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The copy constructor and assignment operator

If I override operator= will the copy constructor automatically use the new operator? Similarly, if I define a copy constructor, will operator= automatically 'inherit' the behavior from the copy constructor?

  • constructor
  • copy-constructor
  • assignment-operator

mpm's user avatar

  • Look at the this links : stackoverflow.com/questions/1457842/… & stackoverflow.com/questions/1477145/… –  Saurabh Gokhale Commented Mar 20, 2011 at 11:53
  • possible duplicate of What is The Rule of Three? –  fredoverflow Commented Mar 20, 2011 at 12:25

6 Answers 6

No, they are different operators.

The copy constructor is for creating a new object. It copies an existing object to a newly constructed object.The copy constructor is used to initialize a new instance from an old instance. It is not necessarily called when passing variables by value into functions or as return values out of functions.

The assignment operator is to deal with an already existing object. The assignment operator is used to change an existing instance to have the same values as the rvalue, which means that the instance has to be destroyed and re-initialized if it has internal dynamic memory.

Useful link :

  • Copy Constructors, Assignment Operators, and More
  • Copy constructor and = operator overload in C++: is a common function possible?

rinkert's user avatar

  • @Prasoon, I don't quite understand, when passing variables by value into functions or as return values out of functions, why copy-constructor might not be called? And what's RVO? –  Alcott Commented Sep 12, 2011 at 13:37
  • @Alcottreturn value optimization –  Ghita Commented Nov 16, 2012 at 6:07
  • There is also copy elision, which does the same for function parameters –  jupp0r Commented Jan 27, 2016 at 14:02

No. Unless you define a copy ctor, a default will be generated (if needed). Unless you define an operator=, a default will be generated (if needed). They do not use each other, and you can change them independently.

Erik's user avatar

No. They are different objects.

If your concern is code duplication between copy constructor and assignment operator, consider the following idiom, named copy and swap :

This way, the operator= will use the copy constructor to build a new object, which will get exchanged with *this and released (with the old this inside) at function exit.

Alexandre C.'s user avatar

  • by referring to the copy-and-swap idiom, do you imply that it's not a good practice to call operator= in copy-ctor or vice versa? –  Alcott Commented Sep 12, 2011 at 13:33
  • @Alcott: You don't call the operator= in the copy constructor, you do it the other way around, like I show. –  Alexandre C. Commented Sep 12, 2011 at 17:56
  • Why is your assignment operator not taking a const reference ? –  Johan Boulé Commented May 8, 2016 at 1:48
  • @JohanBoule: This is explained in the wikipedia link in my answer, and also in this question –  Alexandre C. Commented May 8, 2016 at 7:49

And definitely have a look at the rule of three (or rule of five when taking rvalues into account)

Community's user avatar

Consider the following C++ program. Note : My "Vector" class not the one from the standard library. My "Vector" class interface :

My "Vector" class members implementation :

Then, the program output:

To wrap up :

  • Vector v2 = v1; lead to call copy constructor.
  • v3 = v2; lead to call copy assignment operator.

In case 2, Object v3 already exists (We have done: Vector v3{10}; ). There are two obvious differences between copy constructor and copy assignment operator.

  • copy constructor NO NEED to delete old elements, it just copy construct a new object. (as it Vector v2 )
  • copy constructor NO NEED to return the this pointer.(Furthermore, all the constructor does not return a value).

Ray Cao's user avatar

No, they are not the same operator.

Jonathan Wood's user avatar

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assignment operator and copy constructor

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Copy constructors and copy assignment operators (C++)

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Starting in C++11, two kinds of assignment are supported in the language: copy assignment and move assignment . In this article "assignment" means copy assignment unless explicitly stated otherwise. For information about move assignment, see Move Constructors and Move Assignment Operators (C++) .

Both the assignment operation and the initialization operation cause objects to be copied.

Assignment : When one object's value is assigned to another object, the first object is copied to the second object. So, this code copies the value of b into a :

Initialization : Initialization occurs when you declare a new object, when you pass function arguments by value, or when you return by value from a function.

You can define the semantics of "copy" for objects of class type. For example, consider this code:

The preceding code could mean "copy the contents of FILE1.DAT to FILE2.DAT" or it could mean "ignore FILE2.DAT and make b a second handle to FILE1.DAT." You must attach appropriate copying semantics to each class, as follows:

Use an assignment operator operator= that returns a reference to the class type and takes one parameter that's passed by const reference—for example ClassName& operator=(const ClassName& x); .

Use the copy constructor.

If you don't declare a copy constructor, the compiler generates a member-wise copy constructor for you. Similarly, if you don't declare a copy assignment operator, the compiler generates a member-wise copy assignment operator for you. Declaring a copy constructor doesn't suppress the compiler-generated copy assignment operator, and vice-versa. If you implement either one, we recommend that you implement the other one, too. When you implement both, the meaning of the code is clear.

The copy constructor takes an argument of type ClassName& , where ClassName is the name of the class. For example:

Make the type of the copy constructor's argument const ClassName& whenever possible. This prevents the copy constructor from accidentally changing the copied object. It also lets you copy from const objects.

Compiler generated copy constructors

Compiler-generated copy constructors, like user-defined copy constructors, have a single argument of type "reference to class-name ." An exception is when all base classes and member classes have copy constructors declared as taking a single argument of type const class-name & . In such a case, the compiler-generated copy constructor's argument is also const .

When the argument type to the copy constructor isn't const , initialization by copying a const object generates an error. The reverse isn't true: If the argument is const , you can initialize by copying an object that's not const .

Compiler-generated assignment operators follow the same pattern for const . They take a single argument of type ClassName& unless the assignment operators in all base and member classes take arguments of type const ClassName& . In this case, the generated assignment operator for the class takes a const argument.

When virtual base classes are initialized by copy constructors, whether compiler-generated or user-defined, they're initialized only once: at the point when they are constructed.

The implications are similar to the copy constructor. When the argument type isn't const , assignment from a const object generates an error. The reverse isn't true: If a const value is assigned to a value that's not const , the assignment succeeds.

For more information about overloaded assignment operators, see Assignment .

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Copy Constructor in C++

A copy constructor is a type of constructor that initializes an object using another object of the same class. In simple terms, a constructor which creates an object by initializing it with an object of the same class, which has been created previously is known as a copy constructor .  

The process of initializing members of an object through a copy constructor is known as copy initialization . It is also called member-wise initialization because the copy constructor initializes one object with the existing object, both belonging to the same class on a member-by-member copy basis.

Syntax of Copy Constructor in C++

Copy constructor takes a reference to an object of the same class as an argument:

Here, the const qualifier is optional but is added so that we do not modify the obj by mistake.

Syntax of Copy Constructor with Example

Syntax of Copy Constructor

Examples of Copy Constructor in C++

Example 1: user defined copy constructor.

If the programmer does not define the copy constructor, the compiler does it for us.

Example 2: Default Copy Constructor

An implicitly defined copy constructor will copy the bases and members of an object in the same order that a constructor would initialize the bases and members of the object.

Need of User Defined Copy Constructor

If we don’t define our own copy constructor, the C++ compiler creates a default copy constructor for each class which works fine in general. However, we need to define our own copy constructor only if an object has pointers or any runtime allocation of the resource like a file handle , a network connection, etc because the default constructor does only shallow copy.

Shallow Copy means that only the pointers will be copied not the actual resources that the pointers are pointing to. This can lead to dangling pointers if the original object is deleted.

shallow-copy-concept-in-cpp

Deep copy is possible only with a user-defined copy constructor. In a user-defined copy constructor, we make sure that pointers (or references) of copied objects point to new copy of the dynamic resource allocated manually in the copy constructor using new operators.

deep-copy-concept-in-cpp

Example: Class Where a Copy Constructor is Required

Following is a complete C++ program to demonstrate the use of the Copy constructor. In the following String class, we must write a copy constructor. 

Note: Such classes also need the overloaded assignment operator. See this article for more info – C++ Assignment Operator Overloading

What would be the problem if we remove the copy constructor from the above code?

If we remove the copy constructor from the above program, we don’t get the expected output. The c hanges made to str2 reflect in str1 as well which is never expected. Also, if the str1 is destroyed, the str2’s data member s will be pointing to the deallocated memory.

When is the Copy Constructor Called?

In C++, a copy constructor may be called in the following cases: 

  • When an object of the class is returned by value.
  • When an object of the class is passed (to a function) by value as an argument.
  • When an object is constructed based on another object of the same class.
  • When the compiler generates a temporary object.

It is, however, not guaranteed that a copy constructor will be called in all these cases, because the C++ Standard allows the compiler to optimize the copy away in certain cases, one example is the return value optimization (sometimes referred to as RVO).

Refer to this article for more details – When is a Copy Constructor Called in C++?

Copy Elision

In copy elision, the compiler prevents the making of extra copies by making the use to techniques such as NRVO and RVO which results in saving space and better the program complexity (both time and space); Hence making the code more optimized.

Copy Constructor vs Assignment Operator

The main difference between Copy Constructor and Assignment Operator is that the Copy constructor makes a new memory storage every time it is called while the assignment operator does not make new memory storage.

Which of the following two statements calls the copy constructor and which one calls the assignment operator? 

A copy constructor is called when a new object is created from an existing object, as a copy of the existing object. The assignment operator is called when an already initialized object is assigned a new value from another existing object. In the above example (1) calls the copy constructor and (2) calls the assignment operator.

Frequently Asked Questions in C++ Copy Constructors

Can we make the copy constructor private  .

Yes, a copy constructor can be made private. When we make a copy constructor private in a class, objects of that class become non-copyable. This is particularly useful when our class has pointers or dynamically allocated resources. In such situations, we can either write our own copy constructor like the above String example or make a private copy constructor so that users get compiler errors rather than surprises at runtime.

Why argument to a copy constructor must be passed as a reference?  

If you pass the object by value in the copy constructor, it will result in a recursive call to the copy constructor itself. This happens because passing by value involves making a copy, and making a copy involves calling the copy constructor, leading to an infinite recursion. Using a reference avoids this recursion. So, we use reference of objects to avoid infinite calls.

Why argument to a copy constructor should be const?

One reason for passing const reference is, that we should use const in C++ wherever possible so that objects are not accidentally modified. This is one good reason for passing reference as const , but there is more to it than ‘ Why argument to a copy constructor should be const?’

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  • Constructors in C++

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MyClass& other ) : x( other.x ), c( other.c ), s( other.s ) {}
);
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<> MyArray<T>:: =( MyArray& rhs ) { MyArray tmp( rhs ); std::swap( numElements, tmp.numElements ); std::swap( pElements, tmp.pElements ); * ; }
< T > swap( T& one, T& two ) { T tmp( one ); one = two; two = tmp; }
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Copy constructor vs assignment operator in C++

The Copy constructor and the assignment operators are used to initializing one object to another object. The main difference between them is that the copy constructor creates a separate memory block for the new object. But the assignment operator does not make new memory space. It uses the reference variable to point to the previous memory block.

Copy Constructor (Syntax)

Assignment operator (syntax).

Let us see the detailed differences between Copy constructor and Assignment Operator.

Copy Constructor
Assignment Operator
The Copy constructor is basically an overloaded constructor
Assignment operator is basically an operator.
This initializes the new object with an already existing object
This assigns the value of one object to another object both of which are already exists.
Copy constructor is used when a new object is created with some existing object
This operator is used when we want to assign existing object to new object.
Both the objects uses separate memory locations.
One memory location is used but different reference variables are pointing to the same location.
If no copy constructor is defined in the class, the compiler provides one.
If the assignment operator is not overloaded then bitwise copy will be made

Ankith Reddy

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A copy constructor is a constructor which can be called with an argument of the same class type and copies the content of the argument without mutating the argument.

Syntax Explanation Implicitly-declared copy constructor Implicitly-defined copy constructor Deleted copy constructor Trivial copy constructor Eligible copy constructor Notes Example Defect reports See also

[ edit ] Syntax

class-name  parameter-list  (1)
class-name  parameter-list  function-body (2)
class-name  single-parameter-list  (3) (since C++11)
class-name  parameter-list  (4) (since C++11)
class-name  class-name  parameter-list  function-body (5)
class-name  class-name  single-parameter-list  (6) (since C++11)
class-name - the class whose copy constructor is being declared
parameter-list - a non-empty satisfying all following conditions: , the first parameter is of type T&, const T&, volatile T& or const volatile T&, and .
single-parameter-list - a of only one parameter, which is of type T&, const T&, volatile T& or const volatile T& and does not have a default argument
function-body - the of the copy constructor

[ edit ] Explanation

The copy constructor is called whenever an object is initialized (by direct-initialization or copy-initialization ) from another object of the same type (unless overload resolution selects a better match or the call is elided ), which includes

  • initialization: T a = b ; or T a ( b ) ; , where b is of type T ;
  • function argument passing: f ( a ) ; , where a is of type T and f is void f ( T t ) ;
  • function return: return a ; inside a function such as T f ( ) , where a is of type T , which has no move constructor .

[ edit ] Implicitly-declared copy constructor

If no user-defined copy constructors are provided for a class type, the compiler will always declare a copy constructor as a non- explicit inline public member of its class. This implicitly-declared copy constructor has the form T :: T ( const T & ) if all of the following are true:

  • each direct and virtual base B of T has a copy constructor whose parameters are of type const B & or const volatile B & ;
  • each non-static data member M of T of class type or array of class type has a copy constructor whose parameters are of type const M & or const volatile M & .

Otherwise, the implicitly-declared copy constructor is T :: T ( T & ) .

Due to these rules, the implicitly-declared copy constructor cannot bind to a volatile lvalue argument.

A class can have multiple copy constructors, e.g. both T :: T ( const T & ) and T :: T ( T & ) .

Even if some user-defined copy constructors are present, the user may still force the implicit copy constructor declaration with the keyword default.

(since C++11)

The implicitly-declared (or defaulted on its first declaration) copy constructor has an exception specification as described in dynamic exception specification (until C++17) noexcept specification (since C++17) .

[ edit ] Implicitly-defined copy constructor

If the implicitly-declared copy constructor is not deleted, it is defined (that is, a function body is generated and compiled) by the compiler if odr-used or needed for constant evaluation (since C++11) . For union types, the implicitly-defined copy constructor copies the object representation (as by std::memmove ). For non-union class types, the constructor performs full member-wise copy of the object's direct base subobjects and member subobjects, in their initialization order, using direct initialization. For each non-static data member of a reference type, the copy constructor binds the reference to the same object or function to which the source reference is bound.

If this satisfies the requirements of a (until C++23) (since C++23), the generated copy constructor is constexpr.

The generation of the implicitly-defined copy constructor is deprecated if has a user-defined destructor or user-defined copy assignment operator.

(since C++11)

[ edit ] Deleted copy constructor

The implicitly-declared or explicitly-defaulted (since C++11) copy constructor for class T is undefined (until C++11) defined as deleted (since C++11) if any of the following conditions is satisfied:

has a non-static data member of rvalue reference type. (since C++11)
  • T has a potentially constructed subobject of class type M (or possibly multi-dimensional array thereof) such that
  • M has a destructor that is deleted or (since C++11) inaccessible from the copy constructor, or
  • the overload resolution as applied to find M 's copy constructor
  • does not result in a usable candidate, or
  • in the case of the subobject being a variant member , selects a non-trivial function.

The implicitly-declared copy constructor for class is defined as deleted if declares a or .

(since C++11)

[ edit ] Trivial copy constructor

The copy constructor for class T is trivial if all of the following are true:

  • it is not user-provided (that is, it is implicitly-defined or defaulted);
  • T has no virtual member functions;
  • T has no virtual base classes;
  • the copy constructor selected for every direct base of T is trivial;
  • the copy constructor selected for every non-static class type (or array of class type) member of T is trivial;

A trivial copy constructor for a non-union class effectively copies every scalar subobject (including, recursively, subobject of subobjects and so forth) of the argument and performs no other action. However, padding bytes need not be copied, and even the object representations of the copied subobjects need not be the same as long as their values are identical.

TriviallyCopyable objects can be copied by copying their object representations manually, e.g. with std::memmove . All data types compatible with the C language (POD types) are trivially copyable.

[ edit ] Eligible copy constructor

A copy constructor is eligible if it is either user-declared or both implicitly-declared and definable.

(until C++11)

A copy constructor is eligible if it is not deleted.

(since C++11)
(until C++20)

A copy constructor is eligible if all following conditions are satisfied:

(if any) are satisfied. than any other copy constructor.
(since C++20)

Triviality of eligible copy constructors determines whether the class is an implicit-lifetime type , and whether the class is a trivially copyable type .

[ edit ] Notes

In many situations, copy constructors are optimized out even if they would produce observable side-effects, see copy elision .

[ edit ] Example

[ edit ] defect reports.

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR Applied to Behavior as published Correct behavior
C++98 the conditions where implicitly-declared copy constructors
are undefined did not consider multi-dimensional array types
consider these types
C++11 volatile members make copy non-trivial ( ) triviality not affected
C++11 X(X&) = default was non-trivial made trivial
C++20 a copy constructor was not eligible if there is
another copy constructor which is more constrained
but does not satisfy its associated constraints
it can be eligible in this case

[ edit ] See also

  • converting constructor
  • copy assignment
  • copy elision
  • default constructor
  • aggregate initialization
  • constant initialization
  • copy initialization
  • default initialization
  • direct initialization
  • initializer list
  • list initialization
  • reference initialization
  • value initialization
  • zero initialization
  • move assignment
  • move constructor
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  1. What's the difference between assignment operator and copy ...

    If a new object has to be created before the copying can occur, the copy constructor is used. If a new object does not have to be created before the copying can occur, the assignment operator is used. Example for assignment operator: Base obj1(5); //calls Base class constructor.

  2. Copy Constructor vs Assignment Operator in C++ - GeeksforGeeks

    Copy constructor and Assignment operator are similar as they are both used to initialize one object using another object. But, there are some basic differences between them: Copy constructor. Assignment operator. It is called when a new object is created from an existing object, as a copy of the existing object.

  3. c++ - The copy constructor and assignment operator - Stack ...

    The assignment operator is to deal with an already existing object. The assignment operator is used to change an existing instance to have the same values as the rvalue, which means that the instance has to be destroyed and re-initialized if it has internal dynamic memory. Useful link : Copy Constructors, Assignment Operators, and More

  4. Copy constructors and copy assignment operators (C++)

    Use an assignment operator operator= that returns a reference to the class type and takes one parameter that's passed by const reference—for example ClassName& operator=(const ClassName& x);. Use the copy constructor.

  5. Copy assignment operator - cppreference.com

    Copy assignment operator. A copy assignment operator is a non-template non-static member function with the name operator= that can be called with an argument of the same class type and copies the content of the argument without mutating the argument.

  6. Copy Constructor in C++ - GeeksforGeeks

    The main difference between Copy Constructor and Assignment Operator is that the Copy constructor makes a new memory storage every time it is called while the assignment operator does not make new memory storage.

  7. Copy constructors, assignment operators, - C++ Articles

    What is a copy constructor? A copy constructor is a special constructor for a class/struct that is used to make a copy of an existing instance. According to the C++ standard, the copy constructor for MyClass must have one of the following signatures:

  8. Copy constructor vs assignment operator in C++

    The Copy constructor and the assignment operators are used to initializing one object to another object. The main difference between them is that the copy constructor creates a separate memory block for the new object. But the assignment operator does not make new memory space.

  9. 14.14 — Introduction to the copy constructor – Learn C++

    A copy constructor is a constructor that is used to initialize an object with an existing object of the same type. After the copy constructor executes, the newly created object should be a copy of the object passed in as the initializer. An implicit copy constructor.

  10. Copy constructors - cppreference.com

    A copy constructor is a constructor which can be called with an argument of the same class type and copies the content of the argument without mutating the argument. Syntax. class-name. - the class whose copy constructor is being declared. parameter-list. - a non-empty parameter list satisfying all following conditions: