
  • Don’t be afraid to highlight achievements from outside your professional work. If you’ve won awards, participated in competitions, or contributed to open source projects, make sure to include these accomplishments as well.

By following these tips and strategies, you can create a compelling resume that showcases your skills and achievements as a 3D artist.

Showcasing Your Portfolio

As a 3D artist, your portfolio is your chance to showcase your skills, creativity, and potential to prospective employers. Including a portfolio section in your resume is essential in demonstrating your past accomplishments and proving your worth to potential employers. Here are a few tips on including a portfolio section in your resume:

Create a separate section:  Instead of just listing links to your work, create a dedicated section within your resume named “Portfolio.” This will help your work stand out to the hiring manager and emphasize your skills.

Choose your best work:  Only include the work that you are most proud of and that best represents your skills. Focus on quality over quantity.

Organize it properly:  Organize your portfolio section in a way that is easy to read and visually appealing. Use bullet points to highlight each project and include a brief description of each work. Consider including your role in each project to give the employer a better understand of your skills.

After creating a stellar portfolio section, it’s essential to strategize how to showcase your work in the best possible light. Here are a few strategies to consider:

Use high-quality visuals:  Make sure the images and videos that you use to showcase your work are of high quality. This will help to draw attention to your work and show off your attention to detail.

Demonstrate your workflow:  Consider including a brief description of your process for each project that you include in your portfolio. This will give the employer a better understanding of your workflow and problem-solving skills.

Provide context:  Don’t forget to include context around your portfolio pieces. This could mean describing what the project was about or why you chose to take a particular approach. Employers will appreciate the extra information and gain a better understanding of the problem-solving process you used.

Highlight your achievements:  If you have any notable achievements related to the projects you include, make sure to highlight them. This could include winning awards, completing work for high-profile clients, or pushing the boundaries of what is possible in the field.

By following these tips and strategies, you can create a portfolio that truly showcases your 3D artist skills and sets you up for success in your job search.

Including Relevant Education

When it comes to creating a strong resume as a 3D artist, highlighting your relevant education can make a significant impact. Your education background provides potential employers with insights into your skills, knowledge, and training that you have obtained throughout your academic journey.

Importance of Including Education in Your Resume

Including your academic background in your resume can help you stand out from other applicants, particularly if you have relevant coursework, certifications, or degrees. It can also demonstrate to potential employers that you have the necessary knowledge and skills to perform the job they are hiring for.

Moreover, academic achievements indicate your ability to learn and adapt, which are essential qualities in the dynamic and constantly evolving field of 3D art. Additionally, educational qualifications can also act as a way to demonstrate your commitment to the profession and growth as an artist.

Tips on Formatting and Presenting Your Educational Background

Now that you understand the importance of including education in your resume, let’s discuss how to present your educational background professionally. Here are a few tips to consider:

Organize your education section.  Your education section should follow a logical structure. Begin with your most recent degree or certificate and then work your way backward in time.

Include relevant coursework.  If your academic coursework is closely related to the field of 3D art or job you are applying for, make sure you highlight it in your resume.

Add certifications and degrees.  Include relevant certifications, degrees, and diplomas you have earned. Do not forget to add the name of the institution, the degree earned, and the date it was achieved.

Mention academic achievements.  If you were part of an academic honor society, received academic scholarships, or awards in your field, include them in your education section.

Describe your thesis or final project.  If your research or final project is relevant to the job you are applying for, briefly describe it in your resume.

Be concise.  Present the necessary information succinctly to avoid making your resume too lengthy.

Including your education in your resume can make a huge impact on the hiring process. Make sure to organize it and highlight the relevant information in a professional and concise manner. Use these tips to effectively present your educational background, and it can boost your chances of landing your dream job as a 3D artist.

Listing Professional Experience

When it comes to listing your professional experience on your 3D artist resume, it’s important to do so in a comprehensive way that showcases your skills and accomplishments. Here are a few tips to keep in mind:

Tip #1: Be clear and concise

Make sure your professional experience section is easy to read and understand. Use bullet points and short sentences to describe your roles and responsibilities.

Tip #2: Put your most recent experience first

When listing your professional experience, start with your most recent job and work backwards. This way, employers can quickly see what you’ve been doing most recently.

Tip #3: Use industry-specific language

Use the same buzzwords and terminology that’s used in the 3D artist industry. This will show that you’re familiar with the field and can speak the language.

Tip #4: Quantify your accomplishments

It’s not enough to simply list your job duties. Use numbers and statistics to show your impact in each role. For example, if you increased your team’s productivity by 20%, include that in your description.

To illustrate your contributions and impact in each role, here are a few strategies to consider:

Strategy #1: Focus on outcomes, not just tasks

Instead of just listing what you did in each job, focus on the outcomes you achieved. For example, if you created a 3D model that was used in a successful advertising campaign, talk about the campaign’s success and how your work contributed to it.

Strategy #2: Use the STAR method

The STAR method is a popular way to talk about your accomplishments in a structured way. STAR stands for Situation, Task, Action, Result. Start by describing the situation you were in, the task you needed to accomplish, the action you took, and the result of your actions.

Strategy #3: Highlight your most impressive accomplishments

If you have a lot of experience, you don’t need to list every project or task you’ve ever done. Instead, focus on the ones that are most impressive and showcase your skills and talents.

With these tips and strategies in mind, you can create a professional experience section that truly showcases your expertise as a 3D artist.

Creating a Killer Cover Letter

One of the most critical components of any job application is the cover letter. A well-written cover letter helps you to stand out from the competition and demonstrate why you are the right fit for the job.

However, despite its importance, many job seekers struggle with writing an engaging and effective cover letter. To help you craft a killer cover letter, we have put together some tips and tricks:

Tips on crafting an engaging and effective cover letter

Personalize your message  – Avoid using a generic approach when crafting your cover letter. Instead, personalize it by addressing the hiring manager or recruiter by name. This will demonstrate your attention to detail and commitment to the job.

Highlight your relevant experience  – Your cover letter should not repeat your resume but should complement it. Focus on your most relevant experience and highlight how it makes you the right candidate for the job.

Show passion for the job  – Demonstrate your enthusiasm for the job and the company. Share what you admire about the company and why you are excited to be considered for the job.

Use specific examples  – Use specific examples to illustrate your skills and experience. This will help the hiring manager or recruiter to understand how you can contribute to the company.

Keep it concise and focused  – Ensure that your cover letter is no more than one page long and is focused on the role you are applying for. Use clear and concise language, and avoid using jargon or overly technical terms.

By following these tips, you can craft an engaging and effective cover letter that will help you to stand out from other candidates and land the job you want.

Polishing Your Resume

Congratulations! You’ve put in the time and effort to create a great 3D artist resume. Now, it’s time to polish it to perfection. Here are some final tips on proofreading, editing, and ensuring your resume is top-notch.

Proofreading and Editing

First and foremost, make sure to proofread your resume for any errors or mistakes. Spelling errors and grammatical mistakes can make your resume appear sloppy and unprofessional, which is the last thing you want when trying to land a job.

Take the time to read over each section of your resume, making sure the information is accurate and presented clearly. Use proofreading tools like Grammarly, and ask a friend or family member to review it for a fresh perspective.

Your resume should be easy to read and navigate. Make sure your contact information is clearly visible and at the top of your resume. Use headings and bullet points to break up sections and make them easier to scan.

Avoid using fancy fonts or colors that could be distracting or difficult to read. Stick to a clean, professional font like Arial or Times New Roman and ensure the text is large enough to be read easily.

Action Words

Use action words and active verbs in your resume to showcase your past accomplishments and experience. Words like “created,” “developed,” “managed,” and “implemented” demonstrate your ability to take action and achieve results.

Mistakes to Avoid

Finally, be sure to avoid common mistakes when writing your 3D artist resume. These include:

  • Making it too long or wordy: Your resume should be concise and to the point.
  • Focusing too much on irrelevant information: Only include information relevant to the job you are applying for.
  • Not tailoring your resume to the job: Customize your resume to match the job posting and highlight your most relevant skills and experiences.
  • Leaving off important information: Make sure to include all necessary information, such as your education and work experience.

By following these tips, you can ensure your 3D artist resume is polished, professional, and stands out from the competition. Good luck in your job search!

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3D Modeler Resume Example (Free Guide)

Create an 3d modeler resume that lands you the interview with our free examples and writing tips. use and customize our template and land an interview today..

3D Modeler Resume Example

Are you looking for a way to make your 3D modeling resume stand out? This article provides a comprehensive guide on how to create a professional 3D modeler resume that will help you get noticed by potential employers. We'll discuss best practices for formatting, content, and design, as well as provide an example of a 3D modeler resume for you to use as a reference. With our advice, you'll be one step closer to landing your dream job.

We will cover:

  • How to write a resume , no matter your industry or job title.
  • What to put on a resume to stand out.
  • The top skills employers from every industry want to see.
  • How to build a resume fast with our professional Resume Builder .
  • What a resume template is, and why you should use it.

What does a 3D Modeler do?

A 3D Modeler is a professional who creates three-dimensional digital models of objects, environments, and characters for use in animation, video games, 3D printing, and other applications. They use specialized software to create 3D models from images, concepts, and other reference materials. They may also be required to rig the models for animation, set up lighting and materials, and render the final images.

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What are some responsibilities of a 3D Modeler?

  • Create 3D models from 2D images, sketches, and other media
  • Design 3D models for various applications
  • Create and modify 3D models in software programs
  • Texturing and lighting models to produce realistic images
  • Edit and animate 3D models to create realistic motion
  • Analyze 3D models to identify errors and make necessary corrections
  • Render 3D models for 3D printing and other applications
  • Collaborate with other departments to ensure accuracy and quality of models

Sample 3D Modeler Resume for Inspiration

John Doe Address: 123 Main Street, Anytown, USA Phone: (123) 456-7890 Email: [email protected]

Summary John Doe is a 3D Modeler who has been working in the field for over 5 years. He has experience in creating 3D models for both gaming and animation projects, as well as engineering and manufacturing projects. John is highly experienced in 3D modeling and texturing, and has strong knowledge of 3D software. He also has excellent communication and collaboration skills.

Work Experience

  • 3D Modeler, XYZ Studio, Anytown, USA (2017-Present)
  • Collaborating with the Art Director to create 3D models for gaming and animation projects
  • Creating 3D models for engineering and manufacturing projects
  • Working with the Art Director to ensure all models meet the standards of the project
  • 3D Modeler, ABC Company, Anytown, USA (2015-2017)
  • Creating 3D models for gaming and animation projects
  • Collaborating with the Art Director to ensure all models meet the standards of the project
  • Assisting with the texturing and animation of 3D models

Education Bachelor of Arts in Computer Graphics, Anytown University, Anytown, USA (2012-2015)

  • 3D Modeling
  • Software Knowledge (ZBrush, Maya, 3DS Max)
  • Communication and Collaboration

Certifications Adobe Certified Professional, Adobe Creative Cloud (2015)

Languages English (Native)

Resume tips for 3D Modeler

Creating a perfect, career-launching resume is no easy task. Following general writing rules can help, but it is also smart to get advice tailored to your specific job search. When you’re new to the employment world, you need 3D Modeler resume tips. We collected the best tips from seasoned 3D Modeler - Check out their advice to not only make your writing process easier but also increase your chances of creating a resume that piques the interest of prospective employers.

  • Highlight your 3D modeling software expertise in your resume.
  • Include an impressive portfolio of your 3D modeling creations.
  • Describe the problem-solving skills you used to create 3D models.
  • Showcase real-world projects you have worked on using 3D modeling.
  • Include a technical skills section that highlights your 3D modeling software and rendering programs.

3D Modeler Resume Summary Examples

A 3D Modeler resume summary or resume objective is an important part of any 3D Modeler's resume. It is the first thing potential employers will see and will give them an indication of the candidate's skills and experience. It should be tailored to the job description and should highlight relevant skills, experiences, and accomplishments that make the candidate stand out from others. A well-crafted 3D Modeler resume summary or resume objective can help a 3D Modeler secure an interview and eventually a job. For Example:

  • Experienced 3D Modeler with 8 years of professional experience creating 3D models for video game and animation projects. Skilled in 3D Studio Max, Maya, ZBrush and Substance Painter.
  • Accomplished 3D Modeler with a background in creating realistic 3D models for video games. Proficient in Maya, ZBrush, Mudbox, Photoshop and Substance Painter.
  • Talented 3D Modeler with a strong eye for detail and experience in creating 3D models for animation and video games. Skilled in 3D Studio Max, ZBrush, Mudbox, Substance Painter and Photoshop.
  • Highly creative 3D Modeler with 5 years of experience creating 3D models for video games and animation. Skilled in 3D Studio Max, Maya, ZBrush, Substance Painter and Photoshop.
  • Seasoned 3D Modeler with 10 years of experience creating 3D models for animation and video games. Technical expertise in 3D Studio Max, Maya, ZBrush, Substance Painter and Photoshop.

Build a Strong Experience Section for Your 3D Modeler Resume

Building a strong experience section for a 3D modeler resume is important to showcase your 3D modeling skills and demonstrate the types of projects you have worked on. This will help employers determine if you are the right fit for their job. In addition, having a comprehensive experience section can make it easier for employers to find the relevant experience they are looking for. This can help you stand out from other candidates and ultimately land the job. For Example:

  • Developed 3D models for a variety of projects, ranging from promotional materials to 3D printed objects.
  • Created 3D models from conceptual designs, sketches, and customer specifications.
  • Worked with a team of design professionals to create 3D models for a variety of projects.
  • Created high-quality 3D models for use in various software applications.
  • Maintained accurate records of 3D models and their associated files.
  • Collaborated with product designers and engineers to ensure accuracy of 3D models.
  • Created 3D animations for presentations, promotional materials, and tutorials.
  • Utilized various 3D modeling software such as Maya, 3ds Max, and ZBrush.
  • Developed 3D models for virtual reality applications.
  • Rendered 3D models for print, web, and video use.

3D Modeler resume education example

A 3D Modeler typically needs a bachelor's degree in a computer-related field, such as computer graphics, animation, or game design. Courses in 3D modeling, animation, and game design software can also be beneficial. Additional skills such as artistic ability, project management, and knowledge of computer programming languages may also be beneficial. Here is an example of an experience listing suitable for a 3D Modeler resume:

  • B.A. in 3D Modeling, University of California, Los Angeles, 2017
  • Certificate in Digital Visual Effects and Animation, Academy of Art University, San Francisco, 2019
  • Certificate in Advanced 3D Modeling, Autodesk, San Francisco, 2020

3D Modeler Skills for a Resume

Adding skills to a 3D Modeler Resume is important as it helps to showcase the individual's technical abilities and demonstrate their expertise in the field. It also sets them apart from other candidates and can help to make their resume stand out. Examples of skills to add to a 3D Modeler Resume include: 3D modeling software proficiency, animation knowledge and experience, rendering techniques, problem-solving capabilities, and knowledge of industry standards. Soft Skills:

  • Attention to Detail
  • Problem Solving
  • Organizational
  • Communication
  • Collaboration
  • Time Management
  • Adaptability
  • Software Proficiency
  • 3D Animation
  • CAD Software
  • Game Engine
  • Digital Sculpting

Common Mistakes to Avoid When Writing a 3D Modeler Resume

In this competitive job market, employers receive an average of 180 applications for each open position. To process these resumes, companies often rely on automated applicant tracking systems, which can sift through resumes and eliminate the least qualified applicants. If your resume is among the few that make it past these bots, it must still impress the recruiter or hiring manager. With so many applications coming in, recruiters typically give each resume only 5 seconds of their attention before deciding whether to discard it. Considering this, it's best to avoid including any distracting information on your application that could cause it to be thrown away. To help make sure your resume stands out, review the list below of what you should not include on your job application.

  • Not including a cover letter. A cover letter is a great way to explain why you are the best candidate for the job and why you want the position.
  • Using too much jargon. Hiring managers do not want to read a resume full of technical terms that they do not understand.
  • Omitting important details. Make sure to include your contact information, educational background, job history, and any relevant skills and experiences.
  • Using a generic template. Take the time to customize your resume to the job you are applying for. This will show the employer that you are serious about the position.
  • Spelling and grammar errors. Always double-check your resume for typos, spelling mistakes, and grammar errors.
  • Focusing too much on duties. Make sure to include accomplishments and successes to show the employer that you are a great candidate.
  • Including personal information. Avoid including any personal information such as age, marital status, or religious beliefs.

Key takeaways for a 3D Modeler resume

  • Highlight special skills related to 3D modeling such as animation, rigging, and texturing.
  • Demonstrate your ability to use various 3D modeling software such as 3DS Max, Maya, and Blender.
  • Showcase any relevant projects you have done in 3D modeling.
  • Include any awards or achievements related to 3D modeling.
  • Describe any experience you have in video game development.
  • List any experience you have in related fields such as graphic design or animation.
  • Describe any industry experience you have in 3D modeling.
  • Mention any 3D modeling courses you have taken.
  • Be sure to include any certifications you have in 3D modeling.

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3D Artist Resume Samples

The guide to resume tailoring.

Guide the recruiter to the conclusion that you are the best candidate for the 3d artist job. It’s actually very simple. Tailor your resume by picking relevant responsibilities from the examples below and then add your accomplishments. This way, you can position yourself in the best way to get hired.

Craft your perfect resume by picking job responsibilities written by professional recruiters

Pick from the thousands of curated job responsibilities used by the leading companies, tailor your resume & cover letter with wording that best fits for each job you apply.

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  • Working with Art Director and Art Lead to create assets, receive feedback, and iterate on work
  • Verify the quality of his work once imported into the game, and make improvements when necessary
  • Develop a working knowledge of all ClosetMaid products in order to develop digital photos displaying accurate usage of the products
  • Work closely with the Art Management, Concept Artists, and Designers to implement the visual designs created for the game
  • Work with team to define and meet key milestones as well as create task lists and work estimates
  • Maintain a high level of quality while working within design constraints and balancing performance issues
  • Verify the quality of objects and environments once imported into the game, and make improvements when necessary
  • Iterate in low fidelity to arrive at the best possible design-then execute at high fidelity to create and deliver shipping quality visuals and content
  • Create high-quality artwork within technical budgets and aggressive deadlines
  • Take ownership of vision and work through completion; seek out and implement feedback to constantly improve and refine content
  • 3+ years working in Unity, Unreal or equivalent engine
  • Create 2D textures from hand and from captured images for real-time rendering in diverse styles
  • Be creative in bringing ideas and inspiring the team
  • Adapt to different visual styles and storytelling genres
  • Provide accurate time estimates for tasks and meet production deadlines
  • Excellent work ethic with diligence in time keeping and focused attention to detail
  • Create in-game 2D assets, following the art style and technical constraints
  • Illustrate and develop concepts (sketch, drawing, etc.) to support production
  • Interpret concept art, understand art direction and work within the overall game style
  • A passion for gaming and for making games, playing current titles and keeping abreast of industry trends
  • Expert knowledge of Photoshop
  • 2D skills — Adobe Photoshop proficient (ability to create tillable and specific textures)
  • Good notion of proportions and a good eye for the detail
  • Ability to work under pressure and balance deadlines and resources with the style and quality
  • Basic gameplay and level design knowledge
  • Self-motivation, good communications skills, and a great team-player attitude
  • Knowledge on new texturing and material creation tools such as Quixel Suite or Substance package will be highly valued
  • Good drawing skills. Excellent eye for color, shape and composition
  • Strong skills in 3DS Max, proficient with Photoshop
  • Excellent experience with Graphics applications especially Adobe Photoshop and Illustrator
  • Ability to take direction well

15 3D Artist resume templates

3D Artist Resume Sample

Read our complete resume writing guides

How to tailor your resume, how to make a resume, how to mention achievements, work experience in resume, 50+ skills to put on a resume, how and why put hobbies, top 22 fonts for your resume, 50 best resume tips, 200+ action words to use, internship resume, killer resume summary, write a resume objective, what to put on a resume, how long should a resume be, the best resume format, how to list education, cv vs. resume: the difference, include contact information, resume format pdf vs word, how to write a student resume, 3d artist resume examples & samples.

  • Create 3D assets that adhere to the art direction and style established for the project
  • While communicating mood, emphasis, insight, viewpoint, and similar visual impressions
  • Create high-quality artwork within memory and frame-rate budgets
  • 2-5 years experience creating high quality game ready 3D assets in the video games industry
  • Demonstrate a broad range of superior modeling abilities including the mastery of high-poly modeling, low-poly modeling, lighting, and the creation and application of textures and UV’s with Maya/3ds Max, Z-Brush/Mudbox, Photoshop or equivalent software
  • Experience with various 3D game pipelines, especially with Unity
  • Experience creating handpainted environmental textures
  • Strong portfolio showcasing your most recent work
  • Ability to work well under pressure and adhere to tight deadlines while following guidelines, processes, and schedules
  • Possess the ability to quickly learn and adapt to art and production pipelines
  • Self-motivated individual with a willingness to continue learning
  • Strong communicator who loves the iterative and creative process
  • Ability to receive constructive feedback from management, peers, and other creative sources
  • Conceptualize and create game level terrain, models, collision geometry, and textures which meet the aesthetic, creative and technical quality standards of the product
  • Collaborate openly in critique and design review lending an artistic eye to overall product quality
  • Maintain a strong knowledge of trending production techniques and the capabilities/limitations of these techniques as they relate to project objectives
  • Willingly share expertise with peers
  • Animation experience in 3ds Max
  • Expert level knowledge of Unity
  • Experience with mobile game development
  • Familiarity with Scrum/Agile development
  • Bachelor's Degree or equivalent work experience
  • Creating of high quality AAA game assets
  • Working closely with concept artists to realize a believable and breathtaking ingame world
  • Designing, prototyping and creating of buildings, vehicles and landscape objects
  • Contributing to the development of new cutting edge shader solutions
  • Adjusting shader settings and asset attributes within the game engine
  • At least 2 years’ experience in 3D operation (within the gaming industry is an advantage)
  • Experience in creating 3d models and textures of buildings, vehicles and landscape objects
  • Outstanding knowledge of Photoshop and 3ds Max
  • Very strong creativity and an excellent eye for details
  • Very strong technical understanding
  • Strong texturing skills
  • Ability to deliver high- and low poly assets
  • Ability to get the best results using normal maps and material usage
  • Experience with mudbox or zbrush is a plus
  • Good knowledge of the English language
  • Proficiency in Autodesk® 3ds Max®, Pixologic® ZBrush® and Adobe® Photoshop®
  • Ability to digitally sculpt/model and texture both high and low polygon models
  • Good knowledge of ambient, normal and cavity map generation
  • Good knowledge of UV layout, texturing & shading
  • Ability to construct and elaborate on characters based on key reference or concepts
  • Experience with managing polygon count and texture budgets
  • Written and oral English
  • Previous experience as 3D Artist in the videogame industry
  • Ability to manage SFX and lighting
  • Ability to create concept art
  • Passion and enthusiasm for videogames
  • Knowledge of Italian and French
  • A minimum of 3 years’ experience in game development modeling, and texturing 3D assets using 3DS Max and Photoshop (or equivalent 3D and 2D programs)
  • An exceptional understanding of form, shape, structure, and silhouette in regard to modeling
  • Superior eye for light, shade, color, and detail in creating texture maps of different material types
  • Understanding of the Warcraft visual style, and a passion to push it to the next level
  • A passion for video games
  • Have shipped AAA PC, or console titles, as a 3D environment or character artist

3D Artist Internship, Disney Interactive Resume Examples & Samples

  • Work with mentors to create characters and environment low-poly models
  • UV Unwrapping and texturing of assets that will be used in game
  • Help with asset delivery and implementation
  • Specific college training in 3D Modeling and texturing for buildings and environments
  • Demonstrated computer proficiency with Photoshop
  • Demonstrated computer proficiency with 3D Software including Maya, 3DS Max, ZBrush, Mudbox or equivalent software
  • Experience and knowledge of Macintosh computers
  • Excellent attention to detail
  • Strong communication skills-written and verbal
  • Ability to work with timelines, handle multiple tasks and maximize productivity
  • Ability to work within a team environment
  • Proactive, sense of initiative, self-motivated
  • Familiarity with the Star Wars and its visual characteristics
  • Advanced skill in 3D modeling with buildings
  • Familiarity with 3D modeling with characters
  • Ensure all models/assets created (shape, color, shading) reach required quality level
  • Cooperate with other artists and being part of a multidisciplinary team
  • Optimize use of the 3D software and meet constraints based on project needs
  • You are autonomous and tackle problems as you see them arise
  • BA in art media, graphic design or equivalent relevant experience
  • 2+ years of experience in game development: modeling, rigging, texturing and rendering using 3DS Max/Blender, Unity3D and
  • Photoshop (or equivalent 3D and 2D programs)
  • Good knowledge creating low and high-poly 3D characters and objects
  • Advanced skills in creating texture maps (light, shade, color, and details)
  • Good understanding of human and animal anatomy with a keen eye towards form, shape, structure, and silhouette in regards to modeling
  • Basic hand drawing and sketching skills
  • Versatile and prepared to tackle many different kinds of tasks, ranging from creative challenges to mass production
  • Self-motivation, good communication and organization skills, team spirit, problem solving skills and proactivity
  • Positive attitude with the ability to receive and provide objective feedback
  • Ability to multi-task and to adapt easily to change
  • Work permit for Spain is a must
  • Animation skills (2D/3D). Knowledge and experience of Blender, Unity, particle effects creation programs (e.g. combustion, particle
  • Modeling 3D environments optimized for mobile devices
  • Creating textures in different resolutions for specific devices
  • Follow directive, art work and concept art provided
  • Apply and maintain a consistent art style throughout the assets of the entire project
  • Adapting to various game styles (realistic, cartoon, pixel, etc.)
  • Communicate in technical manner for programmer implementation of assets, shaders and elements
  • Work with the Programming Team to ensure the implementation matching the intention
  • Mobile game working experience
  • Understanding of the game development process
  • Knowledge of mobile art techniques for advanced optimization
  • Passion for the industry and an understanding of market trends and styles
  • Ability to work well with a team, but also organized and independent
  • Ability to understand technical implementations and limitations
  • Being capable of self-management, accurately estimating time to complete tasks, giving realistic, achievable timescales and managing priorities to meet deadlines
  • Increase fidelity of existing in game assets in preparation for final renders
  • Light scenes, apply textures and pose models (environment, props and characters) in preparation for final renders
  • Render final scenes to be used in various promotional materials
  • Participate in streamlining our production pipeline
  • Deliver feedback to outsourcing partners
  • Work with stakeholders to deliver the highest quality promotional assets
  • Excellent Maya or similar 3D modeling software experience required
  • Superior eye for lighting, color and detail
  • Experience with lighting, rendering, posing, modeling and texturing of 3D assets
  • Ability to work within memory and performance constraints while maintaining high visual quality
  • Self-motivation and the ability to collaborate effectively within a team
  • Strong planning and prioritization skills
  • Previous game production experience preferred
  • Some experience with unity or similar game engines nice to have
  • Render assets from files created by game teams to be used for game marketing materials
  • Create high quality 3D models from photos and real-world objects
  • Develop high poly sculps and textures for 3D arts
  • Actively participate in technical and aesthetic problem solving discussions
  • Be able to create simple animations based on 3D renders created
  • Work collaboratively with managers, designers and copywriters within the Creative team. Plus work with cross-department team members to achieve project goals. MUST be a team player
  • Be able to absorb and give constructive feedback in a positive manner
  • 6+ years experience as a 3D Artist
  • Solid communication skills - Must be able to communicate ideas both visually and verbally
  • Capable of managing multiple projects within tight deadlines
  • Self-motivated and able to work independently, with good time management skills and a strong work ethic
  • Must be comfortable making changes to work based upon feedback
  • Advanced skills in Maya 3D and Zbrush
  • Advanced skills in Adobe programs including Photoshop, Illustrator, and InDesign
  • A diverse portfolio for a variety of platforms is preferred (mobile, iOS, web/interactive, print)
  • Experienced working with mobile game assets as it relates to 3D renders
  • Agency experience is considered a plus
  • Creating compelling 3D models, hand painted textures and set pieces, for use as in game assets
  • Work closely with the senior art team and the concept team to ensure consistency between the concept and final 3D assets
  • Participate in the constant improvement of asset production methods and techniques
  • Maintain a high level of quality while working with design constraints and balancing performance issues
  • Construction of games assets, including creation of terrain, environments, props, and models
  • Unwrapping and hand painting textures
  • Preparing assets and creating a compelling scene which brings the concept work to life
  • Working closely with the Art Director to maintain art style and cohesive look and feel throughout the game
  • Maintaining a consistent quality of work while staying on schedule
  • 3-6 months period for internship, long term contract will be arranged depending on the individuals
  • Medium English level
  • Experience developing particle systems and geometry based visual effects
  • Strong Photoshop skills for creating effect textures for use with particle systems / animated geometry
  • Self-driven, passionate, creative problem solver, and a great team first attitude
  • Understanding of Blizzard Entertainment’s visual style, and the desire to push it to the next level
  • Demo Reel demonstrating excellent 3D animation skills
  • Cover Letter
  • Only submittals with all three will be considered
  • Create 3D models and textures, according the artistic direction
  • Process images and textures in Photoshop and other Programs
  • Integration of assets into the game engine
  • Support the team and him-/ herself in optimizing the production pipeline
  • Bring in ideas, designing assets and characters
  • Create visual effects
  • Good traditional illustration and coloring skills
  • Very good skills in Zbrush, Photoshop, Maya or 3DS Max
  • Solid experience with creating optimized high- and lowrez textures and meshes
  • Knowledge in creating textures for PBR via Substance and/or Quixel is a plus
  • Being able to closely adapt stylistic guidelines
  • Feeling affinity to scifi- and fantasy movies / games is a plus
  • Being used to work on tasks autonomously and to deliver results in time
  • Preferably a few years of experience in the industry
  • Very good communication and team skills
  • Fluent in English, both verbally and written
  • Produce high quality artwork in a fast-paced and fluid high-volume production environment
  • Internalize team "best practices"; assist in training new team members, outside agencies, and global partners
  • Ability to troubleshoot & execute broad range of 3d software tasks primarily on camera setup, lighting, & rendering. Experience with modeling, texture/shading, and uv layout a plus
  • Minimum 2 years production experience in vfx/film, games, or marketing
  • Ability to troubleshoot & execute broad range of 3d software tasks including modeling, uv layout, texturing, lighting, & rendering
  • Thorough knowledge of Maya (preferred), Cinema 4D, or similar 3D software. Experience with V-Ray a plus
  • Skilled and experienced in compositing render layers in post utilizing Adobe Photoshop
  • Strong sense of composition, light, and color
  • Possess strong technical skills and ability to learn new software/techniques quickly
  • Ability to thrive as a member of our team
  • Strong ability to multi-task, organize, and problem-solve while keeping a calm demeanor under tight deadlines
  • Excellent communication skills and attention to detail
  • Exceptional organizational and analytical skills
  • Detail oriented and focused on continual process improvement; must have a strong desire to learn from other members of the team, and to share knowledge and discoveries
  • Work in the product visualization process by preparing 3D Apparel, Footwear and Accessories & Gear Data
  • Create virtual models and articles in relevant 3D software applications based on article description and design layouts
  • Refine 2D and 3D Data to be visualized with RTT DeltaGen and Adobe Scene7
  • Create layer based rendering for optimal use in the mi adidas application
  • Assemble layers in Scene7 Authoring and publish assets for the mi adidas configurator
  • Manage and track visualisation projects in a self-responsible manner
  • Check data quality all along the virtual creation process and support all required steps for data improvements
  • Create the required data libraries for digital materials that are needed for virtual product creation
  • Support the Technical Consultant in regards to process optimization and documentation of all new processes
  • Create promotional content files for mi adidas business and support cross category go-to-market virtual sell-in tools as needed
  • Project Management mi adidas
  • Excellent 2D, 3D Software Application experience like Rhino, Maya, RTT DeltaGen
  • XML coding abilities
  • Fluent in English, German or other second language an advantage
  • At least 2 years of experience in product visualization
  • Education in all fields of Media Creation
  • Passion for adidas and it´s mission
  • Passion for sports and fashion
  • 2+ years of experience in game development: modeling, rigging, texturing and rendering using 3DS Max/Blender, Unity3D and Photoshop (or equivalent 3D and 2D programs)
  • Animation skills (2D/3D). Knowledge and experience of Blender, Unity, particle effects creation programs (e.g. combustion, particle illusion, Fork) and motion graphics programs (eg After Effects)
  • Fluent spoken and written English
  • Passion for games and some knowledge of the gaming industry
  • Learn and respect the artistic direction established (references, documents etc)
  • Determine the objects and environments required, and adjust the work according to the story and gameplay (Game design documents)
  • Plan, with your immediate supervisor, the objects and environment to be created
  • Create objects and environments by choosing the quality to achieve vs the importance in the game and technical constraints
  • Have the objects and environments validated by the Lead Artist or Art Director
  • Correct the bugs identified by the testers
  • Any other ad-hoc duties, if necessary
  • A minimum of 2 years’ experience in game development modeling, and texturing 3D assets using 3DS Max, and Photoshop (or equivalent 3D and 2D programs)
  • Understanding of Blizzard Entertainment's visual style, and a passion to push it to the next level
  • Portfolio, and / or reel demonstrating relevant artistic skills required
  • Cover Letter which should include
  • Create recruiting strategy for business support clients including needs product development, product management and analysis
  • Provide consultative guidance to hiring managers related to recruiting process
  • Source, interview and present qualified candidates to hiring managers and solicit feedback on candidates to refine recruiting strategy as applicable
  • Proactively share innovative solutions to add value, anticipate needs, and streamline process for the client
  • Demonstrate expert level of understanding of the line of business recruiting needs by participating in client meetings, being aware of changes within the business, acting as a subject matter expert for areas of recruiting responsibility as well as managing hiring manager/candidate expectations
  • Provide candidates with frequent & timely communication throughout recruitment process, share manager feedback and appropriately disposition all candidates
  • Educate candidates on the career growth potential, benefits, compensation philosophy and many advantages of working for JPMC, selling both the firm and the opportunity
  • Conduct appropriate compensation conversations with both hiring managers, human resources, compensation and candidates to ensure closure of offers
  • Understand, execute and comply with all candidate management responsibilities including, but not limited to, HireVue implementation, response to internal and external candidates, handling referred candidates, managing affirmative action requests and compliance measures including 1 to 1 hiring
  • Understand diversity goals for respective LOB, provide education to hiring manager and ensure diverse candidate slates
  • Provide meaningful market data in support of client needs
  • Establish a rapport and partner with the appropriate stakeholders for candidate development and offers
  • 4-6 years experience with full life cycle recruiting in a fast paced corporate environment or agency recruiting firm focused on financial services
  • Superior multitasking, project management and presentation skills coupled with business acumen
  • Experience sourcing and securing diverse candidate slates at Associate, VP and Executive Director levels based on specific business needs
  • Experience with complex compensation packages and negotiations
  • Innovative, creative and results-oriented
  • Ability to work independently in a dynamic environment of change, challenge and multiple deadlines and priorities
  • Strong ability to consistently prioritize and re-prioritize
  • Demonstrated experiencing understanding and adhering to company offer and candidate management guidelines
  • Experience working with an applicant tracking system, Taleo preferred
  • Ability to take creative direction and turn it into 3D art within the defined visual style for a variety of experiences, and consistently deliver high quality visuals
  • Independently ideate, innovate, and iterate and think outside the box
  • Be a positive and creative force in the team
  • Responsible for working with and seeking feedback from peers and leads
  • A degree or diploma in Graphic Design, Interaction Design, Visual Design or related degree
  • 5+ years as 3D Artist or equivalent experience
  • Comfortable with a broad range of styles from photorealistic to highly stylized
  • Proficient with various professional software packages for creating 3D Art: 3DS Max, Maya, Zbrush, Photoshop, Illustrator, etc
  • Strong foundation of art skills: design, typography, color theory, composition
  • Passion for art, innovation, technology, and creating amazing user experiences that our consumers love
  • High capacity to learn new tools and processes
  • Agile, flexible, and comfortable dealing with ambiguity
  • Strong leadership and interpersonal abilities
  • Excellent communication, time-management, and organizational skills
  • Must be a true collaborator and partner who is able to work well with developers, designers, and artists
  • Must be self-motivated; able to both partner effectively with others while also making smart, strategic decisions and working independently
  • Task driven, proactive, and works well under deadline pressure
  • All candidates must deliver a full resume with samples to be considered for this position; portfolio review required
  • Partner with the other content team members to deliver high-bar VR experiences and content across varied platforms (PC and mobile)
  • Assist in creating high quality 3D and 2D art content for internal projects and prototypes
  • 4+ years of experience shipping AAA games
  • Industry-leading understanding of next-gen content creation
  • Strong portfolio demonstrating acumen in 3D, realtime, and 2D concept
  • Ability to execute on quality VR artwork and experiences independently
  • Experience with Unity 3D and/or Unreal game engines
  • Experience designing levels a plus
  • Experience creating mobile optimized art a plus
  • Strong communication skills

3D Artist Hololens Resume Examples & Samples

  • Create optimized high-quality organic and hard surface low and high poly 3D models in diverse styles for real-time rendering within the technical restrictions of the hardware
  • Collaborate in making art and experience prototypes with cross discipline peers
  • 3D modeling assets including but not limited to creation of terrain, environments, props and the reproduction of real world items
  • Able to work closely with the studios art director and lead artist to maintain a coherent vision of the games look and feel
  • Passion for the creation of visually stunning 3D environments and props whether Realistic or stylized
  • Able to take his or her tasks all the way from concept to block out to grey box to final asset
  • Must be able to work quickly and efficiently under pressure
  • Help to establish benchmark and prototype levels
  • Must have a minimum of 3-5 years’ experience creating 3D game environments and props
  • Excellent knowledge of 3ds Max, Maya or equivalent package
  • Excellent knowledge of Adobe Photoshop
  • Highly proficient in 3D modeling making use of both high and low poly techniques
  • Great knowledge of unwrapping and how to maximize the use of uv space
  • Strong technical Knowledge of scene Lighting and environment optimization
  • Proven ability to create both stylized and realistic textures (Diffuse Spec and Bump)
  • A great eye for composition and detail
  • Zbrush experience in creating high definition Assets advantageous
  • Substance Designer/ Painter experience advantageous
  • Knowledge of PBR work flow advantageous
  • Traditional art background advantageous
  • Experience working within the unity game engine or equivalent package desirable
  • Mobile development advantageous
  • Experience as a character artist Desirable
  • Competitive salary scale
  • Additional paid time off over the Christmas holidays
  • Affordable Gym membership
  • Comprehensive benefit package including medical, dental, and vision care
  • Flexible Work Hours to provide a healthy work/life balance
  • Summer months bring ‘Summer Fridays&#8217
  • And an international and diverse team
  • At least 2 years of experience in 3D operation (within the gaming industry is an advantage)
  • High experience in the normal map baking process and the usage of PBR materials
  • Very strong artistic skills and strong technical understanding
  • A good knowledge of German and English, both spoken and written
  • Model and texture high-quality assets, high-poly and low-poly versions
  • Deliver high-quality art assets and ensure their efficient integration in the game
  • Suggest new ideas for artistic and graphic references for the project, and participate in the project’s artistic direction
  • 2 to 4 years of experience in a 3D Artist role in the videogames industry or TV/film
  • Strong modelling, UVing and texturing skills required
  • Ability to work on different styles
  • Knowledge on maps creation (normal map, height map, ambient occlusion,
  • Must be creative, detail oriented and able to handle multiple projects under pressure
  • Passion for videogames and extensive knowledge of different game genres across all platforms
  • Self-motivated and proactive
  • Positive attitude and a genuine team player
  • Share knowledge and open to learn from others
  • Bilingual Spanish-English preferred, French is a plus
  • Exceptional graphic design skills, with a strong focus on typography and layout
  • Expert Knowledge of Photoshop, Illustrator, and other image optimizing applications
  • Demonstrated ability to create innovative conceptual designs along with enough flexibility to adapt to existing branding
  • Prior experience in a time sensitive production environment.Clear and concise written and verbal communication skills
  • Experience in 3D computer software is a plus
  • Bachelor's degree in BS/BA Graphic Design or Visual Communications or equivalent work experience. Expert Knowledge of Adobe Creative Suite with focus on page layout applications
  • Working with designers to discuss design goals through constant collaboration
  • Playing and building in Minecraft
  • 3 years of extensive Minecraft playing experience
  • Experience making Minecraft Mods. Resource packs both 2D and 3D
  • Creating Player Skins
  • Creating World and Mob Textures
  • Experience in Maya
  • Experience in Photoshop
  • Experience rendering in Mental ray
  • Experience working in a small team
  • At least 2 years of game development experience
  • Creating high and low polygon models
  • Creating high and low resolution texture maps
  • Lighting and rendering Scenes
  • Shipped 2 titles on various platforms
  • Experience creating Maya animations
  • Examples of Minecraft creations
  • Examples of 3D objects and texture work
  • Examples of 2D art - Examples of Renderings using Mental Ray or equivalent advanced renderer
  • Minimum 2 years of relevant work experience
  • Demonstrate solid experience in 3D modeling and texture creation for games
  • Expert knowledge in software such as Maya and Photoshop; bonus point is given for experience in Zbrush and substance
  • Experience in Unity
  • Understands game production design process and methodology
  • Ability to work under pressure and balance the impacts of deadlines and resources with the style and quality
  • Outstanding written and oral communication skills
  • Strong passion for gaming and proven track record of being an excellent team player
  • A desire to grow your skills and experience
  • A terrific sense of humor
  • Creating high quality art work for assigned games that inspires gaming experiences for players
  • Designing and creating digital art assets for assigned aspects of games
  • Specialized in Vehicles / Automobile part modelling and texturing
  • Integrating art assets into technical engine and incorporates assets into production process
  • Expert in Hard Surface Modelling
  • Ability to create High/low poly models as per specifications
  • Knowledge of a PBR based shader workflow
  • Strive to implement new techniques that increase art quality and efficiency across disciplines
  • Deep understanding and love of car culture
  • Knowledge in Unity engine is an advantage
  • Should have 3 to 5 years of experience in creating digital arts assets for computer-based games
  • Bachelor’s degree in any discipline, a degree in Fine Arts in an added advantage

3D Artist / Character Artist Resume Examples & Samples

  • You will create 3D models of human characters, outfits and gear
  • You will be use the 3D package of your choice and additional sculpting and texturing tools
  • You will take concepts provided by the concept artists, and interpret them into 3D
  • Ability to read concept designs and to filter or fill in missing information is part of your job
  • You will integrate and occasionally troubleshoot assets in our game engine
  • You will work on location in our Helsinki (Finland) office
  • Lots of challenges, opportunities to develop yourself and fun times
  • An open, international and massively friendly work environment full of ambitious and skilled people who love what they do and do what they love
  • Competitive compensation and benefits
  • You have previous experience in game development environment
  • You have good understanding of anatomy and expressiveness of characters
  • You have 3+ years of experience in creating game art
  • You have experience in creating high quality 3D models and a portfolio that shows it
  • You have solid knowledge of hires to in-game workflows including temporary PBR and Substance Painter workflows
  • You have professional level skills in industry standard 3D software and sculpting tools
  • You are dependable
  • You have an eye for detail and a passion for design, creativity and quality
  • You love what you do!
  • Create high-quality 3D art assets in a variety of styles and levels of fidelity
  • Maintaining cohesive vision of content through regular interaction with Art Director and other project leads
  • Capably and consistently meet project deadlines set by project leads
  • Collaborate with other art and design team members
  • 2+ years of experience with internal game development processes, from design methodology to craftsmanship and production
  • 3+ years in a senior art position
  • 1+ years of experience in modern 3D/2D art techniques and software packages
  • Strong understanding of lighting, texture, color, form and composition
  • Understands and can work within various styles
  • Maintain a highly-positive, dedicated work ethic
  • Capable problem solver who is not afraid of big challenges
  • Organized with good time management
  • Self-motivated and able to identify and meet goals
  • Excellent communication and presentation skills, both verbal and written
  • Understands how to strategize an asset(s) for efficient content development and on-device performance
  • Experience with the Unity Engine a plus
  • Generates 2D and 3 D drawings for ClosetMaid product families in a scene (rooms, closet etc)
  • Work closely with other Emerson-ClosetMaid Engineering, Marketing and Product Management functions to gather appropriate information when needed
  • Work closely with ClosetMaid eMarketing Project Coordinator and VP for eCommerce Marketing as needed to communicate status of images; turnaround times and clarify any questions or information as needed to complete the task at hand
  • Assist in developing and maintaining the SOP’s for producing images for the website in coordination with the eMarketing Project Coordinator. Maintain set standards such as dimensions of each digital asset, type of files, colors etc
  • Suggest improvements to the developments of the digital assets as experience increases in order to create processes that are efficient and effective
  • Support in the creation of the planogram and line review mock ups as needed
  • Provides design layout using ClosetMaid Design Tool as required by POC or Team Lead
  • Serves as back up support for Retail designing in times when Digital rendering project is slow
  • Updates the Product models Library on a regular basis especially on release of new products
  • Conduct Training & refresher course for rendering back-up support
  • Other duties as assigned
  • Actively coordinates with the different ClosetMaid departments depending on what report/project is worked on and proactively makes recommendations and presentations of analysis results
  • Supports implementation of projects to improve processes, efficiency and outputs
  • Ensures timely and accurate completion of Marketing Projects assigned in Manila
  • Other duties that may be assigned as necessary
  • Open to Vocational Degree holders with skills in AutoCAD
  • Ability to learn and design with ClosetMaid design tools
  • Proficient in English – appropriate accent and pronunciation of words, speech techniques, vocabulary and grammar
  • Creative design ability; able to provide visual options when requested
  • Able to understand the consumer experience and propose standard website principals to provide the best consumer experience when applicable
  • Solid work ethic in terms of having a sense of urgency, ownership of projects, solid attendance and tardiness track record
  • Professional and customer-driven values
  • Some customer service and phone handling skills
  • Relevant design experience is an advantage
  • Graduate of Architecture or Interior Design is an advantage, or Degree from 4-year college with proven academic success
  • Creating high and low polygon models - Creating high and low resolution texture maps
  • Examples of 2D art
  • Examples of Renderings using Mental Ray or equivalent advanced renderer
  • Animation examples
  • Files for resource packs created for Minecraft
  • Examples of Pixel art
  • Examples of UI work
  • Identify efficient VFX authoring workflows, working with Engine and Tech Art teams to implement
  • Author stunning new particle effects using our proprietary system
  • Use a node-based system to author materials to enhance particle visuals
  • Use our car and environment authoring tools to place VFX systems into content packages
  • Ensure that our VFX systems operate at or under our performance budget
  • Purely a particle artist - making smoke rain and sparks - fire
  • Someone with a higher level experience than in the past
  • For the last 3 games they been working a system and they need a bump up in quality - adding flying birds - smoke - flame - explosions - water droplets
  • Interacting with 5-10 people regularly mainly on the art side, and on the engine team, and the tech art team for materials and shaders and working with art lead level for approval and buy off
  • Possibility to extend past the 6 months to 12 or 18, but will depend on candidate's performance. No FTE opportunities anticipated at this time
  • BS/BA degree in Computer Science, Graphic Arts, Art or a related field is preferred
  • Experience authoring VFX on one or more AAA titles
  • Proven ability to take art direction and enhance visuals
  • Strong knowledge of one or more major 3D animation packages, 3D Studio Max preferred
  • Experience with next-generation content creation techniques
  • Experience crafting high-fidelity VFX with limited performance budget
  • Excellent communication skills
  • Work well under deadlines and multi-tasks
  • Open to more junior if they have 1 AAA title
  • Creation and optimization of 3D character models
  • Preparation of 3D models for animation
  • Work in a team for Agile methodologies
  • Strong skills in Maya
  • Photoshop experience
  • High-Poly/Low-Poly modeling
  • Texture Baking/Texturing
  • Work experience with Unity 3D
  • English of Intermediate (B1) and higher level
  • Sociability, desire for self-development
  • Experience in working on AAA games
  • Good knowledge of one or more 3D packages (Softimage, IXSI, 3DS Max, Maya, Lightwave etc)
  • Good knowledge of Photoshop
  • Good knowledge of the technical constraints linked to real time, 3D engines and level editors
  • Expert on UV, Zbrush
  • Experience working on realistic environment setting
  • Ability to accept criticism, with good artistic sense and traditional art background
  • Creative, with an eye for details
  • Good communication and interpersonal skills
  • Ability to take creative direction and manipulate 3D art provided by clients to fit within the defined visual style for a variety of experiences, and consistently deliver high quality visuals
  • Optimize art to run efficiently within the Unity engine while maintaining high quality standards
  • 3+ years working full time as 3D Artist
  • Proficient with various professional software packages for creating 3D Art: 3DS Max, Maya, ZBrush, Photoshop, Illustrator, etc
  • Agile, flexible, and comfortable dealing with the ambiguity of V1 and incubation work
  • Experience working with Shotgun and/or Perforce as part of your production pipeline is a plus

3D Artist Intern Resume Examples & Samples

  • A cover letter telling us why you’re interested and why you would be a good fit for the role
  • A single jpeg image of your best work included in your application email. The image should contain your name and contact details and the files size should be less than 1mb
  • A link to you online portfolio, we want to see your best work so far
  • 3D Artists will take part in the production of the games by creating, adapting or implementing all the essential 3D Environment elements for the success of the game
  • Has experience working on realistic environment setting
  • Has the ability to accept criticism with good artistic sense and traditional art background
  • Good knowledge of one or more 3D packages (Softimage, IXSI, 3DS Max, Maya, Lightwave, etc.)
  • Good interpersonal and communication skills in english
  • Strong ability to learn and adapt new processes and pipelines
  • Excellent collaborative spirit within a team environment
  • Creative and resourceful in problem solving
  • Passionate about art and games, and eager to grow
  • Create assets and textures in line with the project’s artistic and technical direction (references, documents, etc.)
  • Integrate assets and textures produced in the game engine
  • Able to communicate with the level designers and modify the objects to their requirements
  • Use specific project tools in order to achieve best results and meet deadlines
  • Efficiently uses the texture space and takes into consideration the pixel ratio
  • Determine the objects and environments required and adjust the work according to the story and the gameplay (Game Design documents)
  • Able to fast learn technical constraints of platforms, engines and software
  • Understand and apply graphic principles
  • Use artistic references to improve visuals
  • Able to take a painted concept and turn it into realistic 3D model
  • Able to micro plan and time estimate his work
  • Minimum 3+ years' experience in 3D modelling (low poly, high poly, normal map extraction) 3D Studio Max
  • Experience in creating PBR materials
  • Interior and hard surface Modelling and Texturing is a plus
  • Rigging and Animation is a plus
  • Knowledge of Z brush is considered a plus
  • Understanding of real time computing constraints is a plus
  • Good level of spoken English
  • Ability to accept feedback and adapt to change
  • Sense of initiative
  • Good interpersonal and communication skills
  • Ability to work as part of a team
  • Originality and resourcefulness in problem solving
  • Rigging of models
  • Ability to render and/or digitally paint 3D models
  • Experience with other 3D modeling and CAD software programs outside of Maya and ZBrush
  • Knowledge and experience with using desktop 3D printers
  • Zbrush, Maya, Photoshop (file formats, etc….)
  • Models created should have multiple sub-divisions and the ability to go from low res version to a high res version
  • Models can consist of separate meshes
  • Following precise naming convention outline. Name each mesh appropriately
  • Each mesh should be water tight, meaning it completely encloses a volume without any gaps or holes
  • Ability and understanding of keying and boolean objects
  • Creating an object and ability to engineer and separate components/geometry so that can be 3D printed separately and key/fit together
  • 3-5 Years Experience
  • Bachelors Degree or relevant years of experience required
  • As a 3D artist/modeler the qualified candidate will be well versed in organic and hard surface sculpting in Zbrush and Maya
  • As part of the everyday workflow, the candidate will be required to work with either detailed or loose design briefs. This includes the ability to accurately translate 2D artwork into 3D
  • Candidate will need to be a self-starter and will typically work on multiple projects at any given time within a fast-paced environment, and the ability to make necessary adjustments quickly while complying with art direction
  • Monitor and report workflow progress, keeping pace with delivery schedule requirements for each project. This includes providing regular progress shots
  • Flexibility with working on different types of projects ranging from creating new geometry to processing scan data
  • Candidate should be proactive and solution driven
  • Experienced in Zbrush and Maya programs
  • Experience working with Adobe Photoshop
  • Exhibit a portfolio with samples of previous 3D modeling projects
  • Understanding of 3D print basics and creating water tight geometry
  • Ability to work independently and achieve results without a lot of supervision
  • Communicate effectively with a variety of team players
  • Organizational skills
  • With guidance, produce artwork complimentary to the art direction, maintaining a consistent feel across all artistic elements in the project
  • Communicate and collaborate with key stakeholders to confirm task direction and consistency of work
  • Track and update the progress of day to day tasks using the designated tracking tools
  • Gather research and reference material and present designs and progress in visual and written form
  • Develop an understanding of best practices, production pipelines and workflows
  • Implement and incorporate feedback from Art Director and Leads into work
  • Use game design documents to develop an understanding of the environments, objectives, atmospheres, story and style to create game levels an assets
  • Integrate the produced elements, objects and textures into the project
  • Conduct any relevant ad-hoc work when required
  • Good knowledge of modeling techniques to create graphic assets expected on the project
  • An eye for graphics and love of details
  • Good knowledge of level editors
  • Familiarity with data management software such as Perforce
  • Knowledge of the video game industry and awareness of typical video game development processes
  • Knowledge of visual story telling
  • Up-to-date knowledge on current trends in visual communication
  • Proficiency in scripting languages (e.g. ActionScript, Python etc.) is desirable
  • Knowledge of optimisation techniques (e.g. 3DS Max)
  • A passion for creating both manmade and natural game art assets
  • A working knowledge of standard industry game engines, design toolsets and production pipelines (Scaleform, Unity and/or Unreal) is desirable
  • Bachelor’s degree in Graphic Design, Art or other relevant subject 2:1 or above
  • Experience working in 3DS Max is desirable
  • Experience working in Adobe Photoshop
  • Work with a wide range of VFX elements including modeling, texturing, animation, lighting, etc
  • Collaborate with VFX Supervisors and Production teams to accomplish the required creative tasks
  • Adapt quickly to changing ideas and directions
  • You've spent 5+ years as a hands-on 3D Artist, working on Characters, Objects and Environments
  • You have knowledge in one or more domains: visual effects, game development, mixed or virtual reality
  • You are a pro at working in Unity and Maya or 3DS Max
  • You have deep knowledge with real-time 3D graphic, including the pipelines, technical, perf and power constraints and the mindset to produce excellence with limited resources
  • You have a passion for great visual design that shows in your work
  • Working within a Design Studio
  • Working in Houdini, Unity, Zbrush, Substance Designer, Touch Designer
  • Comfortable working within an environment in which the goals evolve rapidly and technical and design hurdles need to be solved on the fly

3D Artist / Software Developer 1 Resume Examples & Samples

  • Skills and experience scripting/programming for interactive applications
  • Experience working on projects related to nuclear power, radioactive material, or national defense
  • Experience working in an industrial, research, or security operations environment
  • Experience collaborating with colleagues remotely
  • Demonstrated excellent technical writing and verbal communications skills
  • Bachelor’s degree with a concentration in 3D Animation & Game Design and at least 2 years of experience on an animated film and video game production team
  • Ability to 3D model and texture assets, which may include characters, props, and environments
  • Develop looks and materials in Unreal Engine 4
  • Ability to integrate assets into the final scene, may be responsible for some set dressing and lighting
  • Be able to adapt to a wide range of visual styles and technical constraints
  • Collaborate with creative directors and game designers to create visually stunning assets that fit within the style of the project
  • Maintain a high visual quality while optimizing for various platforms including both console and mobile
  • Bachelor’s (BA) degree from accredited four-year college or university or equivalent experience
  • 3 years of experience as a CG generalist on mobile or console games
  • Fluency in 2D/3D software packages, especially Maya and Photoshop, with strong modeling skills for organic and architectural shapes
  • Experience in Unreal Engine 4
  • Knowledge of Substance Painter
  • Extensive experience in Maya or similar 3D software
  • Programming knowledge a plus
  • Able to communicate creative and technical thoughts and ideas
  • Able to multi-task and prioritize
  • Able to thrive in a high pressure, deadline oriented environment
  • Enjoy working in teams
  • Able to follow directions well
  • 2+ years of relevant work experience
  • Strong understanding of lighting techniques and pipelines
  • Demonstrated experience in 3D modeling and texture creation for games
  • Expert knowledge in software such as Maya and Photoshop. Unity, Zbrush and Substance experience is an asset
  • Understanding of game production design process and methodology

3D Artist, Intern Resume Examples & Samples

  • Add metadata and collision data to models using Houzz proprietary tools
  • Create material and model variations of products based on models that we already own
  • Clean up models from outsourcing & vendors
  • Setup outsourced & vendor models to work with our pipeline
  • Basic understanding of PBR material setup
  • Task driven, self-motivated, and proactive
  • Currently working, or just graduated from a degree in 3D Modeling, Animation, or Related field
  • 2+ years of experience with making props for next gen AAA game environments
  • Experience with the technical limitations/constraints related to game assets
  • An artistic eye and relevant portfolio work
  • Professional experience with at least one of the major 3D modeling packages & texturing software
  • Knowledge of substance designer/painter knowledge is a bonus
  • Experience with outsourcing is a bonus
  • Great interpersonal and communication skills; we integrate directly with teams around the world
  • Fluent in English
  • Design breakthrough product imagery that visualizes product features and customer benefits in a compelling and authentic way
  • Support marketing and retail teams by bringing ideas to life through the creation of high fidelity conceptual imagery
  • Ability to confidently present creative concepts to internal stakeholders, marketing managers and senior management for review and approval
  • 8+ years of professional experience working as a Cinema 4D artist in a fast-paced 3D post production environment
  • Expert level knowledge of industry standard 3D modeling, lighting, rendering and compositing techniques
  • Expert level knowledge in Cinema 4D, Octane, Adobe Photoshop, After Effects and Illustrator
  • Highly proficient in building product accurate photo-realistic 3D shaders and textures
  • Highly proficient in rendering and retouching 3D renders to accentuate photo-realism
  • Excellent communications, presentation and interpersonal skills
  • Ability to handle multiple projects in a fast-paced environment
  • 8+ years’ experience in 3D animation/motion design
  • Strong project management experience, communication, and team-oriented mindset where the candidate has executed successfully against deadlines in an in-house creative team or agency
  • Qualifications
  • Knowledge on maps creation (normal map, height map, ambient occlusion, curvature, cavity...)
  • Extensive knowledge of 2D and 3D image pplications (3D Studio MAX, Photoshop, Zbrush and Mudbox) required
  • Experience with some sort of real time engine or tool (UDK, CryEngine, Unity, Marmoset Toolbag…)
  • Good Communication and organizational skills
  • Must be creative and detail-oriented
  • Additional Information

2D & 3D Artist Resume Examples & Samples

  • Model, UV & texture 3D assets and integrate meshes in game
  • Collaborate in a team environment with other artists, programmers and designers
  • 3-4 years of experience in the gaming industry
  • Ability to work in a variety of styles
  • Strong knowledge of 3DS Max
  • Knowledge of animation (2D or 3D) is a plus
  • Background in Traditional and Digital Art
  • Good level of English (oral and written)
  • A strong portfolio showing 2D and 3D art work and demonstrating a high degree of creativity
  • Other skills
  • Excellent cross-team communication skills
  • Excellent self-organization skills
  • Able to work to deadlines under pressure and with minimal supervision
  • Open to receive and act on constructive criticism
  • Ability to work collaboratively in an open team environment
  • A positive attitude and a commitment to bringing fresh ideas to the team and the game
  • Note: Applications without portfolio, will not be considered for this position
  • Model building exteriors and interiors, props, foliage, vehicles, etc
  • Set up and optimize lighting in Unity
  • Create clean object topology, UV’s and textures
  • Implement 3D assets into game engine
  • Optimize 3D assets in Unity to meet the high performance requirements of VR applications
  • Work closely with developers to determine new techniques for our VR production pipeline
  • Collaborate with a multi-disciplinary team of developers and designers to insure the product vision is conveyed in an impactful and expressive manner
  • Manage design deliverables and relationships with HTC's planning and engineering groups in Taipei and San Francisco
  • Contribute to an evolving design culture and process throughout HTC's worldwide Creative Labs design organization
  • 3 or more years modeling and texturing 3D assets
  • Ability to create both hard surface and organic models with a high level of realism
  • Ability to create both high and low poly models
  • Excellent level of proficiency with 3DS Max, Maya or similar 3D modeling software
  • Ability to create believable textures and lighting effects with optimal use of realtime shaders
  • High level of proficiency with Unity (specifically lighting scenes and optimizing shaders)
  • Experience with physically based rendering
  • Excellent eye for lighting, color and detail
  • Passion for Virtual Reality
  • Create rich experiential VFX and ambient environmental animations within Unity
  • Experience with rigging, animation, and vfx within game engines and real-time systems
  • Experience designing UI for games and applications
  • Experience creating content for VR
  • Model, texture, and light interior spaces
  • Create photorealistic pre-rendered backgrounds in VRAY
  • Use the Unity game engine for furniture layout, decor, and lighting
  • Conceptualize and design finishes and furniture for high-style, luxury residential spaces
  • Participate in R&D of new techniques and tools
  • Bachelor’s Degree or higher from an accredited Interior Design, Architecture, or Game Art Program
  • Proficiency with 3D modeling and art software, such as: Maya, 3DS Max, PhotoShop, and VRAY
  • Knowledge of the design fundamentals and space planning of residential interior architecture
  • Familiarity with Unity and implementing 3D assets into game engines
  • Knowledge of wall, flooring, and ceiling finishes and color coordination
  • Self-motivation and the ability to collaborate effectively within a fun and energetic team
  • Create both high resolution 3D sculpts and final low polygon game assets
  • Create textures that meld hand painted techniques with next-gen materials
  • Collaborate with design, animation, and visual effects departments to deliver heroes, skins, mounts, and other supporting assets that meet the highest visual quality and gameplay standards
  • Communicate with production, art management, and other departments
  • A minimum of 5 years’ experience in game development as an artist specializing in organic modeling and texturing using 3DS Max, Zbrush, and Photoshop (or equivalent 3D and 2D programs)
  • Skill in one or more related disciplines – illustration, concept art, animation, visual effects, or technical art
  • Exceptional understanding of next generation asset creation pipelines and tools
  • Exceptional understanding of form, anatomy, structure, and silhouette in regard to modeling
  • Model and texture high-quality environment and character assets, high-poly and low-poly versions
  • 5 to 7 years of experience in a 3D Artist role in the videogames industry or TV/film focusing on environments with strong character modeling skills
  • O Ability to work on different styles
  • Extensive knowledge of 2D and 3D image applications (3D Studio MAX, Photoshop, Zbrush and Mudbox) required
  • Ability to rapid prototype

3D Artist, AGS Resume Examples & Samples

  • Collaborate with art director, designers, programmers and animators on object specifications and deliveries
  • Translate 2D concepts and reference material into high quality 3D models
  • Create high-poly and low-poly models and accompanying texture sets that use advanced shaders
  • Maintain a high level of quality while working with design and deadline constraints
  • 4 years of experience making models for games
  • Proven experience in a professional game production pipeline
  • Proven ability to create high-poly and low-poly models and textures
  • Must have an understanding of real-time shader development
  • Thorough understanding of 3D art pipelines
  • Knowledge of 3D Max or Maya, Photoshop, Zbrush, and other 2D/3D applications
  • Must have the ability to take constructive criticism and maintain a professional attitude
  • Independently self-motivated, team player with excellent communication skills
  • An online portfolio with samples of your work
  • The ideal candidate will have extensive hard-surface modeling experience, with special expertise in complex curvature and mechanical assemblies
  • Has shipped multiple AAA titles
  • Knowledge of UI and UX design for artists tool development
  • Familiarity with scripting languages, such as Lua or Mel
  • A passion for games and game art
  • 2+ years of experience with 3D asset creation
  • 2+ years of experience with 2D and 3D software packages, including 3D Studio Max, Maya, or Photoshop
  • 2+ years of experience with a modern real time game engine, including UDK, Unity, or CryENGINE
  • Experience with modelling, UVing, and texturing
  • Ability to provide a portfolio demonstrating a keen eye and advanced artistic expertise in 2D and 3D art creation
  • Ability to obtain a security clearance
  • BA, BFA, or BS degree
  • Experience with Zbrush or Mudbox
  • Experience with new texturing and material creation tools, including Substance or Quixel
  • Experience with developing Web and interactive content
  • Experience with recording and editing audio
  • Knowledge of 2 or more of the following areas of art creation: Illustration, Concepting, Graphics Design, UI/UX, 3D Animation, 2D Animation, Rigging, or VFX
  • The candidate will create and retouch 3D assets and materials for use in web-based, real-time applications
  • Maintain consistently high standards for accuracy, aesthetics, and productivity
  • Continuously improve workflows and processes
  • Ability to coach/train the junior artist on the production floor
  • Share best practices, identify process improvement and operational waste reduction
  • Experience rendering in Iray
  • Experience with product photography and lighting
  • Have experience with tile-able material and texture creation
  • Be able comfortable with visual pattern matching, trouble shooting, optimization and contributing in a very meaningful way with highly visible deliverables that can ship with daily builds
  • Be able to excel in a fast-paced collaborative production environment
  • Exceptional interpersonal and communication (both written and verbal) skills
  • Innovative and self-directed
  • Ability to showcase artistic work in a portfolio

Related Job Titles

resume format for 3d model

3D Modeler Resume Samples

A 3D Modeler is responsible for creating virtual worlds and characters. The job description and duties seen on the 3D Modeler Resume include the following – creating and managing digital assets; interpreting concept arts and sketches, creating virtual characters , and props; following design guidelines and other technical constraints; creating textures and UV maps; optimizing and refining model geometry; rigging models and characters for animation; working with artists and animators to complete projects on time.

The most sought-after skills for the post include the following – well-versed with industry standards, 3D modeling programs, good spatial skills; a well-honed sense of color and design; and the ability to breathe life into sketches and concept art; and keeping abreast with the latest developments relating to 3D design. Familiarity with animation techniques and expert knowledge of 3D design and animation tools will be appreciated. A relevant college education is mandatory.

3D Modeler Resume example

  • Resume Samples

3D Modeler Resume

Objective : Experienced modeling and animating with Blender 3D and Autodesk 3ds Max. Created projects utilizing Unity game engine. Experienced with Augmented and Virtual Reality projects associated with Unity3d. Proficient with Microsoft Office and Adobe Creative Suite.

Skills : Graphic Design, 3D Studio Max, Website Design, Web Development, Javascript, Unity3d Game Engine.

3D Modeler Resume Example

Description :

  • Worked with other members in our Digital History Center department on a project entitled Virtual Williamsburg.
  • Created and edited 3d models, texture them, and place them in their respective scenes in Unity 3d.
  • Worked with the finished models, utilizing their assets and creating code for user interactivity for Virtual Williamsburg.
  • Helped further the progression of the Virtual Williamsburg.
  • Worked with Autodesk 3ds Max to create and edit the models.
  • Responsible for completion of 3d models, drawings and graphic presentations of projects.
  • Designed and Modeled pen tips for a program that allows drawing in a 3D space via virtual reality.

3D Modeler (Animator) Resume

Summary : To pursue a career with an established organization that will allow to assist with the growth and expansion of the organization. Am interested in organizations looking to expand their online market presence thereby allowing them to utilize skills and experience to the fullest potential.

Skills : Modo 801, Adobe Photoshop, Zbrush, Lightwave, Unity 3D Game Engine, SpeedTree, Maya.

3D Modeler (Animator) Resume Example

  • Developed 3D models and also done animation.
  • Modeled Bluinium 3D City using Lightwave.
  • Created Bluinium 3D City scene (Unity game level design).
  • Managed creation of various software for 3D Modeling.
  • Utilized the following to create various designs for games, 3D chat rooms, and other software.
  • Designed 3D models utilizing Creo from sketches and printed them using the Maker Bot.
  • Sold models to customers and part files, money transactions and final projects were documented.

3D Modeler/Artist Resume

Objective : Primarily a 3D modeler who uses Maya with experience with Unity, 3D printing, using a CNC machine for 3D Models, animating, and modeling. Also do 2D animation and illustrate with Photoshop.

Skills : Graphics Design, 3D Modeling, Photo Manipulation.

3D Modeler/Artist Resume Sample

  • Created, Modeled and rendered a 3-D Model of a Church School Bldg.
  • Created three original characters based on a book.
  • Created an environment of 3D Modeler/Artist where everyone can work in a team.
  • Created hard surface models for building a block.
  • Textured one of the characters 3D Modeler.
  • Created 3D models based on concept art from various projects.
  • Helped create props for a government funded project for the US Army 3D Modeler.

3D Modeller/Modelling Resume

Summary : Experienced modeler dedicated to producing quality work in a timely manner. Extremely motivated, hardworking, and am able to contribute skills to benefit the project. Also work well in a team and am able to communicate ideas as well as the ability to lead a group to get a project done.

Skills : Maya, Graphic Design, Graphic Design,Time Management, Communication.

3D Modeller/Modelling Resume Format

  • In charged of development of 3D modeling pipeline, 3D modeling, cleanup and preparation work for 3D printing.
  • Built 3D databases for the use in commercial and military flight simulators.
  • Worked with engineers to modify and optimize the databases.
  • Modeled and textured 3D models for the Discovery Channel TV show.
  • Repaired and Remodeled Point Cloud Data using 3D Modeling.
  • Operated small business creating online software.
  • Created RPG, art and graphic designs for print.

Summary : Seeking an advanced, challenging, and fast paced position where talents and experiences in 3D Modelling will be utilized to contribute to company and personal growth and profit.

Skills : Hard Surface Modeling And Rendering, Character Rigging.

3D Modeler Resume Example

  • Created full 3D assets with unwrapped UVs and texture maps.
  • Created/adjusted materials and establish realistic lighting/rendering.
  • Created a 3D model that was fully furnished of break rooms, cafes, cafeterias and others for clients.
  • Worked with other team members to come up with color schemes and ideas to have multiple options for the client.
  • Tasked with multiple projects at a time and create renders to bring to the clients for their feedback.
  • Tasked to problem solve when given little information to come up with accurate scale of buildings and room sizes.
  • Edited torsos taken from motion capture in Geomagic.

Objective : A skilled 3D artist, photographer, and illustrator with a gift for teaching. Have experience modeling for video games and teaching children of varying abilities.

Skills : Programming, Design, Computer graphics.

3D Modeler Resume Template

  • Produced 80+ FACS based blend shapes and expressions (snake).
  • Built muscular systems for anatomical simulation (human, deer, tiger, and snake).
  • Created digital double based on scan data.
  • Modeled various animals and environmental props such as trees and plants.
  • Modeled 3D robot characters, environments, and weapons.
  • Retopologized high poly models for mobile game use.
  • Designed and modeled multiple weapons for animation.

3D Modeler /Drafter Resume

Objective : Over 3 years of experience in 3D Modeler /Drafter. Ability to foster productive service-oriented team by utilizing problem-solving, time-management, training, and leadership skills.

Skills : Autocad, Sketchup, Adobe In design, Photoshop, Illustrator, Archicad, 3D Modeling.

3D Modeler /Drafter Resume Format

  • Responsible for the Modeling of all buildings and quality of work.
  • Prepared all models and fabrication drawings of tubular pole structures and related hardware using SolidWorks software.
  • Discussed project requirements directly with persons for whom the work is being done.
  • Worked with fabrication facilities to resolve any problems that may arise during fabrication.
  • Performed other duties and accept responsibilities to insure the overall success of the department.
  • Prepared models and drawings on a computer system under minimum supervision, working from verbal and written instruction, marked prints, sketches and engineering design calculations.
  • Learned customer requirements as shown on specifications and drawings.

3D Modeler /Coordinator Resume

Summary : Seeking a drafting/sales position that requires team and or self reliability. Loyal, extremely hard worker, bold, ambition and always eager to learn and find scalable solutions in a production . Self-motivated and highly collaborative development in a team infrastructure.

Skills : Photoshop, Illustrator, Autocad, SketchUp Autodesk, Inventor, MS Office.

3D Modeler /Coordinator Resume Sample

  • Coordinated and managed the project model by working with design teams, vendors, subcontractors and clients on the project.
  • Tracked day-to-day and week-to-week hot-button items and include in the Navisworks model.
  • Assisted in development of project documentation such as the project 3D Execution Plan and Schedule.
  • Developed Scope of Work and approve final product of 3D Laser Scanning sub-contractor.
  • Performed periodic interference detection and create clash reports to facilitate resolutions and hold design teams, vendors and subcontractors accountable for model updates.
  • Visually verified scope clashes between assigned trades and those of others.
  • Ensured all models are compatible and 3D data is available to all project participants.

Objective : Have professional experience as a 3D artist and am looking to move into a software development role with technology background. am innovative effective and efficient with strong interpersonal skills.

Skills : Maya, Cinema 4D, Deltagen, Photoshop, ZBrush, XNormal.

3D Modeler Resume Format

  • Edited sound and video clips for promotional avi files.
  • Used Navisworks to find issues, record issues, and verify clash resolution.
  • Created layout drawings of all MEP systems and/or structural components.
  • Modelled various MEP systems and/or structural components.
  • Produced illustrations for 3D products whenever necessary.
  • Integrated 3D models and graphical assets from modeling software into game engine projects.
  • Followed design guidelines, asset naming conventions, and other technical constraints.

Summary : Creative minded professional with a diverse skill set with 3+ years of experience as a 3D artist in the highly competitive video game industry. 4+ years of combined management experience as a QA / Client Services Manager in the SEM industry and as a Project Manager in the retail fixture installation industry.

Skills : Linux, ZBrush, Maya, Photoshop, Marvelous Designer.

3D Modeler Resume Template

  • Worked with artists, animators, and programmers to execute projects on time.
  • Kept up-to-date with the latest developments in 3D design, capture and modeling tools and technologies.
  • Used graphic design programs to create 2D graphics and user interfaces.
  • Worked closely with the Project Coordinator and clients to manage projects and produce compelling 3D design and animations using the latest 3D modeling and rendering software.
  • Collaborated with teammates on tasks, goals, and objectives of projects.
  • Created three-dimensional models based on point cloud data gathered on site via laser scan technology.
  • Attended and participated in project specific meetings to discuss a multitude of potential subjects including but not limited to, project design, scope, schedules, etc.

Table of Contents

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ResumeGiants

3D Artist Resume Guide with Templates and Real Examples

As a 3D Artist you’re skilled at bringing animated environments to life, but do you know how to add texture to your own resume? We can help! Map out a more colorful career with our professional resume writing templates for animation experts.

word download

3D Artist Resume Example MSWord® Download our free 3D Artist Resume Template in Word and model your career into vivid, animated life

Lauren Hamer

Creating the ideal 3D Artist resume can be tricky as it needs to balance between technical skills and artistic prowess while presenting your professional journey.

Whether you’re a newbie crafting your 3D Artist resume or a seasoned artist updating your portfolio, this guide is here to help you. 

We will focus on:

  • Choosing the best format
  • How to write a powerful resume objective or summary
  • How to detail your experience in a succinct yet interesting way
  • Choosing the right skills to highlight
  • Extra sections that are sure to grab attention

Join us to create a resume that is not just informative but reflective of your artistic journey, helping you stand out in the competitive 3D Artist landscape. 

In a hurry? Use one of our  resume templates to create your resume and be done in no time!

Here you will find:

3D Artist Resume Sample

You might be wondering what an artistic resume should include to be called by a recruiter.

Let’s take a look at this example below:

[Casey Paredes]

[3D Artist]

[1285 Boulevard Lane, Pittsburgh, PA 15203 | 678-545-1810 | [email protected]]

Creative and detail-oriented 3D Artist with a comprehensive background in the digital arts, including environment assets design, character assets designs, objects textures, and banner/logo development. Self-motivated and hard-working professional accustomed to performing well under pressure and completing all projects within schedule. Looking for and is open to any interesting opportunities in 3D design.

  • Adobe Acrobat Pro
  • 3D Studio Max
  • Illustrator
  • Personal Website: xxxxx.com
  • Online Portfolio: xxxxx.contently.com
  • Instagram: @xxxx.artist
  • Tumblr: @xxxx.artist

Motion Animation Studio | Pittsburgh, PA

2021 – 2023

  • Created over 300 captivating 3D animations, bringing stories to life and captivating audiences. Used industry-standard tools like Maya and Cinema 4D to add creativity and impact.
  • Thrived in high-pressure teamwork, bringing strong communication skills. Fostering a supportive atmosphere, we overcame challenges and exceeded client expectations with a project success rate of 96%.
  • Collaborated seamlessly with diverse teams, including designers, illustrators, and developers. Delivered projects with 95% accuracy using collaboration tools like Slack and Asana for smooth coordination.
  • Empowered colleagues through interactive design workshops which led to a 40% increase in productivity. Fostered a culture of continuous learning and growth.

Freelance | Pittsburgh, PA

2018 – 2020

  • Created captivating 3D animations using industry-standard tools like Maya and Blender, bringing joy and awe to audiences worldwide.
  • Delighted clients with exceptional quality animations, earning an outstanding average rating of 5 stars and showcasing the impact and value of my work.
  • Achieved a remarkable 96% project success rate, delivering top-notch results on time and within budget.
  • Utilized data-driven decision-making by tracking performance metrics with tools like Google Analytics, leading to a 35% increase in engagement and boosting customer satisfaction.

M.F.A. in Animation

University of Pittsburgh | Pittsburgh, PA | 2018

B.A. in History of Art

University of Pittsburgh | Pittsburgh, PA | 2017

What’s the Best 3D Artist Resume Format?

With the latest Adobe 3D Skills Report noting that 63% of professionals see 3D skills as highly sought after , it’s clear that having a well-crafted resume that highlights these correctly is more important than ever. Let’s get started with a crucial aspect: choosing the right resume format.

3D artistry can be both exhilarating and a tad overwhelming, especially when it comes to presenting yourself on paper (or, let’s be honest, on screen). 

Your resume isn’t just a summary of your experiences, it’s a canvas where you get to paint a vivid picture of your skills and artistic journey.

After analyzing the classic formats —reverse-chronological, functional, and hybrid—we have come to the verdict that the hybrid resume format stands tall as the unbeatable option for 3D artists, be it for the newbies or the pros in the field.

So, why the hybrid format?

Well, the hybrid format combines the best of both worlds. It allows you to spotlight your skills first and brings noteworthy projects right at the forefront, giving a glimpse of your artistic prowess before diving into your work history . 

This means, yes, you can showcase that jaw-dropping graduation project or that freelance gig where you outdid yourself, even if it’s not linked to a traditional job experience.

What follows is a reverse-chronological detailing of your career history, laying out your growth and the milestones you’ve achieved over the years. 

It tells a story, your story, displaying not just your artistic skills but your journey, carving out a narrative that is as unique and dynamic as the 3D worlds you create. 

How to Write a 3D Artist Resume Summary or Resume Objective

Resume summaries are more relevant for those with a significant amount of job experience to summarize. On the other hand, an objective may work better for a more recent graduate or person changing careers, since they may still have more goals than quantifiable accomplishments.

The summary section serves as a snapshot, offering employers a quick glimpse of who you are and the value you can add to their team. It should encapsulate your experience, skills, and potential succinctly.

Review the following example:

Experienced digital animator with two graphic design internships and one freelance illustration project to showcase. Recent honors graduate with in-depth knowledge of Adobe Acrobat Pro, Photoshop, and JavaScript who has logged 40 hours of coding.

What to Include in a Resume Summary

Consider incorporating the following elements to create a compelling narrative:

  • Experience : Mention key experiences, including internships and freelance projects , emphasizing the skills you honed during these periods.
  • Education : Highlight your educational achievements, such as graduating with honors, to underscore your dedication and expertise in the field.
  • Skills : Detail the technical skills you possess, focusing on those that are most relevant to the job you’re targeting.
  • Readiness for the role : Express your enthusiasm and preparedness to step into the role, showcasing a proactive approach.
  • Personal attributes : If possible, hint at personal attributes that make you a great fit for the role — be it your motivation, creativity, or work ethic.

Keep it concise yet vibrant, letting your passion for 3D artistry shine through while highlighting the knowledge and experiences that set you apart.

Entry-Level 3D Artist Resume Objective

As you embark on your journey in the 3D art industry, having a striking resume objective can truly set you apart from the crowd. This is where you get to shine, sharing your aspirations and what you bring to the table, all wrapped up in one to two succinct sentences:

Graduate of 3D Visualization degree, seeking to apply and expand my technical graphic design knowledge gained through coursework with a position as a graphic design assistant. Proficient in 3D Studio Max, AutoCAD, and Illustrator and passionate about experimenting with new rendering techniques.

What to include in a resume objective

In your junior 3D Artist resume objective, it’s essential to:

  • Showcase your educational background : Mention your degree, emphasizing how it has prepared you for the role you’re eyeing.
  • Highlight your eagerness to learn : Demonstrate your willingness to not just apply but expand upon your existing knowledge.
  • Be specific about the role you are seeking : Tailor your objective to the role, connecting it with your career goals.
  • Personal touch : Infuse a bit of your personality into the statement, making it uniquely yours.

The objective section of your entry-level 3D Artist resume isn’t just a place to outline your career goals, but a space to present the unique blend of skills and passion you are bringing to a potential employer.

Now, let’s explore how to leverage your experience, education, and skills effectively in your resume.

How to Describe Your 3D Artist Experience

Work experience can show an employer that you have tangible practice using the skills you have outlined. Holding down a job or working on various projects demonstrates a proven ability to work within a team , meet a deadline, or produce a finished product.

Even those entering the workforce for the first time can showcase internships, school projects, or freelance work on their beginner 3D Artist resume.

Using keywords used in the job description , emphasizing your most relevant experience, editing content specific to each position, and displaying quantitative dat a are all excellent tricks for an effective resume.

Outlining Your Specialization

If an employer is looking for a unique task of unique capability, you should show that you can fulfill that task.

A few specializations in this niche may include:

  • 3D modeler resume
  • 3D animator resume
  • 3D character artist resume
  • 3D environment artist resume
  • 3D game artist resume
  • 3D lighting artist resume
  • General 3D designer resume

Within film animation, rigging, the creation of 3D characters or objects, and animation , the application of techniques to control the motions of those 3D creations, could be specializations.

Outlining Your Education in 3D Art

Most jobs will require applicants to have at least a bachelor’s degree, which typically would be completed in art, graphic design, computer graphics, animation, or a related field like illustration .

Further education may be a plus but is unlikely to be required, especially for entry-level jobs. Some jobs may not require a degree , but you would likely need to list some online courses, certifications, or training to prove that you have the necessary skills.

Entry-level candidates may decide to include their GPA (if it is 3.50 or over) and any honors or awards they have gained. 

Listing any exhibitions, projects , or relevant coursework in bullet points below the school name and dates can also work to your advantage when you are just starting out in 3D art. This can compensate for your lack of work experience .

BFA Animation

Academy Art University | San Francisco, CA

  • Relevant Coursework: 3D Animation, VFX technology and software, 3D Character Animation
  • Award: 1st prize in final year 3D Comic competition.

Key 3D Art Resume Skills

As you craft your junior 3D artist resume, one question that might frequently pop up is, “What are the technical skills for a 3D artist?”. Well, you’re in the right place to find out!

Delineating your skill set into ‘Soft Skills’ and ‘Hard Skills’ not only helps in providing a structured view but also aids recruiters in quickly identifying your strengths in the 3D art landscape. 

Here, we have curated a list that you might find beneficial:

Soft Skills

  • Time management
  • Meeting deadlines without sacrificing quality
  • Organization
  • Collaboration
  • Project management
  • Problem-Solving
  • Fulfill customer orders
  • Independence

Hard Skills

  • Adobe Suite: Photoshop, Acrobat, InDesign, Illustrator
  • Google Workspace
  • Maya, Revit, 3D Studio Max
  • Other 3D software
  • Game Engine
  • Research prior to projects
  • Character modeling

Additional 3D Artist Resume Sections and Examples

Resumes may seem formulaic, but they can be very flexible, and you should always tailor them to the job you are applying for.

To bulk up an entry-level resume or to list any other achievements you are proud of that do not fit in the aforementioned sections , you can add your own creative touch with some extra subheadings.

Your resume can be as dynamic and multi-dimensional as your artistry. Apart from the regular sections like the summary and objective, there are a few more you can add to illustrate your journey vividly and grab that recruiter’s attention:

Portfolio: The Star of Your Resume

Think of this as your grand exhibit , the pivotal section that can almost single-handedly elevate your resume to a work of art. It provides a dynamic space to showcase your finest creations, underlining your narrative with vivid proof of your expertise and creativity. 

Platforms like Contently can host your digital portfolio , setting a vibrant stage for your artistic narrative. Ideally, the content in a portfolio or sample and the content in your resume should support each other, showing off the skills and abilities you have claimed to have.

Developed a rich digital portfolio hosted on Contently, which houses a carefully curated collection of 3D artworks and animated projects, each piece narrating a facet of my expertise and artistic journey. ( Include a link to your portfolio )

Volunteer Experience

This section can be a window into your world beyond work, highlighting your contributions to society through volunteer work while emphasizing the additional skills you’ve honed during these experiences.

Volunteering

Highpark County School, Florence, AL

Led a community mural project, overseeing a team of five and successfully executing the project from concept to completion, enhancing project management and teamwork skills.

Relevant Courses

Particularly beneficial for recent graduates or those in school, this section can exhibit the theoretical knowledge you’ve acquired , demonstrating that you are well-equipped with the necessary skills for the job.

Don’t forget to add any professional certifications that you complete too.

Relevant Projects & Coursework

Completed ‘Advanced 3D Animation’ and ‘Realistic Rendering’ courses at XYZ University, gaining deep insights into modern animation techniques and software.

>> Certifications <<

Autodesk Certified Professional in 3D Animation, Online, 2022

Foundry Certified NUKE Artist, 2021

Create a resume that not just tells, but shows your journey in the vibrant world of 3D art.

Ending Tips for a 3D Artist

Applying for an artistic job can involve a nebulous balance between creative expression and technical abilities.

A 3D Artist resume should highlight relevant experience and showcase why your talents suit you to a specific position.

Keep your descriptions of your work experience, education, training, and extra sections relevant, and concise, and your resume up to date .

Continue developing your technical skill set, and don’t forget about transferable skills from other positions or soft skills that enhance working with others

And don’t forget, you can use the ResumeGiants online builder to get you started and keep you on track for success!

resume format for 3d model

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3D Designer Resume Sample

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Work Experience

  • Solid understanding of manufacturing processes and multiple materials
  • The ability to translate creative concepts into tangible product specifications that can be manufactured cost effectively
  • Work creatively within the pressure of deadlines
  • Excellent organizational and time management skills – ability to multi-task
  • Travel foreign and domestically to trade shows and vendor visits
  • Proficiency in 3D, concept and polygonal modeling and photo quality rendering
  • Demonstrated proficiency using digital Design applications (Required ZBRUSH, Rhino, Maya or Modo, Photoshop, and Illustrator. Optional: FreeForm)
  • Experience working in fast-paced production environment
  • Experience working multiple projects on same timeline
  • Experience leading small teams to process multiple projects on similar timelines
  • Relevant experience
  • Highly proficient in the most current design softwares
  • Proficiency in 3D tools such as Autodesk Maya, 3D StudioMax
  • Understanding and awareness of various virtual and augmented reality technology, as well as the tools used to create experiences for these platforms
  • Participate in the Sample Review Process, ensuring all samples meet our customers’ expectations
  • BFA in Product Design, Industrial Design, Engineering Design, related field or equivalent combination of education and experience
  • A proven track record in the technical development of new products
  • Structural Design, Industrial Design and/or Design Engineering background
  • Proficient in 3-D software (CAD, MAYA or similar)
  • Knowledge of 3-D Printing
  • Proficient in Adobe Creative Suite 5 or higher, primarily Illustrator and Photoshop

Professional Skills

  • Strong oral and written communication skills; effective interpersonal skills
  • Strong conceptualization, sketching and ideation skills
  • Strong portfolio showing design skills
  • Strong math skills and proficiency with MS Office 2010 or higher
  • Programming skills in C++, Java
  • Specialized skills in lighting, animation and modeling
  • Keen eye for overall design foundation skills, composition, lighting, color, contrast, proportion etc

How to write 3D Designer Resume

3D Designer role is responsible for design, modeling, java, software, training, gis, security, architecture, reporting, manufacturing. To write great resume for 3d designer job, your resume must include:

  • Your contact information
  • Work experience
  • Skill listing

Contact Information For 3D Designer Resume

The section contact information is important in your 3d designer resume. The recruiter has to be able to contact you ASAP if they like to offer you the job. This is why you need to provide your:

  • First and last name
  • Telephone number

Work Experience in Your 3D Designer Resume

The section work experience is an essential part of your 3d designer resume. It’s the one thing the recruiter really cares about and pays the most attention to. This section, however, is not just a list of your previous 3d designer responsibilities. It's meant to present you as a wholesome candidate by showcasing your relevant accomplishments and should be tailored specifically to the particular 3d designer position you're applying to. The work experience section should be the detailed summary of your latest 3 or 4 positions.

Representative 3D Designer resume experience can include:

  • Working experience with at least 3 years’ experience in 3D Visualization or Design
  • Great communication skills and organization in fast paced environment
  • Experience in photo retouching and compositing (camera and perspective matching)
  • Extensive understanding and experience in developing end to end security solutions
  • Five years + experience working on all the phases of producing 3D content
  • Working in 3d related industry or profession utilizing skill sets

Education on a 3D Designer Resume

Make sure to make education a priority on your 3d designer resume. If you’ve been working for a few years and have a few solid positions to show, put your education after your 3d designer experience. For example, if you have a Ph.D in Neuroscience and a Master's in the same sphere, just list your Ph.D. Besides the doctorate, Master’s degrees go next, followed by Bachelor’s and finally, Associate’s degree.

Additional details to include:

  • School you graduated from
  • Major/ minor
  • Year of graduation
  • Location of school

These are the four additional pieces of information you should mention when listing your education on your resume.

Professional Skills in 3D Designer Resume

When listing skills on your 3d designer resume, remember always to be honest about your level of ability. Include the Skills section after experience.

Present the most important skills in your resume, there's a list of typical 3d designer skills:

  • With your team lead, effectively implement the new footwear approach fallowing the digital creation strategic goals, helping plan and deliver trainings
  • Empower and engage the creators in your BU rolling out new digital footwear tool solutions with clarity, effectively on-boarding your assigned BU
  • Experienced user of 3D CAD (Solidworks is essential, ideally Sketch Up)
  • Research and resolve problems effectively with little supervision
  • Strong CADWORX experience
  • Black hat skills desired

List of Typical Experience For a 3D Designer Resume

Experience for 3d designer / visualizer resume.

  • Demonstrated expertise with 3D graphic tools and 2D/3D texturing tools such as 3DS MAX, MAYA, Unity, or Unreal
  • Work with product owners and key stakeholders to brainstorm and identify opportunities, executing them as a flawless part of the overall user experience
  • Strong sense of design, fashion and color with the ability to translate into new products
  • Proven ability in the area of product illustration – both modern and whimsical with a lot of detail
  • Strong understanding of trends and how to apply them to product designs
  • Experience taking product from concept to mechanicals
  • Experience using Inventor software
  • Proven ability to interpret a vision and create a design from that vision

Experience For 3D Visual Designer Resume

  • Develop Solidworks designs of manufacturng plant equipment layout and systems
  • Proficient in SolidWorks for indstrial equipment and plant applications
  • Collaborate closely with team members to craft world-class user experiences across all products and platforms for vehicle features
  • Demonstrate a passion for visualization and 3D graphics
  • Knowledgeable in standard drafting practices and procedures. Skilled in PC usage
  • Under-graduate level Design, Technical Design, 3D, or related education experience

Experience For 3D Digital Designer Resume

  • Experience in 3D Visualization or Design
  • Ongoing general knowledge of graphics editing packages such as Photo Shop, Paint Shop Pro, Corel Draw, 3D Studio MAX, or equivalent, Illustrator, Premiere
  • Understanding of material costs
  • Realization of demanding projects primarily in the automotive field relating to customer facing displays ie in vehicle, mobile, web, wearable etc
  • Route plumbing/piping systems per company CAD Standards
  • Overlay piping/plumbing systems with other trades
  • Prepare final piping/plumbing spool sheets/BOM as required

Experience For 3D Product Designer for Onshore Wind Turbines Resume

  • Generate design and detail drawings including plans/sections, details and isometrics using 2D or 3D CAD software
  • Interface with engineering, design, and production team to ensure designs reflect plant requirements and constructability
  • Production of 3D contents for driving simulation application – real time simulator and multi-physics simulator
  • Knowledge transfer / training to clients
  • Expertise in 3D environment modelling based on various inputs like point clouds, GIS data, DTED etc
  • Revise and update existing drawings to reflect design changes. Review customer drawings, specifications, and other documentation and adhere to requirements
  • Extreme attention to detail, and a high standard for excellence

Experience For 3D Designer Creative Direction Resume

  • Passionate about VR, new tech, and challenges
  • Explore and advance CAD, CAE and CAM capabilities within NX to improve current processes. Benchmark and leverage other GE business’s success in CAD, CAE and CAM
  • Software system development experience
  • Knowledge in license management, cryptography, e-commerce solutions
  • Learn quickly and teach others
  • Create high quality 3D interior and exterior visuals for internal design team
  • Create high quality 2D visuals (rendered floor plans and elevations) for internal design team
  • Maintain a graphic library of finishes for 2D and 3D rendering purposes including the translation of existing physical material library into digital finish swatches
  • Examples of both 2D and 3D finished renderings

Experience For 3D Software Designer Resume

  • Create equipment and piping models in 3D software under the direction of Lead Designers and coordinate with other piping designers and other disciplines working in the models
  • Retouch images in Photoshop as required
  • Create product and logo animations for launches and video development needs
  • Conceptualize & Translate design trends into concepts & designs that respond to merchant line architecture for the relevant product category
  • Assist in the creation and execution of all stages of design and development - concept to spec
  • Communication in team, design partners, & vendors
  • Conceptualizes multiple creative solutions to address product strategies with multiple design options within cost parameters
  • Creates and executes final designs and mechanicals that can be manufactured within provided cost parameters

Experience For 3D User Interface Designer / Artist Resume

  • Partners with Merchants and Product Development to ensure the integrity of the design is maintained during the product development process and ensure products are executed on time within financial parameters
  • Visualize a design in 3D
  • Strong fashion sense with ability to research and translate design trends into graphic concepts that communicate clearly to the customer and meet financial objectives
  • Create production mechanicals that represent the aesthetics of the original design, execute final graphic looks within cost parameters
  • Select and enter materials and components into ERP software system and interact with fabricators and team members to optimize efficiency
  • Work with a team to update and upgrade machinery
  • Generate 3D model of piping/plumbing systems in compliance with IMC (International Mechanical Code), IPC (International Plumbing Code, IFGC (International Fuel & Gas Code & IBC International Building Code, contract documents, and instructions from the project leadership

Experience For 3D Graphic Designer Resume

  • Show all components and systems per company-CAD Standards
  • Attending weekly internal cross-functional event meetings and meetings with event production vendors and reporting back to Director/VP Creative with relevant updates
  • Work with creative director to conceptualize and design 3D event space activations and visual merchandising of space
  • Create to scale visual merchandising schematics that can be used by vendors on site to set up the space
  • Work with vendors to get samples of materials being used in space, with printed color where appropriate
  • Work with ACD in charge of directional signage to ensure any other graphics in the space work well together
  • Design and release artwork mechanicals for any graphics in space

Experience For 3D UX / UI Designer Resume

  • Evaluate printed color and maintain consistency of brand colors
  • Proficiency in illustrator, Photoshop
  • Design large scale 3D environment with high level of accuracy to support simulation requirements
  • Design and configure 3D objects to populate environment – static object and dynamics objects
  • Add 3D characters with animation
  • Execution of engineering projects in coordination with a large project team involve into the development of simulations tool chain for testing AD Level 3, 4 and 5
  • Present and demonstrate technical solutions

Experience For 3D Customer Experience Designer Resume

  • Technical discussions with technology suppliers and with customer experts
  • Build 3D textured model of set of highways w/ GPS accuracy & 1-to-1 match w/ real world textures
  • Use Photoshop, Maya, etc
  • Create impactful 3D renderings and visualizations for interior and exterior automotive projects of a variety of scales and project types
  • Model, texture, light and animate within Maya
  • Work both in a team oriented environment as well as in an independently structured environment
  • Develop a complete set of construction documents (layouts, elevations, details, grounding plans and details, trench and conduit plans and details, single line diagrams, etc.) based upon project/client specification
  • Create various 3D characters and objects in various styles
  • Create basic rigs and simple animations of objects and characters

List of Typical Skills For a 3D Designer Resume

Skills for 3d designer / visualizer resume.

  • Strong understanding of design, form, and materials, and how lighting, color, and environment affect each
  • Experience implementing optimizing models for AV/VR applications
  • Cardboard engineering experience is desirable
  • Demonstrate proficiency using applications such as Maya or Modo, Vray or Arnold, Zbrush, Keyshot, Photoshop
  • Highly skilled in garment creation using tools comparable to Clo3D, Vstitcher (i.e. Lotta, Marvelous Designer, Optitex)
  • Unity 3D, Unreal or other gaming system experience
  • Military Training program experience
  • Experience in basic scripting

Skills For 3D Visual Designer Resume

  • Experience in creating particle systems and effects
  • 3 – 4 years of professional experience in digital production modeling
  • Process design experience in layout of process and mechanical equipment and associated piping design
  • POS and / or retail design experience
  • Experienced user of 3D visualisation software (Photoworks, Photoview 360, 3DS max etc)

Skills For 3D Digital Designer Resume

  • Solid foundation of initiative and bias for action
  • Plan, prioritise, and manage your workload across multiple projects
  • Cooperate with the team of the concept of artists and 3D modelers
  • Experience with PBR materials
  • 3D design experience is essential
  • 4/5+ years of relevant experience
  • Experience with Scrum, test-driven development, test automation
  • Working knowledge of model making/prototyping, materials and production processes

Skills For 3D Product Designer for Onshore Wind Turbines Resume

  • Understanding of pattern -making
  • Working within our multi-discipline department (process, control and instrumentation, mechanical and design
  • Training and implementation of new technologies
  • Translating large amounts of heavy CAD data into workable models within Maya
  • Understanding of the Unity Development pipeline
  • Create beautiful visuals through modelling, sculpting, lighting and texturing of materials

Skills For 3D Designer Creative Direction Resume

  • Expert in sketching and drawing methods (Adobe Illustrator, Adobe Photoshop, with other apps being nice to have)
  • Deliver presentations for retailers containing visuals, specs and full technical drawing packs including bill of materials
  • Organize testing for new technologies and processes helping provide fact-based feedback and requirements to IT
  • Collaborates with Design, Marketing and development regarding creation of each 3D model
  • Work cohesively with teams from multiple design, marketing, and engineering disciplines
  • Actively participate in brainstorming and briefing sessions
  • Conceptual thinking whilst delivering commercially viable solutions
  • Knowledge of one of the pattern making and 3D fitting software; Gerber/Browzwear, Optitex, Tukatech, Lectra, Marvelous designer, ETCAD, etc

Skills For 3D Software Designer Resume

  • Create tight digital design models of spaces and building elements for rendering purposes
  • Proficient in 3D Modeling (CAD, Rhino, Sketchup); Rendering (Studio Max, VRay); Post production (Photoshop, InDesign, Illustrator)
  • Proficient in Cadworx modeling software and Navisworks and be familiar with process mechanical piping systems, industrial waste and high purity water systems
  • Utilize advanced 3D Rendering software to create photorealistic images for packaging, web, and POP-related materials
  • Gather market data on key fashion trends considering such elements as fabrication, materials, color schemes and designs for upcoming seasons
  • Capable of drawing and preparing for presentations in fast paced environment. Capable of Organize Design board layouts and printouts

Skills For 3D User Interface Designer / Artist Resume

  • Proficiency in user-defined 3D Rendering software and Animation software
  • Design products following the directions provided by the customer’s requirements such as an Rx Form or requests specific to customer preferences
  • Create high-end visuals and renders of 3D apparel through using pattern based cloth simulation, material and trim applications
  • Own and tracks project status and by partnering development and design
  • Has the ability to create multiple options of tooling from factory file
  • Design products following the directions provided by the customer’s requirements such as an Rx Form or requests specific to customer preferrences
  • Expert level knowledge on cutting edge creative technologies
  • Demonstration of an exceptional portfolio of successful 3D Rendering, visualization, and animation
  • The role requires technical solutions and detail designing of process

Skills For 3D Graphic Designer Resume

  • Formal training in curriculum development, course management and student evaluation protocols
  • Liaise with the Head of Creative in Group Retail, so that displays incorporate the latest instore design thinking
  • Support the ongoing development of the product as required.
  • Lead efforts to develop cutting-edge motion graphics, animation, and 360 imagery for video, web, and sales promotions as required
  • Work with large and complex 3D databases from partners, New Product Development, Industrial Design, and Mechanical Engineering
  • Utilize camera/motion tracking software to composite 3D text and titles for video Post Production

Skills For 3D UX / UI Designer Resume

  • Have Knowledge of fabrication, color, applique/prints, sourcing. Have great design eye for decor and fashion trends
  • Researches trends and patterns for upcoming seasons
  • Create tech packs & specs with technical industrial design understanding to be sent to vendors for seasonal designs
  • Familiarity with Boxx systems (render pro 2 render node, apex 2 PC)
  • Knowledge of Rhino, Blender3D and/or Autocad
  • Proficiency in HTML, CSS, and/or Java
  • Support and improve the use of apparel tools and process innovations

Skills For 3D Customer Experience Designer Resume

  • Lead communications to inspire and implement new design methods
  • Engage with creators and represent the brand
  • Consistently identify opportunities to evolve and improve the design process end to end
  • Support and improve the usage of process innovations
  • Consistently identify opportunities to evolve and improve the design process from concept to completion
  • Partner with footwear designers across the brand to
  • Drive the use of footwear tool and process innovations within your assigned business unit, ultimately helping position our brand as a technology and thought leader in the creative realm
  • Facilitate communication on innovative and complex technologies to inspire and lead your BU in the adoption of new design methods and tools
  • Execute creation of 3D footwear through surface modelling, generative design, sculpting, and material and hardware application, as well as visualization and rendering

List of Typical Responsibilities For a 3D Designer Resume

Responsibilities for 3d designer / visualizer resume.

  • Passion for adidas, sports and our mission
  • Professional and proficient English, verbal and written
  • Expert knowledge of Maya and Vray
  • Expert knowledge of Adobe Creative Suite (photoshop / after effects)
  • Provide a portfolio that includes samples of computer-generated imagery and post-production ability for 3d / motion design
  • Quick learner, self-starter and ability to handle multiple tasks
  • Able to follow directions, meet deadlines, and respond to urgent requests
  • Able to organize projects and project files efficiently
  • Willingness and aptitude to learn about the industry

Responsibilities For 3D Visual Designer Resume

  • Open to feedback, knows how give and receive criticism, and how and when to defend design decisions
  • Work in high-quality technical visualizations
  • VRED knowledge, DeltaGen knowledge
  • Composite multi-pass renders
  • Interests aligned with Tech and Automotive industries
  • Expert in Modo or comparable 3D applications (Maya, 3DS Max, Cinema 4D), including creating polygonal 3D models of product and advanced knowledge of rendering/lighting setup, color and shading
  • Expert level in sketching and drawing methods (Adobe Illustrator, Adobe Photoshop, with other apps being nice to have)

Responsibilities For 3D Digital Designer Resume

  • BS/BA in Industrial Design or related 3D visualization field
  • High sensitivity to color, surfaces, materials, environments, and form
  • Organize and manage multiple projects under pressure
  • Mastery of Cinema 4D, After Effects, Premiere, and Mocha required
  • Competency with 3D Studio Max, Photoshop, Illustrator
  • Create 3D assets from concepts

Responsibilities For 3D Product Designer for Onshore Wind Turbines Resume

  • Create different kinds of characters and content (clothes, hairstyles, hats, glasses, etc.)
  • BS/BA in Graphic design/development and 4 yrs experience or AA/AS in Graphic design/development and 6 yrs experience or 8 years of directly related work experience
  • Plan and organize daily / weekly activities based on engineering priorities of work to be completed
  • Design experience with a preference in supporting products in an OEM facility
  • Proficient in the use of Microsoft Office Suite is required
  • Configuration manages source and related files
  • Comprehend technical materials

Responsibilities For 3D Designer Creative Direction Resume

  • Assembly / disassembly / user instructions for displays
  • Produce and manage specifications and technical packs, liaise with suppliers, freelancers and agencies
  • Store visits to research general store environments / fixtures / competitors
  • Work with Group Retail Designers, Creatives and Retail Project Managers to take concepts to manufacture or design intent
  • Work with Retail Project Manager and Creatives to ensure concept visuals contain the latest instore graphics and communications
  • Prepare CAD models and initiate concepts / designs that are functional / practical and integrate these designs into complete products by utilizing creativity and design expertise. Generate full design packages consisting of layouts, schematics, detail drawings, assembly drawings, parts lists, etc. Maintain 3-D production models & BOM’s
  • Aid the overall effort toward internal and external customer satisfaction by initiating and implementing efforts to detect, solve and preclude the recurrence of design problems. Support engineering to maintain a wide variety of product lines and provide technical assistance to other departments

Responsibilities For 3D Software Designer Resume

  • Select components, materials and processes. Maintain technical data bank and design standards for product lines
  • Review supplier designs for functionality, feasibility, reliability, completeness and conformance with specifications
  • Experience with assisting engineers in all phases of product maintenance and/or development activities while maintaining high quality and consistency for engineering deliverables. Maintain, improve or develop new processes to increase engineering effectiveness. Solid understanding of engineering / technical drawings & documentation
  • High level of self-motivation and drive to work in a fast-paced, challenging, and fluid environment with proven critical thinking and diagnostic abilities. Experience working across functional boundaries to resolve issues
  • Identify opportunities of improvement in your assigned BU and advise changes to the end to end process

Responsibilities For 3D User Interface Designer / Artist Resume

  • Collaborate with designers to ensure targeted results and community awareness
  • Consult with cross-functional team members to ensure end-to-end benefits are achieved
  • Create 3D model of footwear designs
  • Creates color and material images for KW to review
  • Creates PowerPoint, key note and PDF presentations for both internal and external partner

Related to 3D Designer Resume Samples

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Top 17 3D Modeler Resume Objective Examples

Photo of Brenna Goyette

Updated July 9, 2023 13 min read

A resume objective is a short, targeted statement that summarizes your professional goals and achievements. It gives employers a quick overview of your credentials and provides them with an indication of why you are the best candidate for the position. When writing a resume objective for a 3d modeler position, it’s important to focus on relevant experience and qualifications. Emphasize your technical skills such as knowledge of 3D software, animation techniques, and design principles. Additionally, emphasize any special projects or collaborations you have been involved in that showcase your creative abilities. For example: “Creative 3D modeler with 5+ years of experience in creating high-quality 3D models for video games and other interactive media outlets. Skilled in using Autodesk Maya, Adobe Photoshop, and ZBrush to create detailed models with realistic textures. Experienced in collaborating closely with game designers to create visuals that meet their expectations while staying within budget constraints.”

3D Modeler Resume Example

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Top 17 3D Modeler Resume Objective Samples

  • To utilize my 3D modeling skills to create high-quality visuals for a prestigious company.
  • To secure a position as a 3D Modeler in an organization that values creativity and innovation.
  • Seeking a 3D Modeler role in which I can make use of my technical expertise and artistic ability to produce innovative designs.
  • To obtain a challenging position as a 3D Modeler where I can apply my knowledge and experience in the field of computer graphics.
  • Looking for an opportunity to work as a 3D Modeler where I can contribute my creative ideas and problem-solving skills.
  • Seeking an entry-level position as a 3D Modeler to gain more experience in the field and become an expert in it.
  • Aiming to join an established organization as a 3D Modeler, where I can utilize my knowledge of software programs such as Maya, Blender, and ZBrush.
  • Looking for an opportunity to work as a 3D Modeler with an emphasis on creating realistic models for video games or films.
  • Searching for employment as a 3D Modeler that will allow me to expand upon my existing skill set while contributing positively towards the success of the company.
  • Desire to be part of an innovative team of professionals who are passionate about creating stunning visuals through the use of advanced technologies such as virtual reality (VR) and augmented reality (AR).
  • To obtain employment with an organization that will allow me to fully utilize my talents in 3D modeling while learning new techniques along the way.
  • Aiming to join an organization where I can use my expertise in texturing, lighting, rigging, animation, and other aspects of computer graphics production.
  • Seeking employment with a company that values creativity and is looking for someone who is passionate about creating engaging visuals using cutting-edge technology.
  • Seeking full-time employment as a 3D modeler with exceptional attention to detail, strong communication skills, and excellent organizational abilities.
  • Looking for an opportunity to work with others who share the same enthusiasm for creating beautiful visuals using advanced software programs like Autodesk Maya or Maxon Cinema 4d.
  • To join a team of experienced professionals who are dedicated to producing high quality visual effects using modern tools such as Adobe After Effects or Houdini FX.
  • Applying for the position of 3D modeler so I can combine my passion for artistry with technical proficiency in order to create visually stunning images that meet industry standards

How to Write a 3D Modeler Resume Objective

The objective of a 3D modeler resume is to showcase your experience and skills in creating 3D models for games, films, television shows, and other projects. It should also demonstrate your ability to work with software such as Autodesk Maya, 3ds Max, or Blender. Your goal is to get the attention of employers by highlighting your unique abilities and talents that make you stand out from the competition.

When writing a 3D modeler resume objective, it is important to focus on the specific skills and experiences that make you an ideal candidate for the job. Start by listing any relevant qualifications such as degrees or certifications related to 3D modeling. Additionally, include any past work experience related to 3D modeling that demonstrates your technical expertise in this field.

It’s also useful to list any specialties in modeling techniques or software that you possess. For example, if you have extensive experience with Autodesk Maya, be sure to mention this as it will show employers that you have a deep understanding of this software. You can also highlight additional skills such as texturing, lighting, rigging, animation, and motion capture which are all essential skills for a successful career in 3D modeling.

Finally, emphasize why you would be an asset to any team or organization. Include how your passion for the craft drives your creativity and how your commitment can help organizations reach their goals faster and more efficiently. This will demonstrate your enthusiasm for the industry and give employers confidence in hiring you for the role.

By focusing on these key points when writing a 3D modeler resume objective, you can set yourself apart from other candidates vying for the same position and increase your chances of getting hired!

Related : What does a 3D Modeler do?

Key Skills to Highlight in Your 3D Modeler Resume Objective

In the competitive field of 3D modeling, standing out from the crowd is crucial. One way to do this is by effectively showcasing your skills in your resume objective. This section can serve as a compelling snapshot of what you bring to the table, enticing potential employers to read further. In this section, we will discuss the key skills that can make your 3D modeler resume objective more impactful and appealing to employers, thereby increasing your chances of landing that coveted job interview.

ZBrush is a digital sculpting tool that combines 3D/2.5D modeling, texturing and painting. It is used for creating high-resolution models for use in movies, games, and animations by companies ranging from ILM to Electronic Arts. As a 3D Modeler, mastery of ZBrush is crucial as it allows you to create complex models with high efficiency and detail. This skill demonstrates your ability to create realistic and detailed character models, environments, or props which are essential in various industries such as gaming, film, animation etc. Hence, mentioning this skill in your resume objective can highlight your proficiency and capability in this role.

A 3D Modeler needs to have proficiency in Blender because this software is one of the most widely used tools for creating 3D models, animations, and visual effects. It includes features such as sculpting, rendering, motion tracking, and video editing. Having this skill on a resume objective signifies that the candidate has the technical ability to create detailed and accurate 3D models using industry-standard tools. This can increase their chances of being considered for a job as it shows they are equipped with the necessary skills to perform tasks effectively.

3D modeling is a highly technical and specialized field that requires proficiency in specific software. Maya is one of the most commonly used 3D modeling software in the industry. It allows modelers to create, animate, and render 3D graphics which are crucial for various industries like gaming, film, architecture, and advertising. Having this skill on a resume objective demonstrates a candidate's technical competency and their ability to produce high-quality 3D models. This can make them stand out from other applicants who may not have this specific skill set.

3Ds Max is a professional 3D modeling software used for creating 3D animations, models, games and images. As a 3D Modeler, proficiency in this software is essential as it showcases the ability to create complex and high-quality 3D designs. This skill is needed for a resume objective to demonstrate technical competence, creativity, and the ability to meet the demands of the job role effectively.

5. Substance Painter

Substance Painter is a crucial skill for a 3D Modeler as it is a leading software used for texturing 3D models. It allows the modeler to create realistic and detailed textures, which can significantly enhance the quality of the final product. This skill demonstrates proficiency in using advanced tools for 3D modeling, showing potential employers that the candidate is capable of producing high-quality work. It also indicates that the candidate keeps up-to-date with current industry-standard tools and technology.

6. Marvelous Designer

Marvelous Designer is a powerful 3D modeling software that is widely used in the gaming and film industry for creating realistic 3D digital garments. As a 3D Modeler, having proficiency in Marvelous Designer on your resume can demonstrate your ability to create high-quality, detailed 3D models, particularly in clothing or fabric-related projects. This skill can set you apart from other candidates who may only have experience with more general 3D modeling software. It also shows potential employers that you are familiar with industry-standard tools and capable of producing professional-grade work.

As a 3D Modeler, proficiency in Houdini is crucial as it is one of the leading software used in the industry for creating complex 3D animations and effects. This skill demonstrates a candidate's ability to create high-quality, realistic models and simulations, which is essential in producing compelling visual content. Including this skill in a resume objective shows potential employers that the candidate has the technical expertise necessary for creating advanced 3D models and effects, thus increasing their chances of securing a job in this field.

8. Cinema 4D

Cinema 4D is a crucial skill for a 3D Modeler as it is one of the leading software programs used in the industry for creating and manipulating 3D graphics. It allows modelers to create complex models, animations, and visual effects with high precision and detail. Having this skill demonstrates that the applicant has a strong understanding of 3D modeling techniques and tools, which is essential for producing high-quality work in this role. Including Cinema 4D in a resume objective shows potential employers that the candidate possesses advanced technical skills and can effectively contribute to various stages of the production process.

9. UV Mapping

UV mapping is a crucial skill for a 3D Modeler as it involves the process of projecting a 2D image onto a 3D model's surface for texture mapping. This skill is required to create realistic, detailed, and visually appealing models. Mentioning this skill in a resume objective shows potential employers that the candidate has the technical ability to handle complex modeling tasks and create high-quality visual content. It also indicates that the candidate can effectively use various software tools used in UV mapping, demonstrating their adaptability and proficiency in the field.

10. KeyShot

KeyShot is a real-time 3D rendering and animation software that allows 3D modelers to create visually stunning presentations. Having this skill indicates that the candidate can efficiently create high-quality, photorealistic images of their 3D models. This is crucial in industries such as gaming, film, architecture, and product design where visual representation of concepts is key. Therefore, including KeyShot in a resume objective would highlight the candidate's ability to deliver professional-grade work and could increase their chances of landing the job.

Top 10 3D Modeler Skills to Add to Your Resume Objective

In conclusion, the objective section of your 3D Modeler resume is a crucial element that can significantly impact your chances of landing the job. It's essential to strategically highlight your key skills in this section to showcase your competence and potential value to prospective employers. Remember, this section should not only list your skills but also demonstrate how these skills align with the job requirements and how they can contribute to achieving company goals. Tailoring this part of your resume to each specific role you apply for can greatly increase your chances of success.

Related : 3D Modeler Skills: Definition and Examples

Common Mistakes When Writing a 3D Modeler Resume Objective

Writing an effective resume objective is an important step in creating a successful 3D modeler resume. Unfortunately, many job seekers make mistakes when crafting their resume objectives that can cost them the opportunity to secure their dream job. The following essay will discuss some of the most common mistakes made when writing a 3D modeler resume objective and how to avoid them.

One of the most common mistakes made when writing a 3D modeler resume objective is failing to tailor it specifically to the position for which you are applying. A generic, one-size-fits-all objective may be more easily forgotten by potential employers than one that has been tailored to the specific job requirements and qualifications needed for success. To stand out from other applicants, make sure your objective clearly states what you can bring to the table and why you are uniquely qualified for the job.

Another mistake often seen in 3D modeler resumes is failing to include any quantifiable results or accomplishments from past jobs. Employers want to see concrete evidence of your success, so make sure your objective includes specific examples of projects or tasks you have completed successfully in previous positions. This will give employers confidence that you are capable of producing similar results with their company if hired.

Finally, many applicants make the mistake of writing overly long objectives that lack focus and clarity. Remember, a few well-chosen words can sometimes be more powerful than many words strung together without thought or purpose. Keep your objective concise but informative; use clear language that gets straight to the point and avoids any extraneous detail that could distract from its main message.

By avoiding these common mistakes when crafting your 3D modeler resume objective, you will increase your chances of landing an interview with potential employers and ultimately securing your dream job as a 3D modeler. Good luck!

Related : 3D Modeler Resume Examples

3D Modeler Resume Objective Example

A right resume objective for a 3D Modeler should highlight their technical skills and experience in the field, such as proficiency in various modeling software and techniques, while a wrong resume objective would be more general by focusing on basic job duties without mentioning any specific qualifications.

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Brenna Goyette

Brenna is a certified professional resume writer, career expert, and the content manager of the ResumeCat team. She has a background in corporate recruiting and human resources and has been writing resumes for over 10 years. Brenna has experience in recruiting for tech, finance, and marketing roles and has a passion for helping people find their dream jobs. She creates expert resources to help job seekers write the best resumes and cover letters, land the job, and succeed in the workplace.

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  1. 3D Artist Resume Example & 3D Designer Stylish CV Template

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  2. 3d Visualizer Resume Template

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  3. 3D Modeler Resume Example (Free Guide)

    resume format for 3d model

  4. 3D Modeler Resume Samples

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  5. 3D Artist Resume Example (Free Guide)

    resume format for 3d model

  6. 5 3D Artist Resume Examples & Guide for 2023

    resume format for 3d model

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COMMENTS

  1. 3D Modeler Resume Examples for 2024

    3D Modeler Resume Sample. A 3D modeler is a special type of animator that uses software to create 3D models for television, gaming, movies or websites. As a 3D modeler, your technical skills are your greatest assets. By displaying a wide breadth of skills, you show that you are adaptable and can learn new skills.

  2. 3D Artist Resume: Sample & Writing Guide [20+ Tips]

    Begin with the resume header to list your name, job title, and social media accounts. It's also a good place to include a link to your 3D artist portfolio. Choose the chronological resume format which will show your most recent projects first. Use a set of standard resume categories and label each with a clear heading.

  3. 3D Artist Resume (Sample & How to Write)

    Analyze client requirements and collaborate with concept artists to create initial drawings that help us and the client better visualize the intended end product. Maintain 100% client satisfaction by delivering consistent aesthetic and technical quality throughout the asset pipeline. 2. Open with a strong 3D artist resume summary.

  4. 3D Modeler Resume Samples

    Assist in creating 3d game assets, to include modeling, UV layouts, texture creation, and game rigging. Working knowledge of 3D animation and rendering software such as Autodesk Maya. Work in a team environment. Work under direct supervision with Senior Artist to meet operational and quality. Detroit, MI.

  5. 3D Artist Resume Examples + Complete Guide

    3 Tips for Writing a 3D Artist Resume as a Professional. Mention relevant certifications. If you have earned certifications that are pertinent to 3D art, include them on your resume. For example, mention your Autodesk Certified Professional (ACP) or any specialized 3D modeling or animation certs. Demonstrate ongoing growth

  6. 5 3D Artist Resume Examples & Guide for 2024

    The top 5 certifications for your 3d artist resume: Autodesk Certified Professional: 3ds Max (ACP) — Autodesk. Autodesk Certified Professional: Maya (ACP) — Autodesk. ZBrush Certified User (ZCU) — Pixologic. Adobe Certified Expert in Photoshop (ACE) — Adobe. Houdini Certification Program (HCP) — SideFX.

  7. 3D Artist Resume: How-To, Template and Example (With Tips)

    You can list transferable skills like communication and creativity and technical skills that apply directly to making 3D art as bullet points in this section of your resume. Some other important skills you might list include: Graphic design. Creativity. Time management. Ability to work independently. Communication.

  8. 3D Artist Resume: 2022 Guide with 10+ 3D Artist Resume Examples

    Here's a 3D artist resume sample showcasing the ideal resume education section: In the meanwhile, use our resume builder to get a 3d artist resume download in PDF format. PDF formats retain the design & content of your resume, making it easy for ATS software to read and parse your resume for 3D artist jobs.

  9. 3D Artist Resume—Examples, Template, and 25+ Writing Tips

    Enter your 3D artist resume. In this guide: A 3D artist resume sample better than most out there. How to create the perfect 3D artist resume job descriptions. How to write a resume for 3D artist jobs that stands out. Expert tips and examples to boost your chances of landing a job as a 3D artist. Save hours of work and get a job-winning resume ...

  10. 3D Modeler Resume Examples and Templates

    A 3D Modeler's resume is a critical tool that showcases their skills, experience, and proficiency in creating 3D models for various industries such as video games, movies, and animation. An effective resume should highlight their technical skills, creative abilities, and understanding of project requirements.

  11. 3D Modeler Resume Sample

    Experience with 3D polygonal modeling using Maya, 3DSMAX, or Modo. Experience with using Maya, Modo, or Zbrush. Experience with character animation or rigging. Create a 3D Modeler Resume. Find and customize career-winning 3D Modeler resume samples and accelerate your job search. All 3d modeler resume samples have been written by expert recruiters.

  12. 3D Artist Resume Writing Guide: 20+ Tips for 2024 Success

    Our guide is broken down into the following sections: Understanding the basics of a 3D artist resume. Crafting an impactful summary statement. Highlighting your skills and experience. Showcasing your portfolio. Formatting and design tips. Common mistakes to avoid. Additional resources for job seekers.

  13. 3D Modeler Resume Example (Free Guide)

    Sample 3D Modeler Resume for Inspiration. John Doe Address: 123 Main Street, Anytown, USA Phone: (123) 456-7890 ... Here is an example of an experience listing suitable for a 3D Modeler resume: B.A. in 3D Modeling, University of California, Los Angeles, 2017; Certificate in Digital Visual Effects and Animation, Academy of Art University, San ...

  14. Professional 3D Artist Resume Examples

    Here are three examples of 3D artist professional summaries to consider before writing your own resume: Passionate 3D artist with 7 years of experience working with designers to create visually striking content that escalates game playability. Capable of crafting detailed environments with the use of 3ds Max. Expertise in creating high-quality ...

  15. 3D Artist Resume Samples

    Phone. +1 (555) 449 4092. Experience. Chicago, IL. Turcotte-Heathcote. Working with Art Director and Art Lead to create assets, receive feedback, and iterate on work. Verify the quality of his work once imported into the game, and make improvements when necessary. Develop a working knowledge of all ClosetMaid products in order to develop ...

  16. 3D Modeler Resume Samples

    3D Modeler/Artist Resume. Objective : Primarily a 3D modeler who uses Maya with experience with Unity, 3D printing, using a CNC machine for 3D Models, animating, and modeling. Also do 2D animation and illustrate with Photoshop. Skills : Graphics Design, 3D Modeling, Photo Manipulation. Download Resume PDF.

  17. 3D Artist Resume: Guide, Template and Free Example Download

    Free Resume Templates. Using resume templates that are proven to work will help you to move your career search forward. Start and customize as many resumes as you need with our free resume builder . Build a resume. Download our free 3D Artist Resume Template in Word and model your career into vivid, animated life.

  18. Best 3D Artist Resume Examples

    Great skills to put on a resume for a 3D artist. List your skills in bullet points to keep it simple yet informative, and also categorize the skills for a 3D artist resume. 3D artist resume skills section example: Technical skills: 3D Software: ZBrush, Blender, 3D Slash, LightWave3D, Rhinoceros.

  19. 3D Modeler Resume Examples & Samples for 2024

    3D Modeler Resume Examples. 3D Modelers create three-dimensional elements for movies, video games, websites, commercials and music videos. Their area of expertise includes film effects, special effects, simulations, animation, and broadcast design. Based on our collection of resume samples, essential qualifications for this job are artistic ...

  20. 3D Artist Resume Example + Tips

    An artist can specialize in a particular medium or style of art, such as working with inks, watercolors, charcoal, oil, paints, pencils or computer software programs. Create a resume that shows both your creative side and your ability to fill an artist position using these expert examples and tips. Get inspiration from 800+ resume samples and ...

  21. 3D Designer Resume Sample

    Keen eye for overall design foundation skills, composition, lighting, color, contrast, proportion etc. Create a 3D Designer Resume. Find and customize career-winning 3D Designer resume samples and accelerate your job search. All 3d designer resume samples have been written by expert recruiters.

  22. Top 17 3D Modeler Resume Objective Examples

    4. Ds Max. 3Ds Max is a professional 3D modeling software used for creating 3D animations, models, games and images. As a 3D Modeler, proficiency in this software is essential as it showcases the ability to create complex and high-quality 3D designs. This skill is needed for a resume objective to demonstrate technical competence, creativity ...