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How to write a ux research plan that actually works: 7-step tutorial, saviour egbe, august 29, 2023.

A UX research plan is like a map that will help you navigate the complexity of running a research project. It will help you define your goals, choose the right methods, and collect the data you need to make informed design decisions.

But UX research plans don't have to be boring. In fact, they can be quite funny. For example, one UX researcher I know has a section in his plan called " The Things That Make Me Cry ." This is where he lists all the things that he's learned about his users that make him sad, such as the fact that they often have to deal with frustrating interfaces or unhelpful customer service.

But the primary use of a research plan of course is to make  sure that your research is effective. So, while it’s helpful to have a sense of humor, you also need to be serious about your research.

In this article, we'll consider:

  • What a UX research plan is and why it's important
  • How to create a UX research plan 
  • An example of a well-structured UX research plan and
  • A template for a UX research plan you can use to get started

So, whether you're a UX newbie or a seasoned pro, read on for everything you need to know about UX research plans!

What is a UX Research Plan?

A UX research plan is a document that outlines the goals, methods, and timeline for your research. It's a roadmap that will help you stay on track and ensure that your research is productive.

A good UX research plan should include the following:

  • A clear statement of the research goals: What do you hope to learn from your research? What are the specific questions you're trying to answer?
  • A description of the target audience: Who are the people you're designing for? What are their needs and pain points?
  • A selection of research methods: There are many different research methods available, so it's important to choose the ones that are right for your goals and target audience.
  • A timeline and budget: How long will your research take? How much money will it cost?
  • A plan for data analysis and presentation: How will you analyze your data and communicate the findings to others?

Why is a UX Research Plan Important?

A UX research plan is important for several reasons. It helps you:

  • Stay focused and avoids wasting time and resources.
  • Ensures that your research is relevant to the needs of your users.
  • Get buy-in from stakeholders & align on the goals for the project.
  • Provides a framework for organizing and analyzing your data.
  • Helps you communicate the findings of your research to others.

How to Create a UX Research Plan

Creating a UX research plan is an important step in ensuring that your product or service is user-friendly and meets the needs of your target audience. Here are the essential steps to create a research plan that drives meaningful insights and successful user experiences:

Step 1: Alignment & Requirements Gathering

Research rarely will happen in a vacuum. Usually you are working with a team—product, engineering, design, for example. 

When the need for a research study arises, the first thing you want to do is meet with your team to understand the questions they're trying to answer.

Depending on how formally set up your research practice is, you may even want to supplement this step with a Research Request document where stakeholders can explain the key questions they'd like to answer, why they're important, and any constraints (budgets, timelines) they're working with.

Step 2: Define Your Goals

Once you've gathered your data, the next step is to clearly define & write out your goals. What do you hope to learn from your research? What specific questions are you trying to answer?

Here are some things to consider when framing your goals:

  • What are the business objectives for your product or service? Are you trying to grow active users? Or reduce churn? What should the final results of this research project help you do?
  • Who are your target users? These are the people you’d like to learn more about.
  • What do you want to learn about their behavior and preferences? This will help you determine your research questions. Ideally the answers to these questions should also tie to your business goals so there’s a clear line between what you’re trying to learn and what that learning will do for the company.

Once you’ve thought about and drafted the answers to these questions, make sure to follow the below steps before starting interviews:

i. Assess Internal Data and Identify Research Needs

Before you start collecting new data, take some time to assess any existing data you have. This could include analytics, customer feedback, or previous research findings. This will help you identify any gaps in your knowledge and determine what areas need to be explored further.

Sometimes you’ll find you already have the answer to your research question in-house—saving you weeks of research effort and thousands of dollars of investment!

If you’re trying to build a repository to help you do this more effectively, check out this definitive guide on research repositories .

ii. Link Research Goals to Business Objectives

It's also important to link your research goals to the business objectives of your organization. This will help you justify the time and resources that will be required for your research. By demonstrating how your research will help you achieve your business goals, you'll be more likely to get the support you need.

As a bonus, once your research is complete, you can go back and track its impact against these business goals. This will help you build a case for your own work and the research practice at your company.

As you proceed through Step 1, keep in mind that your research goals should be Specific, Measurable, Achievable, Relevant, and Time-bound (SMART). This framework will help you ensure that your goals are well-defined and actionable.

Step 3: Identify Your Target Audience & Plan a Recruiting Strategy

Knowing your audience is essential for creating a UX research plan that delivers relevant and actionable insights. In this step, we'll talk about how to define your target audience and plan a recruiting strategy for this set of users.

The target audience you’re considering this research study may overlap with your standard target users, or you may want to speak with a subset of this group.

For instance, if you’re doing a research study on why users churn, speaking to a regular active user won’t help. You’ll need to define and recruit users who can actually answer your questions well—in this case it could be “users who have churned in the last 2 weeks”.

When defining the audience for this study, think about whether your target user falls in a specific category based on one of these characteristics:

  • Demographics:   This includes basic characteristics, such as age, gender, location, and occupation.
  • Behaviors and habits: Are you interested in users who have or have not conducted certain actions on your product? For research on how well your Slack integration works, you may want to speak to users who have already installed it, for example.  
  • Needs and use cases: Sometimes one product can have multiple use cases. For example, a transcription product could be used by researchers, or journalists, or students trying to capture their class notes. Which use case or needs are relevant to your research study?  
  • Payment type: In today’s world products may have free, freemium / trial, or paid users and each of these groups may behave differently. Think about whether you need one or all of these user types as part of your research.

Now that you know who you need to reach, you also need to think about how to reach them.

Recruiting, as we all know, is a major pain point for (most) researchers. There are some ways to speed it up though.

If you’re running research for a B2C product or an easy to find B2B cohort, you may want to turn to an external recruiting software like UserInterview.com or Respondent.io. There are also local agencies to help you find more local audiences in international markets. 

If you are trying to recruit via an external paid channel like this, make sure to budget it in your research plan. These channels are very quick to set up research calls with, but they do come with an added cost.

If you’re running research with a niche B2B audience or are defining your audience based on behaviour on your product (e.g., user who churned in the last 2 weeks), you may need to use internal recruiting methods. This means reaching out to your own users via email, intercom, or via your sales / support team.

If you are recruiting existing customers, make sure to budget in the time it takes to recruit these users. It may take a few days to weeks to gather the relevant user emails and schedule calls, although paid incentives for research help this move much faster.

If you are planning to recruit your own customers, use our Ultimate Guide to Recruiting Your Users for Interviews and Usability Tests . This article has templates for outreach, incentive payment options, and many tactical tips to help you streamline internal recruiting.

Remember, the accuracy and relevance of your research findings depend on the quality of your participants. Take the time to identify and engage users who genuinely reflect your intended audience. This will help you create a research plan that generates insights that drive impactful design decisions.

Step 4: Choose Your Research Methods

Choosing the right research methods is necessary for getting the most out of your UX research plan. Before kicking off your study, make sure to review the possible ways you can answer your research question as well as any constraints you face regarding time, money, or tooling.

If you’re not sure which methods exist, read through this article on UX Research Methods . This article provides an overview of the different methods, so you can choose the ones that are right for your project. It covers everything from usability testing to card sorting, and it includes practical advice on how to conduct each UX research method effectively.

When you’re actually selecting the right method out of the available options, here are the key questions you need to ask yourself: 

  • Your research goals: What do you hope to learn from your research? The methods you choose should be aligned with your specific goals. For example, if you need to deeply understand user motivations, a user interview is much better fit than a survey.
  • Quantitative vs. qualitative: Do you want to collect quantitative data (numbers and statistics) or qualitative insights (in-depth understanding)? Different methods are better suited for different types of data. If you need to know the percentage of users using Zoom vs GoogleMeet, a 5-person user interview won’t get you that data but a 100 person survey with a representative sample might.
  • Resources and time: How much time and money do you have to spend on your research? Some methods are more time-consuming or expensive than others. For instance, an ethnographic study where you travel to see your users is obviously more expensive and time-consuming than a 30-minute remote user interview.

By considering these factors, you can choose a combination of research methods that will help you understand your users better.

Step 5: Define your timelines & budgets

Now that you know your target audience (and therefore recruiting method) and your research methods, you can define the timelines and budgets your stakeholders care about.

  • Timelines: How long will it take to conduct your research? This will depend on the methods you choose, the number of participants you need to recruit, and the amount of data you need to collect. For example, user interviews can typically be conducted within a few weeks, but usability testing can take anywhere from a few days to a few weeks, depending on the number of participants and the complexity of the product or service being tested.
  • Budgets: How much money will you need to conduct your research? This will depend on the methods you choose, the number of participants you need to recruit, and the cost of data collection and analysis. For example, user interviews can be conducted for a few hundred dollars, but usability testing can cost several thousand dollars, depending on the number of participants and the complexity of the product or service being tested.

Step 6: Identify your assumptions

Sometimes without realising it, our research study comes packaged with a set of assumptions about who users are and what they want.

Before kicking off your study, it’s important to identify these assumptions in writing and align on them with your team.

For instance, if you’re running research on how to improve a Slack integration, your in-built assumptions may be:

  • Users already use this integration
  • It’s worth improving this integration further

Once you’ve laid out these assumptions in advance of your research, you can check them against existing data and keep them in mind when you’re reviewing your research findings.

For example, if analytics data shows that no users use your Slack integration, it may call into question the research you’re running today or change the audience you speak to about it.

Instead of speaking to existing Slack integration users, your audience may need to be companies that have Slack but have not downloaded your Slack integration.

Your research questions may also shift from “Why do you use the Slack integration?” to “Why not? ”

In general, taking a moment to review research assumptions helps you be more aware of them throughout your research study.

Step 7: Define the research questions

This is a pivotal phase in the UX research process. It's when you define the questions that will guide your data collection efforts. These questions will be your compass, directing your research toward meaningful insights that drive product improvements.

Here are some tips for crafting and structuring your research questions:

  • Make sure each question is aligned with your overall research objectives. This will ensure that your findings address the core goals of your project.
  • Make your questions clear, concise, and specific. Ambiguity can lead to varied interpretations and muddy insights.
  • Frame your questions from the user's perspective. Use language that aligns with your target audience to ensure your questions are relatable.
  • Avoid leading questions. These are questions that nudge participants towards a particular response. Aim for neutrality to get real insights.
  • Use a mix of open-ended and closed-ended questions. Open-ended questions allow participants to provide detailed responses, while closed-ended questions offer predefined answer choices.
  • Structure your questions logically, moving from broader inquiries to more specific ones. This will help participants to follow your thought process.
  • Limit the number of questions. You want to get comprehensive insights but don't want to overwhelm participants with too many questions.
  • Cover the core areas relevant to your project. This could include user pain points, needs, preferences, expectations, and perceptions.
  • Pilot-test your questions with a small group of participants. Their feedback can help you to identify unclear or misleading questions.
  • Make sure your questions are relevant to the research methods you will be using. For example, usability testing may focus on task-oriented questions, while interviews explore broader experiences.

Here are some examples of well-defined research questions:

1. Usability testing:

  • How easily can users navigate the Looppanel account setup process?
  • What challenges do users face when uploading their recorded calls to Looppanel?
  • How intuitive is the process of setting up Calendar integration on Looppanel?

2. Interviews:

  • Can you describe a recent experience you had with the Looppanel customer support?
  • What motivated you to sign up for Looppanel for your user research needs instead of other platforms?
  • In your view, how does the platform assist in taking your user interview notes effectively?

By carefully defining your research questions, you can ensure that your data collection efforts are focused and meaningful. This will help you to gather the insights you need to improve your product or service and deliver a better experience to your users.

Step 8: Align with your team

Now that you’ve thought through the basics, it's essential to get buy-in from your team and stakeholders on the final plan.

A lot may have happened between your first requirement-gathering meeting and when your plan is finalized. Take the final plan to stakeholders and make sure they are aligned:

  • The research question you’re going to answer
  • How your study ties to business goals
  • Which users you’ll be engaging with
  • Which method you’ll be using
  • What your timelines look like
  • What your budget looks like (if applicable)

This step is really important because if there’s a lack of alignment between you and your key stakeholder, you may end up with findings nobody is going to act on.

Example UX Research Plan

Here is an example UX research plan for improving the onboarding experience of a mobile app. Use this example as a guide to help you create your own plan!

Psst… we also have a template below that you can copy and use!

Project Title: Research study to improve onboarding experience on DuoLingo 

Business Goal: We want to increase the activation rate of new users on the app.

Project Goal(s) :

  • Identify key drop-off points on the onboarding flow
  • Identify why users are dropping off at these points

Target Users: People from the 15-40 age group in North America who have not used Duolingo before.

  • MixPanel analytics data to identify existing drop-off points for users
  • Usability testing with the think aloud protocol to understand why users are dropping off at those points

Timelines: The study will run for 4 weeks:

  • Week 1: Analyzing existing analytics data & recruiting participants
  • Week 2: Running usability tests
  • Week 3: Analyzing results
  • Week 4: Presenting findings

Budget (if applicable): Anticipated spend of $500 on recruiting.

Key Research Questions These are the research questions we’ll be gathering data on :

  • At which point(s) in the onboarding process are users most likely to drop off?
  • What are the common reasons users cite for discontinuing the onboarding process?
  • How do users perceive the clarity of instructions during the initial setup stages?
  • Are there any specific usability issues that lead users to abandon the onboarding flow?
  • How do users' prior experiences with language learning apps impact their expectations of DuoLingo's onboarding?

UX Research plan template

research goals in ux

We’ve also created a UX Research plan template you can use easily duplicate and use for your own work.

Click here to get Looppanel's UX Research Plan template.

This template contains sections for:

  • Project Title
  • Business Goals
  • Project Goals
  • Target Users
  • Research Methods
  • Timelines & Budgets
  • Key Research Questions

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The Ultimate Guide to UX Research (Updated 2024)

research goals in ux

No one wants to waste time and effort designing an experience that doesn't bring value to the customers or the business.

Failing to truly identify the unique challenges a business faces can lead to vulnerable products that lose to their competitors.

While visually pleasing designs are important, they are just one piece of a much larger puzzle.

The real essence of UX design lies in its ability to understand and empathize with the user and methodically communicate these findings to stakeholders. That's where UX research comes in.

By understanding UX research, UX designers can look into the user's perspective and gain valuable insights into their behaviors, needs, and preferences. This approach enables them to create products that truly resonate with and cater to the user.

In this guide, learn everything you need to know about the backbone of user-centric design from why UX research is important , different UX research techniques, to the best UX research courses and future trends.

What is UX research?

User experience research, often called UX research, focuses on understanding how users interact with your products. It is the organized study of users and what they need to help designers make better products.

The demand for UX/UI designers proficient in UX research has surged. Companies like the design-led Airbnb recognize the critical role of staying in sync with customer needs.

During the Figma’s Config23 conference , Airbnb CEO Brian Chesky announced that Airbnb is shifting towards a more "Apple-style product marketing function." For UX design professionals, this requires integrating business acumen into their roles.

However, mastering UX research can take time and effort. It involves many skills, from understanding user behavior and interpreting data to cultivating strong communication expertise.

Enrolling in a UX research course is an invaluable step for designers and product teams, as it streamlines the learning process.

It equips you with the essential research skills to delve into user needs and behaviors and ensures your designs are deeply rooted in user-centric principles.

Why is UX research important?

To understand the pivotal role of UX research, let's look at some real-life case studies.

Hubspot's research-driven redesign doubled conversions

A screenshot of HubSpot's initial MVP redesign, emphasizing efficient email marketing with 'Get started free' and 'Play the video' buttons.

Objective: To increase their website's conversion rate, which needed to catch up.

Research strategy and findings: It started with a rapid MVP (Minimum Viable Product) experiment. This initial phase combined all their data, hypotheses, and creative concepts into a singular design.

This included design elements outside their style guide, a different tone of voice in the copy, and atypical call-to-action buttons.

This boosted their conversion rate by 20%, signaling a definite need for a full-scale redesign.

To refine their strategy, the HubSpot team also conducted a conversion flow audit.

They discovered that their products had different flows, with some being more complex than others. Products with more straightforward and shorter conversion flows had 2 to 3 times higher conversion rates.

The lesson was clear: Simplify and expedite users' journey from the homepage to product usage by minimizing the steps involved.

They also studied how users moved through HubSpot and identified areas where things got confusing. Some users needed to figure out which product they were signing up for.

User interviews with non-customers, paying customers, and employees revealed areas for improvement.

Through qualitative tests, they realized that simpler, and more focused designs performed better than those following trendy but less user-friendly styles.

Another key finding is that 65% of users preferred video content when understanding software.

Bar graph showing preferences for learning about software.

Application: With these insights in mind, HubSpot further optimized their design. They focused on enhancing elements that resonated with users, like video content.

Two heatmap overlays on a web page interface: the left shows scattered clicks on a 'Get started free' button, the right shows concentrated clicks on a 'Play the video' button.

Two heatmap overlays on a web page interface: the left shows scattered clicks on a 'Get started free' button, the right shows concentrated clicks on a 'Play the video' button.

The HubSpot team also created a simplified conversion flow featuring a "Get Started" button on the homepage and in the global navigation. Clicking it would take visitors to a flow where they could request a demo of HubSpot Marketing or sign up for the three free products.

They revisited their MVP, considering its influence on their new design direction and shifted towards user preferences over stakeholder preferences.

The team produced over 100 wireframe iterations, 60 visual designs, and four full InVision prototypes, driven by continuous testing and refinement.

Outcome: Overall, the redesign doubled HubSpot's initial conversion rate . It also achieved a 35% increase in demo requests, enhanced sales chat and call volumes, and saw a 27% rise in product signups.

Spotify's homepage redesign increased retention and sign-ups

research goals in ux

Objective: Increase conversion rates for sign-ups from their homepage.

They aimed to reduce users' difficulty in finding the web player, a key feature visitors were looking for but struggled to access due to the site’s complexity and clutter.

Research strategy and findings: In two years, multiple teams worked on a multifaceted strategy involving extensive user research and several design sprints.

The Spotify team began by analyzing insights, competitors, and user journeys. Through surveys and web analytics, they gathered insights to understand common visitor profiles and their primary goals.

They also brainstormed ways to simplify the listening process through exercises and narrowed down ideas based on user impact, feasibility, and business goals.

From there, they developed user personas to distinguish between new and returning visitors to the homepage. They mapped out the user journeys for each profile to reveal the specific reasons these users navigated to the web player.

This included pinpointing their entry points to the site and identifying the pain points encountered at each step of their journey.

research goals in ux

These combined insights guided a series of design sprints with cross-disciplinary teams, focusing on brainstorming and prototyping to simplify user paths and enhance access to the web player.

These efforts were complemented by regular collaboration and feedback sessions across various teams.

O utcome: A revamped Spotify homepage that significantly improved the user experience. The updated design had a more organized website structure and navigation system that matched the web player, making it simpler for users to enjoy audio content.

This redesign led to a global rollout, which increased sign-ups, Premium subscriptions, and retention across almost all devices.

How UX research benefits your projects

Let's look at a real-life UX design scenario. Your team is building a fitness-tracking app. Where do you start?

It eliminates personal bias

As regular gym goers and athletes, your team wanted to build a complex feature set targeting advanced users.

You want it to focus on advanced metrics such as Heart Rate Variability (HRV) to monitor recovery and stress levels. Another teammate, who's into weightlifting, suggests including a Power Output Analysis, which measures the power output to help users gauge their performance and improvements.

But is that what your target user base needs? Here's where UX research steps in.

You start with user interviews and surveys. The findings reveal that a significant portion of your potential user base consists of beginners or intermediates in fitness.

research goals in ux

Many express feeling overwhelmed by complex metrics and advanced features in existing apps. They're looking for something more accessible that guides their fitness journey without bombarding them with data they can't yet understand or use effectively.

Instead of relying on personal preferences, UX research relies on objective and accurate data. This results in products that better align with user needs and preferences.

It gives you crystal-clear direction

With UX research, you're not shooting in the dark. Let's say you're deciding on features for the app. Should you include a diet tracker? A social sharing option?

Through research methods like usability testing and A/B testing, you gather data on what features are most used and preferred by your test users.

This clarity helps you invest time and resources in developing features that users find helpful and engaging rather than what you think they might like.

You'll produce results that deliver real value

Now, it's time to design the interface. How do you know that it's user-friendly for all?

Here, UX research plays an important role again. Based on your research findings, you create user personas for beginners and intermediate fitness enthusiasts who will use your fitness-tracking app.

research goals in ux

These personas become invaluable tools in the design process. They allow you to tailor the app's features, interface, and overall experience to meet the specific needs of each user group.

Prototyping and user testing will help you refine this design. This ensures that your app is intuitive, accessible, and enjoyable for all your users.

By continually testing and iterating based on user feedback, your designs evolve to make more sense to your actual users.

Secure stakeholder buy-in through data-driven presentations

When it comes time to pitch your fitness-tracking app to potential investors or stakeholders, the strength of your argument lies in the concrete data gathered through UX research.

Suppose you're in a meeting, ready to present your app concept. To effectively communicate your insights, you use a structured UX research template to showcase your findings and methodologies.

research goals in ux

Presenting your findings and proposed solutions becomes much more straightforward when you have clear data to support your points. Graphs, user personas, quotes from interviews, and survey stats are powerful tools in your presentation, making your case compelling and easy to grasp.

Investors and stakeholders are typically risk-averse and look for well-researched, data-backed propositions. UX research provides you with this arsenal of data.

Being well-prepared and understanding the users greatly increases how much people trust you and believe your product will likely succeed.

UX research methodologies

UX design's fundamental principle is understanding the user. There are UX research methodologies that UX designers use to create user-centered designs.

This user-centric approach is crucial in today's digital landscape, where user satisfaction is directly linked to a product's success.

Classification of UX research methodologies

Qualitative vs. quantitative research.

  • Qualitative: Focuses on understanding users' subjective experiences and motivations through smaller sample sizes, capturing the reasons behind behaviors and decisions.
  • Quantitative: Involves collecting and analyzing numerical data to identify patterns, quantify behaviors, preferences, and attitudes, and make statistical generalizations.
  • Mixed Methods: Combines qualitative depth with quantitative statistical power to comprehensively understand user needs.

Attitudinal vs. behavioral research

  • Attitudinal: Examines users' attitudes, beliefs, and perceptions, typically using surveys or interviews.
  • Behavioral: Observe user behavior through usability testing, eye-tracking, or heat maps.

Generative vs. evaluative research

  • Generative: Focuses on generating new ideas and insights for design, utilizing brainstorming, card sorting, and co-design sessions.
  • Evaluative: Assesses the usability and effectiveness of existing designs or prototypes, often employing usability and A/B testing.

Common UX research methodologies

The right research method in UX design is important for uncovering user insights. This section briefly overviews common techniques, their data types, and when to use them.

research goals in ux

Enhance your UX research with these efficient tools

These tools not only streamline the research process but also enhance the accuracy and usability of the data collected.

This section explores various indispensable tools for UX researchers and designers, categorized based on the stages and types of UX research.

1. Tools for user interviews and field studies

research goals in ux

  • Recording and transcription tools : Tools like Otter.ai and Rev offers audio recording and transcription services, which are crucial for capturing every detail during user interviews and field studies.
  • Note-taking apps : Notion and Google Sheets help researchers organize and access notes efficiently.
  • Video Conferencing platforms : Zoom and Microsoft Teams are valuable for conducting remote interviews with recording options.

2. Tools for usability testing

research goals in ux

  • Screen recording and analysis software : Tools like Lookback.io and UserTesting provides platforms for recording user interactions with prototypes or live sites, allowing researchers to analyze user behavior and gather qualitative feedback.
  • Heatmap and session recording tools : Heatmap tools like Hotjar and Crazy Egg visualize user interactions on a webpage, revealing areas that attract the most attention or interaction.
  • Prototype testing tools : Figma and Adobe XD are crucial for creating and testing interactive prototypes with users.

3. Tools for surveys and questionnaires

research goals in ux

  • Online survey platforms : Typeform and Google Forms are popular for designing and distributing surveys. They offer various question formats and can analyze data efficiently.
  • Statistical analysis Software : Tools like SPSS and Microsoft Excel are essential for analyzing large sets of quantitative data and providing insights through statistical methods.

4. Tools for analytics review

research goals in ux

  • Web analytics tools : Google Analytics and Adobe Analytics are vital for understanding user behavior on websites or apps. This includes data on traffic, user flow, engagement, and more.
  • App analytics tools : For mobile apps, platforms like Mixpanel and App Annie offer detailed insights into user behavior, engagement, and retention.

5. Tools for organizing and sharing research

  • Project management tools : Asana and Trello help organize UX research projects, track progress, and collaborate with team members.
  • Cloud storage and collaboration : Google Drive and Dropbox are essential for securely storing and sharing research documents, recordings, and other data with team members.

6. Emerging tools and technologies

  • AI-powered tools : AI tools like ChatGPT and IBM Watson can analyze large datasets to help designers identify user behavior patterns and predict initial insights.

By leveraging these tools effectively, UX professionals can gain deeper insights into user behavior, streamline their research processes, and make data-driven decisions.

A guide on planning and conducting UX research

Planning and conducting UX research is a critical phase in the design process. It involves a structured gathering of insights that inform and validate design decisions.

Let's explore the key steps and considerations in planning and executing effective UX research.

research goals in ux

1. Define research goals and objectives

Start by establishing clear research goals. Set SMART (Specific, Measurable, Achievable, Relevant, Time-bound) goals for focused research.

2. Choose the right UX research methods

Select research methods that align with your objectives, utilizing qualitative methods like interviews for exploratory research and quantitative methods like surveys for validation. Consider a mixed-methods approach for a more comprehensive insight.

3. Develop a research plan

Plan your research timeline, considering deadlines and resources. Recruit participants representing your target user base, considering demographic factors and user behaviors. Prepare and test necessary tools like interview guides and prototypes.

4. Conduct the research

Execute the research as planned and remain flexible and prepared to adapt. Uphold ethical standards by obtaining consent and ensuring participant privacy. Maintain transparency about the research's purpose and data usage.

Analyzing and presenting UX findings

After conducting UX research, the next crucial steps are analyzing the gathered data and presenting the findings effectively.

This process turns raw data into actionable insights that can guide design decisions. Here's how to approach this phase in the UX research process:

research goals in ux

1. Analyze UX research data

To analyze your data effectively, first, organize it systematically. Then, identify patterns and trends, understand user behavior, and cross-reference your findings with your research goals to create user-centered designs.

2. Create actionable insights

Evaluate your observations into insights by interpreting what they mean for your project. For example, a common user complaint could indicate a need for a specific design change.

Not all findings carry the same weight. Prioritize them based on factors like impact on user experience, feasibility of implementation, and alignment with project objectives.

3. Prepare the research report

For an effective report, establish a clear structure with sections like an executive summary, methodology, key findings, insights, and recommendations. Use visual aids like graphs and charts to make understanding data easier.

Lead the way with UX research best practices

Successful UX research relies on a deep understanding of users, methodical data handling, collaborative decision-making, and an iterative approach to design.

When conducting UX research, it's crucial to focus on user-centricity. Begin by deeply understanding the users' needs, behaviors, and pain points. Approach this process with empathy and an open mind so the research is not biased by your or the company's preconceptions.

Data collection should be systematic and methodical. Whether qualitative or quantitative data, ensuring its accuracy and relevance is key. Once collected, the data must be analyzed critically, looking for patterns and insights that truly address the users' needs.

This analysis should then be translated into actionable design strategies. Documenting every research process step and sharing these findings with the entire product team to inform and collaborate on decisions is important.

Finally, remember that UX research is an iterative process. The insights gathered should inform the current design phase and be used to refine and improve the product continually. Regularly revisiting research findings and updating them as needed keeps the product relevant and user-focused.

Future trends in UX research

The landscape of UX research is continuously evolving because of technological advancements and changing user behaviors. Here’s a look at some key future trends in UX research.

Integration of AI and machine learning

These technologies are revolutionizing how we gather and interpret user data. AI algorithms can analyze large datasets rapidly, quickly identifying patterns and trends that might be invisible to the human eye. As AI and machine learning evolve, their role in UX research will become more significant.

Increased emphasis on emotional design

Emotional design aims to deepen user engagement and foster a stronger connection between the user and the product. Understanding and integrating users' emotional responses will become key to designing more empathetic user experiences.

New design mediums

Virtual and augmented reality (VR/AR): Offers immersive environments and experiences, allowing designers to study user interactions in more dynamic and realistic settings.

Voice User Interface (VUI) and conversational design: Focuses on how users interact with voice-activated interfaces, like smart speakers and virtual assistants.

Resources for further learning in UX research

Continuous learning is essential in the ever-evolving field of UX research. Resources are available for those looking to expand their knowledge and skills.

Whether you're a beginner or an experienced professional eager to stay updated, here's a guide to some key resources for further learning in UX research:

1. Online courses

  • Practical UX Research & Strategy Course by Mizko: A comprehensive and practical course that focuses on strategic problem-solving in UX design.

2. Books and eBooks

  • “Think Like a UX Researcher: How to Observe Users, Influence Design, and Shape Business Strategy" by David Travis & Philip Hodgson: Challenges UX research preconceptions and offers practical guidance for planning, conducting, and applying research,
  • “Just Enough Research” by Erika Hall: Covers the essentials such as organizational research, user and customer research, evaluative research, surveys, and more. It also dives in on practical, budget-friendly UX research methods.

4. Podcasts and YouTube

  • Mizko : A YouTube channel by Michael Wong (or better known as Mizko), a former agency owner who generated $7M+ in revenue. He dives deep into product design, growth, and business strategies.
  • UXPodcast : Hosted by James Royal-Lawson and Per Axbom, this podcast covers various UX design and research topics.

5. Online communities and forums

  • UXDesign Subreddit : A public community where professionals share insights, ask questions, and discuss the latest trends in UX.
  • Designer Hangout and UX Mastery Community : An invite-only community for UX professionals to network, share ideas, and seek advice.

6. Blogs and websites

  • usertesting.com : Offers insights on the latest trends in CX, UX, product, marketing, and research.
  • In the Loop by maze.co : Expert-level resources on running research, discovery, and building an insights-driven culture.

Crush UX research confusion and master it in 10+ hours

research goals in ux

Learning UX research can be overwhelming, but it doesn't have to be. With the right approach guidance, you can master it in just 10 hours.

The Practical UX Research & Strategy course by Mizko is designed for independent learning without the constraints of a fixed schedule. This flexibility means there’s no pressure to keep pace  — you can learn in the way that suits you best.

Trusted by 6,000+ designers, the Practical UX Research & Strategy Course has empowered professionals at leading tech companies, including Google, Meta, and Squarespace.

After completing the course, these designers have integrated UX research skills into their workflows at reputable companies:

"I'm 100% more confident when talking to stakeholders about User Research & Strategy and the importance of why it needs to be included in the process. I also have gained such a beautiful new understanding of my users that greatly influences my designs. All of the "guesswork" that I was doing is now real, meaningful work that has stats and research behind it." - Booking.com Product Designer Alyssa Durante

"The process in this course connects the dots and it's easy to lead the clients through this process... I can adapt the process based on the resources and the needs of the client. Life is now way easier to be honest because I have clear path to show to the clients even before we start the project because I can build expectations from the start." - UX/UI Designer Milosh Jakjimovski

"The most impactful element has been the direct application of the learnings in my recent projects at Amazon. Integrating the insights gained from the course into two significant projects yielded outstanding results, significantly influencing both my career and personal growth. This hands-on experience not only enhanced my proficiency in implementing UX strategies but also bolstered my confidence in guiding, coaching, mentoring, and leading design teams." - Amazon.com UX designer Zohdi Rizvi

"As I was struggling to find a high-level research framework for my day-to-day design work, I was able to fill many of the knowledge gaps because I took this course. It provides a well-structured research process that cuts out the "guesswork" that I'm adopting in my projects. Real-life examples and practical solutions throughout the course were incredibly helpful. Right now, I'm more confident than ever with my design decisions, presenting meaningful briefs to stakeholders, and so on." - UX Designer Al Razi Siam

Learn the crucial elements that make a UX designer stand out in today's competitive market:

  • Pull actionable insights by crafting objective-driven questions
  • Conduct well-structured interviews without leading or asking biased questions
  • Learn how to pick the perfect participants to get high-quality information
  • Create affinity maps with all your research insights
  • Run competitor analysis like a real pro
  • Unlock the skills to process large data sets and user insights methodically
  • Break down research and data into frameworks and customer journey maps with automation tools to drive actionable items.
  • Integrate compelling frameworks that help you manage, sort, and communicate data findings to the team
  • Prioritize the tasks into a set of actionable tasks for the team
  • Understand and present metrics and objectives most important to stakeholders

This course is created by Mizko, a refined industry leader who journeyed from being a designer to owning a 7-figure agency and now thrives as a startup advisor and angel investor. Gain access to the resources and templates he has utilized to successfully build, scale, and sell multiple online businesses.

Nail your data-driven designs and deliver valuable, user-centric solutions every time.

research goals in ux

Mizko, also known as Michael Wong, brings a 14-year track record as a Founder, Educator, Investor, and Designer. His career evolved from lead designer to freelancer, and ultimately to the owner of a successful agency, generating over $10M in revenue from Product (UX/UI) Design, Web Design, and No-code Development. His leadership at the agency contributed to the strategy and design for over 50 high-growth startups, aiding them in raising a combined total of over $400M+ in venture capital.

Notable projects include: Autotrader (Acquired. by eBay), PhoneWagon (Acquired by CallRails), Spaceship ($1B in managed funds), Archistar ($15M+ raised) and many more.

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The Complete Guide To UX Research (User Research)

research goals in ux

UX Research is a term that has been trending in the past few years. There's no surprise why it's so popular - User Experience Research is all about understanding your customer and their needs, which can help you greatly improve your conversion rate and user experience on your website. In this article, we're going to provide a complete guide to UX research as well as how to start implementing it in your organisation.Throughout this article we will give you a complete high-level overview of the entire UX Research meaning, supported by more in-depth articles for each topic.

Introduction to UX Research

Wether you're a grizzled UX Researcher who's been in the field for decades or a UX Novice who's just getting started, UX Research is an integral aspect of the UX Design process. Before diving into this article on UX research methods and tools, let's first take some time to break down what UX research actually entails.

Each of these UX Research Methods has its own strengths and weaknesses, so it's important to understand your goals for the UX Research activities you want to complete.

What is UX Research?

UX research begins with UX designers and UX researchers studying the real world needs of users. User Experience Research is a process --it's not just one thing-- that involves collecting data, conducting interviews, usability testing prototypes or website designs with human participants in order to deeply understand what people are looking for when they interact with a product or service.

By using different sorts of user-research techniques you can better understand not only people desires from their product of service, but a deeper human need which can serve as an incredibly powerful opportunity.

There's an incredible amount of different sorts of research methods. Most of them can be divided in two camps: Qualitative and Quantitative Research.

Qualitative research - Understanding needs can be accomplished through observation, in depth interviews and ethnographic studies. Quantitative Research focusses more on the numbers, analysing data and collecting measurable statistics.

Within these two groups there's an incredible amount of research activities such as Card Sorting, Competitive Analysis, User Interviews, Usability Tests, Personas & Customer Journeys and many more. We've created our The Curated List of Research Techniques to always give you an up-to-date overview.

Why is UX Research so important?

When I started my career as a digital designer over 15 years ago, I felt like I was always hired to design the client's idea. Simply translate what they had in their head into a UI without even thinking about changing the user experience. Needless to say: This is a recipe for disaster. An no, this isn't a "Client's don't know anything" story. Nobody knows! At least in the beginning. The client had "the perfect idea" for a new digital feature. The launch date was already set and the development process had to start as soon as possible.

When the feature launched, we expected support might get a few questions or even receive a few thank-you emails. We surely must've affected the user experience somehow!

But that didn't happen. Nothing happened. The feature wasn't used.

Because nobody needed it.

This is exactly what happens when you skip user experience research because you think you're solving a problem that "everybody" has, but nobody really does.

Conducting User Experience research can help you to have a better understanding of your stakeholders and what they need. This is incredibly valuable information from which you can create personas and customer journeys. It doesn't matter if you're creating a new product or service or are improving an existing once.

Five Steps for conducting User Research

Created by Eric Sanders , the Research Learning Spiral provides five main steps for your user research.

  • Objectives: What are the knowledge gaps we need to fill?
  • Hypotheses: What do we think we understand about our users?
  • Methods: Based on time and manpower, what methods should we select?
  • Conduct: Gather data through the selected methods.
  • Synthesize: Fill in the knowledge gaps, prove or disprove our hypotheses, and discover opportunities for our design efforts.

1: Objectives: Define the Problem Statement

A problem statement is a concise description of an issue to be addressed or a condition to be improved upon. It identifies the gap between the current (problem) state and desired (goal) state of a process or product.

Problem statements are the first steps in your research because they help you to understand what's wrong or needs improving. For example, if your product is a mobile app and the problem statement says that customers are having difficulty paying for items within the application, then UX research will lead you (hopefully) down that path. Most likely it will involve some form of usability testing.

Check out this article if you'd like to learn more about Problem Statements.

2: Hypotheses: What we think we know about our user groups

After getting your Problem Statement right, there's one more thing to do before doing any research. Make sure you have created a clear research goal for yourself. How do you identify Research Objectives? By asking questions:

  • Who are we doing this for? The starting point for your personas!
  • What are we doing? What's happening right now? What do our user want? What does the company need?
  • Think about When. If you're creating a project plan, you'll need a timeline. It also helps to keep in mind when people are using your products or service.
  • Where is the logical next step. Where do people use your product? Why there? What limitations are there to that location? Where can you perform research? Where do your users live?
  • Why are we doing this? Why should or shouldn't we be doing this? Why teaches you all about motivations from people and for the project.
  • Last but not least: How? Besides thinking about the research activities itself, think about how people will test a product or feature. How will the user insights (outcome of the research) work be used in the  User Centered Design - and development process?

3: Methods: Choose the right research method

UX research is about exploration, and you want to make sure that your method fits the needs of what you're trying to explore. There are many different methods. In a later chapter we'll go over the most common UX research methods .

For now, all you need to keep in mind that that there are a lot of different ways of doing research.

You definitely don't need to do every type of activity but it would be useful to have a decent understanding of the options you have available, so you pick the right tools for the job.

4. Conduct: Putting in the work

Apply your chosen user research methods to your Hypotheses and Objectives! The various techniques used by the senior product designer in the BTNG Design Process can definitely be overwhelming. The product development process is not a straight line from A to B. UX Researchers often discover new qualitative insights in the user experience due to uncovering new (or incorrect) user needs. So please do understand that UX Design is a lot more than simply creating a design.

5. Synthesise: Evaluating Research Outcome

So you started with your Problem Statement (Objectives), you drafted your hypotheses, chose the top research methods, conducted your research as stated in the research process and now "YOU ARE HERE".

The last step is to Synthesise what you've learned. Start by filling in the knowledge gaps. What unknowns are you now able to answer?

Which of your hypotheses are proven (or disproven)?

And lastly, which new exciting new opportunities did you discover!

Evaluating the outcome of the User Experience Research is an essential part of the work.

Make sure to keep them brief and to-the-point. A good rule of thumb is to include the top three positive comments and the top three problems.

UX Research Methods

Choosing the right ux research method.

Making sure you use the right types of user experience research in any project is essential. Since time and money is always limited, we need to make sure we always get the most bang-for-our-buck. This means we need to pick the UX research method that will give us the most insights as possible for a project.

Three things to keep in mind when making a choice among research methodologies:

  • Stages of the product life cycle - Is it a new or existing product?
  • Quantitative vs. Qualitative - In depth talk directly with people or data?
  • Attitudinal vs. Behavioural - What people say vs what people do

research goals in ux

Image from Nielsen Norman Group

Most frequently used methods of UX Research

  • Card Sorting: Way before UX Research even was a "thing", psychological research originally used Card Sorting.  With Card Sorting, you try to find out how people group things and what sort of hierarchies they use. The BTNG Research Team is specialised in remote research. So our modern Card Sorting user experience research have a few modern surprises.
  • Usability Testing: Before launching a new feature or product it is important to do user testing. Give them tasks to complete and see how well the prototype works and learn more about user behaviours.
  • Remote Usability Testing: During the COVID-19 lockdown, finding the appropriate ux research methods haven't always been that easy. Luckily, we've adopted plenty of modern solutions that help us with collecting customer feedback even with a remote usability test.
  • Research-Based User Personas: A profile of a fictional character representing a specific stakeholder relevant to your product or service. Combine goals and objections with attitude and personality. The BTNG Research Team creates these personas for the target users after conducing both quantitative and qualitative user research.
  • Field Studies: Yes, we actually like to go outside. What if your product isn't a B2B desktop application which is being used behind a computer during office hours? At BTNG we have different types of Field Studies which all help you gain valuable insights into human behaviour and the user experience.
  • The Expert Interview: Combine your talent with that of one of BTNG's senior researcher. Conducting ux research without talking to the experts on your team would be a waste of time. In every organisation there are people who know a lot about their product or service and have unique insights. We always like to include them in the UX Research!
  • Eye Movement Tracking: If you have an existing digital experience up and running - Eye Movement Tracking can help you to identify user experience challenges in your funnel. The outcome shows a heatmap of where the user looks (and doesn't).

Check out this article for a in-depth guide on UX Research Methods.

Qualitative vs. Quantitative UX research methods

Since this is a topic that we can on about for hours, we decided to split this section up in a few parts. First let's start with the difference.

Qualitative UX Research is based on an in-depth understanding of the human behaviour and needs. Qualitative user research includes interviews, observations (in natural settings), usability tests or contextual inquiry. More than often you'll obtain unexpected, valuable insights through this from of user experience research methods.

Quantitative UX Research relies on statistical analysis to make sense out of data (quantitative data) gathered from UX measurements: A/B Tests - Surveys etc. Quantitative UX Research is as you might have guessed, a lot more data-orientated.

If you'd like to learn more about these two types of research, check out these articles:

Get the most out of your User Research with Qualitative Research

Quantitative Research: The Science of Mining Data for Insights

Balancing qualitative and quantitative UX research

Both types of research have amazing benefits but also challenges. Depending on the research goal, it would be wise to have a good understanding which types of research you would like to be part of the ux design and would make the most impact.

The BTNG Research Team loves to start with Qualitative Research to first get a better understanding of the WHY and gain new insights. To validate these new learning they use Quantitative Research in your user experience research.

A handful of helpful UX Research Tools

The landscape of UX research tools has been growing rapidly. The BTNG Research team use a variety of UX research tools to help with well, almost everything. From running usability tests, creating prototypes and even for recruiting participants.

In the not-too-distant future, we'll create a Curated UX Research Tool article. For now, a handful of helpful UX Research Tools should do the trick.

  • For surveys : Typeform
  • For UX Research Recruitment: Dscout
  • For analytics and heatmaps: VWO
  • For documenting research: Notion & Airtable
  • For Customer Journey Management : TheyDo
  • For transcriptions: Descript
  • For remote user testing: Maze
  • For Calls : Zoom

Surveys: Typeform

What does it do? Survey Forms can be boring. Typeform is one of those ux research tools that helps you to create beautiful surveys with customisable templates and an online editor. For example, you can add videos to your survey or even let people draw their answers instead of typing them in a text box. Who is this for? Startup teams that want to quickly create engaging and modern looking surveys but don't know how to code it themselves.

Highlights: Amazing UX, looks and feel very modern, create forms with ease that match your branding, great reports and automation.

Why is it our top pick? Stop wasting time on ux research tools with too many buttons. Always keep the goal of your ux research methods in mind. Keep things lean, fast and simple with a product with amazing UX.

https://www.typeform.com/

UX Research Recruitment: Dscout

What does it do? Dscout is a remote research platform that helps you recruit participants for your ux research (the right ones). With a pool of +100.000 real users, our user researchers can hop on video calls and collect data for your qualitative user research. So test out those mobile apps user experience and collect all the data! Isn't remote research amazing?

Highlights: User Research Participant Recruitment, Live Sessions,Prototype feedback, competitive analysis, in-the-wild product discovery, field work supplementations, shopalongs.

Why is it our top pick? Finding the right people is more important than finding people fast. BTNG helps corporate clients in all types of industries which require a unique set of users, each time. Dscout helps us to quickly find the right people and make sure our user research is delivered on time and our research process stays in tact.

https://dscout.com/

Analytics and heatmaps: VWO

What does it do? When we were helping the Financial Times, our BTNG Research Team collaborated with FT Marketing Team who were already running experiments with VWO. 50% of the traffic would see one version of a certain page while 50% saw a different version. Which performed best? Perhaps you'd take a look at time-on-page. But more importantly: Which converts better!

Hotjar provides Product Experience Insights that show how users behave and what they feel strongly about, so product teams can deliver real value to them.

Highlights: VWO is an amazing suite that does it all:Automated Feedback, Heatmaps, EyeTracking, User Session Recordings (Participant Tracking) and one thing that Hotjar doesn't do: A/B Testing.

Why is it our top pick? Even tho it's an expensive product, it does give you value for money. Especially the reports with very black and white outcomes are great for presenting the results you've made.

https://vwo.com/

Documenting research: Notion

What does it do? Notion is our command center, where we store and constantly update our studio's aggregate wisdom. It is a super-flexible tool that helps to organise project documentation, prepare for interviews with either clients or their product users, accumulate feedback, or simply take notes.

Highlights: A very clean, structured way to write and share information with your team in a beautiful designed app with an amazing user experience.

Why is it our top pick? There's no better, more structured way to share information.

https://www.notion.so/

Customer Journey Management: TheyDo

What does it do? TheyDo is a modern Journey Management Platform. It centralises your journeys in an easy to manage system, where everyone has access to a single source of truth of the customer experience. It’s like a CMS for journeys.

Highlights: Customer Journey Map designer, Personas and 2x2 Persona Matrix, Opportunity & Solution Management & Prioritisation.

Why is it our top pick? TheyDo fits perfectly with BTNG's way of helping companies become more customer-centric. It helps to visualise the current experience of stakeholders. With those insight which we capture from interviews or usability testing, we discover new opportunities. A perfect starting point for creating solutions!

https://www.theydo.io/

Transcriptions: Descript

What does it do? Descript is an all-in-one solution for audio & video recording, editing and transcription. The editing is as easy as a doc. Imagine you’ve interviewed 20 different people about a new flavor of soda or a feature for your app. You just drop all those files into a Descript Project, and they show up in different “Compositions” (documents) in the sidebar. In a couple of minutes they’ll be transcribed, with speaker labels added automatically.

Highlights: Overdub, Filler Word Removal, Collaboration, Subtitles, Remote Recording and Studio Sound.

Why is it our top pick? Descript is an absolute monster when it comes to recording, editing and transcribing videos. It truly makes digesting the work after recording fast and even fun!

https://www.descript.com/

Remote user testing: Maze

What does it do? Maze is a-mazing remote user testing platform for unmoderated usability tests. With Maze, you can create and run in-depth usability tests and share them with your testers via a link to get actionable insights. Maze also generates a usability study report instantly so that you can share it with anyone.

It’s handy that the tool integrates directly with Figma, InVision, Marvel, and Sketch, thus, you can import a working prototype directly from the design tool you use. The BTNG Design Team with their Figma skills has an amazing chemistry with the Research Team due to that Figma/Maze integration.

Highlights: Besides unmoderated usability testing, Maze can help with different UX Research Methods, like card sorting, tree testing, 5-second testing, A/B testing, and more.

Why is it our top pick? Usability testing has been a time consuming way of qualitative research. Trying to find out how users interact (Task analysis) during an Interviews combined with keeping an eye on the prototype can be... a challenge. The way that Maze allows us to run (besides our hands on usability test) now also run unmoderated usability testing is a powerful weapon in our arsenal.

https://maze.co/

Calls: Zoom

What does it do? As the other video conferencing tools you can run video calls. But what makes Zoom a great tool? We feel that the integration with conferencing equipment is huge for our bigger clients. Now that there's also a Miro integration we can make our user interviews even more fun and interactive!

Highlights: Call Recording, Collaboration tools, Screen Sharing, Free trial, connects to conferencing equipment, host up to 500 people!

Why is it our top pick? Giving the research participants of your user interviews a pleasant experience is so important. Especially when you're looking for qualitative feedback on your ux design, you want to make sure they feel comfortable. And yes, you'll have to start using a paid version - but the user interface of Zoom alone is worth it. Even the Mobile App is really solid.

https://zoom.us/

In Conclusion

No matter what research methodology you rely on if it is qualitative research methods or perhaps quantitative data - keep in mind that user research is an essential part of the Design Process. Not only your UX designer will thank you, but also your users.

In every UX project we've spoken to multiple users - no matter if it was a task analysis, attitudinal research or focus groups... They all had one thing in common:

People thanked us for taking the time to listen to them.

So please, stop thinking about the potential UX research methods you might use in your design process and consider what it REALLY is about:

Solving the right problems for the right people.

And there's only one way to get there: Trying things out, listening, learning and improving.

Looking for help? Reach out!

See the Nielsen Norman Group’s list of user research tips: https://www.nngroup.com/articles/ux-research-cheat-sheet/

Find an extensive range of user research considerations, discussed in Smashing Magazine: https://www.smashingmagazine.com/2018/01/comprehensive-guide-ux-research/

Here’s a convenient and example-rich catalogue of user research tools: https://blog.airtable.com/43-ux-research-tools-for-optimizing-your-product/

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UX Research Cheat Sheet

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February 12, 2017 2017-02-12

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User-experience research methods are great at producing data and insights, while ongoing activities help get the right things done. Alongside R&D, ongoing UX activities can make everyone’s efforts more effective and valuable. At every stage in the design process, different UX methods can keep product-development efforts on the right track, in agreement with true user needs and not imaginary ones.

In This Article:

When to conduct user research.

One of the questions we get the most is, “When should I do user research on my project?” There are three different answers:

  • Do user research at whatever stage you’re in right now . The earlier the research, the more impact the findings will have on your product, and by definition, the earliest you can do something on your current project (absent a time machine) is today.
  • Do user research at all the stages . As we show below, there’s something useful to learn in every single stage of any reasonable project plan, and each research step will increase the value of your product by more than the cost of the research.
  • Do most user research early in the project (when it’ll have the most impact), but conserve some budget for a smaller amount of supplementary research later in the project. This advice applies in the common case that you can’t get budget for all the research steps that would be useful.

The chart below describes UX methods and activities available in various project stages.

A design cycle often has phases corresponding to discovery, exploration, validation, and listening, which entail design research, user research, and data-gathering activities. UX researchers use both methods and ongoing activities to enhance usability and user experience, as discussed in detail below.

Each project is different, so the stages are not always neatly compartmentalized. The end of one cycle is the beginning of the next.

The important thing is not to execute a giant list of activities in rigid order, but to start somewhere and learn more and more as you go along.

• Field study
• Diary study
• User interview
• Stakeholder interview
• Requirements & constraints gathering
• Competitive analysis
• Design review
• Persona building
• Task analysis
• Journey mapping
• Prototype feedback & testing (clickable or paper prototypes)
• Write user stories
• Card sorting
• Qualitative usability testing (in-person or remote)
• Benchmark testing
• Accessibility evaluation
• Survey
• Analytics review
• Search-log analysis
• Usability-bug review
• Frequently-asked-questions (FAQ) review

When deciding where to start or what to focus on first, use some of these top UX methods. Some methods may be more appropriate than others, depending on time constraints, system maturity, type of product or service, and the current top concerns. It’s a good idea to use different or alternating methods each product cycle because they are aimed at different goals and types of insight. The chart below shows how often UX practitioners reported engaging in these methods in our survey on UX careers.

The top UX research activities that practitioners said they use at least every year or two, from most frequent to least: Task analysis, requirements gathering, in-person usability study, journey mapping, etc., design review, analytics review, clickable prototype testing, write user stories, persona building, surveys, field studies / user interviews, paper prototype testing, accessibility evaluation, competitive analysis, remote usability study, test instructions / help, card sorting, analyze search logs, diary studies

If you can do only one activity and aim to improve an existing system, do qualitative (think-aloud) usability testing , which is the most effective method to improve usability . If you are unable to test with users, analyze as much user data as you can. Data (obtained, for instance, from call logs, searches, or analytics) is not a great substitute for people, however, because data usually tells you what , but you often need to know why . So use the questions your data brings up to continue to push for usability testing.

The discovery stage is when you try to illuminate what you don’t know and better understand what people need. It’s especially important to do discovery activities before making a new product or feature, so you can find out whether it makes sense to do the project at all .

An important goal at this stage is to validate and discard assumptions, and then bring the data and insights to the team. Ideally this research should be done before effort is wasted on building the wrong things or on building things for the wrong people, but it can also be used to get back on track when you’re working with an existing product or service.

Good things to do during discovery:

  • Conduct field studies and interview users : Go where the users are, watch, ask, and listen. Observe people in context interacting with the system or solving the problems you’re trying to provide solutions for.
  • Run diary studies to understand your users’ information needs and behaviors.
  • Interview stakeholders to gather and understand business requirements and constraints.
  • Interview sales, support, and training staff. What are the most frequent problems and questions they hear from users? What are the worst problems people have? What makes people angry?
  • Listen to sales and support calls. What do people ask about? What do they have problems understanding? How do the sales and support staff explain and help? What is the vocabulary mismatch between users and staff?
  • Do competitive testing . Find the strengths and weaknesses in your competitors’ products. Discover what users like best.

Exploration methods are for understanding the problem space and design scope and addressing user needs appropriately.

  • Compare features against competitors.
  • Do design reviews.
  • Use research to build user personas and write user stories.
  • Analyze user tasks to find ways to save people time and effort.
  • Show stakeholders the user journey and where the risky areas are for losing customers along the way. Decide together what an ideal user journey would look like.
  • Explore design possibilities by imagining many different approaches, brainstorming, and testing the best ideas in order to identify best-of-breed design components to retain.
  • Obtain feedback on early-stage task flows by walking through designs with stakeholders and subject-matter experts. Ask for written reactions and questions (silent brainstorming), to avoid groupthink and to enable people who might not speak up in a group to tell you what concerns them.
  • Iterate designs by testing paper prototypes with target users, and then test interactive prototypes by watching people use them. Don’t gather opinions. Instead, note how well designs work to help people complete tasks and avoid errors. Let people show you where the problem areas are, then redesign and test again.
  • Use card sorting to find out how people group your information, to help inform your navigation and information organization scheme.

Testing and validation methods are for checking designs during development and beyond, to make sure systems work well for the people who use them.

  • Do qualitative usability testing . Test early and often with a diverse range of people, alone and in groups. Conduct an accessibility evaluation to ensure universal access.
  • Ask people to self-report their interactions and any interesting incidents while using the system over time, for example with diary studies .
  • Audit training classes and note the topics, questions people ask, and answers given. Test instructions and help systems.
  • Talk with user groups.
  • Staff social-media accounts and talk with users online. Monitor social media for kudos and complaints.
  • Analyze user-forum posts. User forums are sources for important questions to address and answers that solve problems. Bring that learning back to the design and development team.
  • Do benchmark testing: If you’re planning a major redesign or measuring improvement, test to determine time on task, task completion, and error rates of your current system, so you can gauge progress over time.

Listen throughout the research and design cycle to help understand existing problems and to look for new issues. Analyze gathered data and monitor incoming information for patterns and trends.

  • Survey customers and prospective users.
  • Monitor analytics and metrics to discover trends and anomalies and to gauge your progress.
  • Analyze search queries: What do people look for and what do they call it? Search logs are often overlooked, but they contain important information.
  • Make it easy to send in comments, bug reports, and questions. Analyze incoming feedback channels periodically for top usability issues and trouble areas. Look for clues about what people can’t find, their misunderstandings, and any unintended effects.
  • Collect frequently asked questions and try to solve the problems they represent.
  • Run booths at conferences that your customers and users attend so that they can volunteer information and talk with you directly.
  • Give talks and demos: capture questions and concerns.

Ongoing and strategic activities can help you get ahead of problems and make systemic improvements.

  • Find allies . It takes a coordinated effort to achieve design improvement. You’ll need collaborators and champions.
  • Talk with experts . Learn from others’ successes and mistakes. Get advice from people with more experience.
  • Follow ethical guidelines . The UXPA Code of Professional Conduct is a good starting point.
  • Involve stakeholders . Don’t just ask for opinions; get people onboard and contributing, even in small ways. Share your findings, invite them to observe and take notes during research sessions.
  • Hunt for data sources . Be a UX detective. Who has the information you need, and how can you gather it?
  • Determine UX metrics. Find ways to measure how well the system is working for its users.
  • Follow Tog's principles of interaction design .
  • Use evidence-based design guidelines , especially when you can’t conduct your own research. Usability heuristics are high-level principles to follow.
  • Design for universal access . Accessibility can’t be tacked onto the end or tested in during QA. Access is becoming a legal imperative, and expert help is available. Accessibility improvements make systems easier for everyone.
  • Give users control . Provide the controls people need. Choice but not infinite choice.
  • Prevent errors . Whenever an error occurs, consider how it might be eliminated through design change. What may appear to be user errors are often system-design faults. Prevent errors by understanding how they occur and design to lessen their impact.
  • Improve error messages . For remaining errors, don’t just report system state. Say what happened from a user standpoint and explain what to do in terms that are easy for users to understand.
  • Provide helpful defaults . Be prescriptive with the default settings, because many people expect you to make the hard choices for them. Allow users to change the ones they might need or want to change.
  • Check for inconsistencies . Work-alike is important for learnability. People tend to interpret differences as meaningful, so make use of that in your design intentionally rather than introducing arbitrary differences. Adhere to the principle of least astonishment . Meet expectations instead.
  • Map features to needs . User research can be tied to features to show where requirements come from. Such a mapping can help preserve design rationale for the next round or the next team.
  • When designing software, ensure that installation and updating is easy . Make installation quick and unobtrusive. Allow people to control updating if they want to.
  • When designing devices, plan for repair and recycling . Sustainability and reuse are more important than ever. Design for conservation.
  • Avoid waste . Reduce and eliminate nonessential packaging and disposable parts. Avoid wasting people’s time, also. Streamline.
  • Consider system usability in different cultural contexts . You are not your user. Plan how to ensure that your systems work for people in other countries . Translation is only part of the challenge.
  • Look for perverse incentives . Perverse incentives lead to negative unintended consequences. How can people game the system or exploit it? How might you be able to address that? Consider how a malicious user might use the system in unintended ways or to harm others.
  • Consider social implications . How will the system be used in groups of people, by groups of people, or against groups of people? Which problems could emerge from that group activity?
  • Protect personal information . Personal information is like money. You can spend it unwisely only once. Many want to rob the bank. Plan how to keep personal information secure over time. Avoid collecting information that isn’t required, and destroy older data routinely.
  • Keep data safe . Limit access to both research data and the data entrusted to the company by customers. Advocate for encryption of data at rest and secure transport. A data breach is a terrible user experience.
  • Deliver both good and bad news . It’s human nature to be reluctant to tell people what they don’t want to hear, but it’s essential that UX raise the tough issues. The future of the product, or even the company, may depend on decisionmakers knowing what you know or suspect.
  • Track usability over time . Use indicators such as number and types of support issues, error rates and task completion in usability testing, and customer satisfaction ratings, to show the effectiveness of design improvements.
  • Include diverse users . People can be very different culturally and physically. They also have a range of abilities and language skills. Personas are not enough to prevent serious problems, so be sure your testing includes as wide a variety of people as you can.
  • Track usability bugs . If usability bugs don’t have a place in the bug database, start your own database to track important issues.
  • Pay attention to user sentiment . Social media is a great place for monitoring user problems, successes, frustrations, and word-of-mouth advertising. When competitors emerge, social media posts may be the first indication.
  • Reduce the need for training . Training is often a workaround for difficult user interfaces, and it’s expensive. Use training and help topics to look for areas ripe for design changes.
  • Communicate future directions . Customers and users depend on what they are able to do and what they know how to do with the products and services they use. Change can be good, even when disruptive, but surprise changes are often poorly received because they can break things that people are already doing. Whenever possible, ask, tell, test with, and listen to the customers and users you have. Consult with them rather than just announcing changes. Discuss major changes early, so what you hear can help you do a better job, and what they hear can help them prepare for the changes needed.
  • Recruit people for future research and testing . Actively encourage people to join your pool of volunteer testers. Offer incentives for participation and make signing up easy to do via your website, your newsletter, and other points of contact.

Use this cheat-sheet to choose appropriate UX methods and activities for your projects and to get the most out of those efforts. It’s not necessary to do everything on every project, but it’s often helpful to use a mix of methods and tend to some ongoing needs during each iteration.

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How to Create a UX Research Plan in 6 Steps (with Examples!)

Cori Widen

Cori Widen currently leads the UX Research team at Lightricks. She worked in the tech industry for 10 years in various product marketing roles before honing in on her passion for understanding the user and transitioning to research.

Get the most value out of your research project from day 1.

PRD – Keyword – ux research plan

If you’re a Product Manager without a user research team, are you out of luck? Absolutely not. Though dedicated researchers are truly the dream (I’m biased, as I lead a team of them myself), a user-centric PM can create and execute a UX research plan that answers some of the most crucial questions about users during the product development and product design process.

I’ll walk you through exactly what to do and how to do it—let’s dive in.

How do you know when it’s time to start a user research project?

Before we get into user research tools and the specifics of how to create a user research plan, it’s important to reflect a little bit about when it’s most helpful to conduct user research. Particularly if you’re not a full-time researcher, you’ll want to make sure that you’re investing time in research where it’s most worthwhile.

Here’s a handy chart to guide your thought process about whether or not it’s time to roll up your sleeves and do some research.

You’re lacking new ideas for features or other initiatives that answer user needsYou don’t have time to make iterations on whatever section of the product you’d like to research
You had a highly successful or unsuccessful product initiative and you aren’t sure what you can learn from the experience for future iterationsYour current questions about your users are more because you’re curious and less because you need answers in order to make product decisions
There is a disagreement or lack of knowledge on your team about which user pain points or needs are most crucial to solveYou won’t have time to finish up your research before you have to make the relevant product decisions
You are working on a new flow or feature and are questioning what the ideal UX is

Overall, doing user research makes sense when you have a practical reason for doing so and when you have sufficient time to do research and define actionable insights. It also bears noting that skipping user research means running the risk of developing a poorly-designed product .

Now, let’s assume that you’ve put some thought into this and you’re feeling ready to get started. Next is your step-by-step guide for creating a solid user research plan.

Creating a UX Research plan, step-by-step

If you do a quick search, you’ll see that the world is full of many different UX research podcasts , resources, and approaches when it comes to creating a research plan. In my role as a User Research Lead, I’ve found that a short, to-the-point one-pager is the best way to both plan your research in a way that all stakeholders can understand and to leave enough time to, you know, actually do the research. Here are the steps to follow when you go about creating your one-page plan.

Step 1: Align with your team on your research goals 

It’s often tempting to start the conversation about user research with methodology—“we’ll do some interviews” or “we’ll conduct a survey.”  The truth is, though, that you can’t know what methodology to use, or even whether you want to use a quantitative or qualitative methodology, until you work with your team to define your goals. 

Once you’ve defined your goals—in other words, what you want to learn and why—and your whole team is aligned, you’ll be able to start drafting your research plan.

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Get together the smallest, most relevant group of colleagues whose work will be directly impacted by your research. Often, this group includes other product managers, the UX or product design team, product marketing managers, and a representative from senior management on the product team.  

Think about what makes sense given your product development workflow and organizational culture and get everyone together.

Consider this meeting a brainstorming meeting where you’ll have the ability to get outside of your own head and hear from other colleagues about what they’d like to learn. Ultimately, since you’re creating the research plan and owning the UX design research process , you’ll decide what makes it in and what doesn’t.

Not only does this brainstorming session with your colleagues give you practical information to include in your research plan, but you’ll find that it’s easier to get buy-in for the research process when your colleagues feel that they’re genuinely involved.

Tip

When brainstorming with your team, challenge everyone who puts forward a question about users to explain how answering that question will help them make important product decisions. This is a helpful way to whittle down your research goals to the things that will actually have practical, tangible value in the foreseeable future.

Step 2: Write the Story section of your one-page research plan

Now that you’ve brainstormed with your colleagues, and you have all of the information that motivated you to start planning research in the first place, you’re ready to start drafting your plan. 

The first section of your research plan should be what is called The Story.

The Story is anywhere from 3 to 6 sentences explaining briefly, in words, what you’re doing and why. The goal of this section is to craft a short narrative such that anyone who reads it knows why you’re doing research and what the expected impact of your knowledge will be.

Let’s look at an example to help you get started.  Imagine that your company has a mindfulness app and is planning to build a community feature where people who are interested in mindfulness can interact with each other in a meaningful way.  A sample Story may look something like this:

Story Example

This quarter, the product team is beginning an ambitious project to create a mindfulness community within the app. Our goal is to provide genuine value to our users, and we’ll be using metrics in the realm of conversion rate and community engagement to measure our success.   

Before we begin creating the product roadmap for the community, the team is going to conduct user research in order to learn more about our target audience and the ways in which our future community can best serve them.  This research will allow us to kick off the project by understanding user needs related to the community more in-depth so that we can begin brainstorming product solutions. 

Notice that in the Story section, you’re being fairly general in order to give context and background—in the next section, you’ll write out your concrete research goals.

Step 3: Define and write the Scope section of your research plan

After the story, you’ll create your Scope section, which is the section of the research plan where you’ll define your specific research questions. Simply put, this is where you write out, usually in a bulleted list, what exactly you want to learn from your research.

Continuing with our mindfulness community example, a Scope may look something like this:

Example Scope

  • Do members of our target audience currently involve others in their mindfulness practice? Why/why not? How?
  • Do members of our target audience currently belong to any communities centered around mindfulness? If yes, what are the primary value propositions of these communities? What are these communities lacking, if anything?
  • Do members of our target audience have goals related to mindfulness? If yes, how do they articulate them? What’s challenging about reaching those goals? What helps them work toward their goals?

The scope can be longer or shorter than this example, and you can use the syntax that makes the most sense for your team—but the overall idea is that anyone who reads the Scope section of your UX research plan will know exactly what your research questions are and what type of information you’re looking to learn.

Next up, you’ll use your Story and your Scope to decide which research methodology you’ll be using…

Step 4: Define your research methods and write the Methodology section of your research plan

Once you’ve defined your Scope, you can decide which research methods will best help you to answer the research objectives that you’ve defined. There are a lot of decisions to make here, and you’ll likely be asking yourself questions like:

  • Should I be doing qualitative research or quantitative research?
  • I’ve done usability testing before, but I’m not sure if that’s relevant to the goals of the research – how do I know?
  • How many methods should I use? How many research participants do I need?

These are all great and relevant questions—and it’s certainly true that a hugely important part of the research process is choosing the appropriate methodology. Even the most commonly used methods—interviews, surveys , usability testing, and so on—give very different types of information.  

The good news is that—even if you’re not yet knowledgeable about which UX research methods to use and when—there are a ton of good user experience research resources out there that can give you some guidance.  This guide is a great place to start when it comes to understanding which research techniques will help you with your specific research project. 

To understand more about the number of participants to recruit, or how many research sessions to do,  for each stage of your UX research project, this article does a great job at defining what to take into account.

Once you’ve defined your methodology, write it out in your research plan. Title the section Methodology and include one bullet point for each method – and yes, it’s definitely possible that you’ll use more than one research method in your research project.

Make sure to define the target research participants for each method.

Here is an example of what bullet points under the Methodology section may look like:

  • 10 User Interviews {Current power users who have at least 2 sessions per week for the past month}
  • 10 User Interviews {Users who use XYZ competitor app at least twice per week}

You can include other relevant details in this section if you think they’re important to state. For example, will each method be conducted in-person or virtual? Do you want to link to your list of interview questions for transparency about what you’ll ask users if you are doing interviews? As long as the core information is here, you can add details that you think your team needs to align on and/or be aware of.

Step 5: Define and write your Timeline and Budget

Ask any user researcher and they’ll tell you that anyone who gets wind of a user research project will immediately want to know how long it’s going to take. At the end of your one-page research plan, give a target date for when your research deliverables will be ready. Simply, this means: when will you have your research insights and product recommendations ready to present to other stakeholders?  

You may want to specifically define your timeline as approximate in your research plan since actually executing research can be somewhat unpredictable. For example, your project timeline may need to be altered depending on how long it takes you to recruit participants, which you can’t always anticipate precisely in advance.

In addition to your Timeline, think about whether it makes sense within your organizational culture to make explicit your Budget for the project in your research plan. If your manager will need to approve your plan and expenses such as paying research participants for their time, it’s a good idea to include it in your plan.

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The okr roadmap: what it is & how to use it, product strategy: what it is, and how to nail it, the top 10 ux design trends of 2024, step 6: share your research plan for feedback and final alignment.

Congratulations! You’re finished with the first draft of your UX research plan. It’s one page, it gives all of the necessary context, and it lays out exactly what you’re going to do and when. Just to recap, your very basic UX research plan template is something like this:

Story : Give the general context for this research

Scope : Give a bulleted list of what you’d like to learn from this study

Methodology : List which research methods you’ll use and with whom

Timeline : Give an approximate timeline for your research and tell everyone when you plan to deliver your results

Budget : If needed, define your budget here for approval

The next and final step is to share the main stakeholders with the draft of your plan. Allow comments, and use your judgment as to which user feedback to incorporate (or not). Once you feel that you and your colleagues are reasonably aligned, you’re done! You have your research plan and you’re ready to start doing your user research project. 

Executing your research and beyond

Whether this is your first time implementing a user research plan or you have some experience, it’s worth taking a little bit of time to reflect on some best practices right before you get started. 

Here are some tips and tricks to keep in mind as you move forward:

  • Never Stop Learning: Remember that if you’re unfamiliar with a specific method, there are a ton of online resources. Carve out some time in your calendar to fill in knowledge gaps as needed throughout the research process.
  • Over-Communicate: Update your team from time to time as your timeline evolves. It’s inevitable that something won’t go precisely as planned, and that’s usually fine as long as you communicate any timeline changes to the relevant stakeholders.
  • Don't Fear Change: I'm not referring to jumping on a hip new UX design trend —I'm talking about the need to pivot when your research isn't going as you hoped. Don’t forget that your research plan can be altered. If you start doing research and realize that you aren’t achieving saturation with your current sample size, or that you need to add an additional research method in order to get the insights that you need—that’s totally fine! Most user researchers experience this from time to time. Do what you need to get the job done.
  • Focus on Value: The format of your deliverables depends on your organizational culture but ultimately, everyone wants actionable insights to come from every user research project. Good research is research with practical value, whether it’s delivered as a research report or a presentation. 

User experience research is transformative— lean into it!

It can feel overwhelming to initiate and execute user research projects among all of your other tasks, but hopefully, now that you’ve drafted your one-page plan, you feel that it’s more manageable. Most product and UXR professionals who have leaned into user research and integrated it into the product development process describe it as transformative for themselves, the product, and their team members. It’s invigorating to learn from your users and to use your research findings as a starting point for key product initiatives.

As your user research journey continues, be sure to subscribe to The Product Manager newsletter , which is one of my favorite sources for new and timely advice when it comes to user experience research.

Happy researching!

UX Research: Objectives, Assumptions, and Hypothesis

by Rick Dzekman

An often neglected step in UX research

Introduction

UX research should always be done for a clear purpose – otherwise you’re wasting the both your time and the time of your participants. But many people who do UX research fail to properly articulate the purpose in their research objectives. A major issue is that the research objectives include assumptions that have not been properly defined.

When planning UX research you have some goal in mind:

  • For generative research it’s usually to find out something about users or customers that you previously did not know
  • For evaluative research it’s usually to identify any potential issues in a solution

As part of this goal you write down research objectives that help you achieve that goal. But for many researchers (especially more junior ones) they are missing some key steps:

  • How will those research objectives help to reach that goal?
  • What assumptions have you made that are necessary for those objectives to reach that goal?
  • How does your research (questions, tasks, observations, etc.) help meet those objectives?
  • What kind of responses or observations do you need from your participants to meet those objectives?

Research objectives map to goals but that mapping requires assumptions. Each objective is broken down into sub-objectives which should lead to questions, tasks, or observations. The questions we ask in our research should map to some research objective and help reach the goal.

One approach people use is to write their objectives in the form of research hypothesis. There are a lot of problems when trying to validate a hypothesis with qualitative research and sometimes even with quantitative.

This article focuses largely on qualitative research: interviews, user tests, diary studies, ethnographic research, etc. With qualitative research in mind let’s start by taking a look at a few examples of UX research hypothesis and how they may be problematic.

Research hypothesis

Example hypothesis: users want to be able to filter products by colour.

At first it may seem that there are a number of ways to test this hypothesis with qualitative research. For example we might:

  • Observe users shopping on sites with and without colour filters and see whether or not they use them
  • Ask users who are interested in our products about how narrow down their choices
  • Run a diary study where participants document the ways they narrowed down their searches on various stores
  • Make a prototype with colour filters and see if participants use them unprompted

These approaches are all effective but they do not and cannot prove or disprove our hypothesis. It’s not that the research methods are ineffective it’s that the hypothesis itself is poorly expressed.

The first problem is that there are hidden assumptions made by this hypothesis. Presumably we would be doing this research to decide between a choice of possible filters we could implement. But there’s no obvious link between users wanting to filter by colour and a benefit from us implementing a colour filter. Users may say they want it but how will that actually benefit their experience?

The second problem with this hypothesis is that we’re asking a question about “users” in general. How many users would have to want colour filters before we could say that this hypothesis is true?

Example Hypothesis: Adding a colour filter would make it easier for users to find the right products

This is an obvious improvement to the first example but it still has problems. We could of course identify further assumptions but that will be true of pretty much any hypothesis. The problem again comes from speaking about users in general.

Perhaps if we add the ability to filter by colour it might make the possible filters crowded and make it more difficult for users who don’t need colour to find the filter that they do need. Perhaps there is a sample bias in our research participants that does not apply broadly to our user base.

It is difficult (though not impossible) to design research that could prove or disprove this hypothesis. Any such research would have to be quantitative in nature. And we would have to spend time mapping out what it means for something to be “easier” or what “the right products” are.

Example Hypothesis: Travelers book flights before they book their hotels

The problem with this hypothesis should now be obvious: what would it actually mean for this hypothesis to be proved or disproved? What portion of travelers would need to book their flights first for us to consider this true?

Example Hypothesis: Most users who come to our app know where and when they want to fly

This hypothesis is better because it talks about “most users” rather than users in general. “Most” would need to be better defined but at least this hypothesis is possible to prove or disprove.

We could address this hypothesis with quantitative research. If we found out that it was true we could focus our design around the primary use case or do further research about how to attract users at different stages of their journey.

However there is no clear way to prove or disprove this hypothesis with qualitative research. If the app has a million users and 15/20 research participants tell you that this is true would your findings generalise to the entire user base? The margin of error on that finding is 20-25%, meaning that the true results could be closer to 50% or even 100% depending on how unlucky you are with your sample.

Example Hypothesis: Customers want their bank to help them build better savings habits

There are many things wrong with this hypothesis but we will focus on the hidden assumptions and the links to design decisions. Two big assumptions are that (1) it’s possible to find out what research participants want and (2) people’s wants should dictate what features or services to provide.

Research objectives

One of the biggest problem with using hypotheses is that they set the wrong expectations about what your research results are telling you. In Thinking, Fast and Slow, Daniel Kahneman points out that:

  • “extreme outcomes (both high and low) are more likely to be found in small than in large samples”
  • “the prominence of causal intuitions is a recurrent theme in this book because people are prone to apply causal thinking inappropriately, to situations that require statistical reasoning”
  • “when people believe a conclusion is true, they are also very likely to believe arguments that appear to support it, even when these arguments are unsound”

Using a research hypothesis primes us to think that we have found some fundamental truth about user behaviour from our qualitative research. This leads to overconfidence about what the research is saying and to poor quality research that could simply have been skipped in exchange for simply making assumption. To once again quote Kahneman: “you do not believe that these results apply to you because they correspond to nothing in your subjective experience”.

We can fix these problems by instead putting our focus on research objectives. We pay attention to the reason that we are doing the research and work to understand if the results we get could help us with our objectives.

This does not get us off the hook however because we can still create poor research objectives.

Let’s look back at one of our prior hypothesis examples and try to find effective research objectives instead.

Example objectives: deciding on filters

In thinking about the colour filter we might imagine that this fits into a larger project where we are trying to decide what filters we should implement. This is decidedly different research to trying to decide what order to implement filters in or understand how they should work. In this case perhaps we have limited resources and just want to decide what to implement first.

A good approach would be quantitative research designed to produce some sort of ranking. But we should not dismiss qualitative research for this particular project – provided our assumptions are well defined.

Let’s consider this research objective: Understand how users might map their needs against the products that we offer . There are three key aspects to this objective:

  • “Understand” is a common form of research objective and is a way that qualitative research can discover things that we cannot find with quant. If we don’t yet understand some user attitude or behaviour we cannot quantify it. By focusing our objective on understanding we are looking at uncovering unknowns.
  • By using the word “might” we are not definitively stating that our research will reveal all of the ways that users think about their needs.
  • Our focus is on understanding the users’ mental models. Then we are not designing for what users say that they want and we aren’t even designing for existing behaviour. Instead we are designing for some underlying need.

The next step is to look at the assumptions that we are making. One assumption is that mental models are roughly the same between most people. So even though different users may have different problems that for the most part people tend to think about solving problems with the same mental machinery. As we do more research we might discover that this assumption is not true and there are distinctly different kinds of behaviours. Perhaps we know what those are in advance and we can recruit our research participants in a way that covers those distinct behaviours.

Another assumption is that if we understand our users’ mental models that we will be able to design a solution that will work for most people. There are of course more assumptions we could map but this is a good start.

Now let’s look at another research objective: Understand why users choose particular filters . Again we are looking to understand something that we did not know before.

Perhaps we have some prior research that tells us what the biggest pain points are that our products solve. If we have an understanding of why certain filters are used we can think about how those motivations fit in with our existing knowledge.

Mapping objectives to our research plan

Our actual research will involve some form of asking questions and/or making observations. It’s important that we don’t simply forget about our research objectives and start writing questions. This leads to completing research and realising that you haven’t captured anything about some specific objective.

An important step is to explicitly write down all the assumptions that we are making in our research and to update those assumptions as we write our questions or instructions. These assumptions will help us frame our research plan and make sure that we are actually learning the things that we think we are learning. Consider even high level assumptions such as: a solution we design with these insights will lead to a better experience, or that a better experience is necessarily better for the user.

Once we have our main assumptions defined the next step is to break our research objective down further.

Breaking down our objectives

The best way to consider this breakdown is to think about what things we could learn that would contribute to meeting our research objective. Let’s consider one of the previous examples: Understand how users might map their needs against the products that we offer

We may have an assumption that users do in fact have some mental representation of their needs that align with the products they might purchase. An aspect of this research objective is to understand whether or not this true. So two sub-objectives may be to (1) understand why users actually buy these sorts of products (if at all), and (2) understand how users go about choosing which product to buy.

Next we might want to understand what our users needs actually are or if we already have research about this understand which particular needs apply to our research participants and why.

And finally we would want to understand what factors go into addressing a particular need. We may leave this open ended or even show participants attributes of the products and ask which ones address those needs and why.

Once we have a list of sub-objectives we could continue to drill down until we feel we’ve exhausted all the nuances. If we’re happy with our objectives the next step is to think about what responses (or observations) we would need in order to answer those objectives.

It’s still important that we ask open ended questions and see what our participants say unprompted. But we also don’t want our research to be so open that we never actually make any progress on our research objectives.

Reviewing our objectives and pilot studies

At the end it’s important to review every task, question, scenario, etc. and seeing which research objectives are being addressed. This is vital to make sure that your planning is worthwhile and that you haven’t missed anything.

If there’s time it’s also useful to run a pilot study and analyse the responses to see if they help to address your objectives.

Plan accordingly

It should be easy to see why research hypothesis are not suitable for most qualitative research. While it is possible to create suitable hypothesis it is more often than not going to lead to poor quality research. This is because hypothesis create the impression that qualitative research can find things that generalise to the entire user base. In general this is not true for the sample sizes typically used for qualitative research and also generally not the reason that we do qualitative research in the first place.

Instead we should focus on producing effective research objectives and making sure every part of our research plan maps to a suitable objective.

How to create a UX research plan

Steven-Carr

Steven Carr

research goals in ux

The concept of research planning can be met with mixed emotions. Some may say that planning delays action. However, a good plan should really do the opposite by providing a clear guide for action and deliverables. In this post, we’ll detail how a well-conceived UX research plan will help streamline your research and foster understanding and engagement from all stakeholders involved.

What is a UX research plan?

A UX research plan can take many forms. It can be a document, spreadsheet, set of slides, or anything else you can imagine as long as it acts as an overview for kicking off the project.

While a UX research plan doesn’t have to be a formal document, it shouldn’t only live in the mind of a single person. Consolidating ideas, milestones, and deliverables together in one, accessible place allows for a guided conversation that has major benefits on the outcomes of a set of research.

What are the benefits of building a UX research plan?

When it comes to user research, it may seem daunting to be too prescriptive when building your UX research plan. After all, how can you account for everything a user might need, say, or want? Nonetheless, it’s important to try, because making progress on your goals is rarely made through random activity. And, there’s nothing wrong with making adjustments as you go. 

Even when faced with uncertainty—often compounded by the everchanging world we live in—effective planning facilitates progress.

The benefits of a UX research plan are numerous, but some include:

  • Fosters alignment : Rarely does UX research involve a single stakeholder. With a written UX research plan, you can ensure that all team members involved are on the same page, marching toward agreed-upon goals. Not to mention, a plan allows you to spot conflicting interests before you’re too far down the line.
  • Engages stakeholders : An effective UX research plan ensures stakeholders are properly engaged with the study and its results. Without a written plan, there’s a greater chance that stakeholders won’t feel invested and may become observers of the research rather than active participants.
  • Ensures UX goals are achieved : A UX research plan should clearly map desired outcomes as well as mileposts to define progress. These provide a standard for assessing how the plan is progressing and if adjustments need to be made to keep the plan on track.

Every organization is different, so the teams within them may be responsible for different business goals. This means that there isn’t a one-size-fits-all approach to creating a UX research plan. 

In this section, we’ll provide an overview of steps to consider when creating your plan.

A well-oiled UX research plan should include:

  • A clear problem statement
  • Objectives for the research
  • The research method(s) needed to execute the research
  • An overview of the participants
  • A test plan
  • How you’ll present your findings

Let’s get started.

1. Craft a clear problem statement

As with most plans, you should start by clearly identifying and stating the problem that you’re trying to solve. A UX research plan is no different. Your problem statement should be clear, specific, and give enough detail that stakeholders understand what the research is trying to solve.

Problem statements don’t just stem from nowhere. Some great sources for inspiration might be your support team which deals with customer issues on a daily basis, customer reviews on your website, or feedback from social media. Understanding what data already exists—and what you still need to know—is a fantastic starting point for building a strong UX research plan. Let's take a closer look at some of the steps involved in creating a great  problem statement:

Defining the problem:

Begin by articulating the issue in a manner that is concise yet comprehensive. A well-crafted problem statement should communicate the essence of the issue succinctly, making it immediately apparent to all stakeholders what the research will address. It’s important that this statement avoids generalities and is rooted in specific user experiences or observed difficulties. For example, instead of saying "improve website navigation," specify "users are struggling to locate the search function on the homepage, which is impacting conversion rates."

Gathering preliminary data:

Before formalizing your problem statement, gather preliminary data to understand the context better. Chat to your customer support team to identify common complaints or challenges users face. Review customer feedback collected through surveys, feedback forms on your website, or direct interactions. Social media platforms can also be a goldmine of user opinions and issues, often providing raw, unfiltered feedback on what users like or struggle with regarding your product or service.

Analyzing existing data:

Analyze the data you’ve gathered to detect patterns or recurring themes. This analysis might reveal that users feel a particular feature is too complicated or that there are barriers to completing a purchase. Such insights help refine your problem statement by focusing on specific user challenges that your research needs to address.

Crafting a detailed problem statement:

With a clear understanding of user challenges, refine your problem statement to reflect these specifics. Ensure it encapsulates the user's perspective, focusing on their experiences and the difficulties they encounter. For instance, if users find an application form daunting due to its length and complexity, your problem statement could be, "Users are abandoning the application form because its length and complex questions create a perception that the process is tedious and time-consuming."

Communicating the significance:

Ensure your problem statement communicates why addressing this issue is crucial for the business or product. Link the problem directly to business outcomes, such as improved user satisfaction, increased sales, or reduced customer churn. This not only highlights the importance of the research but also aligns it with broader business goals, facilitating stakeholder buy-in.

Seeking feedback:

Once you have a draft, share it with key stakeholders—include team members from design, development, marketing, customer service etc. This will help provide new insights, validate the problem’s relevance, and make sure it resonates across all areas of the business. This feedback might prompt revisions that make the statement more inclusives and more robust.

Finalizing the problem statement:

Once you've used that feedback to refine your problem statement, you'll have a well-defined statement that will lead to powerful and useful reseaarch insights. 

Once you’ve put together your problem statement, it’s time to define your objectives.

2. Define your objectives

Think about defining your objectives as telling the story of what you’re doing, why you’re doing it, and what you expect to learn from your  UX research . The objectives you set should be the driving force behind every task you assign and every question that you ask research participants.

This means it’s important to be specific. Setting clear objectives will help you define the project scope and the questions you have to ask participants to get the information you need. If the scope is too broad, anything and everything becomes a research question—which becomes overwhelming to manage.

If you like to think visually, consider this chart.

research goals in ux

Avoiding the rabbit hole

A well-defined objective keeps you from falling into the rabbit hole of scope creep. Without specific targets, your project can easily grow unwieldy, trying to cover too much ground and diluting the impact of your findings. To avoid this, break down large goals into smaller, focused tasks that you can tackle effectively. For instance, if improving website navigation is your goal, you could focus specifically on enhancing the visibility of the main menu, reducing clicks to reach key content, or improving search functionality.

Using SMART goals

To make your objectives really work for you, frame them using the SMART criteria—Specific, Measurable, Achievable, Relevant, and Time-bound. Here’s how you might apply these to a UX project:

  • Specific : Nail down exactly what you want to achieve. Instead of a broad "improve website usability," aim for something like "cut down the time it takes users to complete a purchase by 20%."
  • Measurable : Set up ways to measure your success. You could track the average time it takes users to check out before and after you make site improvements.
  • Achievable : Keep your objectives realistic, considering the resources and time you have. If user access is limited, opt for in-depth feedback from a smaller user group instead of surface-level input from many.
  • Relevant : Tie your objectives to your broader business goals. If increasing online sales is the target, streamlining the checkout process is a no-brainer.
  • Time-bound : Put deadlines on your goals to keep the project moving forward. Plan out when you'll conduct phases of research, analysis, and implementation.

Iterative review and adaptation

Objectives aren’t set in stone. As you dive into your research and start gathering data, be ready to tweak and refine your objectives based on what you learn. UX research is inherently iterative, and being flexible allows you to pivot as you uncover new insights or face unexpected challenges. Regularly revisiting your objectives ensures your research stays relevant and aligned with both user needs and business priorities.

By keeping your objectives clear and focused, you make sure that your UX research is effective, impactful, and tightly connected to enhancing user experience. This isn't just about sticking to a plan—it's about making the plan work hard for you, every step of the way.

Start with a problem statement, define the objectives you need to address the problem, then build out tasks and questions that will uncover the necessary information from your participants. 

Once you have a clear understanding of what your problem is and how you’re going to aim to solve it, you’ll need to choose the right research method for your plan. 

3. Selecting the right UX research method

Next, you'll have to choose the research method that will achieve your stated goals—based on the objectives you've already identified. Before we jump into individual research methods, or the tactics used for conducting UX research, there are big-picture questions that need to be addressed first. And that’s: What types of UX research are there?

We won’t dive too deep into this here, but here’s some additional reading that might help you understand the type of research you’ll need to conduct:

  • Qualitative vs. quantitative research : Qualitative methods are all about the 'why' behind user behaviors, giving you insights through interviews, observations, and open-ended interactions. Quantitative methods crunch the numbers—you’ll get stats, percentages, and graphs that show what users are doing at scale.
  • Attitudinal vs. behavioral research :  Are you looking to find out what users say they do or what they actually do? Attitudinal research focuses on opinions, preferences, and beliefs, often gathered through surveys or interviews. Behavioral research, on the other hand, observes the real actions users take, often in usability tests or through analytics.
  • Generative vs. evaluation research : Starting fresh and need ideas? Generative research helps you understand problems and identify new opportunities, perfect when you’re at the drawing board. Evaluation research is your go-to when you’ve got something to test, checking if your designs are hitting the mark or missing it by a mile.

Choosing a method that fits

Now that you’ve got a lay of the land, it’s time to match your research method to your project goals. Here’s how you can ensure the method you pick will deliver the goods:

  • Match the method to your objective : If your goal is to understand how users feel about a new feature, a survey might give you broad quantitative data, but in-depth interviews could unveil deeper insights about their feelings and reactions.
  • Consider your resources : Some methods, like extensive field studies, can be resource-heavy. Have a think about what’s realistic in terms of time, budget, and available tools.
  • Think about the outcome : What kind of data do you need at the end? Numbers that prove a point, or stories that give you direction? Choose a method that aligns with the kind of evidence that will best inform your design decisions.

Mix and match for best results

Often, no single method will tell the whole story. Consider using a mix of approaches to get both the depth and breadth of insights you need. For instance, you might start with a survey to get a general sense of user satisfaction and follow up with interviews to dive deeper into specific issues highlighted by the survey results.Once you understand the types of results you're trying to achieve, make sure that the research method you choose delivers the evidence you need to make informed decisions.

Related reading:  The UX research methodology guidebook

4. Select your participants

One of the most important factors that contribute to a successful UX research plan lies in choosing the right participants (and the right number of them). There’s some debate out there over how many participants you should include in UX research, and the right answer depends on what you’re trying to learn.

Figuring out the right number of participants Let’s unpack this a bit:

  • The rule of five : Research shows that five test participants will  uncover 85% of a product’s usability issues . This is particularly handy when you’re looking to iron out kinks in a prototype or an existing product.
  • Looking for trends? Go bigger : If your mission is to catch broader user trends or get data that you can really hang your hat on, you’ll need a bigger crowd. This means pulling in more folks to get that robust quantitative data that’ll make your stakeholders sit up and listen.

Selecting the right participants is more than just filling seats—it’s about ensuring that every voice you hear from can directly contribute to richer, more actionable insights. So take your time, think it through, and choose wisely to make your UX research as impactful as possible.

Ensuring a good fit

Finally, make sure they’re a good fit for what you’re trying to learn:

  • Screen effectively : Develop screening surveys or questions that help you verify that potential participants really do match the profile you’re looking for.
  • Keep it balanced : Try to maintain a balance in your participant group to avoid skewing your data. If you’re only hearing from one type of user, you might miss out on insights that could be critical for another segment of your audience.

Recruiting the right participants

Finding these people and convincing them to take part in your study is next on the agenda. Here are a few strategies:

  • Leverage existing data : Start with what you know. Use your app’s analytics to identify users who fit your criteria, or sift through customer service logs to find people who’ve faced relevant issues.
  • Consider your reach : Depending on your resources and the scale of your project, think about how you’ll reach out to these potential participants. Email blasts, social media calls, or leveraging a professional recruiting service can all be effective, depending on your needs and budget.

Matching participants to your target audience

But it’s not just about numbers. Who these people are matters a ton. Here’s how to get the right mix:

  • Broad vs. specific : You’ve got two paths here. Either you go broad, casting a wide net to gather a diverse range of insights across a general demographic, which is great for more exploratory or generative research. Or, you get laser-focused, targeting a very specific group of users who represent your core audience or a particular user scenario. This approach is fantastic when your research goals are tightly defined.
  • Align with your objectives : Circle back to what you’re aiming to learn. If your goal is to improve the check-out process for a shopping app, your best bet is to zero in on users who’ve abandoned their cart recently. That’s your goldmine for insights.

Defining who your participants should be will require you to go back to the goals you’ve set and the questions that need answering.

5. Build your test plan

There's a certain art to crafting a great test plan. Admittedly, it can take a bit of practice. From moderated  user interviews  to unmoderated usability tests to prototyping—test plans can take many different shapes and sizes. Lucky for you, our education and research teams have come together to build out this outstanding resource for building test plans.

Check out all of our articles on the UserTesting Knowledgebase for building a  test plan . 

research goals in ux

6. Lock in a timeline

Establishing your research project’s timeline is an essential step in creating a UX research plan. Estimating how long the research project will take place and when the findings could be expected are necessary considerations in any project.

Even if not exact, determining an approximate timeline (e.g., 2-3 weeks) will enable you to manage stakeholders’ expectations of the process and the results.

Let’s dive into how to effectively map out the time your research will take and when you can expect to roll out the findings.

Planning your research timeline

Here’s how you can approach it:

  • Start with the end in mind : Think about when you need the results and work backward from there. Are there product development deadlines or marketing launches that your research needs to feed into? Pin these dates down first.
  • Break it down : Segment your research into phases like planning, recruitment, execution, analysis, and presentation of findings. Assign realistic time frames to each phase based on the complexity of the tasks involved.

Be realistic and flexible

While it’s great to have a timeline, it’s also important to stay flexible:

  • Allow for buffers : Research can be unpredictable. Participants might cancel, or you might stumble upon a vein of insights that requires deeper exploration. Build in buffer days to accommodate these uncertainties without throwing off your entire schedule.
  • Continuous updates : Keep your stakeholders in the loop with regular updates. If timelines shift, communicate this early and clearly, explaining the reasons and the new expected dates.

Managing expectations

An accurate timeline helps in setting and managing expectations:

  • Transparent scheduling : Share your timeline with everyone involved in the project. This transparency helps manage expectations and allows team members to align their schedules and responsibilities accordingly.
  • Prepare for adjustments : Be prepared to adjust your timeline based on feedback from interim findings or logistical hiccups. This flexibility can be crucial for maintaining the quality and relevance of your research.

Locking in a timeline isn’t just about sticking to dates. It’s about creating a structured approach to your research that allows for informed planning, anticipates adjustments, and aligns with the broader goals of your project. By taking the time to map out each phase and communicate this effectively, you ensure that your UX research delivers valuable insights in a timely and efficient manner.

7. Present the results

Finally, determining how you’ll present the findings of your project from the start ensures they will be impactful and implemented across the organization. Setting this understanding from the beginning will also determine if all of your stakeholders have been properly identified. It can be frustrating to find out that you need to  present to an executive  halfway through a project.

Ultimately, for the purpose of your UX research plan, it’s important to choose a presentation medium that’s appropriate for your key stakeholders. Perhaps it’s a UX research report , a set of slides, or even a Jira ticket for your product team; the point is, you want to deliver the information to stakeholders in a way they’re comfortable with—and will be most receptive to.

Using a UX research plan template

So now you’ve built a UX research plan from scratch. While it may seem like an arduous process, we can assure you that it’s well worth your time. Being able to confidently embark on a project with clear deliverables, milestones, stakeholder buy-in, and a plan for presenting results is a major feat—one that will be recognized and appreciated by all of those involved.

Nevertheless, time is money. So once you’ve gone through an entire UX research project, we encourage you to hold a retrospective meeting to identify all the ways you could improve the process. Once you uncover what went well and what can be improved, turn your UX research plan into a template for you and your peers to leverage within your organization. 

Need some inspiration for your next UX research project? Check out our list of curated  test templates  to get you started.

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ROI of UserTesting

About the author(s).

Steven is a Marketing Content Strategist. When he’s not inserting oxford commas where they belong, you can find him shooting pool at a local dive or building killer playlists on Spotify.

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What is UX Research: The Ultimate Guide for UX Researchers

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Essential elements of an effective UX research plan (examples + templates)

Conducting UX research without a plan is like moving to another country without knowing the language—confusing and exhausting.

To avoid wasting time and resources, it’s crucial to set achievable research goals and work on developing a research plan that’s clear, comprehensive, and aligned with your overarching business goals and research strategy.

A good UX research plan sets out the parameters for your research, and guides how you’ll gather insights to inform product development. In this chapter, we share a step-by-step guide to creating a research plan, including templates and tactics for you to try. You’ll also find expert tips from Paige Bennett, Senior User Research Manager at Affirm, and Sinéad Davis Cochrane, Research Manager at Workday.

ux research plan

What is a UX research plan?

A UX research plan—not to be confused with a UX research strategy or research design—is a plan to guide individual user experience (UX) research projects.

It's a living document that includes a detailed explanation of tactics, methods, timeline, scope, and task owners. It should be co-created and shared with key stakeholders, so everyone is familiar with the project plan, and product teams can meet strategic goals.

A UX research plan is different to a research strategy and research design in both its purpose and contents. Let’s take a look.

Research plan vs. research design vs. research strategy: What’s the difference?

While your UX research plan should be based on strategy, it’s not the same thing. Your UX strategy is a high-level document that contains goals, budget, vision, and expectations. Meanwhile, a plan is a detailed document explaining how the team will achieve those strategic goals. Research design is the form your research itself takes.

research goals in ux

In short, a strategy is a guide, a plan is what drives action, and design is the action itself.

Research design

to be employed and specifics on how they’ll be used in the study (e.g., qualitative interviews, quantitative surveys, experimental trials) that will assist in data collection (sampling size) and how they will be selected

Research plan

or goals of the research that will be used to gather and analyze data of the project (like budget and personnel) required

Research strategy

What are the benefits of using a UX research plan?

Conducting research without goals and parameters is aimless. A UX research plan is beneficial for your product, user, and business—by building a plan for conducting UX research, you can:

Streamline processes and add structure

Work toward specific, measurable goals, align and engage stakeholders, save time by avoiding rework.

The structure of a research plan allows you to set timelines, expectations, and task owners, so everyone on your team is aligned and empowered to make decisions. Since there’s no second guessing what to do next or which methods to use, you’ll find your process becomes simpler and more efficient. It’s also worth standardizing your process to turn your plan into a template that you can reuse for future projects.

When you set research goals based on strategy, you’ll find it easier to track your team’s progress and keep the project in scope, on time, and on budget. With a solid, strategy-based UX research plan you can also track metrics at different stages of the project and adjust future tactics to get better research findings.

“It’s important to make sure your stakeholders are on the same page with regards to scope, timeline, and goals before you start," explains Paige Bennett, Senior User Research Manager at Affirm. That's because, when stakeholders are aligned, they're much more likely to sign off on product changes that result from UX research.

A written plan is a collaborative way to involve stakeholders in your research and turn them into active participants rather than passive observers. As they get involved, they'll make useful contributions and get a better understanding of your goals.

A UX research plan helps you save time and money quite simply because it’s easier and less expensive to make design or prototype changes than it is to fix usability issues once the product is coded or fully launched. Additionally, having a plan gives your team direction, which means they won’t be conducting research and talking to users without motive, and you’ll be making better use of your resources. What’s more, when everyone is aligned on goals, they’re empowered to make informed decisions instead of waiting for their managers’ approval.

What should a UX research plan include?

In French cuisine, the concept of mise en place—putting in place—allows chefs to plan and set up their workspace with all the required ingredients before cooking. Think of your research plan like this—laying out the key steps you need to go through during research, to help you run a successful and more efficient study.

Here’s what you should include in a UX research plan:

  • A brief reminder of the strategy and goals
  • An outline of the research objectives
  • The purpose of the plan and studies
  • A short description of the target audience, sample size, scope, and demographics
  • A detailed list of expectations including deliverables, timings, and type of results
  • An overview of the test methods and a short explanation of why you chose them
  • The test set up or guidelines to outline everything that needs to happen before the study: scenarios, screening questions, and duration of pilot tests
  • Your test scripts, questions to ask, or samples to follow
  • When and how you’ll present the results
  • Cost estimations or requests to go over budget

Collect all UX research findings in one place

Use Maze to run quantitative and qualitative research, influence product design, and shape user-centered products.

research goals in ux

How to create a UX research plan

Now we’ve talked through why you need a research plan, let’s get into the how. Here’s a short step-by-step guide on how to write a research plan that will drive results.

  • Define the problem statement
  • Get stakeholders’ buy-in
  • Identify your objectives
  • Choose the right research method
  • Recruit participants
  • Prepare the brief
  • Establish the timeline
  • Decide how you’ll present your findings

1. Define the problem statement

One of the most important purposes of a research plan is to identify what you’re trying to achieve with the research, and clarify the problem statement. For Paige Bennett , Senior User Research Manager at Affirm, this process begins by sitting together with stakeholders and looking at the problem space.

“We do an exercise called FOG, which stands for ‘Fact, Observation, Guess’, to identify large gaps in knowledge,” says Paige. “Evaluating what you know illuminates questions you still have, which then serves as the foundation of the UX research project.”

You can use different techniques to identify the problem statement, such as stakeholder interviews, team sessions, or analysis of customer feedback. The problem statement should explain what the project is about—helping to define the research scope with clear deliverables and objectives.

2. Identify your objectives

Research objectives need to align with the UX strategy and broader business goals, but you also need to define specific targets to achieve within the research itself—whether that’s understanding a specific problem, or measuring usability metrics . So, before you get into a room with your users and customers, “Think about the research objectives: what you’re doing, why you’re doing it, and what you expect from the UX research process ,” explains Sinéad Davis Cochrane , Research Manager at Workday.

Examples of research objectives might be:

  • Learn at what times users interact with your product
  • Understand why users return (or not) to your website/app
  • Discover what competitor products your users are using
  • Uncover any pain points or challenges users find when navigating with your product
  • Gauge user interest in and prioritize potential new features

A valuable purpose of setting objectives is ensuring your project doesn't suffer from scope creep. This can happen when stakeholders see your research as an opportunity to ask any question. As a researcher , Sinéad believes your objectives can guide the type of research questions you ask and give your research more focus. Otherwise, anything and everything becomes a research question—which will confuse your findings and be overwhelming to manage.

Sinéad shares a list of questions you should ask yourself and the research team to help set objectives:

  • What are you going to do with this information?
  • What decisions is it going to inform?
  • How are you going to leverage these insights?

Another useful exercise to help identify research objectives is by asking questions that help you get to the core of a problem. Ask these types of questions before starting the planning process:

  • Who are the users you’re designing this for?
  • What problems and needs do they have?
  • What are the pain points of using the product?
  • Why are they not using a product like yours?

3. Get stakeholders buy-in

It’s good practice to involve stakeholders at early stages of plan creation to get everyone on board. Sharing your UX research plan with relevant stakeholders means you can gather context, adjust based on comments, and gauge what’s truly important to them. When you present the research plan to key stakeholders, remember to align on the scope of research, and how and when you’ll get back to them with results.

Stakeholders usually have a unique vision of the product, and it’s crucial that you’re able to capture it early on—this doesn’t mean saying yes to everything, but listening to their ideas and having a conversation. Seeing the UX research plan as a living document makes it much easier to edit based on team comments. Plus, the more you listen to other ideas, the easier it will be to evangelize research and get stakeholder buy-in by helping them see the value behind it.

I expect my stakeholders to be participants, and I outline how I expect that to happen. That includes observing interviews, participating in synthesis exercises, or co-presenting research recommendations.

paige-bennett

Paige Bennett , Senior User Research Manager at Affirm

4. Choose the right research method

ux research methods

Choose between the different UX research methods to capture different insights from users.

To define the research methods you’ll use, circle back to your research objectives, what stage of the product development process you’re in, and the constraints, resources, and timeline of the project. It’s good research practice to use a mix of different methods to get a more complete perspective of users’ struggles.

For example, if you’re at the start of the design process, a generative research method such as user interviews or field studies will help you generate new insights about the target audience. Or, if you need to evaluate how a new design performs with users, you can run usability tests to get actionable feedback.

It’s also good practice to mix methods that drive quantitative and qualitative results so you can understand context, and catch the user sentiment behind a metric. For instance, if during a remote usability test, you hear a user go ‘Ugh! Where’s the sign up button?’ you’ll get a broader perspective than if you were just reviewing the number of clicks on the same test task.

Examples of UX research methods to consider include:

  • Five-second testing
  • User interviews
  • Field studies
  • Card sorting
  • Tree testing
  • Focus groups
  • Usability testing
  • Diary studies
  • Live website testing

Check out our top UX research templates . Use them as a shortcut to get started on your research.

5. Determine how to recruit participants

Every research plan should include information about the participants you need for your study, and how you’ll recruit them. To identify your perfect candidate, revisit your goals and the questions that need answering, then build a target user persona including key demographics and use cases. Consider the resources you have available already, by asking yourself:

  • Do you have a user base you can tap into to collect customer insights ?
  • Do you need to hire external participants?
  • What’s your budget to recruit users?
  • How many users do you need to interact with?

When selecting participants, make sure they represent all your target personas. If different types of people will be using a certain product, you need to make sure that the people you research represent these personas. This means not just being inclusive in your recruitment, but considering secondary personas—the people who may not be your target user base, but interact with your product incidentally.

You should also consider recruiting research participants to test the product on different devices. Paige explains: “If prior research has shown that behavior differs greatly between those who use a product on their phone versus their tablet, I need to better understand those differences—so I’m going to make sure my participants include people who have used a product on both devices.”

During this step, make sure to include information about the required number of participants, how you’ll get them to participate, and how much time you need per user. The main ways to recruit testers are:

  • Using an online participant recruitment tool like Maze Panel
  • Putting out physical or digital adverts in spaces that are relevant to your product and user
  • Reaching out to existing users
  • Using participants from previous research
  • Recruiting directly from your website or app with a tool like In-Product Prompts

5.1. Determine how you’ll pay them

You should always reward your test participants for their time and insights. Not only because it’s the right thing to do, but also because if they have an incentive they’re more likely to give you complete and insightful answers. If you’re hosting the studies in person, you’ll also need to cover your participants' travel expenses and secure a research space. Running remote moderated or unmoderated research is often considered to be less expensive and faster to complete.

If you’re testing an international audience, remember to check your proposed payment system works worldwide—this might be an Amazon gift card or prepaid Visa cards.

6. Prepare the brief

The next component of a research plan is to create a brief or guide for your research sessions. The kind of brief you need will vary depending on your research method, but for moderated methods like user interviews, field studies, or focus groups, you’ll need a detailed guide and script. The brief is there to remind you which questions to ask and keep the sessions on track.

Your script should cover:

  • Introduction: A short message you’ll say to participants before the session begins. This works as a starting point for conversations and helps set the tone for the meeting. If you’re testing without a moderator, you should also include an introductory message to explain what the research is about and the type of answers they should give (in terms of length and specificity).
  • Interview questions: Include your list of questions you’ll ask participants during the sessions. These could be examples to help guide the interviews, specific pre-planned questions, or test tasks you’ll ask participants to perform during unmoderated sessions.
  • Outro message: Outline what you'll say at the end of the session, including the next steps, asking participants if they are open to future research, and thanking them for their time. This can be a form you share at the end of asynchronous sessions.

It’s crucial you remember to ask participants for their consent. You should do this at the beginning of the test by asking if they’re okay with you recording the session. Use this space to lay out any compensation agreements as well. Then, ask again at the end of the session if they agree with you keeping the results and using the data for research purposes. If possible, explain exactly what you’ll do with their data. Double check and get your legal team’s sign-off on these forms.

7. Establish the timeline

Next in your plan, estimate how long the research project will take and when you should expect to review the findings. Even if not exact, determining an approximate timeline (e.g., two-three weeks) will enable you to manage stakeholders’ expectations of the process and results.

Many people believe UX research is a lengthy process, so they skip it. When you set up a timeline and get stakeholders aligned with it, you can debunk assumptions and put stakeholders’ minds at ease. Plus, if you’re using a product discovery tool like Maze, you can get answers to your tests within days.

8. Decide how you’ll present your findings

When it comes to sharing your findings with your team, presentation matters. You need to make a clear presentation and demonstrate how user insights will influence design and development. If you’ve conducted UX research in the past, share data that proves how implementing user insights has improved product adoption.

Examples of ways you can present your results include:

  • A physical or digital PDF report with key statistics and takeaways
  • An interactive online report of the individual research questions and their results
  • A presentation explaining the results and your findings
  • A digital whiteboard, like Miro, to display the results

In your plan, mention how you’ll share insights with the product team. For example, if you’re using Maze, you can start by emailing everyone the ready-to-share report and setting up a meeting with the team to identify how to bring those insights to life. This is key, because your research should be the guiding light for new products or updates, if you want to keep development user-centric. Taking care over how you present your findings will impact whether they’re taken seriously and implemented by other stakeholders.

Your UX research plan template: Free template + example

Whether you’re creating the plan yourself or delegating to your team, a clear UX research plan template cuts your prep time in half.

Find our customizable free UX research plan template here , and keep reading for a filled-in example.

ux research plan template

Example: Improving user adoption of a project management tool called Flows

Now, let’s go through how to fill out this template and create a UX research plan with an example.

Executive summary:

Flows aims to increase user adoption and tool engagement by 30% within the next 12 months. Our B2B project management software has been on the market for 3 years and has 25,000 active users across various industries.

By researching the current product experience with existing users, we’ll learn what works and what doesn’t in order to make adjustments to the product and experience.

Research objectives:

Objective Description
Objective 1 Identify pain points and areas of friction in the current user experience that stop adoption and engagement
Objective 2 Understand how team members currently use the tool to manage projects and collaborate
Objective 3 Explore desired features, integrations, and capabilities to enhance productivity and team effectiveness

Purpose of the plan and studies:

The purpose is to gather actionable insights into user needs, behaviors, and challenges to inform updates that will drive increased adoption and engagement of 30% for the B2B project management tool within 12 months.

Target audience, sample size, scope, and demographics:

Characteristic Details
Target audience Current customers (teams) using the project management tool
Sample size 20 teams across different client accounts
Scope Full user experience from onboarding to daily use across all tool features
Demographics Teams of 5-15 members from industries like software, marketing, construction, and consulting

Expectations, deliverables, timings, and type of results:

Deliverable Description Deadline
Deliverable 1 User journey maps highlighting friction points 3 weeks after research study completion
Deliverable 2 Competitive analysis report 4 weeks
Deliverable 3 Prioritized feature roadmap 5 weeks
Deliverable 4 Final report with key findings and recommendations 6 weeks

Research methodologies:

Method Reason
Behavioural analytics Review product stats to uncover friction points that can inform following research
Contextual inquiries (8 teams*): Observe teams using the tool in their workspace
User interviews (12 teams*) 60-min semi-structured interviews
Usability testing (5 teams*) Unmoderated remote usability tests

*Some teams will take part in more than one research session.

Research analysis methods:

We are doing a mixed methods study.

User interviews are our primary method for gathering qualitative data, and will be analyzed using thematic analysis .

  • Quantitative data will be pulled from usability tests to evaluate the effectiveness of our current design.
  • Research set up and guidelines:
  • Create baselines surveys to gauge current usage and pain points
  • Develop interview/discussion guides and usability testing scenarios
  • Pilot test materials with two teams
  • User interviews: 60 mins, semi-structured; usability tests: 90 mins
  • Findings will be presented in a research report for all stakeholders

Research scripts, questions, and samples:

User interview questions:

  • What’s your experience with Flows?
  • How does Flows fit into your workflow?
  • What is your understanding of Flows’ features?
  • What do you wish Flows could do that it currently doesn’t?

Usability test sample with Maze:

ux research plan template example

Cost estimations or budget requests/pricing:

Total estimated budget: $8,000

Item Estimated costs Notes
Participant incentives $4,000
Remote usability testing platform $1,000
Research tools & software $3,000

More free customizable templates for UX research

Whether you’re creating the plan yourself or are delegating this responsibility to your team, here are six research templates to get started:

  • UX research plan template : This editable Miro research project plan example helps you brainstorm user and business-facing problems, objectives, and questions
  • UX research brief : You need a clear brief before you conduct UX research—Milanote shares a template that will help you simplify the writing process
  • User testing synthesis : Trello put together a sample board to organize user testing notes—you can use this as a guide, but change the titles to fit your UX research purposes
  • Usability testing templates : At Maze, we’ve created multiple templates for conducting specific UX research methods—this list will help you create different remote usability tests
  • Information architecture (IA) tests template : The way you organize the information in your website or app can improve or damage the user experience—use this template to run IA tests easily
  • Feedback survey templates : Ask users anything through a survey, and use these templates to get creative and simplify creation

Everything you need to know about UX research plans

We all know that a robust plan is essential for conducting successful UX research. But, in case you want a quick refresher on what we’ve covered:

  • Using a UX research strategy as a starting point will make your plan more likely to succeed
  • Determine your research objectives before anything else
  • Use a mix of qualitative and quantitative research methods
  • Come up with clear personas so you can recruit and test a group of individuals that’s representative of your real end users
  • Involve stakeholders from the beginning to get buy-in
  • Be vocal about timelines, budget, and expected research findings
  • Use the insights to power your product decisions and wow your users; building the solution they genuinely want and need

UX research can happen at any stage of the development lifecycle. When you build products with and for users, you need to include them continuously at various stages of the process.

It’s helpful to explore the need for continuous discovery in your UX research plan and look for a tool like Maze that simplifies the process for you. We’ll cover more about the different research methods and UX research tools in the upcoming chapters—ready to go?

Elevate your UX research workflow

Discover how Maze can streamline and operationalize your research plans to drive real product innovation while saving on costs.

Frequently asked questions

What’s the difference between a UX research plan and a UX research strategy?

The difference between a UX research plan and a UX research strategy is that they cover different levels of scope and detail. A UX research plan is a document that guides individual user experience (UX) research projects. UX research plans are shared documents that everyone on the product team can and should be familiar with. A UX research strategy, on the other hand, outlines the high-level goals, expectations, and demographics of the organization’s approach to research.

What should you include in a user research plan?

Here’s what to include in a user research plan:

  • Problem statement
  • Research objectives
  • Research methods
  • Participants' demographics
  • Recruitment plan
  • User research brief
  • Expected timeline
  • How to present findings

How do you write a research plan for UX design?

Creating a research plan for user experience (UX) requires a clear problem statement and objectives, choosing the right research method, recruiting participants and briefing them, and establishing a timeline for your project. You'll also need to plan how you'll analyze and present your findings.

How do you plan a UX research roadmap?

To plan a UX research roadmap, start by identifying key business goals and user needs. Align research activities with product milestones to ensure timely insights. Prioritize research methods—like surveys, interviews, and usability tests—based on the project phase and objectives. Set clear timelines and allocate resources accordingly. Regularly update stakeholders on progress and integrate feedback to refine the roadmap continuously.

Generative Research: Definition, Methods, and Examples

ux-research-plan-web

UX Research Plan Template

Create a strong business case for UX research and streamline your process with the UX research plan template.

Trusted by 65M+ users and leading companies

About the UX Research Plan Template

A UX research plan, also known as a user research plan, is a brief reference document that outlines your research project’s goals, key contributors, important dates, and timelines.

Think of your research plan as a UX-focused  kick-off document  for your project. The plan offers an overview of the research initiative, encourages well-defined and agreed-upon goals, and acts as a written guarantee that the research will meet these goals.

What is a UX research plan?

When conducting usability testing or user research with a goal in mind, researchers need to plan. UX researchers often present their findings to stakeholders, like product managers, developers, marketers, and executives, to act on those results.

You should present your UX research plan in plain language with a single document. Keep your findings clear, collaborative, easily accessed, and digestible to get buy-in for your research and your team’s next steps.

A user research plan typically has up to seven segments:

Project background: Reasons for the study and internal stakeholders involved.

Research goals and objectives: What your teams want to learn, or their ideal research outcome.

Research participants: Who they are and how they’ll be recruited.

Method: How you conducted research, and any other information about how the research will be conducted.

Guides: An interview guide or cheat sheet of instructions and questions to follow during the session.

Duration: A rough timeline of how long the research will take and when the team can review the report.

Other helpful information: Additional resources for your team, such as previous studies, scripts, or results, can inform this new round of research.

Research plans keep your team focused on outcomes rather than getting lost in the details or changing the research goal midway through the project. By the end of the project, UX researchers should feel confident that their questions were answered and presented in both the plan and actual research.

When to use UX research plans

UX research plans are useful for teams who need to decide on  questions such as:

What do our customers need? Who is our target persona?

Does the proposed or current design work well for our customers? How can we make it better?

Planning UX research also gives researchers an opportunity to:

Decide what works for your stakeholders, especially the questions they’re trying to answer.

Engage stakeholders and keep them invested in your research results.

Clarify your ideas, problems to be solved, and research approaches.

Treat your research plan as a blueprint for aligning expectations, asking for feedback, or generating enthusiasm and support for increasing the value of user research in your organization.

Create your own UX research plan template

Making your own UX research plans is easy, and Miro is the perfect tool to create and share them. Get started by selecting the UX research plan template, then take the following steps to make one of your own.

Give your team or stakeholders a quick project introduction.  You can hop on a video chat with up to 25 team members and remind everyone what you’re trying to achieve. Remember that research proves its value when it satisfies a single objective rather than many. If you seem to have lots of different goals or objectives, avoid overreaching and start fresh: what’s the one customer problem and business problem you’re trying to solve?

Define the user and business problems your research needs to solve.  The default sticky notes are simply for inspiration — feel free to edit each of these to fix your own context. If you want your team to focus on this area instead of skipping ahead, you can select the “problem” frame and  click the “hide frame” (closed eye) icon  that appears in the frame’s menu.

Define your research goals.  Ask your team to brainstorm their top three research goals or priorities. Remember that the best research sessions are chasing a single objective, so out of the two to three you note down, ask your team to vote for their preferences. Try  Miro’s Voting Plugin  to help your team reach a decision.

Draft your research questions.  Pick three to five questions with your team or stakeholders that are most important to your research. Aim for no more than 10. The more focused your questions, the more focused your research will be.

Link to useful supporting information as needed.  Keep this plan to the point in order to get buy-in. For stakeholders who need more detail, there may be other useful data to link to. If you have previous UX research results or relevant studies, link to them on your Miro Board. You can also import survey data, embed  tables and charts , or link sticky notes  to external sources .

Dive even deeper into how to conduct UX research – and see examples – in our expert guide to  user research .

Why should you use the UX Research Template?

Centralized planning: Centralize your UX research plans in one shared space. This ensures that all relevant information, including research objectives, methodologies, and timelines, is easily accessible in one place, reducing the risk of scattered or lost documentation.

Collaborative research: Multiple stakeholders, including designers, researchers, and product managers, can collaborate on your UX research plan template simultaneously, fostering a more inclusive and collaborative approach to research planning.

Visual representation of research steps: Create diagrams, flowcharts, and visual representations of the research process. This visual mapping helps teams better understand the sequence of research activities, identify dependencies, and effectively communicate the overall research strategy.

Iterative refinement: Provide feedback, comments, and suggestions directly on the UX research plan template. Promote continuous improvement, allowing the team to refine the research plan based on insights and changing project requirements.

Integration with user flows and personas: Integrate with other templates, such as user flows and persona maps. By connecting these elements, teams can create a holistic view of the user experience journey. This integration helps align research activities with the overall UX strategy and ensures a more cohesive and user-centric product design.

How can I ensure that a UX Research Plan remains effective?

Regularly review and update the research plan as project requirements evolve. It's crucial to stay flexible and adapt the plan based on the findings and changing project needs.

Get started with this template right now.

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Disney Creative Strategy Template

Works best for:.

Business Management, Ideation, Brainstorming

Know who knew a little something about coming up with ideas that set imaginations alight? Walt Disney. And he inspired the Disney Creative Strategy, an approach that establishes three types of thinkers—dreamers, realists, and critics—and gives each the space to do clear thinking. Your team will go through an engaging exercise of adopting the three mindsets, where they’ll focus on a specific aspect of the idea. The Disney Creative Strategy has a way of yielding brilliant ideas and great products. That’s why it’s used successfully by organizations of all kinds and sizes.

Breakout-group-thumb-web

Breakout Group Template

Education, Team Meetings, Workshops

Breakout groups provide an excellent opportunity for teammates to have candid conversations and connect on a more intimate level than is possible during a broader meeting. When you’re in a large group setting, it can be difficult for people to feel safe or comfortable speaking up. In a smaller group, participants can feel safer sharing their ideas. Since the group is more intimate, teams are empowered to participate rather than observe.

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Kano Model Template

Desk Research, Product Management, Prioritization

When it comes down to it, a product’s success is determined by the features it offers and the satisfaction it gives to customers. So which features matter most? The Kano model will help you decide. It’s a simple, powerful method for helping you prioritize all your features — by comparing how much satisfaction a feature will deliver to what it will cost to implement. This template lets you easily create a standard Kano model, with two axes (satisfaction and functionality) creating a quadrant with four values: attractive, performance, indifferent, and must-be.

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SMART Goals Template

Prioritization, Strategic Planning, Project Management

Setting goals can be encouraging, but can also be overwhelming. It can be hard to conceptualize every step you need to take to achieve a goal, which makes it easy to set goals that are too broad or too much of a stretch. SMART is a framework that allows you to establish goals in a way that sets you up for success. SMART stands for Specific, Measurable, Attainable, Relevant, and Timely. If you keep these attributes in mind whenever you set goals, then you’ll ensure your objectives are clear and reachable. Your team can use the SMART model anytime you want to set goals. You can also use SMART whenever you want to reevaluate and refine those goals.

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Research Template

Education, Desk Research, Product Management

Teams often need to document findings from usability testing sessions and customer interviews into a systematic, flexible user research template. Collecting everyone’s observations into a centralized location makes it easier to share insights company-wide and suggest new features based on user needs. Research templates can be used to record quantitative or qualitative data.. When it’s your job to ask questions, take notes, learn more about your user, and test iteratively, a Research Template can help you validate your assumptions, find similarities across different users, and articulate their mental models, needs, and goals.

Empathy Map Canvas Pete Fleming template thumb

Empathy Map Canvas

Market Research, Research & Design

The Empathy Map Canvas is a versatile tool for visualizing user behavior and emotions. It helps teams capture insights about what users see, hear, think, and feel. Use this template to build empathy and ensure your product meets real user needs.

Are you an agency specialized in UX, digital marketing, or growth? Join our Partner Program

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7 powerful examples of UX research in action

After a lengthy planning and designing process, you’ve turned your website or app vision into a reality. But maybe you've noticed that despite its visual appeal, conversions are low while bounce rates keep soaring. Often, a poor user experience (UX) is to blame, affecting your brand perceptions and customer conversions.

Last updated

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research goals in ux

So, how can you create a frictionless, user-centric experience? Strong UX research and smart use of UX research tools are key.

While the research process can be a challenge, analyzing how other brands have successfully conducted UX research can inspire your own approach. This article dives into seven detailed case studies and shows you how to use UX research tools to identify and solve UX challenges and delight your customers.

Empower your team to do great UX research

Use Hotjar for effective end-to-end UX research campaigns that help you deeply understand user needs

Why and when should you perform UX research?

UX research is the strategic process of analyzing target users to understand their needs, behavior, and experience. Teams use UX research, feedback tools, and experimentation techniques to collect contextual insights.

Then, they translate these insights into a user-centric design that generates strong conversions and higher user retention rates.

UX research offers several other benefits, including:

Helping create customer delight: by understanding how users behave, you can design your product more accessibly and empathetically. UX research equips teams to create tailored experiences, maximizing customer satisfaction and improving product experience (PX). 

Replacing guesswork with data-driven insights : UX research involves collecting and assessing qualitative and quantitative data to make decisions based on comprehensive insights, rather than gut feelings.

Providing insight into the user’s needs : the better you know your audience's pain points, the better you can design a product that truly addresses their needs. UX research tells you exactly where your users struggle—so you can come up with solutions. 

Helping you achieve critical KPIs : research methods like concept validation and user feedback ensure every iteration moves you toward better user engagement, conversions, increased retention, and reduced churn, positively impacting your revenue.

The benefits of UX research are clear. So when should you start the process? 

Since you are creating a product for someone else and not for yourself, any time is good to start UX research. The beginning doesn't have to be sophisticated. It can start simple and evolve, adapting to the amount/complexity of the questions about the users and the resources of your business.

You only need curiosity, some time, and a willingness to base your product on facts and not assumptions.

Let’s take a look at how seven companies aced UX research and produced incredible results.

7 UX research examples to get inspired

UX research offers you opportunities for conversion rate optimization and personalization that can significantly increase business growth and enhance customer satisfaction.

Contrary to popular belief, you don’t always need a dedicated UX research team: a cost-effective tech stack can do most of the heavy lifting. Product experience insights tools like Hotjar help you assess your users’ experience, measure their behavior, and garner constructive feedback for UX analysis . 

Here are seven examples of great UX research with the help of product experience insights tools to get you inspired.

1. Zenprint: 7% reduction in bounce rate

Zenprint provides order and wholesale digital printing services in the Australian market.

Zenprint’s biggest challenge was identifying factors leading to drop-offs on their website. The brand’s marketing team struggled to figure out:

Where people spent their time

What users were interested in 

What caused them to drop off

They wanted actionable insights into how users interacted with their site . 

Action plan

Zenprint’s marketing team leveraged Hotjar (👋) to analyze web performance and understand user behavior at a granular level. They used:

Funnels to locate the exact drop-off points in the customer journey

Session Recordings to understand how each user behaved on the site, tracing mouse and scroll movements to see which elements users click on

Heatmaps to view color-coded representations of popular and unpopular site elements to help discover areas where users spend the most time and determine those that need improvement

This action plan helped the team zero in on their pricing table as a major blocker.

Once Zenprint identified the problem, the next step was split testing multiple layouts to optimize the pricing table. With a simple change in their pricing plan, the Zenprint team reduced drop-off rates by 7% and boosted its conversion rate by 2%. 

#Session Recordings showed exactly how users behaved on the Zenprint website, helping the team identify improvement areas. Img source: Hotjar.com

Key takeaways

For stellar UX research, collect real-time insights from users across different stages of the conversion funnel to identify bottlenecks. Supplement quantitative analytics with qualitative feedback by analyzing Hotjar Recordings and Heatmaps to understand user behavior.

2. Matalan: 400% ROI

Matalan is a British fashion and homeware retail and ecommerce brand.

Without qualitative UX research to interpret data points, Matalan's UX team was forced to make decisions based on gut feelings, relying on quantitative data alone, which gave them limited visibility. The checkout process was showing high drop-offs and they weren’t sure why. 

When Matalan migrated to a responsive website, its UX team used Hotjar to record and assess user responses to this change, and compare performance through A/B testing. They also viewed Session Recordings that flagged bugs and glitches early in the migration process.

They used Hotjar's Feedback tools to collect user feedback in real-time to capture the customer’s voice and make product changes to improve the user experience. Combined with user recordings, these provided a complete overview of the user journey, which helped eliminate areas of friction.

Using recordings to closely monitor user behavior, Matalan optimized its checkout process and increased conversions by 1.23%.

They created a bespoke experience dashboard by combining qualitative insights gathered by Hotjar with Google Data Studio analytics for a comprehensive UX research process. 

#Hotjar works well with traditional web analytics tools like Google Analytics to visualize data more effectively in a full UX dashboard.

Instead of relying solely on numbers, collect user perspectives to add depth to your UX research . This concrete feedback can make your team aware of flaws in the user experience so you can proactively offer fixes.

3. Materials Market: 3x conversions

Materials Market is a UK-based marketplace for construction material manufacturers and customers.

Materials Market’s co-founder wanted to optimize their website experience by improving three problem areas:

Poorly placed calls to action (CTAs), where mobile users couldn’t see the CTA clearly enough to click on it

Customer drop-offs at the checkout step because users only wanted to check the delivery time

A complicated cookie policy that caused visitors to bounce as soon as they landed on the website

Materials Market used Hotjar Recordings and Heatmaps to dig deeper into these UX research issues . The result was a gradual upgrade of the website to meet—and exceed—customer expectations. Here’s what happened:

They improved the visibility of CTAs with changes to font, color, and design. The team also included a rating widget next to the CTAs to display social proof. 

They removed the need to set up an account to place an order and added an estimated delivery date for every product

They implemented design changes in the cookie policy pop-up to make it 30% bigger with better color and copy. They also placed the banner on the top of the page. 

Redesigning the checkout flow decreased drop-offs by 86%. On the flip side, the conversion rate more than tripled to 1.6% —massively boosting yearly revenue by more than £10,000.

#Team Materials Market changed its checkout page to remove previous issues causing user drop-offs.

UX research tools like recordings are a great way to understand user behavior on your website—you can sort and filter recordings with Hotjar by relevance. This can boost your UX research efforts without relying heavily on technical expertise and development knowledge.

4. Totally Promotional: increased sales while enhancing UX

Totally Promotional is a US-based manufacturer and retailer that produces customized promotional products for brands.

Totally Promotional wanted to evaluate on-site user behavior and improve the brand's UX quality but was struggling to collect meaningful user data that offered a complete insight into the user experience.

Relying on Google Analytics alone, the team lacked qualitative feedback to interpret customer needs and design empathetically.

The team added Hotjar to its tech stack to get a better view of user interaction and web experience. They used Hotjar Heatmaps to assess where users spent their time and dropped off—identifying underperforming pages and bugs. 

Hotjar’s Feedback and Survey tools were useful in capturing Voice of the Customer (VoC) insights, allowing Totally Promotional to examine why users behaved the way they did. They also watched Session Recordings to pinpoint where buyers felt stuck in the order process. 

This mix of UX research tools removed the guesswork from Totally Promotional’s website optimization process. The team took an evidence-based approach and incorporated both minor tweaks and significant updates in the ecommerce storefront design. 

However, the most crucial action they took was changing the order process for their branded pens page, which tripled sales for this product.

#Hotjar Session Recordings take UX teams through the exact navigation path showing mouse clicks and scrolling movements.

Behavioral data and user perspectives are both necessary for excellent UX research. Intuitive tools like Hotjar’s Feedback widget can help you collate meaningful information to supercharge your UX research campaign and implement strategic website changes. 

5. Hussle: fixed one bug every week

Hussle is a subscription-based network of gyms, spas, and digital fitness solutions. 

Hussle’s biggest challenge was high customer churn: the brand’s product team wanted to better understand why this was happening and deploy UX research to reduce churn with an unparalleled product experience. 

Hussle’s team leveraged Surveys and Recordings to find answers as to why users were leaving. 

It turned out there were three core reasons behind churn:  

High subscription cost

Changes in the user’s location 

Purchase of direct gym membership 

Deploying UX research tools to understand churn led to an improved UX and user interface and boosted Hussle’s growth. The team saw great results, including: 

A preemptive bug fix that would’ve hindered the buying process 

Streamlined the bug-fixing process by detecting and deleting at least one bug weekly

Gathered meaningful insights from users through 1000+ survey responses and over 73,000 seconds of Hotjar Session Recordings

The team has continued to use Session Recordings and Heatmaps to stay one step ahead—whether detecting bugs or finding where users get stuck. 

#Survey tools helped Hussle collect feedback to get rich insights while users browsed the site in real-time. Img sourcer: Hotjar.com

User feedback is a great way to understand the reasons behind churn so you can address them and improve retention . Additionally, you can also gather data to proactively fix bugs and improve UX.

6. Turum-burum: +55% conversion rate

Turum-burum is a digital UX design agency that provides conversion rate optimization strategies for clients like Intertop, one of Ukraine's biggest shoe retailers.

Intertop saw a rapid increase in traffic on their website and used Turum-burum’s services to maximize conversions from this influx of visitors. They used UX research to address three crucial challenges:

Simplifying and enhancing the customer journey once a visitor lands on Intertop’s homepage

Testing and implementing UX changes as quickly as possible

Anticipating and mitigating any potential risks resulting from UX changes

Using Hotjar’s exit-intent Surveys , the Turum-burum team identified a major problem in the conversion funnel: their complicated checkout process.  

Hotjar helped the team in two main ways:

They used the user feedback coming in through Surveys to prioritize improvements 

They used Heatmaps and Session Recordings to understand customer blockers and pain points 

Drawing on these UX research insights, the team decided to add a few small but crucial details to Intertop’s storefront, such as filters, intuitive product lists, and an improved checkout flow.

Product experience insights helped the team pinpoint exact bottlenecks and run feedback-driven experiments.  

These changes skyrocketed Intertop's conversion rate by 54.68% and reduced bounce rates by 13.35%. They also enhanced the product page and lists to increase conversion from the cart to the checkout page by 36.6%.   

research goals in ux

Mapping the customer journey through your sales funnel is a critical part of successful ecommerce UX research. Monitor user needs at every stage through heatmaps, recordings, and feedback tools. 

7. eShopWorld: better UX and conversion fluctuation awareness 

eShopWorld delivers global ecommerce solutions to help brands scale their business at the international level. 

One of eShopWorld’s key services is conversion rate optimization. They monitor conversions for every client to identify drops and discrepancies. 

However, the team didn't have a reliable tool for evaluating user behavior and countering occasional dips in the conversion rate.

eShopWorld used Hotjar Feedback tools on its checkout page to collect real-time user opinions: customers were able to flag issues right before ordering, and the eShopWorld team could dig deeper into understanding the context behind their comments via Session Recordings .

Heatmaps also provided actionable insights into customer behavior so the team could holistically review user issues and prioritize them according to their impact on the UX.

eShopWorld studied all the user feedback to get to the root of key problems. They used research data to plan and communicate UX design and user flow changes to tackle each blocker.

The team also analyzed Hotjar Heatmaps and watched Session Recordings to assess whether UX redesigns and changes produced the intended effect for users.

#Hotjar’s Feedback widget helps UX teams gather feedback on specific elements of the website without disrupting the user’s browsing experience. Img source: Hotjar.com

UX research is a continuous process of striving to understand your customers and their preferences at every stage of design and development. By using research tools to identify key issues and dig deeper into their context, teams can produce user-centric interfaces and make data-informed decisions.

UX research is paramount to product success

For your site to attract quality traffic, deliver seamless buying experiences, and move the needle on conversion rates, you need to understand how your users behave and what they expect.

UX research tools can help you stay on top of your customer needs. Feature-packed PX insights tools allow you to easily observe user behavior, synthesize user feedback, and perform experiments to drive product growth. 

Frequently Asked Questions

What does ux research involve.

UX research is the process of studying the target audience to examine user behavior and identify opportunities for improving designs and workflows. UX research typically involves:

Monitoring user behavior 

Assessing what users like and dislike based on their activity

Collecting feedback and suggestions for potential bugs or friction areas

Experimenting to see user reactions and validate any design improvements

Asking users for feedback to bring the users’ voice into the design and development process.

What are some UX research methods?

UX research varies in terms of methodology. You can use qualitative, quantitative, behavioral, and attitudinal methods for conducting your research. Each method uncovers unique insights about the user experience, such as:

Qualitative : why and how users behave on a page

Quantitative : numerical assessment of their activity

Behavioral : what users do on a website/product

Attitudinal : how users perceive a website/product

Why do you need UX research?

UX research lays the groundwork for successful UX design strategies. It helps you understand your customers and their needs to create more empathetic designs tailored to your audience. 

It’s an essential factor for achieving goals such as lowering churn, bounce rate, cart abandonment, and improving UX. By helping you iterate your site or product informed by user feedback, UX research allows you to create a bulletproof website that meets user expectations.

UX research tools

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UX research methods

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IMAGES

  1. How to Create a UX Research Plan [Free Template Inside]

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  2. How to Create a UX Research Plan [Free Template Inside]

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  3. What is UX Research and Why is it Important? (2022)

    research goals in ux

  4. UX Research Plan: Examples, Tactics & Templates

    research goals in ux

  5. Ux Research Template

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  6. UX RESEARCH AND DESIGN: THE ESSENTIALS

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COMMENTS

  1. How To Write UX Research Objectives (with 14 Examples)

    Step 3: Draft your research objectives! Once you've written your aim, writing your research objectives is generally a pretty simple task. Look over your notes from your conversations with colleagues and check in with yourself about what you'd like to learn. Now, it's time to write!

  2. From Research Goals to Usability-Testing Scenarios: A 7-Step Method

    The 7 Steps. Determine the most important user tasks. Discover which system aspects are of most concern. Group items from 1 & 2, then sort issues by importance to users and organization. For each top issue, condense the information into a problem statement. For each problem statement, list research goals.

  3. UX Research Strategy: How to Align UX with Business Goals

    1: Build research into your organization's decision-making. The best UX research strategy is built in collaboration with business strategy. Today, while many company leaders see the value of UX research, this isn't enough—to truly excel, we need to democratize research and use it to inform everything we do.

  4. PDF What is UX Research? What are the goals of UX Research?

    goals for UX research are: Advocating for the user. . Understanding user perspective, motiva. ions, and goals. Gathering user feedback and input. Using insights drawn f. om data to guide project direct. on and decision-making.What are some dimensions of UX?For every product and process that a person uses, their.

  5. What is UX Research, Why it Matters, and Key Methods

    User experience research, or UX research, is the process of gathering insights about users' behaviors, needs, ... The goal of UX research is to understand your users and gain context and perspectives to help make informed decisions and build user-centered products. It's an essential part of designing, developing, and launching a product that ...

  6. How to Create a UX Research Plan in 7 Steps

    Step 3: Identify Your Target Audience & Plan a Recruiting Strategy. Knowing your audience is essential for creating a UX research plan that delivers relevant and actionable insights. In this step, we'll talk about how to define your target audience and plan a recruiting strategy for this set of users. The target audience you're considering ...

  7. Making UX Research Goals Specific (Video)

    From Research Goals to Usability-Testing Scenarios: A 7-Step Method. Developing goals for a usability study, deciding what to test, and crafting user scenarios can be challenging. This method makes the process straightforward. Video Author. Tanner Kohler is a User Experience Specialist with Nielsen Norman Group.

  8. Writing UX research objectives

    A research objective, also known as a goal or an objective, is a sentence or question that summarizes the purpose of your study or test. In other words, it's an idea you want to understand deeper by performing research. ... the easier it is to write tasks and UX research questions, and the easier it will be to find the answers to those ...

  9. Comprehensive UX Research Guide

    Here's how to approach this phase in the UX research process: 1. Analyze UX research data. To analyze your data effectively, first, organize it systematically. Then, identify patterns and trends, understand user behavior, and cross-reference your findings with your research goals to create user-centered designs.

  10. The Complete Guide To UX Research (User Research)

    Depending on the research goal, it would be wise to have a good understanding which types of research you would like to be part of the ux design and would make the most impact. The BTNG Research Team loves to start with Qualitative Research to first get a better understanding of the WHY and gain new insights.

  11. How to Create a User Research Plan

    How to plan a UX research study. This is a step-by-step guide to planning user research. It explains the process by which a research plan comes together into a shareable document (like the one above) that enables team alignment, accountability, and efficiency throughout your study. 1. Identify your research goals.

  12. How to Define Your UX Research Goal in 4 Steps

    A UX research goal is the purpose of your research, the main outcome you want to achieve, and the value you want to deliver to your stakeholders and users. It helps you focus your research scope ...

  13. 11 UX Research Methods and When to Use Them

    The UX researcher's toolkit: 11 UX research methods and when to use them. After defining your objectives and planning your research framework, it's time to choose the research technique that will best serve your project's goals and yield the right insights. While user research is often treated as an afterthought, it should inform every ...

  14. Writing UX Research Objectives

    Now that we the S.M.A.R.T goals method as it pertains to defining a research objectives, let's apply it! Say you are the Lead UX Researcher for a dating app that markets to retired singles (ages ...

  15. UX Research Cheat Sheet

    UX Research Cheat Sheet. Susan Farrell. February 12, 2017. Summary: User research can be done at any point in the design cycle. This list of methods and activities can help you decide which to use when. User-experience research methods are great at producing data and insights, while ongoing activities help get the right things done.

  16. How to Create a UX Research Plan in 6 Steps (with Examples!)

    Next is your step-by-step guide for creating a solid user research plan. Creating a UX Research plan, step-by-step. If you do a quick search, you'll see that the world is full of many different UX research podcasts, resources, and approaches when it comes to creating a research plan. In my role as a User Research Lead, I've found that a ...

  17. UX Research: Objectives, Assumptions, and Hypothesis

    UX research should always be done for a clear purpose - otherwise you're wasting the both your time and the time of your participants. But many people who do UX research fail to properly articulate the purpose in their research objectives. A major issue is that the research objectives include assumptions that have not been properly defined.

  18. How to Create a UX Research Plan

    The benefits of a UX research plan are numerous, but some include: Fosters alignment: Rarely does UX research involve a single stakeholder. With a written UX research plan, you can ensure that all team members involved are on the same page, marching toward agreed-upon goals.

  19. Essential Elements to Create a UX Research Plan

    A UX research plan is a document that guides individual user experience (UX) research projects. UX research plans are shared documents that everyone on the product team can and should be familiar with. A UX research strategy, on the other hand, outlines the high-level goals, expectations, and demographics of the organization's approach to ...

  20. Defining UX Research Objectives

    A UX research objective is a statement of what you want to learn about your customers (or users) from carrying out the research. ... Delineate and align with the goal of the project;

  21. UX Research Plan Template & Example for Teams

    A UX research plan, also known as a user research plan, is a brief reference document that outlines your research project's goals, key contributors, important dates, and timelines. Think of your research plan as a UX-focused kick-off document for your project. The plan offers an overview of the research initiative, encourages well-defined and ...

  22. 7 Powerful Examples of UX Research in Action

    Here are seven examples of great UX research with the help of product experience insights tools to get you inspired. 1. Zenprint: 7% reduction in bounce rate. ... It's an essential factor for achieving goals such as lowering churn, bounce rate, cart abandonment, and improving UX. By helping you iterate your site or product informed by user ...

  23. From research goals to research questions: A quick guide ...

    1 Introduction: set up the context. Start the conversation by introducing ourselves to the research participants. Go over the purpose and goal of the interview, give them a preview of key points you will cover, and address any concerns or questions the participants may have.

  24. Mediate UX Design Conflicts with Research Insights

    Discover how UX research can help mediate design disputes and lead to a user-centered design that aligns with project goals.

  25. Personalized, Not Invasive Privacy UX

    As a UX designer, it is important to focus on some key areas such as transparency, permission management, clear settings and privacy by design; all of which help in achieving a balance between data privacy and good user experience.