| +10% Attack Damage | |
| +10% Attack Speed | |
| +20 Armor | |
| +20 Magic Resist | |
| +10 Ability Power | |
| +15 Mana | |
| +150 Health | |
| +20% Critical Strike Chance | |
| It must do something... | |
| Grant 66% bonus Attack Damage. | |
| Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health. | |
| Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed.
[Unique - Only One Per Champion] | |
| Grant 20% Omnivamp.
Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.
Omnivamp: heal for a percentage of damage dealt | |
| Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount. | |
| Attacks restore 5 additional Mana. | |
| Combat start: Grant 15% Attack Speed to the holder and allies within 1 hex in the same row.
[Aura item] | |
| Damage from an Ability can critically strike. | |
| Grant 1 bonus Attack Range and your attacks cannot miss. | |
| Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.
At full stacks, grant 25 Armor and Magic Resist. | |
| Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.
[Direct damage item] | |
| Attacks grant 4% bonus Attack Speed. This effect stacks. | |
| Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and 50% Shredding them for 5 seconds.
[Direct damage item] Shred: reduce Magic Resist | |
| Combat start: Taunt.
On death, a Voidspawn arises, Taunting nearby enemies. The Voidspawn has massively reduced effectiveness when created by a summoned unit.
Taunt: enemies that are able and in range must attack the taunter | |
| Any physical damage dealt 50% Sunder the target for 3 seconds. This effect does not stack.
[Unique - Only One Per Champion] Sunder: reduce Armor | |
| Negates 75% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2 seconds).
[Direct damage item] | |
| Grant 15 Armor and 15 Magic Resist for each enemy targeting the holder. | |
| Every 2 seconds, an enemy within 2 hexes is 1% Burned and 33% Wounded for 10 seconds.
[Unique - Only One Per Champion] Burn: deals some of the target's maximum Health as true damage Wound: reduces healing received | |
| Combat start: Shoots a beam that 30% Mana Reaves enemies.
[Unique - Only One Per Champion] Mana Reave: increase maximum Mana until the next cast | |
| Every 2 seconds, regenerate 5% maximum Health. | |
| Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.
[Ignores crowd control immunity.] [Unique - Only One Per Champion] | |
| Combat start: Grant immunity to crowd control for 18 seconds.
[Unique - only 1 per champion] | |
| Combat start: Shield the holder and allies within 1 hexes in the same row for 275/325/375/425★ damage for 8 seconds.
[Aura item] | |
| 50% Shred enemies within 2 hexes. When enemies cast an Ability, they are also zapped for magic damage equal to 160% of their maximum Mana.
[Direct damage item] Shred: reduce Magic Resist | |
| Grants 70 bonus Ability Power | |
| Combat start: Grant 20 Ability Power every 5 seconds. | |
| Damage from an Ability 1% Burns and 33% Wounds enemies for the 10 seconds.
[Unique - Only One Per Champion] Burn: deals some of the target's maximum Health as true damage Wound: reduces healing received | |
| Damage from an Ability can critically strike. | |
| Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 25 Armor and Magic Resist for the rest of combat.
[Aura item] | |
| Combat start: Grant 20 Ability Power to the holder and allies within 1 hex in the same row.
[Aura item] | |
| Abilities cost 10 less Mana to cast.
If the holder gets at least 1 takedown within 3 seconds of casting, gain 10 Mana.
[Unique - Only One Per Champion] | |
| Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 25% less multi-target damage for 5 seconds (damage reduction does not stack).
[Aura item] | |
| Grant 2 effects: - +15% Attack Damage and +15 Ability Power. - 15% Omnivamp.
Each round, randomly double 1 of these effects.
Omnivamp: heal for a percentage of damage dealt | |
| Grant 800 bonus Health. | |
| After damaging a shielded enemy, Abilities and attacks deal 25% more damage for 3 seconds. | |
| Each round: Equip 2 random items.
[Consumes 3 item slots.] | |
| Your team gains +1 maximum team size. | |
| If the wearer starts combat in the front 2 rows, regenerate 2-7% maximum Health per second (based on stage). If they start in the back 2 rows, gain 1-7% AD and AP every second instead. If the wearer of this item dies, you instantly lose the fight.You can remove this item by benching the wearer. | |
| Use on a unit to open an armory containing Radiant versions of that unit's craftable completed items. Upgrade the item you choose to its Radiant equivalent, and unequip it. | |
| Use on a unit to open a special armory that offers every available emblem that matches that unit's inherent traits. | |
| If the holder of this item gets a takedown, they will be consumed and Aatrox will be reborn! | |
| Regenerates 2.5% maximum health each second. | |
| Each round: Equip 2 random Ornn Artifacts.
[Consumes 3 item slots] | |
| 50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage. The holder's Attacks and Abilities also heal for 25% of damage dealt.
[Unique - Only One Per Champion] | |
| Combat start: the holder fires a blast of energy at their target, marking them and dealing 20% of their maximum health as magic damage.
For the next 10 seconds, the holder's abilities and attacks deal 35% increased damage to the marked target, and 25% increased damage to other targets.
[Unique - only 1 per champion] | |
| Enemies who damage the holder have their Attack Speed slowed by 20% for 1.5 seconds. After being slowed this way 7 times, the attacker is Stunned instead, but only once every 15 seconds.
[Unique - Only One Per Champion] | |
| Attacks and Abilities execute enemies below 12% of their maximum Health. Executions have a 40% chance to drop 1 gold .
[Unique - Only One Per Champion] | |
| If this unit has no adjacent allies at combat start, gain an additional 600 Health. | |
| Health +250, Mana +25, Attack Damage +25%, Ability Power +25, Armor +25, Magic Resist +25, Attack Speed +25% | |
| Once per combat: After casting an Ability, restore 120 mana over 5 seconds.
[Unique - Only One Per Champion] | |
| Attacks and Abilities shred enemy armor and magic resistance by 50% for 5 seconds.
[Unique - Only One Per Champion] | |
| Combat start: Grant 40 Armor and 40 Magic Resistance to the holder and their adjacent allies.
[Aura item] | |
| The holder's attacks and abilities deal 10% increased damage for each hex between them and their target. Gain +1 Attack range. | |
| Summon a clone with 70% maximum Health and 30% increased maximum Mana. You cannot equip items to the clone. | |
| Once per combat: At 40% Health, become invulnerable for 3 seconds.
[Unique - Only One Per Champion] | |
| Heal allies within 2 hexes for 25% of their missing Health every 5 seconds. They take 25% less multi-target damage for 5 seconds (damage reduction does not stack).
[Aura item] | |
| Grant: 40% Omnivamp.
Once per combat: At 40% Health, gain a 40% maximum Health shield that lasts up to 5 seconds. | |
| Abilities cost 10 less Mana to cast.
If the holder gets at least 1 takedown within 3 seconds of casting, gain 20 Mana.
[Unique - Only One Per Champion] | |
| Once per combat: At 60% Health and again at 30% Helath, briefly become untargetable and shed negative effects. Then, gain 50% bonus Attack Speed. This effect stacks. | |
| Once per combat: At 40% Health, gain a 70 Armor and Magic Resist for the rest of combat, and a 50% maximum Health shield that lasts up to 10 seconds. | |
| Combat start: Grant 45 Ability Power and 10% Omnivamp to the holder and allies within 1 hex in the same row.
[Aura item] | |
| 50% Shred enemies within 3 hexes. When enemies cast an Ability, they are alsol zapped for magic damage equal to 250% of their maximum Mana.
Also, regenerate 1% maximum Health per second | |
| Abilities and attacks deal 60% more damage to enemies with more than 1600 maximum Health. | |
| Every 1.5 seconds, regenerate 10% maximum Health. | |
| Grant 30 Armor and 30 Magic Resist for each enemy targeting holder.
Also, regenerate 2% maximum Health each second. | |
| Any physical damage dealt the 50% Sunders the target for the rest of combat. This effect does not stack.
[Unique - only one per champion] Sunder: reduce Armor | |
| Grant 2 effects: +50% Attack Damage and +50 Ability Power. 30% Omnivamp.
Omnivamp: heal for some of damage dealt | |
| Damage from an Ability can critically strike. | |
| Attacks grant +10% bonus Attack Speed. This effect stacks. | |
| The holder's damage heal them for 35% of the damage dealt. The holder also heals their lowest health ally for the same amount. | |
| When combat begins, the holder and all allies within 3 hexes in the same row gain a shield that blocks 275/325/375★ damage for 25 seconds.
Radiant Bonus: Grants 200 Health for all allies at the start of combat. | |
| It glows in the presence of enemies. Or friends. Or anything alive, really. | |
| Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 8 seconds. Your team gains 15% Attack Speed.
[Ignores crowd control immunity] [Unique - only 1 per champion] | |
| Damage from the holder's Ability 3% Burns and 33% Wounds enemies for 30 seconds.
[Unique - only 1 per champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received | |
| Combat start: Grant immunity to crowd control for 30 seconds.
[Unique - only 1 per champion] | |
| It's witnessed - and unleashed - miracles and calamities both. | |
| Grant 2 bonus Attack Range and 125% Attack Speed, your attacks cannot miss. | |
| Each round: Equip 2 random Radiant items.
[Consumes 3 item slots] | |
| Negates all bonus damage from incoming critical strikes. On being hit by an attack, deal 125/175/225★ magic damage to all nearby enemies (once every 2 seconds). | |
| Attacks fire a bolt at another nearby enemy, dealing 100% Attack Damage as physical damage.
[Direct damage item] | |
| Combat start: Shoot a wider beam that 50% Mana Reaves enemies. Your team gains 25 starting Mana.
[Unique - only 1 per champion] Mana Reave: increase maximum Mana until the next cast | |
| Attack restore 10 additional Mana. | |
| Every third attack unleashes chain lightning that bounces to 8 enemies, dealing 65 magic damage and reducing their Magic Resist by 50% for 5 seconds. | |
| After damaging a shielded enemy, Abilities and attacks 50% deal more damage for 3 seconds. | |
| Every 1.5 seconds, a random enemy within 3 hexes is burned for 60% of their maximum Health as true damage over 30 seconds. Any healing they receive is reduced by 33%.
[Unique - Only One Per Champion] | |
| Grant 3% Attack Damage 3 Ability Power when attacking or taking damage, stacking up to 25 times.
At full stacks, gain 60 Armor and Magic Resist. | |
| Combat start: Gain 30 Ability Power every 4 seconds. | |
| Regenerate 1% max Health per second | |
| Combat start: Grant 35% Attack Speed and 10% Omjnivamp to the holder and allies within 1 hex in the same row. | |
| Damage from an Ability can critically strike. | |
| Combat start: A Radiant Voidmother with bonus Health and Attack Damage arises and Taunts nearby enemies.
Taunt: enemies that are able and in range must attack the taunter | |
| The holder gains the Bastion trait.
[Unique - Only One Per Champion] | |
| The holder gains the Bruiser trait.
[Unique - Only One Per Champion] | |
| The holder gains the Challenger trait.
[Unique - Only One Per Champion] | |
| The holder gains the Deadeye trait.
[Unique - Only One Per Champion] | |
| The holder gains the Demacia Trait.
[Unique - Only One Per Champion] | |
| The holder gains the Freljord trait.
[Unique - Only One Per Champion] | |
| The holder gains the Gunner trait.
[Unique - Only One Per Champion] | |
| The holder gains the Invoker trait.
[Unique - Only One Per Champion] | |
| The holder gains the Ionia trait.
Ionia Bonus: 33% Attack Speed.
[Unique - Only One Per Champion] | |
| The holder gains the Juggernaut trait.
[Unique - Only One Per Champion] | |
| The holder gains the Noxus trait.
[Unique - Only One Per Champion] | |
| The holder gains the Piltover trait.
[Unique - Only One Per Champion] | |
| The holder gains the Rogue trait.
[Unique - Only One Per Champion] | |
| The holder gains the Shadow Isles Trait.
[Unique - Only One Per Champion] | |
| The holder gains the Shurima trait.
[Unique - Only One Per Champion] | |
| The holder gains the Slayer trait.
[Unique - Only One Per Champion] | |
| The holder gains the Sorcerer trait. | |
| The holder gains the Strategist trait.
[Unique - Only One Per Champion] | |
| The holder gains the Targon Trait.
[Unique - Only One Per Champion] | |
| The holder gains the Void trait.
[Unique - Only One Per Champion] | |
| The holder gains the Zaun Trait.
[Unique - Only One Per Champion] | |
| After dying during combat 8 times, this item is destroyed. Upon destruction, grant the item Diamond Hands, 1 Champion Duplicator, and 5 gold. | |
| Once per combat: At 50% Health, become invulnerable for 1.5 seconds and grant 2 gold. | |
| Gain 1% Attack Damage per gold in your bank (up to 60 gold).Attacks grant 1 stack, up to 100 times. At full stacks, grant 9 gold. | |
| Grant 1% bonus Attack Speed per gold in your bank (up to 60 gold).Each attack has a 6% chance to drop 1 gold. | |
| Grant 1 Ability Power per gold in your bank (up to 60 gold) and a 40% chance to drop 2 gold on enemy kill. | |
| Grants 1 Armor, 1 Magic Resist, and 6 Health when taking damage, stacking up to 40 times. At full stacks, grant 2 gold. | |
| Once per combat: If the holder is alive after 15 seconds of combat, grant 1 gold per 2 living allies, and each living ally deals 1% more damage per gold in your bank (up to 60 gold). | |
| Mod: While above 50% health, gain 30% attack damage and 30 ability power. While below, gain 30% omnivamp.
Overcharge: Always gain both effects, and their power is increased by 60% | |
| Mod: Gain 30 armor and magic resistance. Every 5 seconds, cleanse all negative effects and heal for 12% of your max health.
Overcharge: Each time the wearer heals, deal 150% of the heal amount as damage to all nearby enemies. | |
| Mod: Attacks have a 40% chance to trigger 1 additional attacks.
Overcharge: Attack deal 50% Attack Damage as bonus true damage. | |
| Mod: Gain 25% attack speed. The first time you would be reduced to 1 heath, increase the attack speed by 100% and heal for 35% of your max health.
Overcharge: Instead increase the attack speed 400% and heal 100% of your max health. | |
| Mod: Gain 33% bonus max health and explode on death, dealing 35% of your maximum health as magic damage to nearby enemies.
Overcharge: Explosion gets larger and damage increases to 45% of your maximum health. | |
| Mod: Release a virulent plague whenever you deal Ability damage, causing enemies within 1 hex of the target to take 20% more damage for 4 seconds.
Overcharge: Plague duration is 10 seconds and plague deals 5% max health magic damage per second. | |
For all teachers and students undertaking the Pearson Edexcel GCSE 9-1 course, this presentation is a great starting point to give you some ideas for your composition to a set brief.
Contains the exact wording from the September 2024 set brief released by Pearson *
Through more than fifty slides, over 30 suggested listening examples, links and tutorials relating to each off the four areas of study, you will not be short of inspiration or ideas of how to start researching your chosen brief.
Included as both Powerpoint (slides) and PDF versions with hyperlinked images/YouTube videos and websites.
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The best of paris 2024 olympic games.
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The Paralympic Games programme includes 22 sports and 23 disciplines with 549 events taking place across 269 sessions from 28 August to 8 September. The 23 disciplines are blind football, boccia, goalball, Para archery, Para athletics, Para badminton, Para canoe, Para cycling road, Para cycling track, Para equestrian (Para dressage), Para judo, Para powerlifting, Para rowing, Para swimming, Para table tennis, Para taekwondo, Para triathlon, shooting Para sport, sitting volleyball, wheelchair basketball, wheelchair fencing, wheelchair rugby and wheelchair tennis.
The Paralympic Games will be held in Paris and its suburbs such as Clichy-sous-Bois, La Courneuve, Versailles, Saint-Quentin-en-Yvelines and Vaires-sur-Marne. Outside of Paris, para shooting will be held in Châteauroux.
There will be 20 competition venues, including iconic sites such as the Grand Palais, the Champs de Mars, the Eiffel Tower, Roland-Garros and the Pont Alexandre III.
The Paralympic Games Paris 2024 will be held from 28 August to 8 September 2024, with over 11 days of competition.
Around 4,400 athletes are expected to participate in the Paralympic Games Paris 2024.
Places to visit in fokino.
IMAGES
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COMMENTS
From December 9th to 11th, strategists from all over the world will compete for the first time on the spot at MGM Grand on the Las Vegas Strip. The tournament will be held in an open bracket format and can accommodate up to 512 participants. Participation rights are given priority based on the Set 9 rank. View Tournament Details.
Targon TFT Set 9 champions Targon units are Soraka (two-cost), Taric (three-cost), and Aphelios (four-cost). Soraka Astral Infusion : Soraka heals the lowest health ally for 'X' amount.
TFT New Set 9.5 Guide - The new set is here and these are all the new champions and how to play them for a top finish.Legend Guide on https://www.metatft.com...
Check out the details of the new season of TFT Set 9.5 on LoLCHESS.GG! Set 9.5 Team Builder Set 9.5 Meta Set 9.5 Champions Set 9.5 Traits Set 9.5 Items Set 9.5 Augments. * Data on this page was provided by Riot Games. When updating the PBE server, some contents may be different. * The update contents are materials provided in advance by Riot ...
Noxus Cup. September 30th - October 8th. The Noxus Cup is our first competitive event in North America for Set 9.5. It will follow the same format as the first 2 cups: 2 days of play-ins followed by semifinals and finals the next weekend. The Top 4 players from the Noxus Cup will directly qualify for the Runeterra Reforged NA Regional Finals.
Synergies of champion class, origin for LoL TFT. HOME. WCG. GCL. English. League of Legends TeamFight Tactics Valorant PUBG Eternal Return Genshin Impact. LoLCHESS.GG. KR. KR. Comps. Comps. Guides. Patch Notes PBE Patch Notes Rounds Exp/Gold Re-Roll Damage Formula HotKeys. ... Builder/Tools SET Report Synergy Builder Mobile Widget. LFG.
In TFT Set 9, portals will play a crucial role in shaping the gameplay experience. At the start of each game, players are presented with three portals, representing different regions in the world of Runeterra. These portals can significantly impact how the game unfolds. Which portal is chosen will be determined by a player vote.
TFT Set 9: Runeterra Reforged has 12 origins and 16 classes, for a total of 59 champions. The new Teamfight Tactics set is going to hit the PBE today, and live servers in just two weeks. Asa always when a brand new set drops, there are a lot of things to get familiar with before players hop onto a game, starting with champions themselves.
Help yourself climb the ranks with these meta team comps performing the best on TFT patch 13.12. TFT Set 9: Runeterra Reforged launched with a very exciting set of three and four cost carries. A couple of these champions like Aphelios and Zeri have been dominating lobbies since PBE, and they are still top tier despite getting some nerfs on the ...
The big new vertical trait in TFT set 9.5, Bilgewater brings in seven new champions, almost all with carry potential and a damage-loaded trait bonus. But while the trait does benefit from many ...
The right Legend in TFT set 9.5 is usually the difference between consistently placing bottom four and top two. Warren Younger. Sep 15, 2023 9:34 PM EDT. It was announced at the beginning of the ...
Discover the best TFT team comps and builds in TFT's set 12. Discover the best TFT team comps and builds in TFT's set 12. Set 12. Set 12. NA. BR EUNE EUW JP KR LAN LAS NA OCE TR RU VN SG PH TH TW. Download TFTactics. Navigation. Team Comps; Meta Report ... Set Skins. TFTACTICS.GG isn't endorsed by Riot Games and doesn't reflect the views or ...
Here is a sneak peek into TFT Horizonbound mid-set update! This update will be available on the Public Beta Environment (PBE) on Tuesday, August 29. The official release is on Wednesday, September 13 with Patch 13.18. Runeterra Reforged: Horizonbound brings players to the edges of Runeterra, with destinations in the dangerous smuggler haven ...
TFT's bold new items are sure to switch up the metagame in set 9.5. Warren Younger. Sep 10, 2023 7:36 AM EDT. The new Teamfight Tactics mid-set expansion brings the biggest change to items the ...
Analyse du Set 9 de TFT !00:00 Nouvelles mécaniques Région & Légendes01:56 Unités 1 cost20:42 Unités 2 cost32:21 Unités 3 cost44:56 Unités 4 cost01:00:14 Uni...
Retrouvez tous les champions qui composent le set 9 de Teamfight Tactics. Le set 9 de Teamfight Tactics devrait être déployé d'ici quelques semaines et a été officiellement présenté par Riot Games ce mercredi 31 mai 2023. Si vous possédez un compte PBE, vous pouvez dès à présent tester toutes les nouveautés du set.
Il amène avec lui 59 nouveaux champions dont voici toutes les informations sur leurs sorts, leurs statistiques et leurs synergies. Pour plus d'informations sur le Set 9 de TFT, n'hésitez pas à jeter un oeil aux nouvelles classes et origines, ou encore à la nouvelle mécanique de Légendes. League of Legends 15 EUR - 1895RP.
Teamfight Tactics is going back to the roots of the League of Legends universe with the new set Runeterra Reforged. TFT Set 9: Runeterra Reforged will be available to play on the Public Beta Environment (PBE) server with the release of LoL patch 13.11, which is on May 31. The set itself goes live on the next patch, June 14, so with only two ...
Apple announced the new iPhone 16, the new Apple Watch Series 10, AirPods 4 and more on Monday. CNBC's live blog coverage is below.
Items Table (By Items) B.F. Sword +10% Attack Damage. Grant 66% bonus Attack Damage. Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health. Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed.
For all teachers and students undertaking the Pearson Edexcel GCSE 9-1 course, this presentation is a great starting point to give you some ideas for your composition to a set brief.. Contains the exact wording from the September 2024 set brief released by Pearson*. Through more than fifty slides, over 30 suggested listening examples, links and tutorials relating to each off the four areas of ...
Best Cheap Eats in Fokino, Primorsky Krai: Find Tripadvisor traveler reviews of THE BEST Fokino Cheap Eats and search by price, location, and more.
Fokino (Russian: Фокино) is a closed administrative territory in Primorsky Krai, Russia, situated on the coast of the Gulf of Peter the Great between Vladivostok and Nakhodka. It is closed because the Russian Pacific Fleet is based there. Foreigners must have a special permit to visit the town. However, the Islands of Putyatin and Askold, part of the town's administrative unit, are open ...
Be prepared with the most accurate 10-day forecast for Partizansk, Primorsky Krai, Russia with highs, lows, chance of precipitation from The Weather Channel and Weather.com
Apple on Monday unveiled a host of new technology, including the iPhone 16, which features some impressive updates the company hopes will convince customers - many of whom have been holding onto ...
Welcome to the Paris 2024 Summer Olympic Games website. Follow the world's top athletes as they go for gold in France (Jul 26-Aug 11, 2024).
Top Things to Do in Fokino, Russia. Places to Visit in Fokino. Enter dates