Want to create or adapt books like this? Learn more about how Pressbooks supports open publishing practices.
15.9 Cause-and-Effect Essay
Learning objective.
- Read an example of the cause-and-effect rhetorical mode.
Effects of Video Game Addiction
Video game addition is a serious problem in many parts of the world today and deserves more attention. It is no secret that children and adults in many countries throughout the world, including Japan, China, and the United States, play video games every day. Most players are able to limit their usage in ways that do not interfere with their daily lives, but many others have developed an addiction to playing video games and suffer detrimental effects.
An addiction can be described in several ways, but generally speaking, addictions involve unhealthy attractions to substances or activities that ultimately disrupt the ability of a person to keep up with regular daily responsibilities. Video game addiction typically involves playing games uncontrollably for many hours at a time—some people will play only four hours at a time while others cannot stop for over twenty-four hours. Regardless of the severity of the addiction, many of the same effects will be experienced by all.
One common effect of video game addiction is isolation and withdrawal from social experiences. Video game players often hide in their homes or in Internet cafés for days at a time—only reemerging for the most pressing tasks and necessities. The effect of this isolation can lead to a breakdown of communication skills and often a loss in socialization. While it is true that many games, especially massive multiplayer online games, involve a very real form of e-based communication and coordination with others, and these virtual interactions often result in real communities that can be healthy for the players, these communities and forms of communication rarely translate to the types of valuable social interaction that humans need to maintain typical social functioning. As a result, the social networking in these online games often gives the users the impression that they are interacting socially, while their true social lives and personal relations may suffer.
Another unfortunate product of the isolation that often accompanies video game addiction is the disruption of the user’s career. While many players manage to enjoy video games and still hold their jobs without problems, others experience challenges at their workplace. Some may only experience warnings or demerits as a result of poorer performance, or others may end up losing their jobs altogether. Playing video games for extended periods of time often involves sleep deprivation, and this tends to carry over to the workplace, reducing production and causing habitual tardiness.
Video game addiction may result in a decline in overall health and hygiene. Players who interact with video games for such significant amounts of time can go an entire day without eating and even longer without basic hygiene tasks, such as using the restroom or bathing. The effects of this behavior pose significant danger to their overall health.
The causes of video game addiction are complex and can vary greatly, but the effects have the potential to be severe. Playing video games can and should be a fun activity for all to enjoy. But just like everything else, the amount of time one spends playing video games needs to be balanced with personal and social responsibilities.
Online Cause-and-Effective Essay Alternatives
Lawrence Otis Graham examines racism, and whether it has changed since the 1970s, in The “Black Table” Is Still There :
- http://scremeens.googlepages.com/TheBlackTableessay.rtf
Robin Tolmach Lakoff discusses the power of language to dehumanize in From Ancient Greece to Iraq: The Power of Words in Wartime :
- http://www.nytimes.com/2004/05/18/science/essay-from-ancient-greece-to-iraq-the-power-of-words-in-wartime.html
Alan Weisman examines the human impact on the planet and its effects in Earth without People :
- http://discovermagazine.com/2005/feb/earth-without-people
Writing for Success Copyright © 2015 by University of Minnesota is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License , except where otherwise noted.
How to Write a Research Paper
- Formulate Questions/Thesis
- Identify Keywords
- Find Background Info
- Search Strategies
- Dissertations
- Proceedings
- Statistics This link opens in a new window
- Primary | Secondary
- Scholarly | General This link opens in a new window
- Creative Commons
- Cite This link opens in a new window
- Quote, Paraphrase, Summarize
Thesis Generator
- Thesis Generator May be of help--but use with caution.
Image source: Powernowllc. CC0 1.0. Wikimedia Commons.
Formulate Questions
Once you have selected an initial topic, the next step is to develop research questions. You'll do this by using probing questions, such as what, why, when, how, would/could, should.
Phrasing your topic in the form of questions helps direct the research process.
WHY questions ask for an explanation of something--why something happened, why it did not happen, or why one thing is better than another. For instance, why are video games so popular among young teenage boys?
WHEN questions focus on timing or history. When did video games start to become popular? When were video games invented?
WHERE questions focus the topic on a location, either geographical or other. Where, or in which countries, are video games most popular?
HOW questions focus aspects of the topic, on a process, or on the origin. How do video games affect users?
WOULD / COULD questions focus on possibilities. Would video games be more popular with teenage girls if marketing targeted girls?
SHOULD questions focus on the appropriateness of a particular action, policy, procedure, or decision. Should the government regulate violent video games?
Source: Mike Palmquest. Bedford Researcher . Colorado State University.
Formulate Your Thesis
A good research question will lead to your thesis statement.
For example, the question...
...might lead to the following thesis:
"Exposure to violent video games negatively affects teenagers in a variety of ways: It increases aggressive behavior, physiological arousal, aggressive-related thoughts and feelings, and also decreases prosocial behavior."
Strong thesis statements
- answer a question
- are engaging
- can be challenged or opposed, thus also defended
or "why should I care?" test
- are supported by your paper
- are neither too broad nor too vague
Source: Thesis Statements. George Mason University.
- << Previous: Develop
- Next: Identify Keywords >>
- Last Updated: Aug 21, 2024 1:53 PM
- URL: https://libguides.lvc.edu/researchpaper
Effects of Video Games Essay
Introduction, school performance, effects on social relationships.
The society has been immensely influenced by the technological changes, which are reshaping some of the activities. The emerging technologies in one way or another have affected every member of society, irrespective of age.
Video Games have had the greatest influence on the lives of children. Children no longer appreciate the outdoor games as was before, as most of their time is spend indoors playing video games.
Although this trend may have a positive impact on the lives of the concerned children as far as their knowledge of computer is concerned, there are various negative impacts.
Various educationists have confirmed that outdoor plays are very important to the development and growth of children.
It helps them develop socially as they meet with their friends and learn to share discussions, get involved in physical activities and develop physically through such games. The paper talks about some of the negative effects of computer games (Finkel, 1995).
It is established through research that computer games do not help children grow academically. In fact, computer games contribute to inactivity of body cells, which might lead to oversight hence causing diseases such as hypertension and diabetes.
Moreover, indoor games contribute to poor academic performance among students because most of the time is spend on useless games that do not offer any academic lessons.
Lastly, computer games lead to the development of antisocial behavior whereby a student is not interested in interacting with his or her peers.
Available literature shows that more children are growing obese owing to the fact that they spend little time exercising and engage frequently with the computer.
Research shows that children who take part in physical exercises are more healthy, intelligent, and active in class. The study conducted by American Heart Association proved that children are contracting heart diseases mainly because of lack of physical activity.
The research indicated that the number of obese children increased by four percent in 1974. Those affected were children aged six to eleven years.
However, the percentage increase could not be compared with the study conducted in 2006 whereby the increase rate was seventeen percent. As from 1971 to 2006, the number of adolescents thought to be obese increased from 6.1 percent to 17.6 percent.
The percentage increase was shocking. Furthermore, the increase was attributed to lack of physical activity and video games (Wiegman, & van Schie, 1998).
Overweight is a costly condition that leads to a number of illnesses among school going children. According to experts at the University of Michigan, obese children have higher risks of contracting diseases such as diabetes, heart diseases, and high blood pressure.
Other illnesses associated with overweight include high cholesterol levels in the body, hyperlipidemia, sleep apnea, respiratory problems, gastrointestinal malfunctions, early adolescence, and finally mental problems.
Studies show that obese children tend to have a low sense of worth and despair.
As AHA records show, obese children are likely to be obese when they attain the adulthood age. This would even cause more problems because they would be exposed to a number of diseases.
A study conducted by Media Literacy Clearinghouse indicated that children had developed a habit towards computer games. Video games had gained relevance among children aged eight and eighteen years to an extent that the rate at which children played computer games rose from an average of 26 minutes in 1999 to 73 minutes in 2009.
Generally, the rate at which children interacted with the computer daily rose from six hours in 1999 to seven hours in 2009. A report compiled in 2004 at the University Hospital of Zurich revealed that a strong link between obesity and video games exist.
It can be concluded that video games do not help children in any way but instead it affects their health. Video games interfere with the children’s eating habits because such children would tend to consume food with high calories.
In this regard, parents need to monitor the behavior of their children as regards to physical fitness.
In the United States, a study conducted to ascertain the effects of computer games on the performance of students proved that PlayStations and other video games such as Xbox Video affects the concentration of children in class.
Furthermore, the study revealed that children who are like using playing video games could not compete favorably with those who prefer physical games. One of the researchers was quoted saying that the performance of students who engage in physical exercises will always improve with time.
Boys are affected more by the new trend since they would rarely improve in class. Their performance would always remain stagnant for a period.
Moreover, boys cannot develop skills that would help them to read and write well in case they are allowed to interact with the computer frequently (Sakurai, 1984).
It should be noted that video games might not necessarily cause poor performance among school going children but the time spent in watching the games or playing them would consume the time that a student would be expected to read, do some homework, and write a good composition.
Definitely, a student would register a poor grade in case he or she does not engage in a serious research. Video games have a tendency of instilling negative reading attitudes to students. This is because a student would find reading a storybook or solving a mathematics problem boring.
Video games are very fast and demand a higher concentration unlike other academic activities that need time for conceptualization. In a joint study conducted in Australia, researchers concluded that video games affect the performance of students in many ways.
Students who spend time playing video games would always perform dismally in class. In fact, the study revealed that computer games do not help children perform well in any of the subjects. This is because students who spend time watching and playing computer games would always score low in each subject.
This research contradicts some of the assumptions that computer games help children to perform well in some subjects. The Australian study revealed that there is no single positive correlation between academic performance and computer games.
Video games are known to influence the cognitive and educational dexterities of children. Moreover, the games can as well as define the children’s social relationships. In a traditional setting, the relationship between the child and the parent or other senior members of society is clearly defined.
The video games have changed meaning that social relations are no longer the same. Studies indicate that video games, especially those that are violent, reshape the behavior of children. Moreover, video games could contain some sort of competition and aggression, which affect the reasoning of children.
In the current society, the rate at which conflicts occur in society has increased. Youths are currently violent because of the new games. The main objective of video games, according to Nintendo and Sega Genesis Center, is violence.
Any game played by children via the computer does not have anything new other than violent content. The companies specializing in selling computer games would convince parents that the games are non-violent but in the real sense, they are not.
A study conducted in 1998 confirmed that many children, over 80%, were familiar to a violent game referred to as Duke Nukem. Unfortunately, only 5% of parents were aware of the game meaning that children are access even those games that are supposed to be accessed by only the adults.
This trend affects the social life of children. In 1999, students at Columbine High School in Littleton, Colorado engaged in a destructive demonstration mainly because of the influence of computer games.
Students shot at their fellow teens and other people because they experienced it through video games. Such kind of behavior is destructive because it could lead to social anomy (Griffith, 1999).
Studies across the world indicate that violent video games increase an individual’s hostility and aggression. Aggressive games would lead to a habit whereby students prefer to play the games rather than engage in physical exercises.
This is even related to overweight. Children who are used to video games tend to be indifferent and unresponsive to the sufferings of other children. They would easily bully their fellow students without mercy.
Finkel, S. (1995). Causal analysis with panel data. Thousand Oaks, CA: Sage
Griffith, M. (1999). Violent video games and aggression: A review of the literature. Aggression and Violent Behavior , 4(2), 203-212.
Sakurai, S. (1984). Construction of the Social Desirability Scale for Children. Japanese Journal of Educational Psychology , 32(2), 310-314.
Wiegman, O., & van Schie, E. (1998). Video game playing and its relations with aggressive and pro-social behavior. British Journal of Social Psychology , 37(2), 367- 378.
- The Negative Effects of Video Games on Children Essay
- Children’s Personal and Social Development
- The Relationship between playing Violent Video Games and Children’s Aggressive Behavior - What do the Evidences Show?
- Overweight and Obese Children in Miami Dade County
- Election (1999) Film Review
- The Ecology of the Family
- Different Behaviors in Children With Autism
- Childhood Evolution and History
- Child and Adolescent Behavior: Becoming Attached
- Helicopter Parents
- Chicago (A-D)
- Chicago (N-B)
IvyPanda. (2019, April 3). Effects of Video Games. https://ivypanda.com/essays/effects-of-video-games/
"Effects of Video Games." IvyPanda , 3 Apr. 2019, ivypanda.com/essays/effects-of-video-games/.
IvyPanda . (2019) 'Effects of Video Games'. 3 April.
IvyPanda . 2019. "Effects of Video Games." April 3, 2019. https://ivypanda.com/essays/effects-of-video-games/.
1. IvyPanda . "Effects of Video Games." April 3, 2019. https://ivypanda.com/essays/effects-of-video-games/.
Bibliography
IvyPanda . "Effects of Video Games." April 3, 2019. https://ivypanda.com/essays/effects-of-video-games/.
- To find inspiration for your paper and overcome writer’s block
- As a source of information (ensure proper referencing)
- As a template for you assignment
IvyPanda uses cookies and similar technologies to enhance your experience, enabling functionalities such as:
- Basic site functions
- Ensuring secure, safe transactions
- Secure account login
- Remembering account, browser, and regional preferences
- Remembering privacy and security settings
- Analyzing site traffic and usage
- Personalized search, content, and recommendations
- Displaying relevant, targeted ads on and off IvyPanda
Please refer to IvyPanda's Cookies Policy and Privacy Policy for detailed information.
Certain technologies we use are essential for critical functions such as security and site integrity, account authentication, security and privacy preferences, internal site usage and maintenance data, and ensuring the site operates correctly for browsing and transactions.
Cookies and similar technologies are used to enhance your experience by:
- Remembering general and regional preferences
- Personalizing content, search, recommendations, and offers
Some functions, such as personalized recommendations, account preferences, or localization, may not work correctly without these technologies. For more details, please refer to IvyPanda's Cookies Policy .
To enable personalized advertising (such as interest-based ads), we may share your data with our marketing and advertising partners using cookies and other technologies. These partners may have their own information collected about you. Turning off the personalized advertising setting won't stop you from seeing IvyPanda ads, but it may make the ads you see less relevant or more repetitive.
Personalized advertising may be considered a "sale" or "sharing" of the information under California and other state privacy laws, and you may have the right to opt out. Turning off personalized advertising allows you to exercise your right to opt out. Learn more in IvyPanda's Cookies Policy and Privacy Policy .
Home — Essay Samples — Entertainment — Video Games — The Effects of Video Games
The Effects of Video Games
- Categories: Video Games Violence in Video Games
About this sample
Words: 1134 |
Published: Aug 14, 2018
Words: 1134 | Pages: 2 | 6 min read
Work Cited:
- Szycik, Gregor R.. "Lack of Evidence That Neural Empathic Responses Are Blunted in Excessive Users of Violent Video Games: An fMRI Study." Frontiers. 8 Mar. 2017. Web. 11 Dec. 2017.
- ScienceDaily. "Violent video games found not to affect empathy: Study finds no link between long-term playing of violent video games and changes in empathetic neural responses." ScienceDaily. 17 Mar. 2017. Web. 11 Dec. 2017.
- Leonard, Andrew. "Video Game Culture Does Not Promote Antisocial Behaviors." Violent Video Games, edited by Roman Espejo, Greenhaven Press, 2015.
Cite this Essay
To export a reference to this article please select a referencing style below:
Let us write you an essay from scratch
- 450+ experts on 30 subjects ready to help
- Custom essay delivered in as few as 3 hours
Get high-quality help
Dr. Karlyna PhD
Verified writer
- Expert in: Entertainment Social Issues
+ 120 experts online
By clicking “Check Writers’ Offers”, you agree to our terms of service and privacy policy . We’ll occasionally send you promo and account related email
No need to pay just yet!
Related Essays
3 pages / 1533 words
8 pages / 3555 words
1 pages / 490 words
1 pages / 678 words
Remember! This is just a sample.
You can get your custom paper by one of our expert writers.
121 writers online
Still can’t find what you need?
Browse our vast selection of original essay samples, each expertly formatted and styled
Related Essays on Video Games
Naughty Dog. The Last of Us. Sony Computer Entertainment, 2013.
In a world where video games have become a ubiquitous form of entertainment for people of all ages, the debate over whether they should be banned has become increasingly contentious. From concerns about their impact on mental [...]
Why videogames are good for you is a question that has sparked debate and curiosity in recent years. Video gaming, once associated solely with entertainment, has emerged as a multifaceted phenomenon that encompasses cognitive, [...]
In recent years, video games have become a significant part of popular culture, with millions of people worldwide playing them daily. While some may view gaming as simply a form of entertainment, it is also essential to [...]
Since video games entered homes in the 1970s, video game popularity has exponentially increased and the different varieties of gaming have become widely diverse ranging from apps on a mobile device to massive scale worlds [...]
There is no one right way to design a level in Super Mario Maker. However, there are plenty of Tips and Tricks every would-be level designer should take into consideration - whether it’s your first time building a simple course, [...]
Related Topics
By clicking “Send”, you agree to our Terms of service and Privacy statement . We will occasionally send you account related emails.
Where do you want us to send this sample?
By clicking “Continue”, you agree to our terms of service and privacy policy.
Be careful. This essay is not unique
This essay was donated by a student and is likely to have been used and submitted before
Download this Sample
Free samples may contain mistakes and not unique parts
Sorry, we could not paraphrase this essay. Our professional writers can rewrite it and get you a unique paper.
Please check your inbox.
We can write you a custom essay that will follow your exact instructions and meet the deadlines. Let's fix your grades together!
Get Your Personalized Essay in 3 Hours or Less!
We use cookies to personalyze your web-site experience. By continuing we’ll assume you board with our cookie policy .
- Instructions Followed To The Letter
- Deadlines Met At Every Stage
- Unique And Plagiarism Free
Essay on Video Games
Essay generator.
In the rapidly evolving digital age, video games have emerged as a dominant form of entertainment and a significant cultural phenomenon. Their influence extends beyond mere amusement, affecting cognitive development, social interactions, and even physical health. This essay aims to explore the multifaceted impact of video games, shedding light on their benefits and challenges while offering a balanced perspective for students participating in essay writing competitions.
Video Games
Video games have undergone a remarkable evolution since their inception in the 1950s. From simple pixelated games to immersive virtual realities, they have transformed into complex narratives that captivate players’ imaginations. This evolution reflects technological advancements and the growing sophistication of gamers’ tastes and demands.
Cognitive Benefits
Research has shown that video games can enhance various cognitive skills. They improve problem-solving abilities, spatial awareness, and multitasking skills. Games that require strategic thinking, such as puzzles or role-playing games, can significantly boost players’ decision-making processes and adaptability to changing situations.
Educational Potential
Educators have begun to recognize the potential of video games as learning tools. Educational games can make learning more engaging and interactive, providing a practical application of concepts in a controlled environment. This approach can cater to different learning styles and paces, potentially transforming traditional educational methodologies.
Social Interaction and Community Building
Online multiplayer games offer vast platforms for social interaction, allowing players to collaborate, compete, and communicate with others across the globe. This virtual socialization can foster teamwork, leadership skills, and a sense of community among players, challenging the stereotype of gaming as an isolating activity.
Physical and Mental Health Impacts
The impact of video games on physical and mental health is a subject of ongoing debate. While excessive gaming can lead to sedentary lifestyles and associated health issues, active games like those using motion sensors can promote physical activity. Moreover, video games can offer therapeutic benefits, such as stress relief and improved mood, and have been explored as treatment aids for anxiety and depression.
Positive Impacts
- Cognitive Skills: Certain video games, especially those involving strategy and problem-solving, can improve cognitive functions such as memory, attention, and spatial reasoning.
- Hand-Eye Coordination: Action and simulation games often require precise movements, enhancing hand-eye coordination and fine motor skills.
- Social Interaction: Online multiplayer games can foster social connections and teamwork, providing opportunities for individuals to make friends and collaborate with others.
- Stress Relief: Engaging in video games can serve as a stress reliever and a way to unwind from daily pressures.
- Educational Value: Many educational games are designed to teach specific skills or subjects, making learning more engaging and interactive.
- Pain Distraction: Some video games have been used in healthcare settings to distract patients from pain or discomfort during medical procedures.
Negative Impacts
- Sedentary Lifestyle: Excessive gaming can lead to a sedentary lifestyle, contributing to physical health issues such as obesity, cardiovascular problems, and muscular weaknesses.
- Sleep Disturbances: Late-night gaming sessions can disrupt sleep patterns, leading to sleep deprivation, which can negatively affect mental and physical health.
- Addiction: Video game addiction can lead to social isolation, neglect of responsibilities, and adverse psychological effects, resembling addiction to substances.
- Violence and Aggression: Some studies suggest a correlation between violent video games and increased aggressive behavior, although the causation remains debated.
- Eye Strain and Physical Discomfort: Prolonged screen time can lead to eye strain, headaches, and physical discomfort, often referred to as “gamer’s thumb” or “text neck.”
- Social Isolation: While some video games promote social interaction, excessive gaming can lead to isolation from real-life social activities, potentially impacting mental health negatively.
- Escapism and Avoidance: Video games can become a form of escapism, allowing individuals to avoid dealing with real-life problems and responsibilities, which can lead to mental health issues.
- Reduced Academic or Work Performance: Excessive gaming can interfere with academic or work-related responsibilities, leading to decreased performance and productivity.
- Emotional Well-Being: While some games offer an enjoyable experience, others may be emotionally distressing or promote negative emotions, affecting mental health negatively.
- Financial Consequences: In-game purchases and microtransactions can lead to financial strain when not managed responsibly.
Economic Impact
The video game industry has become a significant economic force, with revenues surpassing those of the movie and music industries combined. It has created millions of jobs worldwide in various sectors, including development, marketing, and esports. The industry’s growth has spurred technological innovation, driving advancements in software development, graphics, and artificial intelligence.
Cultural Influence
Video games have transcended entertainment to become influential cultural artifacts. They influence fashion, music, and movies and are a driving force behind major technological and social trends. Games like “Minecraft” and “Fortnite” have become cultural phenomena, influencing everything from playground activities to online communities.
Ethical Considerations and Responsibility
As video games become more lifelike and immersive, ethical considerations come to the forefront. Issues such as the portrayal of gender, race, and violence in games have sparked discussions about the social responsibilities of game developers. Promoting diversity and avoiding stereotypes in games can contribute to broader cultural understanding and sensitivity.
The Future of Gaming
The future of video gaming promises even more immersive experiences with advancements in virtual and augmented reality. The integration of artificial intelligence can lead to more personalized and adaptive gaming experiences, potentially revolutionizing how we interact with digital environments. As technology progresses, the ethical, social, and health-related implications of gaming will continue to be critical areas of research and discussion.
In conclusion, Video games are a complex and dynamic form of entertainment with far-reaching impacts on individuals and society. While they offer numerous benefits in terms of education, cognitive development, and social interaction, they also pose challenges related to health, addiction, and ethical concerns. As the industry continues to evolve, it is imperative for players, developers, and policymakers to balance the positive aspects of gaming with its potential drawbacks. Engaging with video games critically and responsibly can maximize their benefits while mitigating adverse effects, ensuring that gaming remains a positive force in the digital age.
Text prompt
- Instructive
- Professional
Generate an essay on the importance of extracurricular activities for student development
Write an essay discussing the role of technology in modern education.
- Daytona State College
- DSC Library
Writing Strategies and Grammar
Paragraph structure.
- Writing Prompts
- Common Topics
- Writer's Block
- Brainstorming
- Prewriting/Outlining
- Thesis Statements
- Rhetoric Defined
- Understanding Citations
- Transitions
- Revision Process
- Parts of Speech
- Improve Grammar
- Complete Sentences
- Punctuation
- Frequently Asked Questions
- Writing Center Homepage
- WC Blog This link opens in a new window
While we like to think that every paper and piece of writing is a unique little flower, they all have a general format of beginning, middle, and end. This holds true for academic papers; they require an introduction, body, and conclusion paragraphs. Keep in mind this is not an exact formula, but serves as a means of organization.
Introduction
Your introduction serves the function of introducing your topic, contextualizing your topic, and presenting your main argument in a thesis. It is usually one paragraph, and generally follows the ‘funnel’ effect of the topic: starting broad and becoming narrowed. S tay away from writing cliches like asking rhetorical questions or putting quotes in the introduction paragraph. While the thesis statement tells the reader what your claim is and how you arrived to it, the introduction paragraph explains why your topic is important. Here’s a typical structure:
Introduction:
Opening Statements: Introduce some facts and background details about your topic.
- Example: Video games have often been blamed for causing negative behavior in children and teenagers. Critics claim that gaming leads to addiction, aggression, and laziness.
Specific Stateme nts: Connect your background information to your thesis.
- Example: As gaming continues to play a larger role in modern entertainment, the old stigma is beginning to be debunked. Studies have revealed that video games are not the root of these negative behaviors and actually have many benefits for gamers.
Thesis Statement: State your claim and supporting arguments.
- Example: Video games have been proven to enhance cognitive, social, and academic skills, and if society accepts this, video games can be further explored for uses beyond entertainment.
Body Paragraphs
Drafting an essay is just a game of organizing information. Each paragraph should discuss a single topic that supports your thesis statement. Paragraph structure can be flexible, but you want to maintain cohesion and make sure you discuss only a single topic per paragraph.
Body Paragraph:
Topic Sentences: Start the paragraph off with a sentence or two that introduces the main idea the paragraph will cover.
- Example: Although many people believe video games, particularly the violent ones, lead to aggressive behavior, studies reveal quite the opposite to be true.
Evidence: Provide personal examples or researched facts that support the topic sentence.
- Example: “It turns out that playing games promotes a range of cognitive skills. This is particularly true for shooter video games, many of which are violent in nature” (Granic et al. 68).
Elaborate: Discuss the evidence’s significance to the paragraph. Provide additional evidence or further discuss the topic until you’ve fully answered how it relates to the thesis statement or helps solve the problem introduced by your claim.
- Example: A large chunk of society thinks violent video games should be banned, but in reality, they actually can benefit society. While shooting games typically are violent, they don’t have to be if a developer chooses to emphasize the game’s educational potential.
Transition: Transitions between paragraphs can be the last or first sentence of the current or next paragraph, give the reader a general sense of what’s to come in the next paragraph.
- Example: Today, even classrooms utilize video games to help develop students’ cognitive skill.
The conclusion reiterates the relevance of your topic, reviews your evidence, and briefly discusses the future of your topic. Avoid adding any new facts or arguments in the conclusion.
Conclusion:
Opening Statements: Begin with a general concluding statement.
- Example: Our society is one that is constantly changing, and as we change, so should our views.
Review Evidence: Overview how all of your evidence came together to prove your claim.
- Example: Gamers aren’t becoming aggressive and lazy as critics claim. Video games, even violent ones, sharpen youth’s intelligence and cognition, and classrooms that use video games as a learning tool see students retain knowledge much easier.
Future Outlook: State your claim and supporting arguments.
- Example: Video games have more and more chances to impact society for the better, but we’ll never be able to see those impacts if we are held back by unfounded stigmas.
- << Previous: Prewriting/Outlining
- Next: Thesis Statements >>
- Last Updated: Aug 16, 2024 12:39 PM
- URL: https://library.daytonastate.edu/Writing
Video Game - Essay Examples And Topic Ideas For Free
The video game industry has evolved from a niche entertainment medium to a significant part of modern culture with a vast and diverse audience. Essays could delve into the historical development of video games, from the early arcade and console games to the modern, sophisticated online gaming experiences. They might also explore the technological innovations that have driven the industry forward, and the cultural shifts that have accompanied the rise of gaming. Discussions could extend to the social, psychological, and educational impacts of video gaming, exploring both the benefits and potential downsides. The discourse may also touch on the economic aspects of the gaming industry, including the rise of eSports, mobile gaming, and the future trends that could shape the gaming landscape. A vast selection of complimentary essay illustrations pertaining to Video Game you can find at Papersowl. You can use our samples for inspiration to write your own essay, research paper, or just to explore a new topic for yourself.
Do Video Games Promote Violence?
The Internet is rife with articles about the potentially harmful consequences of play. Psychologists and parents have been arguing the pros and cons of this topic for decades now namely whether video games encourage violence, social isolation and obesity, or on the other hand, promote cognitive growth, perception, care, memory and decision-making. Questions flood our mind making it near impossible to truly answer that question: Can a video game truly promote a violent glimpse into a future reality? Summarized below […]
Can Video Games Make you Smarter?
Video games make kids more intelligent. So many parents say that video games are bad for your brain. Little do they know that it has been proven that video games enhance your brain activity. Games like Fortnite, Destiny, Black Ops, Fallout, Skyrim, and Red dead Redemption can teach kids survival skills, what it is like to live in different time periods, and exercise reflexes. Survival skills are one of the most important things in life. In almost all video games, […]
How do Video-games Affect Child Development
We currently live in the age of rapid technological advancement where almost anyone has access to some form of technology. Video games, in particular, have been at the forefront of recreational entertainment in the past decade. The ubiquity of portable technology means that children are more likely to get ahold of a smartphone or laptop and gain exposure to games, which brings about the concern on the effects of games on child development. Results of numerous recent research studies have […]
We will write an essay sample crafted to your needs.
Benefit of Playing Video Games
Video games are seen as a useless entertainment to many parents and even some educators believe that they damage a child's brain. Over the years, violent video games have been blamed for leading people to a life of crime because they believe that games are the cause of kids becoming violent or develop an antisocial behavior. In reality many psychologists and scientists have found that playing video games can actually have benefits towards a person's brain. Video games can eventually […]
The Impact of the Video Games on Children
In this paper I will explore the impact that video games has on children. I will discuss the research on the effect of violent video games on children in particular. At this moment gun violence and particularly school shootings are an extremely hot topic that has resulted in the speculation of different causes for this recent surge in gun violence. Violent video games is one of the leading reasons many are giving for these horrific acts. With all of these […]
Effects of Multi Media on Violence in School
School violence on students can cause psychological and physical pain. The physical pain they get can cause them to be hospitalized. Sometimes that school violence cause students to shoot up schools. People's aggressive behavior increased watching aggressive programs on TV. Students that watch aggressive TV show start to become tougher and less emotional. TV mainly effect students because in the show they watch they become aggressive with other people. Research has also shown that the viewers who watch violent shows […]
Future of Video Games
In many centuries, technology has been a big contributor to human history. It has helped humans advance in many different areas of life. It has provided us with the abilities to advance the human race, and gain more knowledge than our previous ancestors. Technology over the years has advanced rapidly. Not that long ago, the very first cell phone was an extraordinary invention that caught the world by storm. It helped talking with people from long distances remotely seem like […]
Violence and Video Games
The latest debate that is long standing in country today is the big debate does or is video games harmful to our children. Do they allow our children to become harmful to their selves or others, there have been studies internationally looking at the ages from nine to nineteen from 2010 to 2017, over 17,000 adolescents found playing video games led to increased physical behavior over time. There were 24 studies done from countries including U.S., Canada, Germany and Japan […]
Violence in Media
Researchers from Ohio State did a study where they showed one group of 8-12 year olds a movie where the characters used guns and another group a movie where the characters did not use guns. When the group that watched the movie with guns were handed a real, unloaded gun, they pulled the trigger on average 2-3 times more than the group that was not shown the movie (LoBue). The idea that violence shown through media is the source of […]
Video Game Rating System
Video game rating system has come under attack considering the recent mass shooting incidents. Many believe that violence shown in the video games is responsible for these shootings and have called for governmental regulation of the video game industry. In the article"" The Video Game Ratings is an effective Regulation"" Patricia Vance argues that video game rating system created by ESRB (Entertainment Software Rating Board) is an appropriate mechanism to promote and regulate the video game industry. The ESRB was […]
Do Violent Video Games Make you Violent?
A common myth about violent video games is the user is more prone to become violent along with a whole lot more issues like desensitization and many other things. Many think this because it has been a big bad wolf for the media blaming things like school shootings and other horrible things on violent video games. I personally play violent video games and have been asked frequently if i feel violent playing the games. In a article by the washington […]
Negative Effects of Media on Teenagers
Media is literally in every facet of teenage life, and it is having devastating effects on young people today. Cyberbullying pushed a teen in Texas to commit suicide. Brandy Vela was eighteen years old and cyberbully pushed her over the edge resulting in her suicide. Brandy told her family she was going to kill herself and her family watched her as she shot herself in the chest. Teenagers in Brandy’s high school made fake accounts of her and made comments […]
Research on Video Games and Violence
The day and age we live in are getting more violent and aggressive. Since 2013 there have been at least 300 school shootings. As of 2018, there have been at least ten school shootings. As a result, parents and others have blamed the increase of such horrific acts on violent video games. Some of these video games may include the widely known "Call of Duty franchise, "Halo, "Grand Theft Auto, and "Destiny. Though video games may be correlational to violence […]
Teens should be Allowed to Play Video Games
In a research study that has been conducted on 1000 children among the age group 12-17, about 970 children play computer, web, portable, or console games (Lenhart et al., 2008). About 500 children said they played video games ""yesterday."" Video games are being played by all age group and genders. There are enormous video games available on the market, both for consoles and computers, which require some type of physical activity. Simulation games that are meant to simulate outdoor sports […]
Why Video Games do not Lead to Individuals being Anti-social?
While there is still much to learn about video games, it is a common misconception that video games are a large contributor to individuals becoming anti-social and developing an Antisocial Personality Disorder. In fact, this is the exact opposite of what happens behind the scenes when video games are played, especially for prolonged amounts of time. Video games and the link to anti-social behavior has been a subject of discussion for the better part of the decade, but despite what […]
Stop Blaming Video Games
In today's society, we are able to find violence and aggression everywhere; in magazines, on the TV, on social media, on video-sharing websites like Youtube as well as in video games. Yet, why are violent video games such as Call of Duty, Grand Theft Auto and Assassin's Creed are assumed to be the largest source responsible for the eruption of violence? The criticism towards violent video games from teachers, parents, and the media are so constant that these games have […]
Why you should Play Fortnite
Fortnite Fortnite has taken the video game world by storm. Fortnite is on every console including PC and even on IOS and Android devices. Fortnite Battle Royale has been the most popular game globally since Epic Games, the developer, launched its trial in July of last year. Fortnite: Battle Royale is a Hunger Games-esk game of where up to 100 people jump out of a bus and have to land on an island. On this island, players find weapons, health […]
Virtual Violence and Video Games
Virtual violence in video games has become more and more realistic in recent years which has created an area of concern regarding whether the aggression and violent actions experienced during play have an impact on real-life situations. Over the past 15 years many studies have been conducted and significant research has been done that focus on the relationship between interactive, realistic, violent video games and violent behavior. This relationship is questioned in many of the studies, and the ultimate results […]
Violence, Addiction and Expenditure in Video Games
I am against video games because they promote violence, addiction and expenditure. Video games are good when life gets bored and monotonous with the same schedule every day, but people now have made gaming as their profession, which affects them adversely. I played video game for the first time when I was 12 years old. It was fascinating and easy to learn than any other of my course content so, I got addicted to gaming. I found myself depressed and […]
Why Violent Video Games is not the Reason for Violence
Even if people believe that video games has caused violence, video games has definitely brought new ways of benefiting the young minds. Since the 1970s, video games introduced a new way of entertainment for children and teens. Video games has produce a wide variety of games, ranging from peaceful and adventurous to violent and fast-paced. Video games has grown tremendously in the twenty-first century, the most trending games today are violent such as Activision's Call of Duty series, which is […]
Fortnite for me
Fortnite has been out for a year now and it has changed a lot with the release of the Battle Royale edition which was released on September 26th of last year.From map changes to weapons being vaulted and new skins with new seasons being in the game. Which today marks the first day of Season 7. Fortnite is the best game because of the pickaxes,skins,and emotes. Fortnite is a great game because of the great pickaxes. The Rainbow smash pickaxe […]
How Video Games are Good and Bad for your Health?
Are video games good or bad for your health? I think video games would be good for your health because when I play video games I feel more relaxed and at ease than aggressive and mean. I think that some people only use it as a little getaway from the world which is fine as long as they come back to the world rather than becoming anti-social. Which video games are good for communicating with each other? The ones that […]
Video Games and Their Impact in Sports
Introduction As an avid fan of Soccer and a fondness for the Fifa video game franchise, I was interested in delving deeper into the details and trying to find an arbitrary relation between the two. While the importance of physical abilities and motor coordination is non-contested in sport, more focus has recently been turned toward cognitive processes important for different sports. Coaches should be innovative in their methods and use concepts familiar to children. If that means allowing the next […]
Video Games in Education
The use of a video game for education is a two-sided coin with each side pushing strong arguments for and against the use of them to teach and help students retain information. There is supporting research for both the detrimental effects of games and the real learning power they can foster. It is my belief, however, that games can truly be harnessed to promote the development of learning behaviors, not only in children but in adults and the elderly as […]
Video Games – Game over
Anyone who has ever picked up a controller knows that "game over" is a temporary state of being. If a particularly challenging level bests you, most games give you an immediate chance to retry, now armed with more of the knowledge, experience, and skill needed to complete your quest. For many gamers, real-life works the same way. A team of 25 scientists from Europe and North America recently reported that people who played nine or more hours of video games […]
Effects of Fortnite Games
Advances in technology since the 1980s has led to a rapid increase in the computer video gaming industry. Different categories of the online video games have been developed during the period including fortnite games which have become craze currently. From the study by Groves and Anderson (2013), the video game industry has been growing rapidly with market volume rising from 100million to about 4 billion in a five-year period between 1985 and 1990. Jones (2018) also finds that there has […]
The Effects of Video Games
The industry of video games has grown exponentially over the past twenty to thirty years, and the amount of games available to the public has skyrocketed (Green 2). The first video games were being made only 50 years ago. Access was not widely available, and content was limited to very simple games such as Pong, which in itself became popular. However, in a world where computers are becoming ever more essential to everyday life, the video game industry can only […]
Violence Video Games
The first video games emerged in the late 1970s with poor graphics and a low amount of depicted violence. Since then, video games have become much more violent with far more sophisticated graphics making the games seem almost lifelike. This has prompted concerns from the media and psychologists concerns that frequently resurface in the wake of school shootings. For example, following a 2006 school shooting in Montreal, the Associated Press reported that the shooter had been "fascinated by the video […]
Video Games are not the Cause for Mass Shootings
Video games, one of the greatest sales in the entire world, are currently found as a threat. It is usually characterized to be evil and a bad influence on people around the world, especially to minors. It makes children more ""violent and aggressive"" (Laczniak 70). President Trump stated, ""Video game violence & glorification must be stopped""it is creating monsters!"". There have been many comments are arguments over this situation. But is all that true? All these stereotypes and miss understandings […]
Are Violent Video Games Good or Bad for You?
Critical Preface I had an ever so slightly difficult time constructing the stakeholder essay, not because I didn’t know what or how to talk about my topic, but because I had to try to be as unbiased as possible. I actually researched this topic during my freshman year of high school. When I reread the essay that I wrote, I felt that I could have done this topic more justice, so I decided to tackle it again for my stakeholder […]
Related topic
Additional example essays.
- Drunk Driving
- Informative Speech Outline Halloween
- A Place I Would Like To Visit Again
- Metaphors in the Veldt
- A Deeper Look Into Moana
- Fahrenheit 451 Technology
- Apple vs Samsung: Compare And Contrast
- Colonism in Things Fall Apart
- The short story "The Cask of Amontillado"
- Beowulf and Grendel Comparison
- The Extraordinary Science of Addictive Junk Food
- Gender Inequality in Education
How To Write an Essay About Video Games
Introduction to the world of video games.
Writing an essay about video games requires an appreciation of the medium as both an entertainment form and a cultural phenomenon. Begin by introducing the broad world of video games, covering their evolution from simple pixelated adventures to complex, narrative-driven experiences. Highlight the diversity in genres, from action and adventure to strategy and simulation, and acknowledge the vast demographic that video games appeal to. This introduction should provide a general background that sets the stage for a deeper exploration of specific aspects of video gaming, such as their impact on culture, psychological effects, or the gaming industry’s evolution.
Analyzing Specific Aspects of Video Gaming
The body of your essay should delve into the particular aspect of video gaming that you wish to explore. If you're focusing on the cultural impact, discuss how video games have influenced and been influenced by popular culture. For a more psychological approach, explore how gaming affects cognitive skills, behavior, and social interactions. If your angle is industry-focused, consider discussing the evolution of game design, breakthrough technologies in gaming, or economic aspects like the esports industry. Use specific examples and case studies to support your analysis, demonstrating a deep understanding of the chosen focus area.
Debating Controversies and Ethical Considerations
An essential part of writing about video games is addressing the controversies and ethical considerations surrounding them. This may include the debate over video game violence and its impact on players, the portrayal of gender and minorities in games, or issues related to gaming addiction and mental health. Present various perspectives on these debates, offering a balanced view that considers both the concerns raised by critics and the arguments put forth by proponents of video gaming. This section should engage critically with these topics, showing an awareness of the ongoing discussions in the world of video gaming.
Concluding with a Personal or Predictive Touch
Conclude your essay by summarizing your main points and offering either a personal reflection or a prediction about the future of video games. If you choose to reflect personally, share how your understanding of the topic has evolved or why it holds significance for you. Alternatively, offer predictions about how video games might continue to evolve and impact society. This could include advancements in technology, shifts in societal perception, or potential new areas for growth in the industry. A strong conclusion will not only tie together your essay but also leave the reader with a lasting impression of the depth and complexity of video gaming as a subject.
1. Tell Us Your Requirements
2. Pick your perfect writer
3. Get Your Paper and Pay
Hi! I'm Amy, your personal assistant!
Don't know where to start? Give me your paper requirements and I connect you to an academic expert.
short deadlines
100% Plagiarism-Free
Certified writers
We use cookies to enhance our website for you. Proceed if you agree to this policy or learn more about it.
- Essay Database >
- Essays Samples >
- Essay Types >
- Thesis Example
Video Games Theses Samples For Students
6 samples of this type
Do you feel the need to examine some previously written Theses on Video Games before you start writing an own piece? In this open-access directory of Video Games Thesis examples, you are given a thrilling opportunity to discover meaningful topics, content structuring techniques, text flow, formatting styles, and other academically acclaimed writing practices. Using them while crafting your own Video Games Thesis will surely allow you to finish the piece faster.
Presenting high-quality samples isn't the only way our free essays service can aid students in their writing ventures – our authors can also create from scratch a fully customized Thesis on Video Games that would make a genuine foundation for your own academic work.
How Does Online Gaming Addiction Affect The Social Lives Of People/Teenager? Thesis Examples
Annotated bibliography, example of does online gaming addiction affect the social lives of people/teenagers thesis, does online gaming addiction affect the social lives of people/teenagers.
Rooji, A.V., et al. (2010). Online Video Game Addiction: Identification of Addicted Adolescent Gamers. Society for the Study of Addiction, Vol. 106, pp. 205-212.
Annotating The Article Thesis
Don't waste your time searching for a sample.
Get your thesis done by professional writers!
Just from $10/page
Role Of Smes In Developing Economies Thesis
Executive summary.
China is a very attractive gaming destination in the Asia Pacific region. This city attracts a large number of tourists and international visitors. It has also seen a rapid growth in the establishment of large gaming companies, ever since liberalization for gaming operators in 2002. This must have actually spurred economic growth, and boosted SMEs, which are the economic growth power engines. This paper explores the role of SMEs in an emerging economies, the role of manpower in SMEs, as well as understanding the key success factors of the SMEs in China.
Introduction
Kolumnentitel: elektromagnetische wellen thesis example, elektromagnetische wellen.
Kurs Datum Inhaltsverzeichnis EINLEITUNG 1. Wellenarten und Betrachtung 2. 1. Elektromagnetische Wellen und Felder 2. 2. Aufbau EM Welle 2.3. Erzeugung EM Welle 2.4. Besonderheiten EM Welle 2.5. Ausbreitung EM Welle 3. Mobilfunkstrahlung 3.1. Zunahme Mobilfunk und Entwicklung (Handyantenne) 3.2. Bandbreite 3.3. SAR und Richtlinien 4.1 Verursacher und mögliche Auswirkungen 4.2. Vorbeugung gefährlicher Strahlung
Free Thesis On Fable The Wisdom Of Story And The Dissemination Of Human Experience
Password recovery email has been sent to [email protected]
Use your new password to log in
You are not register!
By clicking Register, you agree to our Terms of Service and that you have read our Privacy Policy .
Now you can download documents directly to your device!
Check your email! An email with your password has already been sent to you! Now you can download documents directly to your device.
or Use the QR code to Save this Paper to Your Phone
The sample is NOT original!
Short on a deadline?
Don't waste time. Get help with 11% off using code - GETWOWED
No, thanks! I'm fine with missing my deadline
COMMENTS
'Video Games Thesis Statement' Get original essay. One of the most common criticisms of video games is their potential negative impact on individuals, particularly in terms of mental and physical health. Many have raised concerns about the sedentary nature of gaming, arguing that it contributes to a lack of physical activity and can lead to ...
Positive Effects Article 2: "Game Reward Systems: Gaming Experiences and Social Meanings". Researchers Hao Wang and Cheun-Tsai Sun use examples of rewards systems from many popular and iconic video games from various genres to support their argument that these systems have positive social effects on players.
One common effect of video game addiction is isolation and withdrawal from social experiences. Video game players often hide in their homes or in Internet cafés for days at a time—only reemerging for the most pressing tasks and necessities. The effect of this isolation can lead to a breakdown of communication skills and often a loss in ...
A good research question will lead to your thesis statement. ... might lead to the following thesis: "Exposure to violent video games negatively affects teenagers in a variety of ways: It increases aggressive behavior, physiological arousal, aggressive-related thoughts and feelings, and also decreases prosocial behavior."
Studies indicate that video games, especially those that are violent, reshape the behavior of children. Moreover, video games could contain some sort of competition and aggression, which affect the reasoning of children. In the current society, the rate at which conflicts occur in society has increased.
Thesis Statement On Video Games. Decent Essays. 2202 Words. 9 Pages. Open Document. (1) Thesis: If a common-sense philosophy is employed, video games can be beneficial to a child's development. (2) Basic Research Questions: 1. What are video games and why is this an issue.
The introduction is too detailed. While it does provide context to the thesis statement, the introduction should be no longer than 3 sentences. There is also a complete lack of a thesis statement and the writer needs to concisely state the effects of video games which will be elaborated on later.
OF PARENTS' AND SONS' PERSPECTIVES. A Thesis Presented to the Faculty of California State University, Stanislaus. In Partial Fulfillment of the Requirements for the Degree of Master of Social Work. By Lindsey T. Doyle August 2015. CERTIFICATION OF APPROVAL.
Essay on Video Games. In the rapidly evolving digital age, video games have emerged as a dominant form of entertainment and a significant cultural phenomenon. Their influence extends beyond mere amusement, affecting cognitive development, social interactions, and even physical health. This essay aims to explore the multifaceted impact of video ...
Have you ever thought what video games do to your mind. I know that we didn't, but now we understand what happens in your mind and the process the mind goes through.This report will talk to you what happens to your brain, how it affects your life and what you can do to stop the negative impact. Thesis Statement: To reduce the negative effects ...
This paper will introduce, summarize, and. analyze the current empirical research on the aggression-video game link. A review of the. literature finds three possible relationships between video game play and aggressive behavior: a. positive association, a negative association, and a "null" relationship.
Example: Video games have been proven to enhance cognitive, social, and academic skills, and if society accepts this, video games can be further explored for uses beyond entertainment. Body Paragraphs. Drafting an essay is just a game of organizing information. Each paragraph should discuss a single topic that supports your thesis statement.
Do Video Games Promote Violence? Words: 1116 Pages: 4 12889. The Internet is rife with articles about the potentially harmful consequences of play. Psychologists and parents have been arguing the pros and cons of this topic for decades now namely whether video games encourage violence, social isolation and obesity, or on the other hand, promote cognitive growth, perception, care, memory and ...
657 Words3 Pages. Thesis Statement: Video games are proven to be able to improve behavior and academic performance; therefore, playing video games is a positive activity. Violent video games do not cause violence and aggression. Playing violent video games causes more aggression and violence. About half of middle school students who have played ...
B. Thesis Statement: Children can learn and hone their skills while playing video games and at the same time, learn skills that would be crucial for their development. ... Thus, the central focus of my thesis and argument is that video games like the Assassin's Creed have the right to offer different interpretations of history, however absurd ...
In this open-access directory of Video Games Thesis examples, you are given a thrilling opportunity to discover meaningful topics, content structuring techniques, text flow, formatting styles, and other academically acclaimed writing practices. Using them while crafting your own Video Games Thesis will surely allow you to finish the piece ...